本文整理汇总了Java中net.minecraft.world.biome.BiomeGenOcean类的典型用法代码示例。如果您正苦于以下问题:Java BiomeGenOcean类的具体用法?Java BiomeGenOcean怎么用?Java BiomeGenOcean使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
BiomeGenOcean类属于net.minecraft.world.biome包,在下文中一共展示了BiomeGenOcean类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: updateEntity
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
@Override
public void updateEntity() {
rotation += speed;
if (yCoord >= 75 && worldObj.canBlockSeeTheSky(xCoord, yCoord, zCoord)) {
speed = 5F;
if (worldObj.getTotalWorldTime() % 40L == 0L) {
if (!worldObj.isRemote)
EnergyUtil.addEnergy(this, 30);
if (worldObj.getBiomeGenForCoords(xCoord, zCoord) instanceof BiomeGenOcean) {
speed = 8F;
if (!worldObj.isRemote)
EnergyUtil.addEnergy(this, 10);
}
}
}
else {
speed = 0;
}
}
开发者ID:TeamMonumental,项目名称:FusionWarfare,代码行数:27,代码来源:TileEntityWindTurbine.java
示例2: addOceanOre
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
/**
* Adds a ore with one spawn block.
* @param ore The ore which should generate.
* @param spawnBlock The block in which the ore will spawn.
* @param random A instance of random.
* @param world A instance of the current world.
* @param posX The X position in which the ore should generate.
* @param posZ The Z position in which the ore should generate.
* @param minY The minimum Y position the ore can generate.
* @param maxY The maximum Y position the ore can generate.
* @param minVeinSize The minimum vein size.
* @param maxVeinSize The maximum vein size.
* @param spawnChance The chance of the block spawning.
* */
private void addOceanOre(Block ore, Block spawnBlock, Random random, World world, int posX, int posZ, int minY, int maxY, int minVeinSize, int maxVeinSize, int spawnChance) {
BiomeGenBase biome = world.getWorldChunkManager().getBiomeGenAt(posX ,posZ);
if(biome instanceof BiomeGenOcean){
for (int i = 0; i < spawnChance; i++) {
int defaultChunkSize = 16;
int xPos = posX + random.nextInt(defaultChunkSize);
int yPos = minY + random.nextInt(maxY - minY);
int zPos = posZ + random.nextInt(defaultChunkSize);
new WorldGenMinable(ore,(minVeinSize + random.nextInt(maxVeinSize - minVeinSize)), spawnBlock).generate(world, random, xPos, yPos, zPos);
}
}
}
开发者ID:dogking190,项目名称:Mythical-Mobs,代码行数:31,代码来源:MythicalWorldGen.java
示例3: handle
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
@Override
public void handle(Coord here) {
if (!here.isAir()) {
non_air_block_count++;
} else {
return;
}
final Block hereBlock = here.getBlock();
boolean waterOkay = waterOkay(here, hereBlock);
boolean lavaOkay = lavaOkay(here, hereBlock);
if (!waterOkay && !lavaOkay) return;
Coord real = idc.shadow2real(here);
Block realBlock = real.getBlock();
Vec3 tmp = SpaceUtil.newVec();
if (waterOkay && realBlock.getMaterial() == Material.water) {
if (realBlock.getMobilityFlag() == 0) return;
tmp = realBlock.modifyAcceleration(worldObj, real.toBlockPos(), null, tmp);
if (tmp.xCoord == 0 && tmp.yCoord == 0 && tmp.zCoord == 0) {
BiomeGenBase biome = real.getBiome();
if (NumUtil.intersect(sea_min, sea_max, real.y, real.y)) {
for (int forward = 0; forward < 1; forward++) {
if (biome instanceof BiomeGenRiver) {
tmp = new Vec3(riverFlow, 0, riverFlow);
} else if (biome instanceof BiomeGenOcean) {
tmp = new Vec3(oceanFlow, 0, oceanFlow);
} else {
biome = real.add(fwd).getBiome();
continue;
}
break;
}
}
} else {
tmp = SpaceUtil.scale(tmp, otherFlowNerf);
}
