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Java CitizensAPI类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.citizensnpcs.api.CitizensAPI的典型用法代码示例。如果您正苦于以下问题:Java CitizensAPI类的具体用法?Java CitizensAPI怎么用?Java CitizensAPI使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



CitizensAPI类属于net.citizensnpcs.api包,在下文中一共展示了CitizensAPI类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: findTellers

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
public List<NPC> findTellers() {
    List<NPC> tellers = new ArrayList<>();
    for(Chunk c : chunks) {
        Entity[] entities = c.getEntities();
        for(Entity e : entities) {
            //We don't care about entities that are not within the bank area, and that aren't human.
            if(!bankArea.contains(e.getLocation().getBlock()) || !(e instanceof HumanEntity)) continue;

            if(CitizensAPI.getNPCRegistry().isNPC(e)) {
                NPC n = CitizensAPI.getNPCRegistry().getNPC(e);
                if(n != null) tellers.add(n);
            }
        }
    }
    return tellers;
}
 
开发者ID:GoldRushMC,项目名称:GoldRushPlugin,代码行数:17,代码来源:Bank.java


示例2: reset

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
private void reset() {
    scriptingManager.reset();
    scriptEventManager.reset();
    entityEventManager.reset();
    inventoryEventManager.reset();
    CitizensAPI.getNPCRegistry().forEach((npc) -> npc.despawn(DespawnReason.PLUGIN));
    commandManager.removeAll();
    timerManager.removeAll();
    dialogs.reset();
    trackingShots.reset();
    abilities.reset();
    weakPlayerMaps.reset();
    try {
        storage.getStorage().reload();
    } catch (StorageException e) {
        getLogger().log(Level.SEVERE, "Reloading the storage failed", e);
    }
}
 
开发者ID:leMaik,项目名称:RpgPlus,代码行数:19,代码来源:RpgPlus.java


示例3: onNpcKill

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@EventHandler
public void onNpcKill(MobKilledEvent event) {
	NPC npc = CitizensAPI.getNPCRegistry().getNPC(event.getEntity());
	if (npc == null) {
		return;
	}
	if (npc.getId() != ID) {
		return;
	}
	String playerID = PlayerConverter.getID(event.getPlayer());
	NPCData playerData = (NPCData) dataMap.get(playerID);
	if (containsPlayer(playerID) && checkConditions(playerID)) {
		playerData.kill();
		if (playerData.killed()) {
			completeObjective(playerID);
		}
	}
}
 
开发者ID:Co0sh,项目名称:BetonQuest,代码行数:19,代码来源:NPCKillObjective.java


示例4: run

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
public void run(String playerID) throws QuestRuntimeException {
	// this event should not run if the player is offline
	if (PlayerConverter.getPlayer(playerID) == null) {
		currentPlayer = null;
		return;
	}
	NPC npc = CitizensAPI.getNPCRegistry().getById(id);
	if (npc == null) {
		BetonQuest.getInstance().getLogger().warning("NPC with ID " + id + " does not exist");
		return;
	}
	if (!npc.isSpawned()) {
		return;
	}
	if (currentPlayer == null) {
		npc.getNavigator().setTarget(loc.getLocation(playerID));
		currentPlayer = playerID;
		movingNPCs.add(npc);
		Bukkit.getPluginManager().registerEvents(ths, BetonQuest.getInstance());
	} else {
		for (EventID event : failEvents) {
			BetonQuest.event(playerID, event);
		}
	}
}
 
开发者ID:Co0sh,项目名称:BetonQuest,代码行数:27,代码来源:NPCMoveEvent.java


示例5: applyVisibility

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
/**
 * Updates the visibility of the specified NPC for this player.
 * 
 * @param player the player
 * @param npcID ID of the NPC
 */
public void applyVisibility(Player player, Integer npcID) {
    boolean hidden = true;
    Set<ConditionID> conditions = npcs.get(npcID);
    if (conditions == null || conditions.isEmpty()) {
        hidden = false;
    } else {
        for (ConditionID condition : conditions) {
            if (!BetonQuest.condition(PlayerConverter.getID(player), condition)) {
                hidden = false;
                break;
            }
        }
    }

    NPC npc = CitizensAPI.getNPCRegistry().getById(npcID);

    if (npc.isSpawned()) {
        if (hidden) {
            hider.hideEntity(player, npc.getEntity());
        } else {
            hider.showEntity(player, npc.getEntity());
        }
    }
}
 
