本文整理汇总了Java中org.lwjgl.glfw.GLFWImage类的典型用法代码示例。如果您正苦于以下问题:Java GLFWImage类的具体用法?Java GLFWImage怎么用?Java GLFWImage使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GLFWImage类属于org.lwjgl.glfw包,在下文中一共展示了GLFWImage类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: setShape
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
/**
* <p>
* Set the shape of the cursor to a custom image.
* </p>
*
* @param texture The cursor shape.
* @param hot The hot point of the shape.
*/
public static void setShape(Texture2D texture, Vector2f hot)
{
if(CursorShape.hasCursor(texture, hot))
{
setShape(CursorShape.getCursor(texture, hot));
LoggerInternal.log("Loaded existing cursor shape");
}
else
{
GLFWImage image = GLFWImage.malloc().set(texture.getWidth(), texture.getHeight(), texture.getByteBuffer());
long cursor = glfwCreateCursor(image, Math.round(hot.x), Math.round(hot.y));
CursorShape.addCursor(texture, hot, cursor);
setShape(cursor);
LoggerInternal.log("Created new cursor shape");
}
}
开发者ID:Snakybo,项目名称:TorchEngine,代码行数:27,代码来源:Cursor.java
示例2: setPointerIcon
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
@Override
public void setPointerIcon(File file, int hotX, int hotY) {
checkMainThread();
Long cursor = FILE2CRSR.get(file);
if(cursor == null) {
try {
IHostImage src = Platform.get().getImageSupport().readHost(new FileInputStream(file), ComponentType.BYTE, ComponentFormat.RGBA, AlphaMode.POST_MULTIPLIED);
GLFWImage image = GLFWImage.malloc();
image.set(src.getWidth(), src.getHeight(), flip(src.getPixels(), src.getHeight()));
cursor = Long.valueOf(GLFW.glfwCreateCursor(image, hotX, hotY));
FILE2CRSR.put(file, cursor);
image.free();
} catch(Throwable t) {
log.warning(t);
}
}
if(cursor != null)
GLFW.glfwSetCursor(window, cursor.longValue());
}
开发者ID:arisona,项目名称:ether,代码行数:20,代码来源:GLFWWindow.java
示例3: GLIcon
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
protected GLIcon(String imagePath) {
this.image = GLFWImage.malloc();
this.buffer = GLFWImage.malloc(1);
BufferedImage bufferedImage = ImageUtils.readImage(imagePath);
int imwidth = bufferedImage.getWidth();
int imheight = bufferedImage.getHeight();
ByteBuffer pixels = BufferUtils.createByteBuffer(imwidth * imheight * 4);
for (int y = 0; y < imheight; y++) {
for (int x = 0; x < imwidth; x++) {
Color color = new Color(bufferedImage.getRGB(x, y), true);
pixels.put((byte) color.getRed());
pixels.put((byte) color.getGreen());
pixels.put((byte) color.getBlue());
pixels.put((byte) color.getAlpha());
}
}
pixels.flip();
this.image.set(imwidth, imheight, pixels);
this.buffer.put(0, this.image);
}
开发者ID:rpereira-dev,项目名称:CubeEngine,代码行数:22,代码来源:GLIcon.java
示例4: create
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public void create(int width, int height)
{
setWidth(width);
setHeight(height);
glfwWindowHint(GLFW_RESIZABLE, GL_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
window = glfwCreateWindow(width, height, "OREON ENGINE Programming Tutorial Series", 0, 0);
if(window == 0) {
throw new RuntimeException("Failed to create window");
}
ByteBuffer bufferedImage = ImageLoader.loadImageToByteBuffer("./res/logo/oreon_lwjgl_icon32.png");
GLFWImage image = GLFWImage.malloc();
image.set(32, 32, bufferedImage);
GLFWImage.Buffer images = GLFWImage.malloc(1);
images.put(0, image);
glfwSetWindowIcon(window, images);
glfwMakeContextCurrent(window);
GL.createCapabilities();
glfwShowWindow(window);
}
开发者ID:oreonengine,项目名称:Lwjgl3-Game-Engine-Programming-Series,代码行数:32,代码来源:Window.java
示例5: setIcon
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public void setIcon(String icon16Path, String icon32Path){
//setup buffers to work with stb
IntBuffer w = BufferUtils.createIntBuffer(1);
IntBuffer h = BufferUtils.createIntBuffer(1);
IntBuffer comp = BufferUtils.createIntBuffer(1);
//these will be the data buffers for the textures
ByteBuffer icon16,icon32;
try{
//populate the buffers with the raw image data
icon16 = ResourceLoader.getBytes(icon16Path);
icon32 = ResourceLoader.getBytes(icon32Path);
//setup image buffers for the images to be processed
try(GLFWImage.Buffer icons = GLFWImage.malloc(2)){
//process both images with stb
//16x16 icon
ByteBuffer p16 = STBImage.stbi_load_from_memory(icon16, w, h, comp, 4);
icons.position(0).width(w.get(0)).height(h.get(0)).pixels(p16);
//32x32 icon
ByteBuffer p32 = STBImage.stbi_load_from_memory(icon32, w, h, comp, 4);
icons.position(1).width(w.get(0)).height(h.get(0)).pixels(p32);
//reset the icons buffer position
