本文整理汇总了Java中org.andengine.entity.modifier.MoveYModifier类的典型用法代码示例。如果您正苦于以下问题:Java MoveYModifier类的具体用法?Java MoveYModifier怎么用?Java MoveYModifier使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MoveYModifier类属于org.andengine.entity.modifier包,在下文中一共展示了MoveYModifier类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: pass
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void pass(Word word, final float wordX) {
//TODO: count success
Debug.d("ImageMatchGame : pass!");
GameSounds.play(GameSounds.COMPLETE);
this.winnings.add(word);
float available_width = (this.cardPane.getWidth()/this.max_choices);
float wordY = this.resultsPane.getHeight() + this.cardPane.getHeight() - 150;
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite winning_sprite = new Sprite(wordX+(available_width/2), wordY, sprite_region.getTextureRegion(1), PhoeniciaContext.vboManager);
this.resultsPane.attachChild(winning_sprite);
winning_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, wordY, 80),
new MoveXModifier(0.5f, wordX+(available_width/2), 40+(this.result_number*80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:19,代码来源:ImageMatchGameHUD.java
示例2: fail
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void fail(Word word, final float wordX) {
//TODO: count failure
Debug.d("ImageMatchGame : fail!");
GameSounds.play(GameSounds.FAILED);
float available_width = (this.cardPane.getWidth()/this.max_choices);
float wordY = this.resultsPane.getHeight() + this.cardPane.getHeight() - 150;
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite missed_sprite = new Sprite(wordX+(available_width/2), wordY, sprite_region.getTextureRegion(2), PhoeniciaContext.vboManager);
this.resultsPane.attachChild(missed_sprite);
missed_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, wordY, 80),
new MoveXModifier(0.5f, wordX+(available_width/2), 48+(this.result_number*80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:18,代码来源:ImageMatchGameHUD.java
示例3: pass
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void pass(Word word, final float wordX) {
Debug.d("NumberMatchGame : pass!");
GameSounds.play(GameSounds.COMPLETE);
this.winnings.add(word);
float available_width = (this.cardPane.getWidth()/this.max_choices);
float wordY = this.resultsPane.getHeight() + this.cardPane.getHeight() - 150;
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite winning_sprite = new Sprite(wordX+(available_width/2), wordY, sprite_region.getTextureRegion(1), PhoeniciaContext.vboManager);
this.resultsPane.attachChild(winning_sprite);
winning_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, wordY, 80),
new MoveXModifier(0.5f, wordX+(available_width/2), 40+(this.result_number*80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:18,代码来源:NumberMatchGameHUD.java
示例4: fail
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void fail(Word word, final float wordX) {
Debug.d("NumberMatchGame : fail!");
GameSounds.play(GameSounds.FAILED);
float available_width = (this.cardPane.getWidth()/this.max_choices);
float wordY = this.resultsPane.getHeight() + this.cardPane.getHeight() - 150;
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite missed_sprite = new Sprite(wordX+(available_width/2), wordY, sprite_region.getTextureRegion(2), PhoeniciaContext.vboManager);
this.resultsPane.attachChild(missed_sprite);
missed_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, wordY, 80),
new MoveXModifier(0.5f, wordX + (available_width / 2), 48 + (this.result_number * 80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:17,代码来源:NumberMatchGameHUD.java
示例5: show
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
/**
* Animate the on-screen elements entering the scene
*/
@Override
public void show() {
//inventoryBlock.registerEntityModifier(new MoveYModifier(0.5f, -48, 64, EaseBackOut.getInstance()));
letterBlock.registerEntityModifier(new MoveYModifier(0.5f, -(letterBlock.getHeight()/2), (letterBlock.getHeight()/2)+16, EaseBackOut.getInstance()));
wordBlock.registerEntityModifier(new MoveYModifier(0.5f, -(wordBlock.getHeight()/2), (wordBlock.getHeight()/2)+16, EaseBackOut.getInstance()));
gameBlock.registerEntityModifier(new MoveYModifier(0.5f, -(gameBlock.getHeight()/2), (gameBlock.getHeight()/2)+16, EaseBackOut.getInstance()));
decorationBlock.registerEntityModifier(new MoveYModifier(0.5f, -(decorationBlock.getHeight()/2), (decorationBlock.getHeight()/2)+16, EaseBackOut.getInstance()));
helpButton.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT + 48, GameActivity.CAMERA_HEIGHT-(helpButton.getHeight()/2), EaseBackOut.getInstance()));
musicButton.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT + 48, GameActivity.CAMERA_HEIGHT-(musicButton.getHeight()/2), EaseBackOut.getInstance()));
levelIcon.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT + 48, GameActivity.CAMERA_HEIGHT-(levelIcon.getHeight()/2), EaseBackOut.getInstance()));
//levelDisplay.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT + 48, GameActivity.CAMERA_HEIGHT - 24, EaseBackOut.getInstance()));
coinIcon.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT - 16, GameActivity.CAMERA_HEIGHT-(coinIcon.getHeight()/2)-64, EaseBackOut.getInstance()));
//balanceDisplay.registerEntityModifier(new MoveYModifier(0.5f, GameActivity.CAMERA_HEIGHT - 52, GameActivity.CAMERA_HEIGHT - 104, EaseBackOut.getInstance()));
