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Java WorldGenSwamp类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.world.gen.feature.WorldGenSwamp的典型用法代码示例。如果您正苦于以下问题:Java WorldGenSwamp类的具体用法?Java WorldGenSwamp怎么用?Java WorldGenSwamp使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



WorldGenSwamp类属于net.minecraft.world.gen.feature包,在下文中一共展示了WorldGenSwamp类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: BiomeGenBase

import net.minecraft.world.gen.feature.WorldGenSwamp; //导入依赖的package包/类
protected BiomeGenBase(int id)
{
    this.minHeight = height_Default.rootHeight;
    this.maxHeight = height_Default.variation;
    this.temperature = 0.5F;
    this.rainfall = 0.5F;
    this.waterColorMultiplier = 16777215;
    this.spawnableMonsterList = Lists.<BiomeGenBase.SpawnListEntry>newArrayList();
    this.spawnableCreatureList = Lists.<BiomeGenBase.SpawnListEntry>newArrayList();
    this.spawnableWaterCreatureList = Lists.<BiomeGenBase.SpawnListEntry>newArrayList();
    this.spawnableCaveCreatureList = Lists.<BiomeGenBase.SpawnListEntry>newArrayList();
    this.enableRain = true;
    this.worldGeneratorTrees = new WorldGenTrees(false);
    this.worldGeneratorBigTree = new WorldGenBigTree(false);
    this.worldGeneratorSwamp = new WorldGenSwamp();
    this.biomeID = id;
    biomeList[id] = this;
    this.theBiomeDecorator = this.createBiomeDecorator();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 12, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityRabbit.class, 10, 3, 3));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 8, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 10, 1, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 1));
    this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 10, 4, 4));
    this.spawnableCaveCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 10, 8, 8));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:34,代码来源:BiomeGenBase.java


示例2: BiomeGenBase

import net.minecraft.world.gen.feature.WorldGenSwamp; //导入依赖的package包/类
protected BiomeGenBase(int par1)
{
    this.topBlock = Blocks.grass;
    this.field_150604_aj = 0;
    this.fillerBlock = Blocks.dirt;
    this.field_76754_C = 5169201;
    this.minHeight = field_150596_a.field_150777_a;
    this.maxHeight = field_150596_a.field_150776_b;
    this.temperature = 0.5F;
    this.rainfall = 0.5F;
    this.waterColorMultiplier = 16777215;
    this.spawnableMonsterList = new ArrayList();
    this.spawnableCreatureList = new ArrayList();
    this.spawnableWaterCreatureList = new ArrayList();
    this.spawnableCaveCreatureList = new ArrayList();
    this.enableRain = true;
    this.worldGeneratorTrees = new WorldGenTrees(false);
    this.worldGeneratorBigTree = new WorldGenBigTree(false);
    this.worldGeneratorSwamp = new WorldGenSwamp();
    this.biomeID = par1;
    biomeList[par1] = this;
    this.theBiomeDecorator = this.createBiomeDecorator();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 12, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 8, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 10, 1, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 1));
    this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 10, 4, 4));
    this.spawnableCaveCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 10, 8, 8));
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:37,代码来源:BiomeGenBase.java


示例3: BiomeGenBase

import net.minecraft.world.gen.feature.WorldGenSwamp; //导入依赖的package包/类
public BiomeGenBase(int p_i1971_1_, boolean register)
{
    this.topBlock = Blocks.grass;
    this.field_150604_aj = 0;
    this.fillerBlock = Blocks.dirt;
    this.field_76754_C = 5169201;
    this.rootHeight = height_Default.rootHeight;
    this.heightVariation = height_Default.variation;
    this.temperature = 0.5F;
    this.rainfall = 0.5F;
    this.waterColorMultiplier = 16777215;
    this.spawnableMonsterList = new ArrayList();
    this.spawnableCreatureList = new ArrayList();
    this.spawnableWaterCreatureList = new ArrayList();
    this.spawnableCaveCreatureList = new ArrayList();
    this.enableRain = true;
    this.worldGeneratorTrees = new WorldGenTrees(false);
    this.worldGeneratorBigTree = new WorldGenBigTree(false);
    this.worldGeneratorSwamp = new WorldGenSwamp();
    this.biomeID = p_i1971_1_;
    if (register)
    biomeList[p_i1971_1_] = this;
    this.theBiomeDecorator = this.createBiomeDecorator();
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 12, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 10, 4, 4));
    this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 8, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 10, 1, 4));
    this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 1));
    this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 10, 4, 4));
    this.spawnableCaveCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 10, 8, 8));
    this.addDefaultFlowers();
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:39,代码来源:BiomeGenBase.java


