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Java Ack类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中io.socket.client.Ack的典型用法代码示例。如果您正苦于以下问题:Java Ack类的具体用法?Java Ack怎么用?Java Ack使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Ack类属于io.socket.client包,在下文中一共展示了Ack类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: emitFrom

import io.socket.client.Ack; //导入依赖的package包/类
/**
 * Private method used by {@link SailsSocket#request}
 *
 * @param request {@link SailsSocketRequest}
 */
private void emitFrom(Socket socket, SailsSocketRequest request) {
    // Name of the appropriate socket.io listener on the server
    // ( === the request method or "verb", e.g. 'get', 'post', 'put', etc. )
    String sailsEndpoint = request.getMethod();

    // Since Listener is embedded in request, retrieve it.
    final SailsSocketResponse.Listener listener = request.getListener();

    socket.emit(sailsEndpoint, request.toJSONObject(), new Ack() {
        @Override
        public void call(Object... args) {
            // Send back jsonWebSocketResponse
            if (listener != null) {
                listener.onResponse(new JWR((JSONObject) args[0]));
            }
        }
    });
}
 
开发者ID:joshuamarquez,项目名称:sails.io.java,代码行数:24,代码来源:SailsSocket.java


示例2: channelGet

import io.socket.client.Ack; //导入依赖的package包/类
public void channelGet(final CallbackEvent callback) {

        mChannelSocket.emit("channel.get", new Ack() {
            @Override
            public void call(Object... args) {
                JSONObject response = (JSONObject) args[0];

                Log.d(TAG, response.toString() );
                if (response.has("status")) {
                    try {
                        if ("ok".equalsIgnoreCase(response.getString("status"))) {
                            callback.call(response);
                        } else {
                            callback.call();
                        }
                    } catch (JSONException e) {
                        e.printStackTrace();
                    }
                }
            }
        });
    }
 
开发者ID:xpush,项目名称:lib-xpush-android,代码行数:23,代码来源:ChannelCore.java


示例3: createAckFunction

import io.socket.client.Ack; //导入依赖的package包/类
private Ack createAckFunction(final SettableFuture<GenericOutcome> future) {
    return new Ack() {
        @Override
        public void call(Object... objects) {
            if (objects.length == 0 || objects[0] == null) {
                future.set(new GenericOutcome(new GameLiftError(GameLiftErrorType.SERVICE_CALL_FAILED)));
            }

            boolean value = (boolean) objects[0];

            if (value) {
                future.set(new GenericOutcome());
            } else {
                future.set(new GenericOutcome(new GameLiftError(GameLiftErrorType.SERVICE_CALL_FAILED)));
            }
        }
    };
}
 
开发者ID:BoxtrotStudio,项目名称:amazon-gamelift-serversdk-java,代码行数:19,代码来源:AuxProxyMessageSender.java


示例4: send

import io.socket.client.Ack; //导入依赖的package包/类
public void send(String msg, String guid) throws URISyntaxException, JSONException {
    JSONObject json = new JSONObject();
    json.put("text", msg);
    json.put("guid", guid);

    // Immediately insert message into list so that UI feels more responsive
    // Unsent messages are given a different distinction
    final Message m = new Message(msg, username, 1, chat_id, 1, 0);
    messageList.add(m);
    holderList.put(m, messageList.size() - 1);
    runOnUiThread(new Runnable() {
        @Override
        public void run() {
            mAdapter.notifyItemInserted(messageList.size() - 1);
            recyclerView.scrollToPosition(mAdapter.getItemCount() - 1);
            mAdapter.notifyDataSetChanged();
        }
    });

    socket.emit("sendMessage", json, new Ack() {
        @Override
        public void call(Object... args) {
            Log.w("sending message", args[0].toString());
        }
    });
}
 
开发者ID:kedarv,项目名称:pipette,代码行数:27,代码来源:Messaging.java


示例5: channelLeave

import io.socket.client.Ack; //导入依赖的package包/类
public void channelLeave(final CallbackEvent callback) {

        mChannelSocket.emit("channel.leave", new Ack() {
            @Override
            public void call(Object... args) {
                JSONObject response = (JSONObject) args[0];

                if (response.has("status")) {
                    try {
                        if ("ok".equalsIgnoreCase(response.getString("status"))) {
                            callback.call();
                        } else {
                            if (response.has("message") && "ERR-NOTEXIST".equals(response.getString("message") ) ) {
                                callback.call();
                            }
                        }
                    } catch (JSONException e) {
                        e.printStackTrace();
                    }
                }
            }
        });
    }
 
开发者ID:xpush,项目名称:lib-xpush-android,代码行数:24,代码来源:ChannelCore.java


示例6: eventGetPlayerVotes

import io.socket.client.Ack; //导入依赖的package包/类
@Override
public void eventGetPlayerVotes(Object... req) {
    log("Got eventGetPlayerVotes");

