本文整理汇总了Java中cn.nukkit.network.protocol.LevelEventPacket类的典型用法代码示例。如果您正苦于以下问题:Java LevelEventPacket类的具体用法?Java LevelEventPacket怎么用?Java LevelEventPacket使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LevelEventPacket类属于cn.nukkit.network.protocol包,在下文中一共展示了LevelEventPacket类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = LevelEventPacket.EVENT_PARTICLE_BONEMEAL;
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = 0;
return new DataPacket[]{pk};
}
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:12,代码来源:BoneMealParticle.java
示例2: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = LevelEventPacket.EVENT_PARTICLE_SPLASH;
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = this.data;
return new DataPacket[]{pk};
}
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:12,代码来源:SpellParticle.java
示例3: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = (short) (LevelEventPacket.EVENT_ADD_PARTICLE_MASK | this.id);
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = this.data;
return new DataPacket[]{pk};
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:12,代码来源:GenericParticle.java
示例4: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = LevelEventPacket.EVENT_PARTICLE_DESTROY;
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = this.data;
return new DataPacket[]{pk};
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:12,代码来源:DestroyBlockParticle.java
示例5: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket packet = new LevelEventPacket();
packet.evid = LevelEventPacket.EVENT_PARTICLE_SPAWN;
packet.x = (float) this.x;
packet.y = (float) this.y;
packet.z = (float) this.z;
packet.data = (this.width & 0xff) + ((this.height & 0xff) << 8);
return new DataPacket[]{packet};
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:12,代码来源:MobSpawnParticle.java
示例6: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = LevelEventPacket.EVENT_PARTICLE_PUNCH_BLOCK;
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = this.data;
return new DataPacket[]{pk};
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:12,代码来源:PunchBlockParticle.java
示例7: encode
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
@Override
public DataPacket[] encode() {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = this.id;
pk.x = (float) this.x;
pk.y = (float) this.y;
pk.z = (float) this.z;
pk.data = (int) this.pitch;
return new DataPacket[]{pk};
}
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:12,代码来源:LevelEventSound.java
示例8: sendBlockExtraData
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public void sendBlockExtraData(int x, int y, int z, int id, int data, Player[] players) {
LevelEventPacket pk = new LevelEventPacket();
pk.evid = LevelEventPacket.EVENT_SET_DATA;
pk.x = x + 0.5f;
pk.y = y + 0.5f;
pk.z = z + 0.5f;
pk.data = (data << 8) | id;
Server.broadcastPacket(players, pk);
}
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:11,代码来源:Level.java
示例9: DoorCrashSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public DoorCrashSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_DOOR_CRASH, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:DoorCrashSound.java
示例10: DoorBumpSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public DoorBumpSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_DOOR_BUMP, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:DoorBumpSound.java
示例11: ItemFrameItemAddedSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ItemFrameItemAddedSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_ITEM_FRAME_ITEM_ADDED, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:ItemFrameItemAddedSound.java
示例12: ClickFailSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ClickFailSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_CLICK_FAIL, pitch);
}
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:4,代码来源:ClickFailSound.java
示例13: ItemFramePlacedSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ItemFramePlacedSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_ITEM_FRAME_PLACED, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:ItemFramePlacedSound.java
示例14: ClickSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ClickSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_CLICK, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:ClickSound.java
示例15: ExplodeSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ExplodeSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_EXPLODE, pitch);
}
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:4,代码来源:ExplodeSound.java
示例16: ButtonClickSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ButtonClickSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_BUTTON_CLICK, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:ButtonClickSound.java
示例17: BlazeShootSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public BlazeShootSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_BLAZE_SHOOT, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:BlazeShootSound.java
示例18: AnvilBreakSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public AnvilBreakSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_ANVIL_BREAK, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:AnvilBreakSound.java
示例19: DoorSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public DoorSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_DOOR, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:DoorSound.java
示例20: ItemFrameItemRemovedSound
import cn.nukkit.network.protocol.LevelEventPacket; //导入依赖的package包/类
public ItemFrameItemRemovedSound(Vector3 pos, float pitch) {
super(pos, LevelEventPacket.EVENT_SOUND_ITEM_FRAME_ITEM_REMOVED, pitch);
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:ItemFrameItemRemovedSound.java
注:本文中的cn.nukkit.network.protocol.LevelEventPacket类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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