} else if (lavaOkay && realBlock.getMaterial() == Material.lava) {
tmp = realBlock.modifyAcceleration(worldObj, real.toBlockPos(), null, tmp);
} else {
return;
}
idc.getTransform().getRot().applyReverseRotation(tmp);
Vec3 P = here.toMiddleVector().subtract(centerOfMass);
P = SpaceUtil.componentMultiply(P, antiMask); // Remove the axial component of P
tmp = SpaceUtil.componentMultiply(tmp, antiMask); // And the same for F
Vec3 torque = tmp.crossProduct(P);
water_torque = water_torque.add(torque);
}
开发者ID:purpleposeidon,项目名称:Factorization,代码行数:49,代码来源:TileEntityWaterWheel.java
示例4: isCorrectStructure
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
private boolean isCorrectStructure() {
Location bottom = getCurrentLocation().add(0, -3, 0);
if (!(worldObj.getBiomeGenForCoords(xCoord, zCoord) instanceof BiomeGenOcean) || !hasEnoughWater()) {
return false;
}
if (!bottom.compareBlocks(InitBlocks.steel_casing)) {
return false;
}
if (!getCurrentLocation().add(0, 3, 0).compareBlocks(InitBlocks.reactor_cooling_unit)) {
return false;
}
ForgeDirection[] dirs = {ForgeDirection.NORTH, ForgeDirection.EAST, ForgeDirection.SOUTH, ForgeDirection.WEST};
for (ForgeDirection dir : dirs) {
for (int i = 0; i < 5; i++) {
Location side = bottom.add(ForgeDirection.UP).add(dir).add(0, i, 0);
if (i == 0 || i == 4) {
if (!side.compareBlocks(InitBlocks.steel_casing)) {
return false;
}
}
if (i == 1 || i == 3) {
if (!side.compareBlocks(InitBlocks.reinforced_glass)) {
return false;
}
}
if (i == 2) {
if (!side.compareBlocks(InitBlocks.steel_casing, InitBlocks.reinforced_glass)) {
return false;
}
}
}
}
for (int i = 0; i < 5; i++) {
Location temp = bottom.add(0, i + 1, 0);
if (i != 2) {
if (!temp.compareBlocks(Blocks.water, Blocks.air)) {
return false;
}
}
}
return true;
}
开发者ID:TeamMonumental,项目名称:FusionWarfare,代码行数:62,代码来源:TileEntityCapsuleCore.java
示例5: getTemperaturesForBiomes
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
public static float getTemperaturesForBiomes(BiomeGenBase biome, EntityPlayer player) {
if (biome instanceof BiomeGenBeach) {
return 30;
}
if (biome instanceof BiomeGenHills) {
if (player.posY > 64) {
return (float) (18 - player.posY - 64 / 250);
} else
return 18;
}
if (biome instanceof BiomeGenDesert) {
return 40;
}
if (biome instanceof BiomeGenForest) {
return 22;
}
if (biome instanceof BiomeGenEnd) {
return -23;
}
if (biome instanceof BiomeGenHell) {
return 40;
}
if (biome instanceof BiomeGenJungle) {
return -25;
}
if (biome instanceof BiomeGenOcean) {
return 15;
}
if (biome instanceof BiomeGenPlains) {
return 23;
}
if (biome instanceof BiomeGenRiver) {
return 19;
}
if (biome instanceof BiomeGenSavanna) {
return 33;
}
if (biome instanceof BiomeGenSwamp) {
return 21;
}
if (biome instanceof BiomeGenSnow) {
return -5;
}
if (biome instanceof BiomeGenStoneBeach) {
return 28;
}
if (biome instanceof BiomeGenMushroomIsland) {
return 23;
}
if (biome instanceof BiomeGenMutated) {
return (float) (Math.random() * 30);
}
if (biome instanceof BiomeGenMesa) {
return (float) (Math.random() * 30);
}
return 21.3f;
}
开发者ID:ItsAMysterious,项目名称:Real-Life-Mod-1.8,代码行数:73,代码来源:TemperatureHelper.java
示例6: preInit
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
tabAtlantis = new CreativeTabs("tabAtlantis") {public Item getTabIconItem() {return AtlantisMod.pearl;}};
blockAtlantisPortal = (BlockPortal)(new BlockPortal()).setBlockName("blockAtlantisPortal").setBlockTextureName("portal");