icons.position(0);
GLFW.glfwSetWindowIcon(handle, icons);
//free the stb resources
STBImage.stbi_image_free(p16);
STBImage.stbi_image_free(p32);
}
}catch(Exception e){
e.printStackTrace();
}
}
开发者ID:tek256,项目名称:LD38,代码行数:37,代码来源:Window.java
示例6: setWindowIcon
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
/**
* Sets the taskbar and window icon for the game
*/
private void setWindowIcon() {
GLFWImage image = GLFWImage.malloc();
image.set(32, 32, loadIcon("/icon.png"));
GLFWImage.Buffer images = GLFWImage.malloc(1);
images.put(0, image);
glfwSetWindowIcon(window, images);
images.free();
image.free();
}
开发者ID:mattgd,项目名称:Laser-Amazer,代码行数:15,代码来源:Window.java
示例7: JglfwCursor
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public JglfwCursor(JglfwGraphics graphics, Pixmap pixmap, int xHotspot, int yHotspot) {
this.graphics = graphics;
if (pixmap == null) {
glfwCursor = 0;
return;
}
if (pixmap.getFormat() != Pixmap.Format.RGBA8888) {
throw new GdxRuntimeException("Cursor image pixmap is not in RGBA8888 format.");
}
if ((pixmap.getWidth() & (pixmap.getWidth() - 1)) != 0) {
throw new GdxRuntimeException("Cursor image pixmap width of " + pixmap.getWidth()
+ " is not a power-of-two greater than zero.");
}
if ((pixmap.getHeight() & (pixmap.getHeight() - 1)) != 0) {
throw new GdxRuntimeException("Cursor image pixmap height of " + pixmap.getHeight()
+ " is not a power-of-two greater than zero.");
}
if (xHotspot < 0 || xHotspot >= pixmap.getWidth()) {
throw new GdxRuntimeException("xHotspot coordinate of " + xHotspot + " is not within image width bounds: [0, "
+ pixmap.getWidth() + ").");
}
if (yHotspot < 0 || yHotspot >= pixmap.getHeight()) {
throw new GdxRuntimeException("yHotspot coordinate of " + yHotspot + " is not within image height bounds: [0, "
+ pixmap.getHeight() + ").");
}
final GLFWImage img = GLFWImage.malloc();
img.width(pixmap.getWidth());
img.height(pixmap.getHeight());
img.pixels(pixmap.getPixels());
glfwCursor = glfwCreateCursor(img, xHotspot, yHotspot);
if (glfwCursor == 0) {
throw new GdxRuntimeException("Could not create cursor image.");
}
}
开发者ID:Arcnor,项目名称:gdx-backend-jglfw,代码行数:43,代码来源:JglfwCursor.java
示例8: getGLFWImage
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public final GLFWImage getGLFWImage() {
return (this.image);
}
开发者ID:rpereira-dev,项目名称:CubeEngine,代码行数:4,代码来源:GLIcon.java
示例9: Cursor
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
/**
* Constructs a cursor object using the pixels from an Image object and also the location of the pointer hot point
* in the image pixels retrieved from the OpenGL Texture.
*
* @param image The Image object to retrieve the image data from.
* @param xHot The x-coordinate of the cursor hotspot in pixels.
* @param yHot The y-coordinate of the cursor hotspot in pixels.
*/
public Cursor(Image image, int xHot, int yHot)
{
int width = image.getWidth();
int height = image.getHeight();
GLFWImage glfwImage = GLFWImage.calloc();
glfwImage.width(width);
glfwImage.height(height);
ByteBuffer data = BufferUtils.createByteBuffer(width * height * 4);
Color color = Color.REUSABLE_STACK.pop();
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
image.getPixel(x, y, color);
float r = (color.r * 255f);
float g = (color.g * 255f);
float b = (color.b * 255f);
float a = ((1 - color.a) * 255f);
data.put((byte) r)
.put((byte) g)
.put((byte) b)
.put((byte) a);
}
}
Color.REUSABLE_STACK.push(color);
data.flip();
glfwImage.pixels(data);
handle = glfwCreateCursor(glfwImage, xHot, yHot);
if (handle == NULL)
throw new SilenceException("Unable to load cursor from texture");
glfwImage.free();
}
开发者ID:sriharshachilakapati,项目名称:SilenceEngine,代码行数:52,代码来源:Cursor.java
示例10: convertToGLFWImage
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public GLFWImage convertToGLFWImage() {
return GLFWImage.create().set(this.dim.getX(), this.dim.getY(), this.buf);
}
开发者ID:TechShroom,项目名称:EmergencyLanding,代码行数:4,代码来源:ELTexture.java
示例11: setIcon
import org.lwjgl.glfw.GLFWImage; //导入依赖的package包/类
public void setIcon(String path){
ByteBuffer bufferedImage = ResourceLoader.loadImageToByteBuffer(path);
GLFWImage image = GLFWImage.malloc();
image.set(32, 32, bufferedImage);
GLFWImage.Buffer images = GLFWImage.malloc(1);
images.put(0, image);
glfwSetWindowIcon(getId(), images);
}
开发者ID:oreonengine,项目名称:oreon-engine,代码行数:14,代码来源:Window.java
注:本文中的org.lwjgl.glfw.GLFWImage类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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