本文整理汇总了Java中net.minecraft.client.renderer.tileentity.TileEntityRenderer类的典型用法代码示例。如果您正苦于以下问题:Java TileEntityRenderer类的具体用法?Java TileEntityRenderer怎么用?Java TileEntityRenderer使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
TileEntityRenderer类属于net.minecraft.client.renderer.tileentity包,在下文中一共展示了TileEntityRenderer类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: renderChest
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
/**
* Renders a chest at 0,0,0 - used for item rendering
*/
public void renderChest(Block par1Block, int par2, float par3)
{
if (par1Block.blockID == Block.enderChest.blockID)
{
TileEntityRenderer.instance.renderTileEntityAt(this.theEnderChest, 0.0D, 0.0D, 0.0D, 0.0F);
}
else if (par1Block.blockID == Block.chestTrapped.blockID)
{
TileEntityRenderer.instance.renderTileEntityAt(this.field_142033_c, 0.0D, 0.0D, 0.0D, 0.0F);
}
else
{
TileEntityRenderer.instance.renderTileEntityAt(this.theChest, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:19,代码来源:ChestItemRenderHelper.java
示例2: func_78542_a
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public void func_78542_a(Block p_78542_1_, int p_78542_2_, float p_78542_3_) {
if(p_78542_1_.field_71990_ca == Block.field_72066_bS.field_71990_ca) {
TileEntityRenderer.field_76963_a.func_76949_a(this.field_78544_c, 0.0D, 0.0D, 0.0D, 0.0F);
} else if(p_78542_1_.field_71990_ca == Block.field_94347_ck.field_71990_ca) {
TileEntityRenderer.field_76963_a.func_76949_a(this.field_142033_c, 0.0D, 0.0D, 0.0D, 0.0F);
} else {
TileEntityRenderer.field_76963_a.func_76949_a(this.field_78543_b, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:11,代码来源:ChestItemRenderHelper.java
示例3: registerRenderers
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
@Override
public void registerRenderers() {
renderers.put(TileEntityControlledSpawner.class, new TileEntityMobSpawnerRenderer());
for (TileEntitySpecialRenderer tesr : renderers.values()) {
tesr.setTileEntityRenderer(TileEntityRenderer.instance);
}
TileEntityRenderer.instance.specialRendererMap.putAll(renderers);
}
开发者ID:Solonarv,项目名称:CTMGen,代码行数:10,代码来源:ClientProxy.java
示例4: renderChest
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public void renderChest(Block par1Block, int par2, float par3)
{
if (par1Block.blockID == VenusBlocks.T3Chest.blockID)
{
TileEntityRenderer.instance.renderTileEntityAt(this.chest, 0.0D, 0.0D, 0.0D, 0.0F);
}
}
开发者ID:4Space,项目名称:4-Space-Legacy,代码行数:8,代码来源:SCVenusBlockRendererTreasureChest.java
示例5: renderItem
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
GL11.glPushMatrix();
GL11.glScalef(1.0F, 1.0F, 1.0F);
TileEntityRenderer.instance.renderTileEntityAt(new TileEntityAltar(), 0.0D, 0.0D, 0.0D, 0.0F);
GL11.glPopMatrix();
}
开发者ID:TAMmodding,项目名称:Mythical-Gods-Mod,代码行数:8,代码来源:ItemAltarRenderer.java
示例6: RenderEricssonEngine
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public RenderEricssonEngine()
{
setTileEntityRenderer(TileEntityRenderer.instance);
box = new ModelRenderer(model, 0, 1);
box.addBox(-8.0f, -8.0f, -8.0f, 16, 4, 16);
box.rotationPointX = 8.0f;
box.rotationPointY = 8.0f;
box.rotationPointZ = 8.0f;
trunk = new ModelRenderer(model, 1, 1);
trunk.addBox(-4.0f, -4.0f, -4.0f, 8, 12, 8);
trunk.rotationPointX = 8.0f;
trunk.rotationPointY = 8.0f;
trunk.rotationPointZ = 8.0f;
movingBox = new ModelRenderer(model, 0, 1);
movingBox.addBox(-8.0f, -4.0f, -8.0f, 16, 4, 16);
movingBox.rotationPointX = 8.0f;
movingBox.rotationPointY = 8.0f;
movingBox.rotationPointZ = 8.0f;
chamber = new ModelRenderer(model, 1, 1);
chamber.addBox(-5.0f, -4.0f, -5.0f, 10, 2, 10);
chamber.rotationPointX = 8.0f;
chamber.rotationPointY = 8.0f;
chamber.rotationPointZ = 8.0f;
}
开发者ID:kiljacken,项目名称:AestusCraft,代码行数:29,代码来源:RenderEricssonEngine.java
示例7: renderInventoryBlock
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID,