blockDeepSand = (new BlockFalling()).setHardness(0.5F).setStepSound(Block.soundTypeSand).setBlockName("blockDeepSand").setCreativeTab(AtlantisMod.tabAtlantis).setBlockTextureName("atlantismod:deep_sand");
blockRottenPlanks = (new BlockRottenPlanks()).setHardness(1.5F).setStepSound(Block.soundTypeWood).setBlockName("rottenPlanks").setCreativeTab(AtlantisMod.tabAtlantis).setBlockTextureName("atlantismod:rotten_planks");
pearl = (new Item()).setUnlocalizedName("pearl").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:pearl");
atlantisWand = (ItemAtlantisWand)(new ItemAtlantisWand()).setUnlocalizedName("atlantisWand").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:portal_wand").setMaxStackSize(1);
trident = (new ItemTrident(AtlantisMod.Trident)).setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:trident").setUnlocalizedName("trident").setMaxStackSize(1);
atlantisEye = (new ItemAtlantisEye(2,1.2F,false)).setAlwaysEdible().setUnlocalizedName("atlantisEye").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:atlantis_eye").setMaxStackSize(16);
scepter = (new Item()).setUnlocalizedName("scepter").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:scepter").setMaxStackSize(1);
necklace = (ItemNecklaceArmor)(new ItemNecklaceArmor(AtlantisMod.NecklaceArmor,0,1)).setUnlocalizedName("necklace").setMaxDamage(10000).setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:necklace").setMaxStackSize(1);
bubbleWand = (ItemBubbleWand)(new ItemBubbleWand()).setUnlocalizedName("bubbleWand").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:bubble_wand").setMaxStackSize(1);
fishHead = (new Item()).setUnlocalizedName("fishHead").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:fish_head");
blockPearl = (new BlockCompressed(MapColor.snowColor)).setHardness(3.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal).setBlockName("blockPearl").setBlockTextureName("atlantismod:pearl_block").setCreativeTab(AtlantisMod.tabAtlantis);
oreAtlanteum = (new BlockOre()).setHardness(3.0F).setResistance(5.0F).setBlockName("oreAtlanteum").setBlockTextureName("atlantismod:atlanteum_ore").setCreativeTab(AtlantisMod.tabAtlantis);
blockAtlanteum = (new BlockCompressed(MapColor.cyanColor)).setHardness(3.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal).setBlockName("blockAtlanteum").setBlockTextureName("atlantismod:atlanteum_block").setCreativeTab(AtlantisMod.tabAtlantis);
atlanteum = (new Item()).setUnlocalizedName("atlanteum").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:atlanteum");
nuggetAtlanteum = (new Item()).setUnlocalizedName("nuggetAtlanteum").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:atlanteum_nugget");
divingHelmet = (ItemDivingArmor)(new ItemDivingArmor(AtlantisMod.DivingSuit,0,0)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("divingHelmet").setTextureName("atlantismod:diving_helmet");
scubaSuit = (ItemDivingArmor)(new ItemDivingArmor(AtlantisMod.DivingSuit,0,1)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("scubaSuit").setTextureName("atlantismod:scuba_suit");
oxygenTank = (ItemDivingArmor)(new ItemDivingArmor(AtlantisMod.DivingSuit,0,2)).setMaxDamage(10000).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("oxygenTank").setTextureName("atlantismod:oxygen_tank");
flippers = (ItemDivingArmor)(new ItemDivingArmor(AtlantisMod.DivingSuit,0,3)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("flippers").setTextureName("atlantismod:flippers");
