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Java BiomeGenJungle类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.world.biome.BiomeGenJungle的典型用法代码示例。如果您正苦于以下问题:Java BiomeGenJungle类的具体用法?Java BiomeGenJungle怎么用?Java BiomeGenJungle使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



BiomeGenJungle类属于net.minecraft.world.biome包,在下文中一共展示了BiomeGenJungle类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: func_151631_c

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private boolean func_151631_c(int p_151631_1_)
{
    return BiomeGenBase.getBiome(p_151631_1_) != null && BiomeGenBase.getBiome(p_151631_1_).getBiomeClass() == BiomeGenJungle.class ? true : p_151631_1_ == BiomeGenBase.jungleEdge.biomeID || p_151631_1_ == BiomeGenBase.jungle.biomeID || p_151631_1_ == BiomeGenBase.jungleHills.biomeID || p_151631_1_ == BiomeGenBase.forest.biomeID || p_151631_1_ == BiomeGenBase.taiga.biomeID || isBiomeOceanic(p_151631_1_);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:GenLayerShore.java


示例2: func_151631_c

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private boolean func_151631_c(int p_151631_1_)
{
    return BiomeGenBase.func_150568_d(p_151631_1_) != null && BiomeGenBase.func_150568_d(p_151631_1_).func_150562_l() == BiomeGenJungle.class ? true : p_151631_1_ == BiomeGenBase.field_150574_L.biomeID || p_151631_1_ == BiomeGenBase.jungle.biomeID || p_151631_1_ == BiomeGenBase.jungleHills.biomeID || p_151631_1_ == BiomeGenBase.forest.biomeID || p_151631_1_ == BiomeGenBase.taiga.biomeID || func_151618_b(p_151631_1_);
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:5,代码来源:GenLayerShore.java


示例3: getTemperaturesForBiomes

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
public static float getTemperaturesForBiomes(BiomeGenBase biome, EntityPlayer player) {
	if (biome instanceof BiomeGenBeach) {
		return 30;
	}
	if (biome instanceof BiomeGenHills) {
		if (player.posY > 64) {
			return (float) (18 - player.posY - 64 / 250);
		} else
			return 18;
	}
	if (biome instanceof BiomeGenDesert) {
		return 40;
	}

	if (biome instanceof BiomeGenForest) {
		return 22;
	}

	if (biome instanceof BiomeGenEnd) {
		return -23;
	}

	if (biome instanceof BiomeGenHell) {
		return 40;
	}

	if (biome instanceof BiomeGenJungle) {
		return -25;
	}

	if (biome instanceof BiomeGenOcean) {
		return 15;
	}

	if (biome instanceof BiomeGenPlains) {
		return 23;
	}

	if (biome instanceof BiomeGenRiver) {
		return 19;
	}

	if (biome instanceof BiomeGenSavanna) {
		return 33;
	}

	if (biome instanceof BiomeGenSwamp) {
		return 21;
	}

	if (biome instanceof BiomeGenSnow) {
		return -5;
	}

	if (biome instanceof BiomeGenStoneBeach) {
		return 28;
	}

	if (biome instanceof BiomeGenMushroomIsland) {
		return 23;
	}

	if (biome instanceof BiomeGenMutated) {
		return (float) (Math.random() * 30);
	}

	if (biome instanceof BiomeGenMesa) {
		return (float) (Math.random() * 30);
	}

	return 21.3f;
}
 
开发者ID:ItsAMysterious,项目名称:Real-Life-Mod-1.8,代码行数:73,代码来源:TemperatureHelper.java


示例4: func_151631_c

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private boolean func_151631_c(int p_151631_1_)
{
	return AdvancedRocketryBiomes.instance.getBiomeById(p_151631_1_) != null && AdvancedRocketryBiomes.instance.getBiomeById(p_151631_1_).getBiomeClass() == BiomeGenJungle.class ? true : p_151631_1_ == BiomeGenBase.jungleEdge.biomeID || p_151631_1_ == BiomeGenBase.jungle.biomeID || p_151631_1_ == BiomeGenBase.jungleHills.biomeID || p_151631_1_ == BiomeGenBase.forest.biomeID || p_151631_1_ == BiomeGenBase.taiga.biomeID || isBiomeOceanic(p_151631_1_);
}
 
