• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

Java S3EPacketTeams类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.network.play.server.S3EPacketTeams的典型用法代码示例。如果您正苦于以下问题:Java S3EPacketTeams类的具体用法?Java S3EPacketTeams怎么用?Java S3EPacketTeams使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



S3EPacketTeams类属于net.minecraft.network.play.server包,在下文中一共展示了S3EPacketTeams类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: sendScoreboard

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
protected void sendScoreboard(ServerScoreboard scoreboardIn, EntityPlayerMP playerIn)
{
    Set<ScoreObjective> set = Sets.<ScoreObjective>newHashSet();

    for (ScorePlayerTeam scoreplayerteam : scoreboardIn.getTeams())
    {
        playerIn.playerNetServerHandler.sendPacket(new S3EPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 19; ++i)
    {
        ScoreObjective scoreobjective = scoreboardIn.getObjectiveInDisplaySlot(i);

        if (scoreobjective != null && !set.contains(scoreobjective))
        {
            for (Packet packet : scoreboardIn.func_96550_d(scoreobjective))
            {
                playerIn.playerNetServerHandler.sendPacket(packet);
            }

            set.add(scoreobjective);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:25,代码来源:ServerConfigurationManager.java


示例2: update

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public void update(){
    int flags = 0;
    if(this.friendlyFire) flags |= 0x1;
    if(this.friendlyInvisiblesVisible) flags |= 0x2;
    //TODO: visibility?

    S3EPacketTeams packet = new S3EPacketTeams();
    packet.field_149320_a = this.id;
    packet.field_149318_b = this.displayName;
    packet.field_149319_c = this.prefix;
    packet.field_149316_d = this.suffix;
    packet.field_149317_e = getPlayerNames();
    packet.field_149314_f = 2; //Update
    packet.field_149315_g = flags;
    manager.sendPacket(packet);
}
 
开发者ID:nailed,项目名称:nailed,代码行数:17,代码来源:NailedScoreboardTeam.java


示例3: addPlayerToTeam

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Adds a player to the given team
 */
public boolean addPlayerToTeam(String player, String newTeam)
{
    if (super.addPlayerToTeam(player, newTeam))
    {
        ScorePlayerTeam scoreplayerteam = this.getTeam(newTeam);
        this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(scoreplayerteam, Arrays.asList(new String[] {player}), 3));
        this.func_96551_b();
        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:18,代码来源:ServerScoreboard.java


示例4: removePlayerFromTeam

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Removes the given username from the given ScorePlayerTeam. If the player is not on the team then an
 * IllegalStateException is thrown.
 */
public void removePlayerFromTeam(String p_96512_1_, ScorePlayerTeam p_96512_2_)
{
    super.removePlayerFromTeam(p_96512_1_, p_96512_2_);
    this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(p_96512_2_, Arrays.asList(new String[] {p_96512_1_}), 4));
    this.func_96551_b();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:11,代码来源:ServerScoreboard.java


示例5: broadcastTeamCreated

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * This packet will notify the players that this team is created, and that will register it on the client
 */
public void broadcastTeamCreated(ScorePlayerTeam playerTeam)
{
    super.broadcastTeamCreated(playerTeam);
    this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(playerTeam, 0));
    this.func_96551_b();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:ServerScoreboard.java


示例6: sendTeamUpdate

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * This packet will notify the players that this team is updated
 */
public void sendTeamUpdate(ScorePlayerTeam playerTeam)
{
    super.sendTeamUpdate(playerTeam);
    this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(playerTeam, 2));
    this.func_96551_b();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:ServerScoreboard.java


示例7: func_96456_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
protected void func_96456_a(ServerScoreboard par1ServerScoreboard, EntityPlayerMP par2EntityPlayerMP)
{
    HashSet var3 = new HashSet();
    Iterator var4 = par1ServerScoreboard.getTeams().iterator();

    while (var4.hasNext())
    {
        ScorePlayerTeam var5 = (ScorePlayerTeam)var4.next();
        par2EntityPlayerMP.playerNetServerHandler.sendPacket(new S3EPacketTeams(var5, 0));
    }

    for (int var9 = 0; var9 < 3; ++var9)
    {
        ScoreObjective var10 = par1ServerScoreboard.func_96539_a(var9);

        if (var10 != null && !var3.contains(var10))
        {
            List var6 = par1ServerScoreboard.func_96550_d(var10);
            Iterator var7 = var6.iterator();

            while (var7.hasNext())
            {
                Packet var8 = (Packet)var7.next();
                par2EntityPlayerMP.playerNetServerHandler.sendPacket(var8);
            }

            var3.add(var10);
        }
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:31,代码来源:ServerConfigurationManager.java


