本文整理汇总了Java中net.minecraft.realms.RealmsBridge类的典型用法代码示例。如果您正苦于以下问题:Java RealmsBridge类的具体用法?Java RealmsBridge怎么用?Java RealmsBridge使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
RealmsBridge类属于net.minecraft.realms包,在下文中一共展示了RealmsBridge类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onUpdate
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
@Override
public void onUpdate() {
if(mc.thePlayer.getHealth() <= leaveHealth){
boolean flag = this.mc.isIntegratedServerRunning();
boolean flag1 = this.mc.isConnectedToRealms();
this.mc.theWorld.sendQuittingDisconnectingPacket();
this.mc.loadWorld((WorldClient)null);
if (flag)
{
this.mc.displayGuiScreen(new CheataMainMenu());
}
else if (flag1)
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(new CheataMainMenu());
}
else
{
this.mc.displayGuiScreen(new GuiMultiplayer(new CheataMainMenu()));
}
}
}
开发者ID:CheataClient,项目名称:CheataClientSrc,代码行数:24,代码来源:AutoDisconect.java
示例2: initGui
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
/**
* Adds the buttons (and other controls) to the screen in question. Called
* when the GUI is displayed and when the window resizes, the buttonList is
* cleared beforehand.
*/
public void initGui() {
this.viewportTexture = new DynamicTexture(256, 256);
this.backgroundTexture = this.mc.getTextureManager().getDynamicTextureLocation("background",
this.viewportTexture);
Calendar calendar = Calendar.getInstance();
calendar.setTime(new Date());
if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24) {
this.splashText = "Merry X-mas!";
} else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1) {
this.splashText = "Happy new year!";
} else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31) {
this.splashText = "OOoooOOOoooo! Spooky!";
} else if (calendar.get(2) + 1 == 9 && calendar.get(5) == 27) {
this.splashText = "Happy Birthday, Sgt. Pepper!";
} else if (calendar.get(2) + 1 == 5 && calendar.get(5) == 28) {
this.splashText = "Happy Birthday, x0XP!";
}
int i = 24;
int j = this.height / 4 + 48;
if (this.mc.isDemo()) {
this.addDemoButtons(j, 24);
} else {
this.addSingleplayerMultiplayerButtons(j, 24);
}
this.buttonList.add(new GuiButton(0, this.width / 2 - 100, j + 72 + 12, 98, 20,
I18n.format("menu.options", new Object[0])));
this.buttonList.add(
new GuiButton(4, this.width / 2 + 2, j + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0])));
this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, j + 72 + 12));
synchronized (this.threadLock) {
this.openGLWarning1Width = this.fontRendererObj.getStringWidth(this.openGLWarning1);
this.openGLWarning2Width = this.fontRendererObj.getStringWidth(this.openGLWarning2);
int k = Math.max(this.openGLWarning1Width, this.openGLWarning2Width);
this.openGLWarningX1 = (this.width - k) / 2;
this.openGLWarningY1 = ((GuiButton) this.buttonList.get(0)).yPosition - 24;
this.openGLWarningX2 = this.openGLWarningX1 + k;
this.openGLWarningY2 = this.openGLWarningY1 + 24;
}
this.mc.setConnectedToRealms(false);
if (Minecraft.getMinecraft().gameSettings.getOptionOrdinalValue(GameSettings.Options.REALMS_NOTIFICATIONS)
&& !this.hasCheckedForRealmsNotification) {
RealmsBridge realmsbridge = new RealmsBridge();
this.realmsNotification = realmsbridge.getNotificationScreen(this);
this.hasCheckedForRealmsNotification = true;
}
if (this.areRealmsNotificationsEnabled()) {
this.realmsNotification.setGuiSize(this.width, this.height);
this.realmsNotification.initGui();
}
if (Reflector.NotificationModUpdateScreen_init.exists()) {
this.modUpdateNotification = (GuiScreen) Reflector.call(Reflector.NotificationModUpdateScreen_init,
new Object[] { this, this.modButton });
}
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:69,代码来源:GuiMainMenu.java
示例3: actionPerformed
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
switch (button.id)
{
case 0:
this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
break;
case 1:
boolean flag = this.mc.isIntegratedServerRunning();
boolean flag1 = this.mc.func_181540_al();
button.enabled = false;
this.mc.theWorld.sendQuittingDisconnectingPacket();
this.mc.loadWorld((WorldClient)null);
if (flag)
{
this.mc.displayGuiScreen(new GuiMainMenu());
}
else if (flag1)
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(new GuiMainMenu());
}
else
{
this.mc.displayGuiScreen(new GuiMultiplayer(new GuiMainMenu()));
}
case 2:
case 3:
default:
break;
case 4:
this.mc.displayGuiScreen((GuiScreen)null);
this.mc.setIngameFocus();
break;
case 5:
this.mc.displayGuiScreen(new GuiAchievements(this, this.mc.thePlayer.getStatFileWriter()));
break;
case 6:
this.mc.displayGuiScreen(new GuiStats(this, this.mc.thePlayer.getStatFileWriter()));
break;
case 7:
this.mc.displayGuiScreen(new GuiShareToLan(this));
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:55,代码来源:GuiIngameMenu.java
示例4: switchToRealms
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
private void switchToRealms()
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(this);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:6,代码来源:GuiMainMenu.java
示例5: switchToRealms
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
public static void switchToRealms(IGuiScreen parent) {
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(parent);
}
开发者ID:Moudoux,项目名称:EMC,代码行数:5,代码来源:IScreens.java
示例6: actionPerformed
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