开发者ID:zmaster587,项目名称:AdvancedRocketry,代码行数:5,代码来源:GenLayerShoreExtended.java


示例5: JungleHillsBiomeType

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private JungleHillsBiomeType() {
    super((BiomeGenJungle) BiomeGenBase.jungleHills);
}
 
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:JungleHillsBiome.java


示例6: JungleBiomeType

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private JungleBiomeType() {
    super((BiomeGenJungle) BiomeGenBase.jungle);
}
 
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:JungleBiome.java


示例7: JungleEdgeBiomeType

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
private JungleEdgeBiomeType() {
    super((BiomeGenJungle) BiomeGenBase.jungleEdge);
}
 
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:JungleEdgeBiome.java


示例8: registerVanillaBiomes

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
public static void registerVanillaBiomes(){
	BiomeDictionary.registerBiomeType(new BiomeGenBeach(16), BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(27, 2), BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(28, 2), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenBeach(26), BiomeDictionary.Type.COLD, BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(30, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(31, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenOcean(24), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenDesert(2), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenDesert(17), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(3, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(20, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenHills(34, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(4, 0), BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(18, 0), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenOcean(10), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenRiver(11), BiomeDictionary.Type.COLD, BiomeDictionary.Type.RIVER);
	BiomeDictionary.registerBiomeType(new BiomeGenHell(8), BiomeDictionary.Type.NETHER);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(13, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.PLAINS);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(21, false), BiomeDictionary.Type.JUNGLE);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(23, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenJungle(22, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(32, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(33, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMesa(38, false, true), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMesa(39, false, false), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
	BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(14), BiomeDictionary.Type.MUSHROOM);
	BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(15), BiomeDictionary.Type.MUSHROOM);
	BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
	BiomeDictionary.registerBiomeType(new BiomeGenPlains(1), BiomeDictionary.Type.PLAINS);
	BiomeDictionary.registerBiomeType(new BiomeGenRiver(7), BiomeDictionary.Type.RIVER);
	BiomeDictionary.registerBiomeType(new BiomeGenForest(29, 3), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.DENSE);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
	BiomeDictionary.registerBiomeType(new BiomeGenEnd(9), BiomeDictionary.Type.END);
	BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.BEACH);
	BiomeDictionary.registerBiomeType(BiomeGenBase.swampland, BiomeDictionary.Type.SWAMP);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(5, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
	BiomeDictionary.registerBiomeType(new BiomeGenTaiga(19, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
}
 
开发者ID:gjkf,项目名称:ForeCraft,代码行数:43,代码来源:BiomesHandler.java


示例9: isJunleOrForestOrTaigaOrOcean

import net.minecraft.world.biome.BiomeGenJungle; //导入依赖的package包/类
public boolean isJunleOrForestOrTaigaOrOcean(int biomeID) {
	return BiomeGenBase.getBiome(biomeID) != null && BiomeGenBase.getBiome(biomeID).getBiomeClass() == BiomeGenJungle.class ? true : biomeID == BiomeGenBase.jungleEdge.biomeID || biomeID == BiomeGenBase.jungle.biomeID || biomeID == BiomeGenBase.jungleHills.biomeID || biomeID == BiomeGenBase.forest.biomeID || biomeID == BiomeGenBase.taiga.biomeID || isBiomeOceanic(biomeID);
}
 
开发者ID:AgeCraft,项目名称:AgeCraft-Old,代码行数:4,代码来源:AgeGenLayerShore.java



注:本文中的net.minecraft.world.biome.BiomeGenJungle类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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