blockSeaweed = (new BlockSeaweed()).setHardness(0.0F).setStepSound(Block.soundTypeGrass).setBlockName("blockSeaweed").setBlockTextureName("atlantismod:seaweed");
itemSeaweed = (new ItemSeaweed(AtlantisMod.blockSeaweed)).setUnlocalizedName("itemSeaweed").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:seaweed_item");
blockCoralOrange = (new BlockCoral(itemCoralOrange)).setHardness(0.0F).setStepSound(Block.soundTypeGrass).setBlockName("blockCoralOrange").setBlockTextureName("atlantismod:orange_coral");
blockCoralRed = (new BlockCoral(itemCoralRed)).setHardness(0.0F).setStepSound(Block.soundTypeGrass).setBlockName("blockCoralRed").setBlockTextureName("atlantismod:red_coral");
blockCoralPurple = (new BlockCoral(itemCoralPurple)).setHardness(0.0F).setStepSound(Block.soundTypeGrass).setBlockName("blockCoralPurple").setBlockTextureName("atlantismod:purple_coral");
blockCoralYellow = (new BlockCoral(itemCoralYellow)).setHardness(0.0F).setStepSound(Block.soundTypeGrass).setBlockName("blockCoralYellow").setBlockTextureName("atlantismod:yellow_coral");
itemCoralOrange = (new ItemSeaweed(AtlantisMod.blockCoralOrange)).setUnlocalizedName("itemCoralOrange").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:orange_coral_item");
itemCoralRed = (new ItemSeaweed(AtlantisMod.blockCoralRed)).setUnlocalizedName("itemCoralRed").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:red_coral_item");
itemCoralPurple = (new ItemSeaweed(AtlantisMod.blockCoralPurple)).setUnlocalizedName("itemCoralPurple").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:purple_coral_item");
itemCoralYellow = (new ItemSeaweed(AtlantisMod.blockCoralYellow)).setUnlocalizedName("itemCoralYellow").setCreativeTab(AtlantisMod.tabAtlantis).setTextureName("atlantismod:yellow_coral_item");
pebble = (new BlockPebble()).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeGravel).setBlockName("pebble").setCreativeTab(AtlantisMod.tabAtlantis).setBlockTextureName("atlantismod:pebble");
axePearl = (new ItemPearlAxe(AtlantisMod.PearlTool)).setUnlocalizedName("axePearl").setTextureName("atlantismod:pearl_axe").setCreativeTab(AtlantisMod.tabAtlantis);
pickaxePearl = (new ItemPearlPickaxe(AtlantisMod.PearlTool)).setUnlocalizedName("pickaxePearl").setTextureName("atlantismod:pearl_pickaxe").setCreativeTab(AtlantisMod.tabAtlantis);
hoePearl = (new ItemHoe(AtlantisMod.PearlTool)).setUnlocalizedName("hoePearl").setTextureName("atlantismod:pearl_hoe").setCreativeTab(AtlantisMod.tabAtlantis);
shovelPearl = (new ItemSpade(AtlantisMod.PearlTool)).setUnlocalizedName("shovelPearl").setTextureName("atlantismod:pearl_shovel").setCreativeTab(AtlantisMod.tabAtlantis);
swordPearl = (new ItemSword(AtlantisMod.PearlTool)).setUnlocalizedName("swordPearl").setTextureName("atlantismod:pearl_sword").setCreativeTab(AtlantisMod.tabAtlantis);
axeAtlanteum = (new ItemAtlanteumAxe(AtlantisMod.AtlanteumTool)).setUnlocalizedName("axeAtlanteum").setTextureName("atlantismod:atlanteum_axe").setCreativeTab(AtlantisMod.tabAtlantis);
pickaxeAtlanteum = (new ItemAtlanteumPickaxe(AtlantisMod.AtlanteumTool)).setUnlocalizedName("pickaxeAtlanteum").setTextureName("atlantismod:atlanteum_pickaxe").setCreativeTab(AtlantisMod.tabAtlantis);
hoeAtlanteum = (new ItemHoe(AtlantisMod.AtlanteumTool)).setUnlocalizedName("hoeAtlanteum").setTextureName("atlantismod:atlanteum_hoe").setCreativeTab(AtlantisMod.tabAtlantis);
