本文整理汇总了Java中org.andengine.opengl.exception.GLFrameBufferException类的典型用法代码示例。如果您正苦于以下问题:Java GLFrameBufferException类的具体用法?Java GLFrameBufferException怎么用?Java GLFrameBufferException使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
GLFrameBufferException类属于org.andengine.opengl.exception包,在下文中一共展示了GLFrameBufferException类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: checkFramebufferStatus
import org.andengine.opengl.exception.GLFrameBufferException; //导入依赖的package包/类
public void checkFramebufferStatus() throws GLFrameBufferException, GLException {
final int framebufferStatus = this.getFramebufferStatus();
switch (framebufferStatus) {
case GLES20.GL_FRAMEBUFFER_COMPLETE:
return;
case GLES20.GL_FRAMEBUFFER_UNSUPPORTED:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_UNSUPPORTED");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
case 0:
this.checkError();
default:
throw new GLFrameBufferException(framebufferStatus);
}
}
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:20,代码来源:GLState.java
示例2: checkFramebufferStatus
import org.andengine.opengl.exception.GLFrameBufferException; //导入依赖的package包/类
public void checkFramebufferStatus() throws GLFrameBufferException, GLException {
final int framebufferStatus = this.getFramebufferStatus();
switch(framebufferStatus) {
case GLES20.GL_FRAMEBUFFER_COMPLETE:
return;
case GLES20.GL_FRAMEBUFFER_UNSUPPORTED:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_UNSUPPORTED");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
case GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
throw new GLFrameBufferException(framebufferStatus, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
case 0:
this.checkError();
default:
throw new GLFrameBufferException(framebufferStatus);
}
}
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:20,代码来源:GLState.java
注:本文中的org.andengine.opengl.exception.GLFrameBufferException类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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