示例8: func_151392_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public boolean func_151392_a(String p_151392_1_, String p_151392_2_)
{
    if (super.func_151392_a(p_151392_1_, p_151392_2_))
    {
        ScorePlayerTeam var3 = this.getTeam(p_151392_2_);
        this.scoreboardMCServer.getConfigurationManager().func_148540_a(new S3EPacketTeams(var3, Arrays.asList(new String[] {p_151392_1_}), 3));
        this.func_96551_b();
        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:15,代码来源:ServerScoreboard.java


示例9: removePlayerFromTeam

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Removes the given username from the given ScorePlayerTeam. If the player is not on the team then an
 * IllegalStateException is thrown.
 */
public void removePlayerFromTeam(String par1Str, ScorePlayerTeam par2ScorePlayerTeam)
{
    super.removePlayerFromTeam(par1Str, par2ScorePlayerTeam);
    this.scoreboardMCServer.getConfigurationManager().func_148540_a(new S3EPacketTeams(par2ScorePlayerTeam, Arrays.asList(new String[] {par1Str}), 4));
    this.func_96551_b();
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:11,代码来源:ServerScoreboard.java


示例10: func_96456_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public void func_96456_a(ServerScoreboard p_96456_1_, EntityPlayerMP p_96456_2_) // CraftBukkit - protected -> public
{
    HashSet hashset = new HashSet();
    Iterator iterator = p_96456_1_.getTeams().iterator();

    while (iterator.hasNext())
    {
        ScorePlayerTeam scoreplayerteam = (ScorePlayerTeam)iterator.next();
        p_96456_2_.playerNetServerHandler.sendPacket(new S3EPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 3; ++i)
    {
        ScoreObjective scoreobjective = p_96456_1_.func_96539_a(i);

        if (scoreobjective != null && !hashset.contains(scoreobjective))
        {
            List list = p_96456_1_.func_96550_d(scoreobjective);
            Iterator iterator1 = list.iterator();

            while (iterator1.hasNext())
            {
                Packet packet = (Packet)iterator1.next();
                p_96456_2_.playerNetServerHandler.sendPacket(packet);
            }

            hashset.add(scoreobjective);
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:31,代码来源:ServerConfigurationManager.java


示例11: func_151392_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public boolean func_151392_a(String p_151392_1_, String p_151392_2_)
{
    if (super.func_151392_a(p_151392_1_, p_151392_2_))
    {
        ScorePlayerTeam scoreplayerteam = this.getTeam(p_151392_2_);
        this.sendAll(new S3EPacketTeams(scoreplayerteam, Arrays.asList(new String[] { p_151392_1_}), 3)); // CraftBukkit - Internal packet method
        this.func_96551_b();
        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:15,代码来源:ServerScoreboard.java


示例12: func_96456_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
protected void func_96456_a(ServerScoreboard p_96456_1_, EntityPlayerMP p_96456_2_)
{
    HashSet hashset = new HashSet();
    Iterator iterator = p_96456_1_.getTeams().iterator();

    while (iterator.hasNext())
    {
        ScorePlayerTeam scoreplayerteam = (ScorePlayerTeam)iterator.next();
        p_96456_2_.playerNetServerHandler.sendPacket(new S3EPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 3; ++i)
    {
        ScoreObjective scoreobjective = p_96456_1_.func_96539_a(i);

        if (scoreobjective != null && !hashset.contains(scoreobjective))
        {
            List list = p_96456_1_.func_96550_d(scoreobjective);
            Iterator iterator1 = list.iterator();

            while (iterator1.hasNext())
            {
                Packet packet = (Packet)iterator1.next();
                p_96456_2_.playerNetServerHandler.sendPacket(packet);
            }

            hashset.add(scoreobjective);
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:31,代码来源:ServerConfigurationManager.java