shovelAtlanteum = (new ItemSpade(AtlantisMod.AtlanteumTool)).setUnlocalizedName("shovelAtlanteum").setTextureName("atlantismod:atlanteum_shovel").setCreativeTab(AtlantisMod.tabAtlantis);
swordAtlanteum = (new ItemSword(AtlantisMod.AtlanteumTool)).setUnlocalizedName("swordAtlanteum").setTextureName("atlantismod:atlanteum_sword").setCreativeTab(AtlantisMod.tabAtlantis);
helmetAtlanteum = (ItemAtlanteumArmor)(new ItemAtlanteumArmor(AtlantisMod.AtlanteumArmor,0,0)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("helmetAtlanteum").setTextureName("atlantismod:atlanteum_helmet");
chestAtlanteum = (ItemAtlanteumArmor)(new ItemAtlanteumArmor(AtlantisMod.AtlanteumArmor,0,1)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("chestAtlanteum").setTextureName("atlantismod:atlanteum_chestplate");
legsAtlanteum = (ItemAtlanteumArmor)(new ItemAtlanteumArmor(AtlantisMod.AtlanteumArmor,0,2)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("legsAtlanteum").setTextureName("atlantismod:atlanteum_leggings");
bootsAtlanteum = (ItemAtlanteumArmor)(new ItemAtlanteumArmor(AtlantisMod.AtlanteumArmor,0,3)).setCreativeTab(AtlantisMod.tabAtlantis).setMaxStackSize(1).setUnlocalizedName("bootsAtlanteum").setTextureName("atlantismod:atlanteum_boots");
atlantisOcean = (new BiomeGenAtlantisOcean(44)).setBiomeName("Atlantean Ocean").setHeight(new BiomeGenBase.Height(-1.9F, 0.1F));
coralReef = (new BiomeGenCoralReef(45)).setBiomeName("Coral Reef").setHeight(new BiomeGenBase.Height(-1.9F, 0.1F));
deepOcean = (new BiomeGenOcean(46)).setBiomeName("Deepest Ocean").setHeight(new BiomeGenBase.Height(-2.0F, 0.1F));
darkOcean = (new BiomeGenTheDeep(47)).setBiomeName("Dark Ocean").setHeight(new BiomeGenBase.Height(-1.9F, 0.1F));
biomes = new BiomeGenBase[]{AtlantisMod.atlantisOcean,AtlantisMod.coralReef,AtlantisMod.deepOcean};
blockRottenPlanks.setHarvestLevel("pickaxe", 2);
blockDeepSand.setHarvestLevel("shovel", 1);
blockPearl.setHarvestLevel("pickaxe", 2);
oreAtlanteum.setHarvestLevel("pickaxe", 2);
blockAtlanteum.setHarvestLevel("pickaxe", 2);
this.doRegister();
}
开发者ID:CodecademyMinecraftMods,项目名称:atlantis-mod,代码行数:79,代码来源:AtlantisMod.java
示例7: DeepOceanBiomeType
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
private DeepOceanBiomeType() {
super((BiomeGenOcean) BiomeGenBase.deepOcean);
}
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:DeepOceanBiome.java
示例8: FrozenOceanBiomeType
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
private FrozenOceanBiomeType() {
super((BiomeGenOcean) BiomeGenBase.frozenOcean);
}
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:FrozenOceanBiome.java
示例9: OceanBiomeType
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
private OceanBiomeType() {
super((BiomeGenOcean) BiomeGenBase.ocean);
}
开发者ID:asusoda,项目名称:Corundum,代码行数:4,代码来源:OceanBiome.java
示例10: OceanicBiomeType
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
protected OceanicBiomeType(BiomeGenOcean biomeMC) {
super(biomeMC);
addValueAs(OceanicBiomeType.class);
}
开发者ID:asusoda,项目名称:Corundum,代码行数:6,代码来源:OceanicBiome.java
示例11: registerVanillaBiomes
import net.minecraft.world.biome.BiomeGenOcean; //导入依赖的package包/类
public static void registerVanillaBiomes(){
BiomeDictionary.registerBiomeType(new BiomeGenBeach(16), BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
BiomeDictionary.registerBiomeType(new BiomeGenForest(27, 2), BiomeDictionary.Type.FOREST);
