本文整理汇总了Java中org.pushingpixels.trident.ease.Spline类的典型用法代码示例。如果您正苦于以下问题:Java Spline类的具体用法?Java Spline怎么用?Java Spline使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Spline类属于org.pushingpixels.trident.ease包,在下文中一共展示了Spline类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: MercuryLoading
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
public MercuryLoading() {
this.setValue(0);
this.setMaximum(3000);
this.setForeground(AppThemeColor.TEXT_NICKNAME);
this.setBackground(AppThemeColor.ADR_FOOTER_BG);
this.setUI(new MercuryLoadingUi(this));
this.progressTl = new Timeline(this);
this.progressTl.setDuration(2400);
this.progressTl.addPropertyToInterpolate("value", this.getMaximum(), 0);
this.progressTl.setEase(new Spline(1));
this.progressTl.addCallback(new TimelineCallbackAdapter() {
@Override
public void onTimelineStateChanged(Timeline.TimelineState oldState, Timeline.TimelineState newState, float durationFraction, float timelinePosition) {
swapColors();
}
});
}
开发者ID:Exslims,项目名称:MercuryTrade,代码行数:20,代码来源:MercuryLoading.java
示例2: AbstractRadial
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
public AbstractRadial() {
super();
lcdTimeline = new Timeline(this);
lcdValue = 0;
lcdUnitString = getUnitString();
ledPosition = new Point2D.Double(0.6, 0.4);
userLedPosition = new Point2D.Double(0.3, 0.4);
INNER_BOUNDS = new Rectangle(200, 200);
GAUGE_BOUNDS = new Rectangle(200, 200);
FRAMELESS_BOUNDS = new Rectangle(200, 200);
FRAMELESS_OFFSET = new Point2D.Double(0, 0);
transparentSectionsEnabled = false;
transparentAreasEnabled = false;
expandedSectionsEnabled = false;
tickmarkDirection = Direction.CLOCKWISE;
timeline = new Timeline(this);
STANDARD_EASING = new Spline(0.5f);
RETURN_TO_ZERO_EASING = new Sine();
horizontalAlignment = SwingConstants.CENTER;
verticalAlignment = SwingConstants.CENTER;
lcdTextVisible = true;
LCD_BLINKING_TIMER = new Timer(500, this);
addComponentListener(this);
}
开发者ID:mars-sim,项目名称:mars-sim,代码行数:25,代码来源:AbstractRadial.java
示例3: AbstractLinear
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
public AbstractLinear() {
super();
INNER_BOUNDS = new Rectangle(120, 300);
startingFromZero = false;
transparentSectionsEnabled = false;
transparentAreasEnabled = false;
ledPosition = new Point2D.Double((getInnerBounds().width - 18.0 - 16.0) / getInnerBounds().width, 0.453271028);
userLedPosition = new Point2D.Double(18.0 / getInnerBounds().width, 0.453271028);
lcdValue = 0;
lcdTimeline = new Timeline(this);
lcdUnitString = getUnitString();
lcdInfoString = "";
timeline = new Timeline(this);
STANDARD_EASING = new Spline(0.5f);
RETURN_TO_ZERO_EASING = new Sine();
lcdTextVisible = true;
LCD_BLINKING_TIMER = new Timer(500, this);
addComponentListener(this);
}
开发者ID:mars-sim,项目名称:mars-sim,代码行数:20,代码来源:AbstractLinear.java
示例4: CardFlowTimeline
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
/**
* Sets custom pulse behavior - higher frame rate, lower frame rate or dynamic frame rate.
* <p>
* By default, Trident timelines are driven by a dedicated thread that wakes up every 40ms and
* updates all the timelines. When the CPU is not heavily used this results in 25 frames-per-second
* refresh rate for Trident-driven UI animations - consistent with the frame rate of theatrical films
* and non-interlaced PAL television standard.
* <p>
* (see https://kenai.com/projects/trident/pages/CustomPulseSource)
*
* Must be run before any instance of Timeline is created in the application otherwise it will
* generate the "cannot replace the pulse source thread once it's running..." error.
