本文整理汇总了Java中net.minecraft.network.play.client.C13PacketPlayerAbilities类的典型用法代码示例。如果您正苦于以下问题:Java C13PacketPlayerAbilities类的具体用法?Java C13PacketPlayerAbilities怎么用?Java C13PacketPlayerAbilities使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
C13PacketPlayerAbilities类属于net.minecraft.network.play.client包,在下文中一共展示了C13PacketPlayerAbilities类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
public void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_)
{
// CraftBukkit start - d() should be isFlying()
if (this.playerEntity.capabilities.allowFlying && this.playerEntity.capabilities.isFlying != p_147348_1_.func_149488_d())
{
PlayerToggleFlightEvent event = new PlayerToggleFlightEvent(this.server.getPlayer(this.playerEntity), p_147348_1_.func_149488_d());
this.server.getPluginManager().callEvent(event);
if (!event.isCancelled())
{
this.playerEntity.capabilities.isFlying = p_147348_1_.func_149488_d(); // Actually set the player's flying status
}
else
{
this.playerEntity.sendPlayerAbilities(); // Tell the player their ability was reverted
}
}
// CraftBukkit end
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:21,代码来源:NetHandlerPlayServer.java
示例2: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Processes a player starting/stopping flying
*/
public void processPlayerAbilities(C13PacketPlayerAbilities packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
this.playerEntity.capabilities.isFlying = packetIn.isFlying() && this.playerEntity.capabilities.allowFlying;
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:NetHandlerPlayServer.java
示例3: sendPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Sends the player's abilities to the server (if there is one).
*/
public void sendPlayerAbilities()
{
this.sendQueue.addToSendQueue(new C13PacketPlayerAbilities(this.capabilities));
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:EntityPlayerSP.java
示例4: sendPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Sends the player's abilities to the server (if there is one).
*/
public void sendPlayerAbilities() {
this.sendQueue.addToSendQueue(new C13PacketPlayerAbilities(this.capabilities));
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:7,代码来源:EntityPlayerSP.java
示例5: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Processes a player starting/stopping flying
*/
public void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_)
{
this.playerEntity.capabilities.isFlying = p_147348_1_.func_149488_d() && this.playerEntity.capabilities.allowFlying;
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:8,代码来源:NetHandlerPlayServer.java
示例6: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
@Override
public void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_) {
}
开发者ID:makeoo,项目名称:Gadomancy,代码行数:4,代码来源:FakeNetServerHandler.java
示例7: sendPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
public void sendPlayerAbilities()
{
this.sendQueue.addToSendQueue(new C13PacketPlayerAbilities(this.capabilities));
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:5,代码来源:EntityClientPlayerMP.java
示例8: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
public void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_)
{
this.playerEntity.capabilities.isFlying = p_147348_1_.func_149488_d() && this.playerEntity.capabilities.allowFlying;
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:5,代码来源:NetHandlerPlayServer.java
示例9: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Processes a player starting/stopping flying
*/
void processPlayerAbilities(C13PacketPlayerAbilities packetIn);
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:INetHandlerPlayServer.java
示例10: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
/**
* Processes a player starting/stopping flying
*/
void processPlayerAbilities(C13PacketPlayerAbilities var1);
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:5,代码来源:INetHandlerPlayServer.java
示例11: processPlayerAbilities
import net.minecraft.network.play.client.C13PacketPlayerAbilities; //导入依赖的package包/类
void processPlayerAbilities(C13PacketPlayerAbilities p_147348_1_);
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:2,代码来源:INetHandlerPlayServer.java
注:本文中的net.minecraft.network.play.client.C13PacketPlayerAbilities类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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