BiomeDictionary.registerBiomeType(new BiomeGenForest(28, 2), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenBeach(26), BiomeDictionary.Type.COLD, BiomeDictionary.Type.BEACH, BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(30, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(31, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenOcean(24), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
BiomeDictionary.registerBiomeType(new BiomeGenDesert(2), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
BiomeDictionary.registerBiomeType(new BiomeGenDesert(17), BiomeDictionary.Type.SANDY, BiomeDictionary.Type.HOT, BiomeDictionary.Type.DRY);
BiomeDictionary.registerBiomeType(new BiomeGenHills(3, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenHills(20, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenHills(34, true), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenForest(4, 0), BiomeDictionary.Type.FOREST);
BiomeDictionary.registerBiomeType(new BiomeGenForest(18, 0), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenOcean(10), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
BiomeDictionary.registerBiomeType(new BiomeGenRiver(11), BiomeDictionary.Type.COLD, BiomeDictionary.Type.RIVER);
BiomeDictionary.registerBiomeType(new BiomeGenHell(8), BiomeDictionary.Type.NETHER);
BiomeDictionary.registerBiomeType(new BiomeGenSnow(13, false), BiomeDictionary.Type.COLD, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.PLAINS);
BiomeDictionary.registerBiomeType(new BiomeGenJungle(21, false), BiomeDictionary.Type.JUNGLE);
BiomeDictionary.registerBiomeType(new BiomeGenJungle(23, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenJungle(22, false), BiomeDictionary.Type.JUNGLE, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(32, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(33, 1), BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenMesa(38, false, true), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenMesa(39, false, false), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.HILLS);
BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(14), BiomeDictionary.Type.MUSHROOM);
BiomeDictionary.registerBiomeType(new BiomeGenMushroomIsland(15), BiomeDictionary.Type.MUSHROOM);
BiomeDictionary.registerBiomeType(new BiomeGenSnow(12, false), BiomeDictionary.Type.OCEAN, BiomeDictionary.Type.WATER);
BiomeDictionary.registerBiomeType(new BiomeGenPlains(1), BiomeDictionary.Type.PLAINS);
BiomeDictionary.registerBiomeType(new BiomeGenRiver(7), BiomeDictionary.Type.RIVER);
BiomeDictionary.registerBiomeType(new BiomeGenForest(29, 3), BiomeDictionary.Type.FOREST, BiomeDictionary.Type.DENSE);
BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.WASTELAND, BiomeDictionary.Type.DRY);
BiomeDictionary.registerBiomeType(new BiomeGenEnd(9), BiomeDictionary.Type.END);
BiomeDictionary.registerBiomeType(new BiomeGenStoneBeach(25), BiomeDictionary.Type.BEACH);
BiomeDictionary.registerBiomeType(BiomeGenBase.swampland, BiomeDictionary.Type.SWAMP);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(5, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY);
BiomeDictionary.registerBiomeType(new BiomeGenTaiga(19, 0), BiomeDictionary.Type.COLD, BiomeDictionary.Type.FOREST, BiomeDictionary.Type.SNOWY, BiomeDictionary.Type.HILLS);
}
开发者ID:gjkf,项目名称:ForeCraft,代码行数:43,代码来源:BiomesHandler.java
注:本文中的net.minecraft.world.biome.BiomeGenOcean类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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