*/
// static {
// try {
// TridentConfig.getInstance().setPulseSource(() -> {
// try {
// Thread.sleep(30);
// } catch (InterruptedException ex) {
// LOGGER.log(Level.WARNING, null, ex);
// }
// });
// } catch (RuntimeException ex) {
// LOGGER.log(Level.WARNING, ex.getMessage());
// }
// }
CardFlowTimeline(TimelineCallback aCallback, long durationMs) {
setDuration(durationMs);
setEase(new Spline(0.8f));
addCallback(aCallback);
}
开发者ID:magarena,项目名称:magarena,代码行数:33,代码来源:CardFlowTimeline.java
示例5: showPopup
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private void showPopup() {
if (MagicAnimations.isOn(AnimationFx.CARD_FADEIN)) {
if (opacity == 0f) {
fadeInTimeline = new Timeline();
fadeInTimeline.setDuration(200);
fadeInTimeline.setEase(new Spline(0.8f));
fadeInTimeline.addPropertyToInterpolate(
Timeline.property("opacity")
.on(this)
.from(0.0f)
.to(1.0f));
fadeInTimeline.play();
} else {
opacity = 1.0f;
}
} else {
opacity = 1.0f;
}
setVisible(true);
}
开发者ID:magarena,项目名称:magarena,代码行数:21,代码来源:AnnotatedCardPanel.java
示例6: setVisible
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
@Override
public void setVisible(boolean aFlag) {
super.setVisible(aFlag);
if (ImageHelper.isWindowTranslucencySupported()) {
if (aFlag == false) {
setOpacity(0f);
} else {
fadeInTimeline = new Timeline();
fadeInTimeline.setDuration(200);
fadeInTimeline.setEase(new Spline(0.8f));
fadeInTimeline.addPropertyToInterpolate(
Timeline.property("opacity")
.on(this)
.from(0.0f)
.to(1.0f));
fadeInTimeline.play();
}
}
}
开发者ID:magarena,项目名称:magarena,代码行数:20,代码来源:MagicInfoWindow.java
示例7: initCollapseAnimations
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private void initCollapseAnimations(String state) {
collapseAnimation = new Timeline(this);
switch (state) {
case "expand": {
collapseAnimation.addPropertyToInterpolate("width", this.getWidth(), MAX_WIDTH);
break;
}
case "collapse": {
collapseAnimation.addPropertyToInterpolate("width", this.getWidth(), MIN_WIDTH);
}
}
collapseAnimation.setEase(new Spline(1f));
collapseAnimation.setDuration(150);
}
开发者ID:Exslims,项目名称:MercuryTrade,代码行数:15,代码来源:TaskBarFrame.java
示例8: animateBackground
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
public synchronized void animateBackground() {
fadeInTimeline.addPropertyToInterpolate("backgroundLabelD", 0 , 55);
fadeInTimeline.setDuration(1500);
fadeInTimeline.setEase(new Spline(0.7f));
fadeInTimeline.play();
//fadeInTimeline.playLoop(2, Timeline.RepeatBehavior.LOOP);
}
开发者ID:dbunibas,项目名称:BART,代码行数:8,代码来源:DependecyWPanel.java
示例9: getGrowTimeline
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private Timeline getGrowTimeline() {
final Timeline timeline = new Timeline(this);
timeline.addPropertyToInterpolate("GrowRectangle", getStart(), getPreviewRectangle());
timeline.setDuration(GROW_DURATION);
timeline.setEase(new Spline(0.8f));
return timeline;
}
开发者ID:magarena,项目名称:magarena,代码行数:8,代码来源:CardAnimation.java
示例10: getShrinkTimeline
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private Timeline getShrinkTimeline() {
final Timeline timeline = new Timeline(this);
timeline.addPropertyToInterpolate("ShrinkRectangle", getPreviewRectangle(), getEnd());
timeline.setDuration(SHRINK_DURATION);
timeline.setEase(new Spline(0.8f));
timeline.addCallback(new TimelineCallbackAdapter() {
@Override
public void onTimelineStateChanged(Timeline.TimelineState oldState, Timeline.TimelineState newState, float durationFraction, float timelinePosition) {
if (newState == Timeline.TimelineState.DONE) {
scenario.cancel();
}
}
});
return timeline;
}
开发者ID:magarena,项目名称:magarena,代码行数:16,代码来源:CardAnimation.java
示例11: startPulsingBorderAnimation
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private void startPulsingBorderAnimation() {
if (GeneralConfig.get(BooleanSetting.ANIMATE_GAMEPLAY)) {
stopPulsingBorderAnimation();
pulseBorderTimeline.setDuration(500);
pulseBorderTimeline.setEase(new Spline(0.8f));
pulseBorderTimeline.addPropertyToInterpolate(
Timeline.property("pulsingBorderOpacity").on(this).from(20).to(200));
pulseBorderTimeline.playLoop(Timeline.RepeatBehavior.REVERSE);
}
}
开发者ID:magarena,项目名称:magarena,代码行数:11,代码来源:AnimationPanel.java
示例12: doHealAnimation
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private void doHealAnimation() {
if (GeneralConfig.get(BooleanSetting.ANIMATE_GAMEPLAY)) {
final Timeline timeline = new Timeline();
timeline.setDuration(1000);
timeline.setEase(new Spline(0.8f));
timeline.addPropertyToInterpolate(
Timeline.property("healColorOpacity").on(this).from(100).to(0));
timeline.play();
}
}
开发者ID:magarena,项目名称:magarena,代码行数:11,代码来源:PlayerImagePanel.java
示例13: startPulsingBorderAnimation
import org.pushingpixels.trident.ease.Spline; //导入依赖的package包/类
private void startPulsingBorderAnimation() {
if (MagicAnimations.isOn(AnimationFx.AVATAR_PULSE)) {
stopPulsingBorderAnimation();
pulseBorderTimeline.setDuration(500);
pulseBorderTimeline.setEase(new Spline(0.8f));
pulseBorderTimeline.addPropertyToInterpolate(
Timeline.property("ChoiceBorderOpacity").on(this)
.from(20).to(CHOICE_BORDER_MAX_OPACITY)
);
pulseBorderTimeline.playLoop(Timeline.RepeatBehavior.REVERSE);
}
}
开发者ID:magarena,项目名称:magarena,代码行数:13,代码来源:ChoiceBorderPanelButton.java
注:本文中的org.pushingpixels.trident.ease.Spline类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论