开发者ID:Co0sh,项目名称:BetonQuest,代码行数:31,代码来源:NPCHider.java


示例6: createWorkers

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
protected void createWorkers() {
    for (Chunk c : this.chunks) {
        Entity[] entities = c.getEntities();
        for (Entity e : entities) {
            if (this.trainArea.contains(e.getLocation().getBlock())) {
                //See if the Entity is convertable to an NPC.
                if (CitizensAPI.getNPCRegistry().isNPC(e)) {
                    //We only want NPC Humans to be converted and used... We don't want cows and chickens...
                    if (e instanceof HumanEntity) {
                        //Convert it!!!
                        this.workers.add(CitizensAPI.getNPCRegistry().getNPC(e));
                    }
                }
            }
        }
    }

}
 
开发者ID:GoldRushMC,项目名称:GoldRushPlugin,代码行数:20,代码来源:HybridTrainStation.java


示例7: createMount

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
/**
 * Create a mount for the jockey
 * @param mountName
 * @param spawn
 */
private void createMount(String mountName, Location spawn, boolean enabled) {
	if (this.mountType.hasBukkitMapping()) {
		// Make their mounts
		this.mount = CitizensAPI.getNPCRegistry().createNPC(this.mountType.getBukkitMapping(), mountName == null ? "Error" : mountName);
		this.mount.setProtected(true);
		this.mount.addTrait(NmsHandler.getNmsHandler().newMount(true));
		this.mount.spawn(spawn);
		this.race.getCourse().getMountData().applyMountData(this.mount.getEntity());

		// Set the owner of the mount to the jockey
		Owner owner = this.mount.getTrait(Owner.class);
		owner.setOwner(this.player.getName());

		// Make the NPC controllable and mount the player
		Mount trait = this.mount.getTrait(NmsHandler.getNmsHandler().getMountClass());
		trait.mount(this.player);
		trait.setEnabled(enabled); // disable it until the race has started
	}
}
 
开发者ID:CodingBadgers,项目名称:MineKart,代码行数:25,代码来源:Jockey.java


示例8: onPlayerInteractEntity

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@EventHandler
public void onPlayerInteractEntity(PlayerInteractEntityEvent event){
	Entity entity = event.getRightClicked();
	Player player = event.getPlayer();
	
	if(createNewQuestEntity != null && createNewQuestEntity == player){
		if(CitizensAPI.getNPCRegistry().isNPC(entity)){
			QuestEntity qEntity = new QuestEntity(entity);
			qEntity.SetBasics(createNewQuestEntityQuest);
			player.sendMessage(ChatColor.GREEN + QuestEntityHandler.getEntityName(entity) + " is now a quest giver.");
		}else{
			player.sendMessage(ChatColor.RED + "That isn't a citizens NPC. Try again.");
		}
		createNewQuestEntity = null;
		return;
	}

	EpicPlayer epicPlayer = EpicSystem.getEpicPlayer(player.getUniqueId());

	if(QuestEntityHandler.entityList.containsKey(entity)){
		QuestEntityHandler.GetQuestEntity(entity).NextInteraction(epicPlayer);
		event.setCancelled(true);
	}
}
 
开发者ID:Randehh,项目名称:EpicQuest,代码行数:25,代码来源:PlayerInteractListener.java


示例9: check

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
public boolean check(Event e) {
	NPCRegistry registry = CitizensAPI.getNPCRegistry();
	if (registry.isNPC(entity.getSingle(e))) {
		return isNegated();
	} else {
		return !isNegated();
	}
}
 
开发者ID:TheLimeGlass,项目名称:Skellett,代码行数:9,代码来源:CondEntityIsNpc.java


示例10: RpgPlusEntity

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
public RpgPlusEntity(Location location, EntityType type) {
    this.location = location;
    this.type = type;
    npc = CitizensAPI.getNPCRegistry().createNPC(type, "");
    
    npc.addTrait(new NameTagTrait(type));
    
    if (type == EntityType.PLAYER) {
    	npc.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, true);
    } else {
    	npc.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
    }
    
}
 
开发者ID:leMaik,项目名称:RpgPlus,代码行数:15,代码来源:RpgPlusEntity.java


示例11: check

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
public boolean check(Event evt) {
  if (test.getSingle(evt) != null && id.getSingle(evt) != null
      && test.getSingle(evt).hasMetadata("NPC")) {
    NPCRegistry registry = CitizensAPI.getNPCRegistry();
    if (registry.getNPC(test.getSingle(evt)).getId() == id.getSingle(evt).intValue()) {
      return true;
    }
    return false;
  } else {
    return false;
  }
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:14,代码来源:CondIsNpcIdGeneral.java