    // Interpret message.
    // TODO: Should be an error object.
    if (req[0] == null) return;

    log("Compiling votes...");
    JSONObject res = getPluginConfig().getPlayerVotes((JSONObject)req[0]);

    log("Sending votes...");
    SocketIOClient.emit("PlayerVotes", res, new Ack() {
        @Override
        public void call(Object... cb) {
        }
    });

}
 
开发者ID:yariplus,项目名称:minecraft-nodebb-integration,代码行数:20,代码来源:NodeBBIntegrationBukkit.java


示例7: onPlayerChat

import io.socket.client.Ack; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerChat(AsyncPlayerChatEvent event) {
    if (SocketIOClient.disconnected()) return;
    final String socketEvent = "eventPlayerChat";

    JSONObject obj = new JSONObject();
    try {
        obj.put("name", event.getPlayer().getName());
        obj.put("id", event.getPlayer().getUniqueId());
        obj.put("message", event.getMessage());
        obj.put("key", plugin.getPluginConfig().getForumAPIKey());
    } catch (JSONException e) {
        plugin.log("Error constructing JSON Object for " + socketEvent);
        e.printStackTrace();
        return;
    }

    SocketIOClient.emit(socketEvent, obj, new Ack() {
        @Override
        public void call(Object... args) {
        }
    });
}
 
开发者ID:yariplus,项目名称:minecraft-nodebb-integration,代码行数:24,代码来源:ListenerPlayerChat.java


示例8: _createAckFunction

import io.socket.client.Ack; //导入依赖的package包/类
private Ack _createAckFunction(final SettableFuture<DescribePlayerSessionsOutcome> future) {
    return new Ack() {
        @Override
        public void call(Object... objects) {
            if (objects.length == 0 || objects[0] == null) {
                future.set(new DescribePlayerSessionsOutcome(new GameLiftError(GameLiftErrorType.SERVICE_CALL_FAILED)));
            }

            boolean value = (boolean) objects[0];

            if (value) {
                try {
                    Sdk.DescribePlayerSessionsResponse.Builder builder = Sdk.DescribePlayerSessionsResponse.newBuilder();
                    JsonFormat.parser().merge((String)objects[1], builder);

                    Sdk.DescribePlayerSessionsResponse response = builder.build();

                    DescribePlayerSessionsResult result = transformResponse(response);

                    future.set(new DescribePlayerSessionsOutcome(result));

                } catch (InvalidProtocolBufferException e) {
                    future.set(new DescribePlayerSessionsOutcome(new GameLiftError(GameLiftErrorType.SERVICE_CALL_FAILED, e)));
                }
            } else {
                future.set(new DescribePlayerSessionsOutcome(new GameLiftError(GameLiftErrorType.SERVICE_CALL_FAILED)));
            }
        }
    };
}
 
开发者ID:BoxtrotStudio,项目名称:amazon-gamelift-serversdk-java,代码行数:31,代码来源:AuxProxyMessageSender.java


示例9: describePlayerSessions

import io.socket.client.Ack; //导入依赖的package包/类
public DescribePlayerSessionsOutcome describePlayerSessions(DescribePlayerSessionsRequest request) {
    Sdk.DescribePlayerSessionsRequest.Builder builder = Sdk.DescribePlayerSessionsRequest.newBuilder();
    if (request.getGameSessionId() != null) {
        builder.setGameSessionId(request.getGameSessionId());
    }

    if (request.getNextToken() != null) {
        builder.setNextToken(request.getNextToken());
    }

    if (request.getPlayerId() != null) {
        builder.setPlayerId(request.getPlayerId());
    }

    if (request.getPlayerSessionId() != null) {
        builder.setPlayerSessionId(request.getPlayerSessionId());
    }

    if (request.getPlayerSessionStatusFilter() != null) {
        builder.setPlayerSessionStatusFilter(request.getPlayerSessionStatusFilter());
    }

    builder.setLimit(request.getLimit());

    Sdk.DescribePlayerSessionsRequest message = builder.build();

    SettableFuture<DescribePlayerSessionsOutcome> future = SettableFuture.create();
    Ack ack = _createAckFunction(future);
    return emitEvent(message, ack, future, DESCRIBE_PLAYER_SESSION_ERROR);
}
 
开发者ID:BoxtrotStudio,项目名称:amazon-gamelift-serversdk-java,代码行数:31,代码来源:AuxProxyMessageSender.java