示例13: func_151392_a

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public boolean func_151392_a(String p_151392_1_, String p_151392_2_)
{
    if (super.func_151392_a(p_151392_1_, p_151392_2_))
    {
        ScorePlayerTeam scoreplayerteam = this.getTeam(p_151392_2_);
        this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(scoreplayerteam, Arrays.asList(new String[] {p_151392_1_}), 3));
        this.func_96551_b();
        return true;
    }
    else
    {
        return false;
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:15,代码来源:ServerScoreboard.java


示例14: addPlayer

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
@Override
public boolean addPlayer(Player player) {
    Checks.notNull(player, "player may not be null");
    if(players.add(player)){
        S3EPacketTeams packet = new S3EPacketTeams();
        packet.field_149320_a = id;
        packet.field_149317_e = getPlayerNames();
        packet.field_149314_f = 3; //Add Player
        manager.sendPacket(packet);
        return true;
    }else{
        return false;
    }
}
 
开发者ID:nailed,项目名称:nailed,代码行数:15,代码来源:NailedScoreboardTeam.java


示例15: removePlayer

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
@Override
public boolean removePlayer(Player player) {
    Checks.notNull(player, "player may not be null");
    if(players.remove(player)){
        S3EPacketTeams packet = new S3EPacketTeams();
        packet.field_149320_a = id;
        packet.field_149317_e = getPlayerNames();
        packet.field_149314_f = 4; //Remove Player
        manager.sendPacket(packet);
        return true;
    }else{
        return false;
    }
}
 
开发者ID:nailed,项目名称:nailed,代码行数:15,代码来源:NailedScoreboardTeam.java


示例16: getOrCreateTeam

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
@Nonnull
@Override
public ScoreboardTeam getOrCreateTeam(@Nonnull String id) {
    Checks.notNull(id, "Id may not be null");

    NailedScoreboardTeam team = teamsById.get(id);
    if(team == null){
        team = new NailedScoreboardTeam(id, this);
        this.teamsById.put(id, team);
        this.teams.add(team);

        int flags = 0;
        if(team.isFriendlyFire()) flags |= 0x1;
        if(team.areFriendlyInvisiblesInvisible()) flags |= 0x2;
        //TODO: visibility

        S3EPacketTeams packet = new S3EPacketTeams();
        packet.field_149320_a = team.getId();
        packet.field_149318_b = team.getDisplayName();
        packet.field_149319_c = team.getPrefix();
        packet.field_149316_d = team.getSuffix();
        packet.field_149317_e = ImmutableList.of();
        packet.field_149314_f = 0; //Create
        packet.field_149315_g = flags;
        this.sendPacket(packet);
    }
    return team;
}
 
开发者ID:nailed,项目名称:nailed,代码行数:29,代码来源:PlayerScoreboardManager.java


示例17: func_96513_c

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
public void func_96513_c(ScorePlayerTeam playerTeam)
{
    super.func_96513_c(playerTeam);
    this.scoreboardMCServer.getConfigurationManager().sendPacketToAllPlayers(new S3EPacketTeams(playerTeam, 1));
    this.func_96551_b();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:7,代码来源:ServerScoreboard.java


示例18: handleTeams

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-
 * memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
 */
public void handleTeams(S3EPacketTeams packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Scoreboard scoreboard = this.clientWorldController.getScoreboard();
    ScorePlayerTeam scoreplayerteam;

    if (packetIn.func_149307_h() == 0)
    {
        scoreplayerteam = scoreboard.createTeam(packetIn.func_149312_c());
    }
    else
    {
        scoreplayerteam = scoreboard.getTeam(packetIn.func_149312_c());
    }

    if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 2)
    {
        scoreplayerteam.setTeamName(packetIn.func_149306_d());
        scoreplayerteam.setNamePrefix(packetIn.func_149311_e());
        scoreplayerteam.setNameSuffix(packetIn.func_149309_f());
        scoreplayerteam.setChatFormat(EnumChatFormatting.func_175744_a(packetIn.func_179813_h()));
        scoreplayerteam.func_98298_a(packetIn.func_149308_i());
        Team.EnumVisible team$enumvisible = Team.EnumVisible.func_178824_a(packetIn.func_179814_i());

        if (team$enumvisible != null)
        {
            scoreplayerteam.setNameTagVisibility(team$enumvisible);
        }
    }

    if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 3)
    {
        for (String s : packetIn.func_149310_g())
        {
            scoreboard.addPlayerToTeam(s, packetIn.func_149312_c());
        }
    }

    if (packetIn.func_149307_h() == 4)
    {
        for (String s1 : packetIn.func_149310_g())
        {
            scoreboard.removePlayerFromTeam(s1, scoreplayerteam);
        }
    }

    if (packetIn.func_149307_h() == 1)
    {
        scoreboard.removeTeam(scoreplayerteam);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:56,代码来源:NetHandlerPlayClient.java


