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Java EGLConfigChooser类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中android.opengl.GLSurfaceView.EGLConfigChooser的典型用法代码示例。如果您正苦于以下问题:Java EGLConfigChooser类的具体用法?Java EGLConfigChooser怎么用?Java EGLConfigChooser使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



EGLConfigChooser类属于android.opengl.GLSurfaceView包,在下文中一共展示了EGLConfigChooser类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: EglHelper

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
public EglHelper(EGLConfigChooser chooser, EGLContextFactory contextFactory,
		EGLWindowSurfaceFactory surfaceFactory, GLWrapper wrapper) {
	this.mEGLConfigChooser = chooser;
	this.mEGLContextFactory = contextFactory;
	this.mEGLWindowSurfaceFactory = surfaceFactory;
	this.mGLWrapper = wrapper;
}
 
开发者ID:d3alek,项目名称:TheHunt---Interactive-graphical-platform-for-AI-Experiments,代码行数:8,代码来源:GLWallpaperService.java


示例2: GLThread

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
GLThread(GLWallpaperService.Renderer renderer, EGLConfigChooser chooser, EGLContextFactory contextFactory,
		EGLWindowSurfaceFactory surfaceFactory, GLWrapper wrapper) {
	super();
	mDone = false;
	mWidth = 0;
	mHeight = 0;
	mRequestRender = true;
	mRenderMode = GLWallpaperService.GLEngine.RENDERMODE_CONTINUOUSLY;
	mRenderer = renderer;
	this.mEGLConfigChooser = chooser;
	this.mEGLContextFactory = contextFactory;
	this.mEGLWindowSurfaceFactory = surfaceFactory;
	this.mGLWrapper = wrapper;
}
 
开发者ID:d3alek,项目名称:TheHunt---Interactive-graphical-platform-for-AI-Experiments,代码行数:15,代码来源:GLWallpaperService.java


示例3: getEglConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
protected EGLConfigChooser getEglConfigChooser () {
   return new GdxEglConfigChooser(config.r, config.g, config.b, config.a, config.depth, config.stencil, config.numSamples);
}
 
开发者ID:raphaelbruno,项目名称:ZombieInvadersVR,代码行数:4,代码来源:CardBoardGraphics.java


示例4: getConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
public static EGLConfigChooser getConfigChooser() {
    if (chooser == null) {
        chooser = new BaseEGLConfigChooser();
    }
    return chooser;
}
 
开发者ID:Git-tl,项目名称:appcan-plugin-pdfreader-android,代码行数:7,代码来源:GLConfiguration.java


示例5: getEglConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
protected EGLConfigChooser getEglConfigChooser () {
	return new GdxEglConfigChooser(config.r, config.g, config.b, config.a, config.depth, config.stencil, config.numSamples);
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:4,代码来源:AndroidGraphics.java


示例6: setEGLConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
public void setEGLConfigChooser(EGLConfigChooser configChooser) {
	checkRenderThreadState();
	mEGLConfigChooser = configChooser;
}
 
开发者ID:d3alek,项目名称:TheHunt---Interactive-graphical-platform-for-AI-Experiments,代码行数:5,代码来源:GLWallpaperService.java


示例7: setEGLConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
public void setEGLConfigChooser(GLSurfaceView.EGLConfigChooser paramEGLConfigChooser)
{
  if (this.mRenderer != null)
    throw new IllegalStateException("setRenderer has already been called for this instance.");
  this.mEGLConfigChooser = paramEGLConfigChooser;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:7,代码来源:GLSurfaceViewCupcake.java


示例8: setEGLConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
public void setEGLConfigChooser(GLSurfaceView.EGLConfigChooser paramEGLConfigChooser)
{
  checkRenderThreadState();
  this.mEGLConfigChooser = paramEGLConfigChooser;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:6,代码来源:GLBaseSurfaceView.java


示例9: setEGLConfigChooser

import android.opengl.GLSurfaceView.EGLConfigChooser; //导入依赖的package包/类
/**
 * Install a custom EGLConfigChooser.
 * <p>If this method is
 * called, it must be called before {@link #setRenderer(Renderer)}
 * is called.
 * <p>
 * If no setEGLConfigChooser method is called, then by default the
 * view will choose an EGLConfig that is compatible with the current
 * android.view.Surface, with a depth buffer depth of
 * at least 16 bits.
 * @param configChooser
 */
public void setEGLConfigChooser(EGLConfigChooser configChooser) {
    checkRenderThreadState();
    mEGLConfigChooser = configChooser;
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:17,代码来源:GLSurfaceViewAPI18.java



注:本文中的android.opengl.GLSurfaceView.EGLConfigChooser类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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