示例10: emitEvent

import io.socket.client.Ack; //导入依赖的package包/类
public synchronized <T extends GenericOutcome> T emitEvent(Message message,
                                              Ack ack,
                                              SettableFuture<T> future,
                                              T genericError) {

    socket.emit(message.getDescriptorForType().getFullName(), ack, message.toByteArray());
    try {
        return future.get(30, TimeUnit.SECONDS);
    } catch (Throwable e) {
        genericError.setError(new GameLiftError(genericError.getError().getErrorType(), e));
        return genericError;
    }
}
 
开发者ID:BoxtrotStudio,项目名称:amazon-gamelift-serversdk-java,代码行数:14,代码来源:AuxProxyMessageSender.java


示例11: onPlayerQuit

import io.socket.client.Ack; //导入依赖的package包/类
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
    String socketEvent = SocketIOClient.Events.onPlayerQuit;
    SocketIOClient.emit(socketEvent, getPlayerQuitData(event.getPlayer()), new Ack() {
        @Override
        public void call(Object... args) {
        }
    });
}
 
开发者ID:yariplus,项目名称:minecraft-nodebb-integration,代码行数:10,代码来源:ListenerPlayerQuit.java


示例12: sendEvent

import io.socket.client.Ack; //导入依赖的package包/类
private static void sendEvent(final String socketEvent, final JSONObject data, final Doable res) {

        // Send socket event to the forum.
        SocketIOClient.emit(socketEvent, data, new Ack() {
            @Override
            public void call(Object... args) {

                // We receive a callback form the forum with information about the primary linked user.
                // First arg is an error object.
                if (args[0] == null) {

                    // Construct response object.
                    if (args[1] != null) {

                        // Call the callback if it exists.
                        if (res != null) res.doit(args[1]);
                    } else {
                        Logger.log(socketEvent + " callback no response object found.");
                    }
                } else {
                    Logger.log(socketEvent + " callback error.");
                    try {
                        Logger.log(((JSONObject) args[0]).getString("message"));
                    } catch (JSONException e) {
                        //TODO
                        e.printStackTrace();
                    }
                }
            }
        });
    }
 
开发者ID:yariplus,项目名称:minecraft-nodebb-integration,代码行数:32,代码来源:MinecraftServerEvents.java


示例13: gameListQuery

import io.socket.client.Ack; //导入依赖的package包/类
private void gameListQuery(JSONObject args, Consumer<JSONObject> callback) {
	connection.emit(GAMELIST, args, (Ack) res -> argsToJSON(callback, res));
}
 
开发者ID:GoSuji,项目名称:Suji,代码行数:4,代码来源:Connection.java


示例14: onStartGameSession

import io.socket.client.Ack; //导入依赖的package包/类
void onStartGameSession(final String rawGameSession, Ack ack) {
    debug("ServerState got the startGameSession signal. rawGameSession : " + rawGameSession);

    if (!processReady) {
        debug("Got a game session on inactive process. Sending false ack.");
        ack.call(false);
        return;
    }

    debug("Sending true ack.");
    ack.call(true);

    runAsync(new Runnable() {
        @Override
        public void run() {
            try {
                //Parse message
                Sdk.GameSession.Builder builder = Sdk.GameSession.newBuilder();
                JsonFormat.parser().merge(rawGameSession, builder);
                Sdk.GameSession parsed = builder.build();

                //Convert to model
                GameSession session = new GameSession();
                session.setName(parsed.getName());
                session.setFleetId(parsed.getFleetId());
                session.setGameSessionId(parsed.getGameSessionId());
                session.setMaximumPlayerSessionCount(parsed.getGamePropertiesCount());

                session.setGameProperties(new HashMap<String, String>());
                for (int i = 0; i < parsed.getGamePropertiesCount(); i++) {
                    Sdk.GameProperty property = parsed.getGameProperties(i);

                    session.addGameProperty(property.getKey(), property.getValue());
                }

                //Save and invoke onGameSessionStarted
                gameSessionId = session.getGameSessionId();
                processParameters.gameSessionStarted(session);

            } catch (InvalidProtocolBufferException e) {
                e.printStackTrace();
            }
        }
    });
}
 
开发者ID:BoxtrotStudio,项目名称:amazon-gamelift-serversdk-java,代码行数:46,代码来源:ServerState.java