示例19: handleTeams

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Updates a team managed by the scoreboard: Create/Remove the team
 * registration, Register/Remove the player-team- memberships, Set team
 * displayname/prefix/suffix and/or whether friendly fire is enabled
 */
public void handleTeams(S3EPacketTeams packetIn) {
	PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
	Scoreboard scoreboard = this.clientWorldController.getScoreboard();
	ScorePlayerTeam scoreplayerteam;

	if (packetIn.func_149307_h() == 0) {
		scoreplayerteam = scoreboard.createTeam(packetIn.func_149312_c());
	} else {
		scoreplayerteam = scoreboard.getTeam(packetIn.func_149312_c());
	}

	if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 2) {
		scoreplayerteam.setTeamName(packetIn.func_149306_d());
		scoreplayerteam.setNamePrefix(packetIn.func_149311_e());
		scoreplayerteam.setNameSuffix(packetIn.func_149309_f());
		scoreplayerteam.setChatFormat(EnumChatFormatting.func_175744_a(packetIn.func_179813_h()));
		scoreplayerteam.func_98298_a(packetIn.func_149308_i());
		Team.EnumVisible team$enumvisible = Team.EnumVisible.func_178824_a(packetIn.func_179814_i());

		if (team$enumvisible != null) {
			scoreplayerteam.setNameTagVisibility(team$enumvisible);
		}
	}

	if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 3) {
		for (String s : packetIn.func_149310_g()) {
			scoreboard.addPlayerToTeam(s, packetIn.func_149312_c());
		}
	}

	if (packetIn.func_149307_h() == 4) {
		for (String s1 : packetIn.func_149310_g()) {
			scoreboard.removePlayerFromTeam(s1, scoreplayerteam);
		}
	}

	if (packetIn.func_149307_h() == 1) {
		scoreboard.removeTeam(scoreplayerteam);
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:46,代码来源:NetHandlerPlayClient.java


示例20: handleTeams

import net.minecraft.network.play.server.S3EPacketTeams; //导入依赖的package包/类
/**
 * Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-
 * memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
 */
public void handleTeams(S3EPacketTeams p_147247_1_)
{
    Scoreboard var2 = this.clientWorldController.getScoreboard();
    ScorePlayerTeam var3;

    if (p_147247_1_.func_149307_h() == 0)
    {
        var3 = var2.createTeam(p_147247_1_.func_149312_c());
    }
    else
    {
        var3 = var2.getTeam(p_147247_1_.func_149312_c());
    }

    if (p_147247_1_.func_149307_h() == 0 || p_147247_1_.func_149307_h() == 2)
    {
        var3.setTeamName(p_147247_1_.func_149306_d());
        var3.setNamePrefix(p_147247_1_.func_149311_e());
        var3.setNameSuffix(p_147247_1_.func_149309_f());
        var3.func_98298_a(p_147247_1_.func_149308_i());
    }

    Iterator var4;
    String var5;

    if (p_147247_1_.func_149307_h() == 0 || p_147247_1_.func_149307_h() == 3)
    {
        var4 = p_147247_1_.func_149310_g().iterator();

        while (var4.hasNext())
        {
            var5 = (String)var4.next();
            var2.func_151392_a(var5, p_147247_1_.func_149312_c());
        }
    }

    if (p_147247_1_.func_149307_h() == 4)
    {
        var4 = p_147247_1_.func_149310_g().iterator();

        while (var4.hasNext())
        {
            var5 = (String)var4.next();
            var2.removePlayerFromTeam(var5, var3);
        }
    }

    if (p_147247_1_.func_149307_h() == 1)
    {
        var2.removeTeam(var3);
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:57,代码来源:NetHandlerPlayClient.java



注:本文中的net.minecraft.network.play.server.S3EPacketTeams类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
Java IpAddress类代码示例发布时间:2022-05-22
下一篇:
Java AjaxEditableLabel类代码示例发布时间:2022-05-22
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap