本文整理汇总了Java中net.minecraft.item.ItemLead类的典型用法代码示例。如果您正苦于以下问题:Java ItemLead类的具体用法?Java ItemLead怎么用?Java ItemLead使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ItemLead类属于net.minecraft.item包,在下文中一共展示了ItemLead类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (!worldIn.isRemote) {
return ItemLead.attachToFence(playerIn, worldIn, pos);
} else {
ItemStack itemstack = playerIn.getHeldItem(hand);
return itemstack.getItem() == Items.LEAD || itemstack.isEmpty();
}
}
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:12,代码来源:BlockScornedBrickFence.java
示例2: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
if (!worldIn.isRemote)
{
return ItemLead.attachToFence(playerIn, worldIn, pos);
}
else
{
ItemStack itemstack = playerIn.getHeldItem(hand);
return itemstack.getItem() == Items.LEAD || itemstack.func_190926_b();
}
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:13,代码来源:BlockFence.java
示例3: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
return worldIn.isRemote ? true : ItemLead.attachToFence(playerIn, worldIn, pos);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:BlockFence.java
示例4: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
return worldIn.isRemote ? true : ItemLead.attachToFence(playerIn, worldIn, pos);
}
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:BlockFence.java
示例5: isFindableItem
import net.minecraft.item.ItemLead; //导入依赖的package包/类
private boolean isFindableItem(Item food) {
return (food != null && !(food instanceof ItemFatCatUnko) &&
!(food instanceof ItemFurball) && !(food instanceof ItemLead) &&
!(food instanceof ItemNameTag));
}
开发者ID:shu3,项目名称:FatCatMOD,代码行数:6,代码来源:EntityAIEatEntityItem.java
示例6: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
{
return p_149727_1_.isClient ? true : ItemLead.func_150909_a(p_149727_5_, p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:8,代码来源:BlockFence.java
示例7: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
@Override
public boolean onBlockActivated (World world, int x, int y, int z, EntityPlayer player, int side, float vx, float vy, float vz) {
return world.isRemote ? true : ItemLead.func_150909_a(player, world, x, y, z);
}
开发者ID:jaquadro,项目名称:GardenCollection,代码行数:5,代码来源:BlockThinLogFence.java
示例8: onBlockActivated
import net.minecraft.item.ItemLead; //导入依赖的package包/类
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
{
return p_149727_1_.isRemote ? true : ItemLead.func_150909_a(p_149727_5_, p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:5,代码来源:BlockFence.java
注:本文中的net.minecraft.item.ItemLead类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论