本文整理汇总了Java中org.spongepowered.api.data.property.block.MatterProperty类的典型用法代码示例。如果您正苦于以下问题:Java MatterProperty类的具体用法?Java MatterProperty怎么用?Java MatterProperty使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MatterProperty类属于org.spongepowered.api.data.property.block包,在下文中一共展示了MatterProperty类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onLiquidFlow
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
@Listener(order = Order.POST)
public void onLiquidFlow(ChangeBlockEvent.Pre e) {
if (e.getLocations().isEmpty()) return;
Location<World> loc = e.getLocations().get(0);
BlockSnapshot snapshot = loc.getExtent().createSnapshot(loc.getBlockPosition());
Optional<MatterProperty> matter = snapshot.getState().getProperty(MatterProperty.class);
if (matter.isPresent() && matter.get().getValue() == Matter.LIQUID) {
String name = "Water";
BlockType type = snapshot.getState().getType();
if (type == BlockTypes.LAVA || type == BlockTypes.FLOWING_LAVA)
name = "Lava";
db.addToQueue(new BlockQueueEntry(snapshot, ActionType.FLOW, name, new Date().getTime()));
}
}
开发者ID:Karanum,项目名称:AdamantineShield,代码行数:17,代码来源:LiquidFlowListener.java
示例2: onWaterLavaFlow
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
@Listener
public void onWaterLavaFlow(ChangeBlockEvent.Place event)
{
if (!this.module.getConfig().protectBlocksFromWaterLava)
{
return;
}
// do not allow change
event.getTransactions().stream()
.filter(trans -> trans.getFinal().getState().getType().getProperty(MatterProperty.class).get().getValue() == LIQUID)
.forEach(trans -> {
Location<World> location = trans.getOriginal().getLocation().get();
if (manager.getLock(location) != null)
{
trans.setCustom(trans.getOriginal()); // do not allow change
}
});
}
开发者ID:CubeEngine,项目名称:modules-main,代码行数:19,代码来源:LockerBlockListener.java
示例3: getLiquidBlockTypes
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
/**
* Get a list of all LIQUID block types.
*
* @return List<BlockType>
*/
public static List<BlockType> getLiquidBlockTypes() {
List<BlockType> liquids = new ArrayList<>();
Collection<BlockType> types = Prism.getGame().getRegistry().getAllOf(BlockType.class);
for (BlockType type : types) {
Optional<MatterProperty> property = type.getProperty(MatterProperty.class);
if (property.isPresent() && Objects.equals(property.get().getValue(), Matter.LIQUID)) {
liquids.add(type);
}
}
// @todo Sponge has not yet implemented the MatterProperties...
liquids.add(BlockTypes.LAVA);
liquids.add(BlockTypes.FLOWING_LAVA);
liquids.add(BlockTypes.WATER);
liquids.add(BlockTypes.FLOWING_WATER);
return liquids;
}
开发者ID:prism,项目名称:Prism,代码行数:25,代码来源:BlockUtil.java
示例4: isTransparent
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
private static boolean isTransparent(BlockState blockstate, boolean waterIsTransparent) {
if (blockstate.getType() == BlockTypes.SNOW_LAYER) {
return false;
}
IBlockState iblockstate = (IBlockState)(Object) blockstate;
Optional<MatterProperty> matterProperty = blockstate.getProperty(MatterProperty.class);
if (!waterIsTransparent && matterProperty.isPresent() && matterProperty.get().getValue() == MatterProperty.Matter.LIQUID) {
return false;
}
return !iblockstate.isOpaqueCube();
}
开发者ID:MinecraftPortCentral,项目名称:GriefPrevention,代码行数:13,代码来源:Visualization.java
示例5: hasLock
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
private boolean hasLock(Location<World> block, Direction direction, Set<Location<World>> locs, boolean extend, int iterations)
{
iterations++;
if (!locs.add(block) || iterations > 12) // Add Block to set - if not added or iterations > 12 stop
{
return false;
}
if (manager.getLock(block) != null) // Found Lock. Abort
{
return true;
}
if (block.getBlockType().getProperty(MatterProperty.class).get().getValue() != SOLID)
{
return false;
}
if (extend && hasLock(block.getRelative(direction), direction, locs, true, iterations))
{
return true;
}
if (block.getBlockType() == SLIME)
{
for (Direction dir : Direction.values())
{
if (dir.isCardinal() && hasLock(block.getRelative(dir), direction, locs, extend, iterations))
{
return true;
}
}
}
return false;
}
开发者ID:CubeEngine,项目名称:modules-main,代码行数:33,代码来源:LockerBlockListener.java
示例6: isSolidBlock
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
private boolean isSolidBlock(BlockState bs) {
final Optional<MatterProperty> mp = bs.getProperty(MatterProperty.class);
return mp.isPresent() && mp.get().getValue() == MatterProperty.Matter.SOLID;
}
开发者ID:ichorpowered,项目名称:latch,代码行数:5,代码来源:ChangeBlockListener.java
示例7: addClaimElements
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
private void addClaimElements(int height, Location<World> locality, GPPlayerData playerData) {
this.initBlockVisualTypes(type);
Location<World> lesser = this.claim.getLesserBoundaryCorner();
Location<World> greater = this.claim.getGreaterBoundaryCorner();
World world = lesser.getExtent();
boolean liquidTransparent = locality.getBlock().getType().getProperty(MatterProperty.class).isPresent() ? false : true;
this.smallx = lesser.getBlockX();
this.smally = this.useCuboidVisual() ? lesser.getBlockY() : 0;
this.smallz = lesser.getBlockZ();
this.bigx = greater.getBlockX();
this.bigy = this.useCuboidVisual() ? greater.getBlockY() : 0;
this.bigz = greater.getBlockZ();
this.minx = this.claim.cuboid ? this.smallx : locality.getBlockX() - 75;
this.minz = this.claim.cuboid ? this.smallz : locality.getBlockZ() - 75;
this.maxx = this.claim.cuboid ? this.bigx : locality.getBlockX() + 75;
this.maxz = this.claim.cuboid ? this.bigz : locality.getBlockZ() + 75;
// initialize visualization elements without Y values and real data
// that will be added later for only the visualization elements within
// visualization range
if (this.smallx == this.bigx && this.smally == this.bigy && this.smallz == this.bigz) {
BlockSnapshot blockClicked =
snapshotBuilder.from(new Location<World>(world, this.smallx, this.smally, this.smallz)).blockState(this.cornerMaterial.getDefaultState()).build();
elements.add(new Transaction<BlockSnapshot>(blockClicked.getLocation().get().createSnapshot(), blockClicked));
return;
}
// check CUI support
if (GriefPreventionPlugin.instance.worldEditProvider != null && playerData != null) {
GriefPreventionPlugin.instance.worldEditProvider.hasCUISupport(playerData.getPlayerName());
playerData.showVisualFillers = false;
STEP = 0;
}
if (this.useCuboidVisual()) {
this.addVisuals3D(claim, playerData);
} else {
this.addVisuals2D(claim, height, liquidTransparent);
}
}
开发者ID:MinecraftPortCentral,项目名称:GriefPrevention,代码行数:43,代码来源:Visualization.java
示例8: matter
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
public static PropertyProviderCollection matter(MatterProperty.Matter constant) {
final MatterProperty property = MATTER_PROPERTIES.get(constant);
return PropertyProviderCollection.builder()
.add(MatterProperty.class, new ConstantPropertyProvider<>(property))
.build();
}
开发者ID:LanternPowered,项目名称:LanternServer,代码行数:7,代码来源:PropertyProviders.java
示例9: isLiquid
import org.spongepowered.api.data.property.block.MatterProperty; //导入依赖的package包/类
@Override
public boolean isLiquid() {
return getHandle().getBlockType().getProperty(MatterProperty.class).get().getValue() == LIQUID;
}
开发者ID:LapisBlue,项目名称:Pore,代码行数:5,代码来源:PoreBlock.java
注:本文中的org.spongepowered.api.data.property.block.MatterProperty类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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