RenderBlocks renderer) {
TETravelingChest te = new TETravelingChest();
GL11.glRotatef(90.0f, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
TileEntityRenderer.instance.renderTileEntityAt(te, 0.0D, 0.0D, 0.0D,
0.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
开发者ID:jheard,项目名称:TravelingChest,代码行数:11,代码来源:TETravelingChestRenderer.java
示例8: TileEntityLanternRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityLanternRenderer(TileEntityRenderer render) {
this.setTileEntityRenderer(render);
model = new ModelLantern();
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:5,代码来源:TileEntityLanternRenderer.java
示例9: TileEntityTailorRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityTailorRenderer(TileEntityRenderer render)
{
this();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityTailorRenderer.java
示例10: TileEntityTanningRackRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityTanningRackRenderer(TileEntityRenderer render) {
model = new ModelTanningRack();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:5,代码来源:TileEntityTanningRackRenderer.java
示例11: TileEntityBellowsRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityBellowsRenderer(TileEntityRenderer render) {
model = new ModelBellows();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:5,代码来源:TileEntityBellowsRenderer.java
示例12: TileEntityFoodPrepRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityFoodPrepRenderer(TileEntityRenderer render) {
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:4,代码来源:TileEntityFoodPrepRenderer.java
示例13: TileEntitySmelterRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntitySmelterRenderer(TileEntityRenderer render) {
model = new ModelBloom();
hearth = new ModelCrucible();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntitySmelterRenderer.java
示例14: TileEntityAnvilRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityAnvilRenderer(int meta, TileEntityRenderer render) {
model = new ModelAnvil();
this.setTileEntityRenderer(render);
metadata = meta;
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityAnvilRenderer.java
示例15: TileEntityFurnaceRendererMF
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityFurnaceRendererMF(TileEntityRenderer render) {
model = new ModelFurnaceMF();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:5,代码来源:TileEntityFurnaceRendererMF.java
示例16: TileEntityOvenRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityOvenRenderer(TileEntityRenderer render)
{
model = new ModelOven();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityOvenRenderer.java
示例17: TileEntityTripHammerRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityTripHammerRenderer(TileEntityRenderer render) {
model = new ModelTripHammer();
model2 = new ModelTripHammerBack();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityTripHammerRenderer.java
示例18: TileEntityFirepitRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityFirepitRenderer(TileEntityRenderer render)
{
this();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityFirepitRenderer.java
示例19: TileEntitySpinningWheelRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntitySpinningWheelRenderer(TileEntityRenderer render)
{
this();
this.setTileEntityRenderer(render);
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntitySpinningWheelRenderer.java
示例20: TileEntityDogbowlRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; //导入依赖的package包/类
public TileEntityDogbowlRenderer(int meta, TileEntityRenderer render) {
model = new ModelDogbowl();
this.setTileEntityRenderer(render);
metadata = meta;
}
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:6,代码来源:TileEntityDogbowlRenderer.java
注:本文中的net.minecraft.client.renderer.tileentity.TileEntityRenderer类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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