本文整理汇总了Java中javafx.scene.input.MouseDragEvent类的典型用法代码示例。如果您正苦于以下问题:Java MouseDragEvent类的具体用法?Java MouseDragEvent怎么用?Java MouseDragEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MouseDragEvent类属于javafx.scene.input包,在下文中一共展示了MouseDragEvent类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: removeOldMouseDragHandlers
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
/**
* Removes any previously existing mouse-drag event handlers from the connector's root JavaFX node that were added
* by this class.
*
* @param connector the {@link GConnector} whose old handlers should be removed
*/
private void removeOldMouseDragHandlers(final GConnector connector) {
final Node root = skinLookup.lookupConnector(connector).getRoot();
if (dragDetectedHandlers.get(connector) != null) {
root.removeEventHandler(MouseEvent.DRAG_DETECTED, dragDetectedHandlers.get(connector));
}
if (mouseDraggedHandlers.get(connector) != null) {
root.removeEventHandler(MouseEvent.MOUSE_DRAGGED, mouseDraggedHandlers.get(connector));
}
if (mouseDragEnteredHandlers.get(connector) != null) {
root.removeEventHandler(MouseDragEvent.MOUSE_DRAG_ENTERED, mouseDragEnteredHandlers.get(connector));
}
if (mouseDragExitedHandlers.get(connector) != null) {
root.removeEventHandler(MouseDragEvent.MOUSE_DRAG_EXITED, mouseDragExitedHandlers.get(connector));
}
if (mouseDragReleasedHandlers.get(connector) != null) {
root.removeEventHandler(MouseDragEvent.MOUSE_DRAG_RELEASED, mouseDragReleasedHandlers.get(connector));
}
}
开发者ID:Heverton,项目名称:grapheditor,代码行数:31,代码来源:ConnectorDragManager.java
示例2: addMouseDragHandlers
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
/**
* Adds mouse-drag handlers to a particular connector.
*
* @param connector the {@link GConnector} to which mouse-drag handlers should be added
*/
private void addMouseDragHandlers(final GConnector connector) {
final EventHandler<MouseEvent> newDragDetectedHandler = event -> handleDragDetected(event, connector);
final EventHandler<MouseEvent> newMouseDraggedHandler = event -> handleMouseDragged(event, connector);
final EventHandler<MouseDragEvent> newMouseDragEnteredHandler = event -> handleDragEntered(event, connector);
final EventHandler<MouseDragEvent> newMouseDragExitedHandler = event -> handleDragExited(event, connector);
final EventHandler<MouseDragEvent> newMouseDragReleasedHandler = event -> handleDragReleased(event, connector);
final Node root = skinLookup.lookupConnector(connector).getRoot();
root.addEventHandler(MouseEvent.DRAG_DETECTED, newDragDetectedHandler);
root.addEventHandler(MouseEvent.MOUSE_DRAGGED, newMouseDraggedHandler);
root.addEventHandler(MouseDragEvent.MOUSE_DRAG_ENTERED, newMouseDragEnteredHandler);
root.addEventHandler(MouseDragEvent.MOUSE_DRAG_EXITED, newMouseDragExitedHandler);
root.addEventHandler(MouseDragEvent.MOUSE_DRAG_RELEASED, newMouseDragReleasedHandler);
}
开发者ID:Heverton,项目名称:grapheditor,代码行数:22,代码来源:ConnectorDragManager.java
示例3: genMouseDrag
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
/**
* create a drag mouseEvent
*/
private MouseDragEvent genMouseDrag(double x, double y) {
return new MouseDragEvent(
MouseDragEvent.MOUSE_DRAG_ENTERED,
x,
y,
x,
y,
MouseButton.PRIMARY,
1,
false,
false,
false,
false,
true, //left click down
false,
false,
false,
false,
new PickResult(null, x, y),
genMouseClick(MouseEvent.MOUSE_PRESSED, 0, 0) //drag from origin
);
}
开发者ID:UQdeco2800,项目名称:minesim,代码行数:26,代码来源:MouseHandlerTest.java
示例4: handleMouseDragEntered
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragEntered(MouseDragEvent event) {
if(overDD != null) {
overDD.getStyleClass().removeAll("drag-over");
}
overDD = ((Node)event.getSource());
((Node)event.getSource()).getStyleClass().add("drag-over");
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:9,代码来源:DragAndDrop.java
示例5: register
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void register(Node node) {
requireNonNull(node, "Parameter 'node' is null");
node.addEventFilter(MouseEvent.MOUSE_DRAGGED, dragHandler);
node.addEventFilter(MouseDragEvent.MOUSE_RELEASED, dragFinishedHandler);
}
开发者ID:dejv78,项目名称:j.commons,代码行数:8,代码来源:DragActionHandler.java
示例6: unregister
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void unregister(Node node) {
requireNonNull(node, "Parameter 'node' is null");
node.removeEventFilter(MouseEvent.MOUSE_DRAGGED, dragHandler);
node.removeEventFilter(MouseDragEvent.MOUSE_RELEASED, dragFinishedHandler);
}
开发者ID:dejv78,项目名称:j.commons,代码行数:8,代码来源:DragActionHandler.java
示例7: setupMousePlane
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
/** Sets up the invisible mouse plane that is needed for the dragging of nodes on the scene using the mouse.
* The index of the mouse plane should be the same as the index for enableNewFocusPoint.
* @param index the index of the rectangle in a rectangle list that will be used for dragging that specific object
*
*/
private Rectangle setupMousePlane(int index) {
mousePlaneList.get(index).setLayoutX(-800 / 2);
mousePlaneList.get(index).setLayoutY(-800 / 2);
mousePlaneList.get(index).setOpacity(0.7);
mousePlaneList.get(index).setMouseTransparent(true);
mousePlaneList.get(index).setDepthTest(DepthTest.DISABLE); // this makes the plane to be picked even if there are objects closer to the camera
mousePlaneList.get(index).setOnMouseDragOver(new EventHandler<MouseDragEvent>() {
@Override
public void handle(MouseDragEvent me) {
if (me.isSecondaryButtonDown() && me.isAltDown()) {
//do nothing, we are rotating on the gizmo
} else if (me.isSecondaryButtonDown()) {
Point3D coords = me.getPickResult().getIntersectedPoint();
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = coords.getX();
mousePosY = coords.getY();
double z = coords.getZ();
coords = mousePlaneList.get(index).localToParent(new Point3D(mousePosX, mousePosY, z)); //mouseplane has the same parent as the real plane and objects like cube
mousePosX = coords.getX();
mousePosY = coords.getY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
}
}
});
return mousePlaneList.get(index);
}
开发者ID:VRL-Studio,项目名称:VRL-JFXVis,代码行数:39,代码来源:Main.java
示例8: handleMouseDragReleased
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragReleased(Node endRegion, MouseDragEvent event) {
Region source = (Region) event.getGestureSource();
Region target = (Region) endRegion;
sourceDD = null;
source.getStyleClass().removeAll("drag-launch");
if(source.equals(target)) {
if(preview != null) {
preview.close();
}
return;
}
if(!event.isConsumed()) {
event.consume();
} else {
return;
}
if(host.getObjects().indexOf(target) > host.getObjects().indexOf(source)) {
host.getObjects().remove(source);
host.getObjects().add(host.getObjects().indexOf(target)+1, source);
} else {
host.getObjects().remove(source);
host.getObjects().add(host.getObjects().indexOf(target), source);
}
if(preview!=null) {
preview.close();
preview = null;
}
host.update();
for(ActionCompletedListener acl : acls ){
acl.update();
}
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:47,代码来源:DragAndDrop.java
示例9: addHandleMouseDragExited
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void addHandleMouseDragExited(EventHandler<MouseDragEvent> event) {
dragMouseExitedEvents.add(event);
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:MultiObjectPane.java
示例10: addHandleMouseDragEntered
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void addHandleMouseDragEntered(EventHandler<MouseDragEvent> event) {
dragMouseEnteredEvents.add(event);
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:MultiObjectPane.java
示例11: addHandleMouseDragReleased
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void addHandleMouseDragReleased(EventHandler<MouseDragEvent> event) {
mouseDragReleasedEvents.add(event);
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:MultiObjectPane.java
示例12: handleMouseDragExited
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragExited(MouseDragEvent event) {
for (EventHandler<MouseDragEvent> h : dragMouseExitedEvents) {
h.handle(event);
}
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:7,代码来源:MultiObjectPane.java
示例13: handleMouseDragEntered
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragEntered(MouseDragEvent event) {
for (EventHandler<MouseDragEvent> h : dragMouseEnteredEvents) {
h.handle(event);
}
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:7,代码来源:MultiObjectPane.java
示例14: handleMouseDragReleased
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragReleased(Node endRegion, MouseDragEvent event) {
for (EventHandler<MouseDragEvent> h : mouseDragReleasedEvents) {
h.handle(event);
}
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:7,代码来源:MultiObjectPane.java
示例15: compositeTokenPane_MouseDragExited
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@FXML
void compositeTokenPane_MouseDragExited(MouseDragEvent event) {
}
开发者ID:RPTools,项目名称:tokentool,代码行数:4,代码来源:TokenTool_Controller.java
示例16: handleMouseDragExited
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragExited(MouseDragEvent event) {
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:Selection.java
示例17: handleMouseDragEntered
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragEntered(MouseDragEvent event) {
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:Selection.java
示例18: handleMouseDragReleased
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
@Override
public void handleMouseDragReleased(Node endRegion, MouseDragEvent event) {
}
开发者ID:j6mes,项目名称:fluidgrid,代码行数:5,代码来源:Selection.java
示例19: handleMouseDragExited
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
void handleMouseDragExited(MouseDragEvent event);
开发者ID:j6mes,项目名称:fluidgrid,代码行数:2,代码来源:Extension.java
示例20: handleMouseDragEntered
import javafx.scene.input.MouseDragEvent; //导入依赖的package包/类
void handleMouseDragEntered(MouseDragEvent event);
开发者ID:j6mes,项目名称:fluidgrid,代码行数:2,代码来源:Extension.java
注:本文中的javafx.scene.input.MouseDragEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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