示例15: fetchConversations

import io.socket.client.Ack; //导入依赖的package包/类
public void fetchConversations() {
    socket.emit("getAllChat", new Ack() {
        @Override
        public void call(Object... args) {
            ObjectMapper mapper = new ObjectMapper();
            try {
                // Establish root node
                JsonNode rootNode = mapper.readTree(args[0].toString());
                Iterator<JsonNode> iterator = rootNode.elements();
                while (iterator.hasNext()) {
                    int numPeople = 0;
                    HashMap<String, String> peopleMap = new HashMap<String, String>();
                    JsonNode chatThread = iterator.next();
                    long date = chatThread.get("lastUpdate").asLong();
                    Iterator<JsonNode> peopleIterator = chatThread.get("people").elements();
                    while(peopleIterator.hasNext()) {
                        numPeople++;
                        JsonNode person = peopleIterator.next();
                        String number = person.get("value").toString().replace("\"", "");
                        if(!number.contains("@")) {
                            number = String.format("(%s) %s-%s", number.substring(2, 5), number.substring(5, 8),
                                    number.substring(8, 12));
                        }
                        String name = getContactName(getApplicationContext(), number);
                        if (name != null) {
                            peopleMap.put(number, name);
                        } else {
                            peopleMap.put(number, number);
                        }
                    }
                    ColorGenerator colorGenerator = ColorGenerator.MATERIAL; // or use DEFAULT
                    Chat chat = new Chat(chatThread.get("chat_id").asInt(), peopleMap, date, chatThread.get("guid").asText());
                    chat.setNumPeople(numPeople);
                    chat.setColor(colorGenerator.getColor(chat.getChatID()));
                    cList.add(chat);
                    Log.w("people", peopleMap.toString());
                    Log.w("getPeople", chat.getNumPeople() + "");
                    runOnUiThread(new Runnable() {
                        @Override
                        public void run() {
                            chatAdapter.notifyDataSetChanged();
                        }
                    });
                }

            } catch (IOException e) {
                e.printStackTrace();
            }

        }
    });
    chatAdapter.notifyDataSetChanged();
}
 
开发者ID:kedarv,项目名称:pipette,代码行数:54,代码来源:MainActivity.java


示例16: emit

import io.socket.client.Ack; //导入依赖的package包/类
public void emit(String event,Object[] args,Ack ack){
    mSocket.emit(event, args, ack);
}
 
开发者ID:Mahabali,项目名称:Socket.io-Android-Chat,代码行数:4,代码来源:SocketIOService.java


示例17: emit

import io.socket.client.Ack; //导入依赖的package包/类
public void emit(String event,Object[] args,Ack ack){
    socketServiceInterface.emit(event, args, ack);
}
 
开发者ID:Mahabali,项目名称:Socket.io-Android-Chat,代码行数:4,代码来源:AppSocketListener.java


示例18: run

import io.socket.client.Ack; //导入依赖的package包/类
@Override
public void run() {
    if (SocketIOClient.connected()) {

        final String socketEvent = ESocketEvent.SEND_SERVER_STATUS;

        JSONObject obj = new JSONObject();

        try {

            obj.put("tps", server.getTPS());
            obj.put("key", PluginConfig.instance.getForumAPIKey());
            obj.put("players", server.getPlayerList());

            obj.put("version", server.getVersion());
            obj.put("name", server.getServerName());

            obj.put("gametype", server.getWorldType());
            obj.put("map", server.getWorldName());

            obj.put("motd", server.getMotd());
            obj.put("onlinePlayers", server.getOnlinePlayers());
            obj.put("maxPlayers", server.getMaxPlayers());

            obj.put("pluginList", server.getPluginList());

            obj.put("icon", server.getServerIcon());

        } catch (JSONException e) {
            Logger.log("Error constructing JSON Object for " + socketEvent);
            e.printStackTrace();
            return;
        }

        Logger.log("Sending " + socketEvent);
        SocketIOClient.emit(socketEvent, obj, new Ack() {
            @Override
            public void call(Object... args) {
                Logger.log(args[0] == null ? "no errors" : "got error");
            }
        });
    }
}
 
开发者ID:yariplus,项目名称:minecraft-nodebb-integration,代码行数:44,代码来源:TaskTick.java


示例19: safeCallback

import io.socket.client.Ack; //导入依赖的package包/类
/**
 * Get callback from handler arguments.
 *
 * @param args Arguments.
 * @return Callback or noop callback.
 */
public static Ack safeCallback(Object[] args) {
    boolean hasCb = args != null && args.length > 0 && args[args.length - 1] instanceof Ack;

    return hasCb ? (Ack)args[args.length - 1] : NOOP_CB;
}
 
开发者ID:apache,项目名称:ignite,代码行数:12,代码来源:AgentUtils.java


示例20: removeCallback

import io.socket.client.Ack; //导入依赖的package包/类
/**
 * Remove callback from handler arguments.
 *
 * @param args Arguments.
 * @return Arguments without callback.
 */
public static Object[] removeCallback(Object[] args) {
    boolean hasCb = args != null && args.length > 0 && args[args.length - 1] instanceof Ack;

    return hasCb ? Arrays.copyOf(args, args.length - 1) : args;
}
 
开发者ID:apache,项目名称:ignite,代码行数:12,代码来源:AgentUtils.java



注:本文中的io.socket.client.Ack类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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