示例12: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@Nullable
protected Location[] get(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npc = registry.getById(id.getSingle(evt).intValue());
  BuilderTrait bt = npc.getTrait(BuilderTrait.class);
  if (bt.schematic != null) {
    Location topLeft = loc.getSingle(evt).add((Math.round(bt.schematic.width() / 2)),
        bt.schematic.height() - 1, (Math.round(bt.schematic.length() / 2)));
    return new Location[] {topLeft};
  } else {
    Skript.error("A schematic has yet to be loaded for this Builder");
    return new Location[] {loc.getSingle(evt)};
  }
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:16,代码来源:ExprTopLeftSchematic.java


示例13: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@org.eclipse.jdt.annotation.Nullable
protected Entity[] get(org.bukkit.event.Event evt) {

  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  try {
    NPC npc = registry.getById(this.id.getSingle(evt).intValue());
    return new Entity[] {npc.getEntity()};
  } catch (NullPointerException exception) {
    return null;
  }

}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:14,代码来源:ExprGeneralCitizen.java


示例14: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@Nullable
protected Number[] get(Event evt) {
  if (entity.getSingle(evt) != null && entity.getSingle(evt).hasMetadata("NPC")) {
    NPCRegistry registry = CitizensAPI.getNPCRegistry();
    return new Number[] {registry.getNPC(entity.getSingle(evt)).getId()};
  }
  return null;
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:10,代码来源:ExprCitizenIdFromEntity.java


示例15: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@Nullable
protected String[] get(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npcName = registry.getById(id.getSingle(evt).intValue());
  return new String[] {npcName.getName()};
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:8,代码来源:ExprNameOfCitizen.java


示例16: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@Nullable
protected String[] get(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npc = registry.getById(id.getSingle(evt).intValue());
  if (npc.hasTrait(Owner.class)) {
    return new String[] {npc.getTrait(Owner.class).getOwner()};
  }
  return new String[] {};
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:11,代码来源:ExprOwnerOfCitizen.java


示例17: get

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
@Nullable
protected Location[] get(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npc = registry.getById(id.getSingle(evt).intValue());
  BuilderTrait bt = npc.getTrait(BuilderTrait.class);
  if (bt.schematic != null) {
    Location bottomRight = loc.getSingle(evt).add((-1 * Math.floor(bt.schematic.width() / 2)), -1,
        (-1 * Math.floor(bt.schematic.length() / 2)));
    return new Location[] {bottomRight};
  } else {
    Skript.error("A schematic has yet to be loaded for this Builder");
    return new Location[] {loc.getSingle(evt)};
  }
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:16,代码来源:ExprBottomRightSchematic.java


示例18: execute

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
protected void execute(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npcSpeak = registry.getById(id.getSingle(evt).intValue());
  SpeechContext sp =
      new SpeechContext(npcSpeak, speak.getSingle(evt).replace("\"", ""), target.getSingle(evt));
  npcSpeak.getDefaultSpeechController().speak(sp);
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:9,代码来源:EffCitizenSpeak.java


示例19: execute

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
protected void execute(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC npc = registry.getById(id.getSingle(evt).intValue());
  if (npc != null && npc.getEntity().getType().equals(EntityType.PLAYER)) {
    ((Player) npc.getEntity()).setSneaking(!((Player) npc.getEntity()).isSneaking());
  }
}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:9,代码来源:EffCitizenToggleCrouch.java


示例20: execute

import net.citizensnpcs.api.CitizensAPI; //导入依赖的package包/类
@Override
protected void execute(Event evt) {
  NPCRegistry registry = CitizensAPI.getNPCRegistry();
  NPC getter = registry.getById(id.getSingle(evt).intValue());
  if (getter.getEntity().getType().equals(EntityType.PLAYER)
      || getter.getEntity().getType() == EntityType.ENDERMAN
      || getter.getEntity().getType() == EntityType.ZOMBIE
      || getter.getEntity().getType() == EntityType.SKELETON) {
    Equipment equ = getter.getTrait(Equipment.class);
    equ.set(EquipmentSlot.HAND, item.getSingle(evt));
  } else {
    Skript.error("Entity must be equipable!");
  }

}
 
开发者ID:eyesniper2,项目名称:skRayFall,代码行数:16,代码来源:EffCitizenHold.java



注:本文中的net.citizensnpcs.api.CitizensAPI类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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