本文整理汇总了Java中net.minecraft.client.gui.GuiPlayerInfo类的典型用法代码示例。如果您正苦于以下问题:Java GuiPlayerInfo类的具体用法?Java GuiPlayerInfo怎么用?Java GuiPlayerInfo使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GuiPlayerInfo类属于net.minecraft.client.gui包,在下文中一共展示了GuiPlayerInfo类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onlineInList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
public static ArrayList<String> onlineInList(ArrayList<String> playersToFind) {
ArrayList<String> returnPlayers = new ArrayList<String>();
List<GuiPlayerInfo> onlinePlayers = mc.thePlayer.sendQueue.playerInfoList;
// Cycle through every player that's online.
for (GuiPlayerInfo player : onlinePlayers) {
String playerName = player.name.replaceAll("\u00A7.", "");
// Cycle through all the players in the specified list (friends).
for (String friend : playersToFind) {
// Use startsWith because names are sometimes cut off in tab.
if (friend.startsWith(playerName)) {
// Add the whole friend's name instead of the potentiall cut-off version.
returnPlayers.add(friend);
}
}
}
return returnPlayers;
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:22,代码来源:FriendsList.java
示例2: getColorPrefix
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
public static String getColorPrefix(String playerName) {
// Cycle through each online player.
for (GuiPlayerInfo player : getPlayersGui()) {
if (player.name.startsWith("\u00A7")) {
String realName = player.name.replaceAll("\u00A7.(.*)", "$1");
if (playerName.startsWith(realName))
return player.name.replaceAll("\u00A7(.).*", "$1");
}
if (player.name.endsWith(playerName) && player.name.startsWith("\u00A7")) {
return player.name.replaceAll("\u00A7(.).*", "$1");
}
}
return " ";
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:19,代码来源:ServerHelper.java
示例3: isOnline
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
protected boolean isOnline(String user)
{
if (Minecraft.getMinecraft().getNetHandler() == null || Minecraft.getMinecraft().getNetHandler().playerInfoList == null) return false;
Iterator iter = Minecraft.getMinecraft().getNetHandler().playerInfoList.iterator();
while (iter.hasNext())
{
if (user.equals(((GuiPlayerInfo)iter.next()).name)) return true;
}
return false;
}
开发者ID:rodolphito,项目名称:Rival-Rebels-Mod,代码行数:11,代码来源:GuiSpawn.java
示例4: getTeamsLeft
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
public static int getTeamsLeft() {
ArrayList<String> found = new ArrayList<String>();
for (GuiPlayerInfo info : ServerHelper.getPlayersGui()) {
String prefix = ServerHelper.getColorPrefix(info.name);
if (AllTeam.getTeamFromColor(prefix.charAt(0)) == AllTeam.NONE
|| AllTeam.getTeamFromColor(prefix.charAt(0)) == AllTeam.GRAY)
continue;
if (!found.contains(ServerHelper.getColorPrefix(info.name))) {
found.add(ServerHelper.getColorPrefix(info.name));
}
}
return found.size();
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:14,代码来源:InfoMaze.java
示例5: onlineInListOnTeam
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
public static ArrayList<String> onlineInListOnTeam(ArrayList checkPlayers, TeamCTF team) {
ArrayList<String> returnPlayers = new ArrayList<String>();
List<GuiPlayerInfo> onlinePlayers = mc.thePlayer.sendQueue.playerInfoList;
for (GuiPlayerInfo player : onlinePlayers) {
String playerName = player.name.replaceAll("\u00A7.", "");
if (checkPlayers.contains(playerName) && TeamCTF.getTeam(playerName).equals(team)) {
returnPlayers.add(playerName);
}
}
return returnPlayers;
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:13,代码来源:FriendsList.java
示例6: getPlayers
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
/**
* @return A list of all player's as EntityPlayers. The list of players
* is identical to what is showing in tab.