switch (button.id)
{
case 0:
this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
break;
case 1:
boolean flag = this.mc.isIntegratedServerRunning();
boolean flag1 = this.mc.isConnectedToRealms();
button.enabled = false;
this.mc.world.sendQuittingDisconnectingPacket();
this.mc.loadWorld((WorldClient)null);
if (flag)
{
this.mc.displayGuiScreen(new GuiMainMenu());
}
else if (flag1)
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(new GuiMainMenu());
}
else
{
this.mc.displayGuiScreen(new GuiMultiplayer(new GuiMainMenu()));
}
case 2:
case 3:
default:
break;
case 4:
this.mc.displayGuiScreen((GuiScreen)null);
this.mc.setIngameFocus();
break;
case 5:
this.mc.displayGuiScreen(new GuiAchievements(this, this.mc.player.getStatFileWriter()));
break;
case 6:
this.mc.displayGuiScreen(new GuiStats(this, this.mc.player.getStatFileWriter()));
break;
case 7:
this.mc.displayGuiScreen(new GuiShareToLan(this));
}
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:55,代码来源:GuiIngameMenu.java
示例7: switchToRealms
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
private void switchToRealms() {
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(this);
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:GuiMainMenu.java
示例8: actionPerformed
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
switch (button.id)
{
case 0:
this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
break;
case 1:
boolean flag = this.mc.isIntegratedServerRunning();
boolean flag1 = this.mc.isConnectedToRealms();
button.enabled = false;
this.mc.theWorld.sendQuittingDisconnectingPacket();
this.mc.loadWorld((WorldClient)null);
if (flag)
{
this.mc.displayGuiScreen(new GuiMainMenu());
}
else if (flag1)
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(new GuiMainMenu());
}
else
{
this.mc.displayGuiScreen(new GuiMultiplayer(new GuiMainMenu()));
}
case 2:
case 3:
default:
break;
case 4:
this.mc.displayGuiScreen((GuiScreen)null);
this.mc.setIngameFocus();
break;
case 5:
if (this.mc.thePlayer != null)
this.mc.displayGuiScreen(new GuiAchievements(this, this.mc.thePlayer.getStatFileWriter()));
break;
case 6:
if (this.mc.thePlayer != null)
this.mc.displayGuiScreen(new GuiStats(this, this.mc.thePlayer.getStatFileWriter()));
break;
case 7:
this.mc.displayGuiScreen(new GuiShareToLan(this));
break;
case 12:
net.minecraftforge.fml.client.FMLClientHandler.instance().showInGameModOptions(this);
break;
}
}
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:56,代码来源:GuiIngameMenu.java
示例9: initGui
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
this.viewportTexture = new DynamicTexture(256, 256);
this.backgroundTexture = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
Calendar calendar = Calendar.getInstance();
calendar.setTime(new Date());
if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24)
{
this.splashText = "Merry X-mas!";
}
else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1)
{
this.splashText = "Happy new year!";
}
else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
{
this.splashText = "OOoooOOOoooo! Spooky!";
}
int i = 24;
int j = this.height / 4 + 48;
if (this.mc.isDemo())
{
this.addDemoButtons(j, 24);
}
else
{
this.addSingleplayerMultiplayerButtons(j, 24);
}
this.buttonList.add(new GuiButton(0, this.width / 2 - 100, j + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0])));
this.buttonList.add(new GuiButton(4, this.width / 2 + 2, j + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0])));
this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, j + 72 + 12));
synchronized (this.threadLock)
{
this.openGLWarning1Width = this.fontRendererObj.getStringWidth(this.openGLWarning1);
this.openGLWarning2Width = this.fontRendererObj.getStringWidth(this.openGLWarning2);
int k = Math.max(this.openGLWarning1Width, this.openGLWarning2Width);
this.openGLWarningX1 = (this.width - k) / 2;
this.openGLWarningY1 = ((GuiButton)this.buttonList.get(0)).yPosition - 24;
this.openGLWarningX2 = this.openGLWarningX1 + k;
this.openGLWarningY2 = this.openGLWarningY1 + 24;
}
this.mc.setConnectedToRealms(false);
if (Minecraft.getMinecraft().gameSettings.getOptionOrdinalValue(GameSettings.Options.REALMS_NOTIFICATIONS) && !this.hasCheckedForRealmsNotification)
{
RealmsBridge realmsbridge = new RealmsBridge();
this.realmsNotification = realmsbridge.getNotificationScreen(this);
this.hasCheckedForRealmsNotification = true;
}
if (this.areRealmsNotificationsEnabled())
{
this.realmsNotification.setGuiSize(this.width, this.height);
this.realmsNotification.initGui();
}
modUpdateNotification = net.minecraftforge.client.gui.NotificationModUpdateScreen.init(this, modButton);
}
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:68,代码来源:GuiMainMenu.java
示例10: func_140005_i
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
private void func_140005_i()
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(this);
}
开发者ID:yeyaowei,项目名称:New-Menu,代码行数:6,代码来源:NewMenu.java
示例11: switchToRealms
import net.minecraft.realms.RealmsBridge; //导入依赖的package包/类
private void switchToRealms()
{
RealmsBridge realmsbridge = new RealmsBridge();
realmsbridge.switchToRealms(this);
}
开发者ID:Archiving,项目名称:ARKCraft-Code,代码行数:6,代码来源:GuiMainMenuOverride.java
注:本文中的net.minecraft.realms.RealmsBridge类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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