本文整理汇总了Java中org.bukkit.material.Coal类的典型用法代码示例。如果您正苦于以下问题:Java Coal类的具体用法?Java Coal怎么用?Java Coal使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Coal类属于org.bukkit.material包,在下文中一共展示了Coal类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: isMobDrop
import org.bukkit.material.Coal; //导入依赖的package包/类
/**
* Checks to see if an item is a mob drop.
*
* @param item Item to check
* @return true if the item is a mob drop, false otherwise
*/
public static boolean isMobDrop(ItemStack item) {
switch (item.getType()) {
case STRING:
case FEATHER:
case RAW_CHICKEN:
case COOKED_CHICKEN:
case LEATHER:
case RAW_BEEF:
case COOKED_BEEF:
case PORK:
case GRILLED_PORK:
case WOOL:
case IRON_INGOT:
case SNOW_BALL:
case BLAZE_ROD:
case SPIDER_EYE:
case SULPHUR:
case ENDER_PEARL:
case GHAST_TEAR:
case MAGMA_CREAM:
case BONE:
case ARROW:
case SLIME_BALL:
case NETHER_STAR:
case ROTTEN_FLESH:
case GOLD_NUGGET:
case EGG:
return true;
case COAL: // Not sure we should include this, as it will also trigger when mining
return (((Coal) item.getData()).getType() == CoalType.COAL);
case RED_ROSE: // Not sure we should include this, as it will also trigger from herbalism
return (item.getData().getData() == 0x0);
default:
return false;
}
}
开发者ID:Pershonkey,项目名称:McMMOPlus,代码行数:46,代码来源:ItemUtils.java
示例2: Coal
import org.bukkit.material.Coal; //导入依赖的package包/类
public Coal() {
}
开发者ID:deathcap,项目名称:BedrockAPI,代码行数:3,代码来源:Coal.java
示例3: clone
import org.bukkit.material.Coal; //导入依赖的package包/类
public Coal clone() {
return null;
}
开发者ID:deathcap,项目名称:BedrockAPI,代码行数:4,代码来源:Coal.java
示例4: getMaterialData
import org.bukkit.material.Coal; //导入依赖的package包/类
public static MaterialData getMaterialData(String identifier) {
final String[] split = identifier.replaceAll("\\s+", "_").split("\\W");
// TODO: Add additional material/name database like essentials/worldedit have
Material material = matchMaterial(split[0]);
if (material == null) {
// try worldedit
material = getWEMaterial(split[0]);
if (material == null) return null;
}
if (split.length == 1) {
return new MaterialData(material);
}
try {
final byte rawData = Byte.parseByte(split[1]);
return new MaterialData(material, rawData);
} catch (NumberFormatException e) {
// ignore
}
switch (material) {
case LEAVES:
return getMaterialData(material, Leaves::new, TreeSpecies.class, split[1]);
case COAL:
return getMaterialData(material, Coal::new, CoalType.class, split[1]);
case LONG_GRASS:
return getMaterialData(material, LongGrass::new, GrassSpecies.class, split[1]);
case SANDSTONE:
return getMaterialData(material, Sandstone::new, SandstoneType.class, split[1]);
case MONSTER_EGG:
return getMaterialData(material, SpawnEgg::new, EntityType.class, split[1]);
case LOG:
return getMaterialData(material, Tree::new, TreeSpecies.class, split[1]);
case WOOD_STEP:
return getMaterialData(material, WoodenStep::new, TreeSpecies.class, split[1]);
case WOOL:
return getMaterialData(material, Wool::new, DyeColor.class, split[1]);
// TODO: Add Dye here when Spigot finally accepts my PR to match other MaterialData types
default:
// Couldn't find additional data for this material
return new MaterialData(material);
}
}
开发者ID:t7seven7t,项目名称:CraftFX,代码行数:46,代码来源:MaterialDataUtil.java
注:本文中的org.bukkit.material.Coal类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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