*/
public static List<EntityPlayer> getPlayers() {
List<EntityPlayer> players = new ArrayList<EntityPlayer>();
for (GuiPlayerInfo player : getPlayersGui()) {
players.add(Main.mc.theWorld.getPlayerEntityByName(player.name));
}
return players;
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:12,代码来源:ServerHelper.java
示例7: renderPlayerList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
@SuppressWarnings("unchecked")
protected void renderPlayerList(int width, int height)
{
ScoreObjective scoreobjective = this.field_73839_d.field_71441_e.func_96441_U().func_96539_a(0);
NetHandlerPlayClient handler = field_73839_d.field_71439_g.field_71174_a;
if (field_73839_d.field_71474_y.field_74321_H.func_151470_d() && (!field_73839_d.func_71387_A() || handler.field_147303_b.size() > 1 || scoreobjective != null))
{
if (pre(PLAYER_LIST)) return;
this.field_73839_d.field_71424_I.func_76320_a("playerList");
List<GuiPlayerInfo> players = (List<GuiPlayerInfo>)handler.field_147303_b;
int maxPlayers = handler.field_147304_c;
int rows = maxPlayers;
int columns = 1;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns)
{
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150)
{
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
func_73734_a(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++)
{
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
func_73734_a(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size())
{
GuiPlayerInfo player = (GuiPlayerInfo)players.get(i);
ScorePlayerTeam team = field_73839_d.field_71441_e.func_96441_U().func_96509_i(player.field_78831_a);
String displayName = ScorePlayerTeam.func_96667_a(team, player.field_78831_a);
fontrenderer.func_78261_a(displayName, xPos, yPos, 16777215);
if (scoreobjective != null)
{
int endX = xPos + fontrenderer.func_78256_a(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5)
{
Score score = scoreobjective.func_96682_a().func_96529_a(player.field_78831_a, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.func_96652_c();
fontrenderer.func_78261_a(scoreDisplay, maxX - fontrenderer.func_78256_a(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
field_73839_d.func_110434_K().func_110577_a(Gui.field_110324_m);
int pingIndex = 4;
int ping = player.field_78829_b;
if (ping < 0) pingIndex = 5;
else if (ping < 150) pingIndex = 0;
else if (ping < 300) pingIndex = 1;
else if (ping < 600) pingIndex = 2;
else if (ping < 1000) pingIndex = 3;
field_73735_i += 100.0F;
func_73729_b(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
field_73735_i -= 100.0F;
}
}
post(PLAYER_LIST);
}
}
开发者ID:SchrodingersSpy,项目名称:TRHS_Club_Mod_2016,代码行数:79,代码来源:GuiIngameForge.java
示例8: renderPlayerList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
@SuppressWarnings("unchecked")
protected void renderPlayerList(int width, int height)
{
ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().func_96539_a(0);
NetHandlerPlayClient handler = mc.thePlayer.sendQueue;
if (mc.gameSettings.keyBindPlayerList.getIsKeyPressed() && (!mc.isIntegratedServerRunning() || handler.playerInfoList.size() > 1 || scoreobjective != null))
{
if (pre(PLAYER_LIST)) return;
this.mc.mcProfiler.startSection("playerList");
List<GuiPlayerInfo> players = (List<GuiPlayerInfo>)handler.playerInfoList;
int maxPlayers = handler.currentServerMaxPlayers;
int rows = maxPlayers;
int columns = 1;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns)
{
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150)
{
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
drawRect(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++)
{
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
drawRect(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size())
{
GuiPlayerInfo player = (GuiPlayerInfo)players.get(i);
ScorePlayerTeam team = mc.theWorld.getScoreboard().getPlayersTeam(player.name);
String displayName = ScorePlayerTeam.formatPlayerName(team, player.name);
fontrenderer.drawStringWithShadow(displayName, xPos, yPos, 16777215);
if (scoreobjective != null)
{
int endX = xPos + fontrenderer.getStringWidth(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5)
{
Score score = scoreobjective.getScoreboard().func_96529_a(player.name, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.getScorePoints();
fontrenderer.drawStringWithShadow(scoreDisplay, maxX - fontrenderer.getStringWidth(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(Gui.icons);
int pingIndex = 4;
int ping = player.responseTime;
if (ping < 0) pingIndex = 5;
else if (ping < 150) pingIndex = 0;
else if (ping < 300) pingIndex = 1;
else if (ping < 600) pingIndex = 2;
else if (ping < 1000) pingIndex = 3;
zLevel += 100.0F;
drawTexturedModalRect(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
zLevel -= 100.0F;
}
}
post(PLAYER_LIST);
}
}
开发者ID:alexandrage,项目名称:CauldronGit,代码行数:79,代码来源:GuiIngameForge.java
示例9: getPlayersGui
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
/**
* @return A list of all player's GuiInfo. The list of players
* is identical to what is showing in tab.