示例4: BiomeGenBase

import net.minecraft.world.gen.feature.WorldGenSwamp; //导入依赖的package包/类
public BiomeGenBase(int p_i1971_1_) {
   this.field_76752_A = (byte)Block.field_71980_u.field_71990_ca;
   this.field_76753_B = (byte)Block.field_71979_v.field_71990_ca;
   this.field_76754_C = 5169201;
   this.field_76748_D = 0.1F;
   this.field_76749_E = 0.3F;
   this.field_76750_F = 0.5F;
   this.field_76751_G = 0.5F;
   this.field_76759_H = 16777215;
   this.field_76761_J = new ArrayList();
   this.field_76762_K = new ArrayList();
   this.field_76755_L = new ArrayList();
   this.field_82914_M = new ArrayList();
   this.field_76765_S = true;
   this.field_76757_N = new WorldGenTrees(false);
   this.field_76758_O = new WorldGenBigTree(false);
   this.field_76764_P = new WorldGenForest(false);
   this.field_76763_Q = new WorldGenSwamp();
   this.field_76756_M = p_i1971_1_;
   field_76773_a[p_i1971_1_] = this;
   this.field_76760_I = this.func_76729_a();
   this.field_76762_K.add(new SpawnListEntry(EntitySheep.class, 12, 4, 4));
   this.field_76762_K.add(new SpawnListEntry(EntityPig.class, 10, 4, 4));
   this.field_76762_K.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
   this.field_76762_K.add(new SpawnListEntry(EntityCow.class, 8, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntitySpider.class, 10, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntityZombie.class, 10, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntitySkeleton.class, 10, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntityCreeper.class, 10, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntitySlime.class, 10, 4, 4));
   this.field_76761_J.add(new SpawnListEntry(EntityEnderman.class, 1, 1, 4));
   this.field_76755_L.add(new SpawnListEntry(EntitySquid.class, 10, 4, 4));
   this.field_82914_M.add(new SpawnListEntry(EntityBat.class, 10, 8, 8));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:35,代码来源:BiomeGenBase.java


示例5: BiomeGenBase

import net.minecraft.world.gen.feature.WorldGenSwamp; //导入依赖的package包/类
public BiomeGenBase(int par1, boolean register)
{
    this.topBlock = (byte)Block.grass.blockID;
    this.fillerBlock = (byte)Block.dirt.blockID;
    this.field_76754_C = 5169201;
    this.minHeight = 0.1F;
    this.maxHeight = 0.3F;
    this.temperature = 0.5F;
    this.rainfall = 0.5F;
    this.waterColorMultiplier = 16777215;
    this.spawnableMonsterList = new ArrayList();
    this.spawnableCreatureList = new ArrayList();
    this.spawnableWaterCreatureList = new ArrayList();
    this.spawnableCaveCreatureList = new ArrayList();
    this.enableRain = true;
    this.worldGeneratorTrees = new WorldGenTrees(false);
    this.worldGeneratorBigTree = new WorldGenBigTree(false);
    this.worldGeneratorForest = new WorldGenForest(false);
    this.worldGeneratorSwamp = new WorldGenSwamp();
    this.biomeID = par1;
    if (register)
    biomeList[par1] = this;
    this.theBiomeDecorator = this.createBiomeDecorator();
    this.spawnableCreatureList.add(new SpawnListEntry(EntitySheep.class, 12, 4, 4));
    this.spawnableCreatureList.add(new SpawnListEntry(EntityPig.class, 10, 4, 4));
    this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
    this.spawnableCreatureList.add(new SpawnListEntry(EntityCow.class, 8, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 10, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityZombie.class, 10, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntitySkeleton.class, 10, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityCreeper.class, 10, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 4, 4));
    this.spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 1, 1, 4));
    this.spawnableWaterCreatureList.add(new SpawnListEntry(EntitySquid.class, 10, 4, 4));
    this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8));
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:37,代码来源:BiomeGenBase.java



注:本文中的net.minecraft.world.gen.feature.WorldGenSwamp类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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