*/
public static List<GuiPlayerInfo> getPlayersGui() {
if (Main.mc.thePlayer == null) return new ArrayList<GuiPlayerInfo>();
return Main.mc.thePlayer.sendQueue.playerInfoList;
}
开发者ID:NomNuggetNom,项目名称:mcpvp-mod,代码行数:9,代码来源:ServerHelper.java
示例10: renderPlayerList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
protected void renderPlayerList(int width, int height)
{
ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().func_96539_a(0);
NetClientHandler handler = mc.thePlayer.sendQueue;
if (mc.gameSettings.keyBindPlayerList.pressed && (!mc.isIntegratedServerRunning() || handler.playerInfoList.size() > 1 || scoreobjective != null))
{
if (pre(PLAYER_LIST)) return;
this.mc.mcProfiler.startSection("playerList");
List players = handler.playerInfoList;
int maxPlayers = handler.currentServerMaxPlayers;
int rows = maxPlayers;
int columns = 1;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns)
{
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150)
{
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
drawRect(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++)
{
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
drawRect(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size())
{
GuiPlayerInfo player = (GuiPlayerInfo)players.get(i);
ScorePlayerTeam team = mc.theWorld.getScoreboard().getPlayersTeam(player.name);
String displayName = ScorePlayerTeam.formatPlayerName(team, player.name);
fontrenderer.drawStringWithShadow(displayName, xPos, yPos, 16777215);
if (scoreobjective != null)
{
int endX = xPos + fontrenderer.getStringWidth(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5)
{
Score score = scoreobjective.getScoreboard().func_96529_a(player.name, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.getScorePoints();
fontrenderer.drawStringWithShadow(scoreDisplay, maxX - fontrenderer.getStringWidth(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(Gui.icons);
int pingIndex = 4;
int ping = player.responseTime;
if (ping < 0) pingIndex = 5;
else if (ping < 150) pingIndex = 0;
else if (ping < 300) pingIndex = 1;
else if (ping < 600) pingIndex = 2;
else if (ping < 1000) pingIndex = 3;
zLevel += 100.0F;
drawTexturedModalRect(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
zLevel -= 100.0F;
}
}
post(PLAYER_LIST);
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:78,代码来源:GuiIngameForge.java
示例11: renderPlayerList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
@Override
@SuppressWarnings("rawtypes")
protected void renderPlayerList(int width, int height) {
ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().func_96539_a(0);
NetClientHandler handler = mc.thePlayer.sendQueue;
if (mc.gameSettings.keyBindPlayerList.pressed && (!mc.isIntegratedServerRunning() || handler.playerInfoList.size() > 1 || scoreobjective != null)) {
this.mc.mcProfiler.startSection("playerList");
List players = handler.playerInfoList;
int maxPlayers = handler.currentServerMaxPlayers;
int rows = maxPlayers;
int columns = 1;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns) {
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150) {
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
drawRect(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++) {
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
drawRect(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size()) {
GuiPlayerInfo player = (GuiPlayerInfo)players.get(i);
ScorePlayerTeam team = mc.theWorld.getScoreboard().getPlayersTeam(player.name);
String displayName = ScorePlayerTeam.formatPlayerName(team, player.name);
fontrenderer.drawStringWithShadow(displayName, xPos, yPos, 16777215);
if (scoreobjective != null) {
int endX = xPos + fontrenderer.getStringWidth(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5) {
Score score = scoreobjective.getScoreboard().func_96529_a(player.name, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.getScorePoints();
fontrenderer.drawStringWithShadow(scoreDisplay, maxX - fontrenderer.getStringWidth(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.func_110434_K().func_110577_a(Gui.field_110324_m);
int pingIndex = 4;
int ping = player.responseTime;
if (ping < 0) pingIndex = 5;
else if (ping < 150) pingIndex = 0;
else if (ping < 300) pingIndex = 1;
else if (ping < 600) pingIndex = 2;
else if (ping < 1000) pingIndex = 3;
zLevel += 100.0F;
drawTexturedModalRect(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
zLevel -= 100.0F;
}
}
}
}
开发者ID:Aurilux,项目名称:HotbarPlus,代码行数:70,代码来源:HBPGui.java
示例12: render
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
@Override
public void render(Minecraft mc, ScaledResolution res, float partialTicks, HPHud hud) {
super.render(mc, res, partialTicks, hud);
ScoreObjective scoreobjective = mc.theWorld.getScoreboard().func_96539_a(0);
NetClientHandler handler = mc.thePlayer.sendQueue;
if (handler.playerInfoList.size() > 1 || scoreobjective != null) {
@SuppressWarnings("rawtypes")
List players = handler.playerInfoList;
int maxPlayers = handler.currentServerMaxPlayers;
int rows = maxPlayers;
int columns = 1;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns) {
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150) {
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
Gui.drawRect(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++) {
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
Gui.drawRect(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size()) {
FontRenderer fr = hud.fontrenderer;
GuiPlayerInfo player = (GuiPlayerInfo)players.get(i);
ScorePlayerTeam team = mc.theWorld.getScoreboard().getPlayersTeam(player.name);
String displayName = ScorePlayerTeam.formatPlayerName(team, player.name);
fr.drawStringWithShadow(displayName, xPos, yPos, 16777215);
if (scoreobjective != null) {
int endX = xPos + fr.getStringWidth(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5) {
Score score = scoreobjective.getScoreboard().func_96529_a(player.name, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.getScorePoints();
fr.drawStringWithShadow(scoreDisplay, maxX - fr.getStringWidth(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.func_110434_K().func_110577_a(Gui.field_110324_m);
int pingIndex = 4;
int ping = player.responseTime;
if (ping < 0) pingIndex = 5;
else if (ping < 150) pingIndex = 0;
else if (ping < 300) pingIndex = 1;
else if (ping < 600) pingIndex = 2;
else if (ping < 1000) pingIndex = 3;
//hud.zLevel += 100.0F;
hud.drawTexturedModalRect(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
//hud.zLevel -= 100.0F;
}
}
}
}
开发者ID:Aurilux,项目名称:HudPlus,代码行数:71,代码来源:HPPlayerList.java
示例13: renderPlayerList
import net.minecraft.client.gui.GuiPlayerInfo; //导入依赖的package包/类
@Override
protected void renderPlayerList(int width, int height) {
mc.mcProfiler.startSection("playerList");
ScoreObjective scoreobjective = mc.theWorld.getScoreboard().func_96539_a(0);
NetHandlerPlayClient handler = mc.thePlayer.sendQueue;
if (mc.gameSettings.keyBindPlayerList.isPressed() && (!mc.isIntegratedServerRunning() || handler.playerInfoList.size() > 1 || scoreobjective != null)) {
List<?> players = handler.playerInfoList;
int maxPlayers = handler.currentServerMaxPlayers;
int rows = maxPlayers;
int columns;
for (columns = 1; rows > 20; rows = (maxPlayers + columns - 1) / columns) {
columns++;
}
int columnWidth = 300 / columns;
if (columnWidth > 150) {
columnWidth = 150;
}
int left = (width - columns * columnWidth) / 2;
byte border = 10;
drawRect(left - 1, border - 1, left + columnWidth * columns, border + 9 * rows, Integer.MIN_VALUE);
for (int i = 0; i < maxPlayers; i++) {
int xPos = left + i % columns * columnWidth;
int yPos = border + i / columns * 9;
drawRect(xPos, yPos, xPos + columnWidth - 1, yPos + 8, 553648127);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (i < players.size()) {
GuiPlayerInfo player = (GuiPlayerInfo) players.get(i);
ScorePlayerTeam team = mc.theWorld.getScoreboard().getPlayersTeam(player.name);
String displayName = ScorePlayerTeam.formatPlayerName(team, player.name);
mc.fontRenderer.drawStringWithShadow(displayName, xPos, yPos, 16777215);
if (scoreobjective != null) {
int endX = xPos + mc.fontRenderer.getStringWidth(displayName) + 5;
int maxX = xPos + columnWidth - 12 - 5;
if (maxX - endX > 5) {
Score score = scoreobjective.getScoreboard().func_96529_a(player.name, scoreobjective);
String scoreDisplay = EnumChatFormatting.YELLOW + "" + score.getScorePoints();
mc.fontRenderer.drawStringWithShadow(scoreDisplay, maxX - mc.fontRenderer.getStringWidth(scoreDisplay), yPos, 16777215);
}
}
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderAssist.bindTexture(Gui.icons);
int pingIndex = 4;
int ping = player.responseTime;
if (ping < 0) {
pingIndex = 5;
} else if (ping < 150) {
pingIndex = 0;
} else if (ping < 300) {
pingIndex = 1;
} else if (ping < 600) {
pingIndex = 2;
} else if (ping < 1000) {
pingIndex = 3;
}
zLevel += 100.0F;
drawTexturedModalRect(xPos + columnWidth - 12, yPos, 0, 176 + pingIndex * 8, 10, 8);
zLevel -= 100.0F;
}
}
}
mc.mcProfiler.endSection();
}
开发者ID:maxpowa,项目名称:AdvancedHUD,代码行数:76,代码来源:GuiAdvancedHUD.java
注:本文中的net.minecraft.client.gui.GuiPlayerInfo类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论