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:22,代码来源:DefaultHUD.java
示例6: pass
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void pass(Word word) {
//TODO: count success
Debug.d("wordmatch: pass!");
GameSounds.play(GameSounds.COMPLETE);
this.winnings.add(word);
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite winning_sprite = new Sprite(this.cardPane.getWidth()/2, this.cardPane.getHeight() - 300, sprite_region.getTextureRegion(1), PhoeniciaContext.vboManager);
winning_sprite.setZIndex(foreground_sprite.getZIndex()+1);
this.resultsPane.attachChild(winning_sprite);
winning_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, 300, 80),
new MoveXModifier(0.5f, this.resultsPane.getWidth()/2, 40+(this.result_number*80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:17,代码来源:WordMatchGameHUD.java
示例7: setEmblem
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
public void setEmblem(Sprite emblem) {
Debug.d("Setting emblem to "+emblem);
this.emblem = emblem;
this.emblem.setPosition(this.getWidth()*0.66f, this.getHeight()*0.66f);
this.emblem.setZIndex(this.getZIndex() + 1);
this.emblem.setScale(0.33f);
this.emblem.registerEntityModifier(
new LoopEntityModifier(
new SequenceEntityModifier(
new MoveYModifier(1f, this.emblem.getY(), this.emblem.getY() + 5),
new MoveYModifier(1f, this.emblem.getY()+5, this.emblem.getY())
)
)
);
this.attachChild(emblem);
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:17,代码来源:MapBlockSprite.java
示例8: addAnimation
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void addAnimation(final int[] currentScore) {
engine.registerUpdateHandler(new TimerHandler(0.01f, true, new ITimerCallback() {
@Override
public void onTimePassed(TimerHandler pTimerHandler) {
if (!leaveScene) {
if (currentScore[0] >= justPlayResult.getScore()) {
score.setText(String.valueOf(justPlayResult.getScore()));
engine.unregisterUpdateHandler(pTimerHandler);
} else {
currentScore[0]++;
score.setText(String.valueOf(currentScore[0]));
}
} else {
engine.unregisterUpdateHandler(pTimerHandler);
}
}
}));
registerEntityModifier(new MoveYModifier(0.15f, -camera.getHeight(), 0, EaseQuadInOut.getInstance()));
}
开发者ID:djschilling,项目名称:sopa,代码行数:23,代码来源:JustPlayLostScene.java
示例9: addAnimation
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void addAnimation(final int[] currentScore) {
float stepRange = 0.5f / (justPlayResult.getScore() - justPlayResult.getLastScore());
engine.registerUpdateHandler(new TimerHandler(stepRange, true, new ITimerCallback() {
@Override
public void onTimePassed(TimerHandler pTimerHandler) {
if (!leaveScene) {
if (currentScore[0] >= justPlayResult.getScore()) {
score.setText(String.valueOf(justPlayResult.getScore()));
engine.unregisterUpdateHandler(pTimerHandler);
} else {
currentScore[0]++;
score.setText(String.valueOf(currentScore[0]));
}
} else {
engine.unregisterUpdateHandler(pTimerHandler);
}
}
}));
registerEntityModifier(new MoveYModifier(0.15f, -camera.getHeight(), 0, EaseQuadInOut.getInstance()));
}
开发者ID:djschilling,项目名称:sopa,代码行数:24,代码来源:JustPlayScoreScene.java
示例10: collectWord
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
protected void collectWord(final TiledSprite wordSprite, final WordBuilder builder) {
game.playBlockSound(buildWord.sound);
Inventory.getInstance().add(builder.item_name.get());
game.session.addExperience(buildWord.points);
int builderIndex = this.buildQueue.indexOf(builder);
Debug.d("Removing queue item at " + builderIndex);
for (int i = builderIndex+1; i >= 0 && i < this.buildQueue.size(); i++) {
Debug.d("Moving queue item at "+i);
WordBuilder nextInQueue = this.buildQueue.get(i);
TiledSprite nextSprite = this.queueSpriteMap.get(nextInQueue);
nextSprite.registerEntityModifier(new MoveXModifier(0.5f, nextSprite.getX(), nextSprite.getX()-64));
Text nextProgress = this.queueProgressMap.get(nextInQueue);
nextProgress.registerEntityModifier(new MoveXModifier(0.5f, nextProgress.getX(), nextProgress.getX()-64));
}
this.queueSpriteMap.remove(builder);
wordSprite.registerEntityModifier(new ParallelEntityModifier(
new MoveYModifier(0.5f, wordSprite.getY(), wordSprite.getY() + 128),
new FadeOutModifier(0.5f)
));
this.unregisterTouchArea(this.queueTouchAreaMap.get(builder));
this.queueTouchAreaMap.remove(builder);
this.buildQueue.remove(builder);
tile.checkAttention();
builder.delete(PhoeniciaContext.context);
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:28,代码来源:WordBuilderHUD.java
示例11: addRequestToQueue
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void addRequestToQueue(final MarketRequest request, final boolean animate) {
float startX = (this.requestsPane.getWidth()) - (this.columns * 192) + 96;
float startY = this.requestsPane.getHeight() - 128;
float column = this.requestPerson.size() % 2;
float row = (int)(this.requestPerson.size()/2);
final Person currentPerson = game.locale.person_map.get(request.person_name.get());
if (currentPerson == null) {
Debug.d("Market Request without person!");
return;
}
Debug.d("Adding Market request: " + currentPerson.name);
final ITextureRegion personRegion = game.personTiles.get(currentPerson);
final ButtonSprite block = new ButtonSprite(startX + (192 * column), startY - (288 * row), personRegion, PhoeniciaContext.vboManager);
block.setOnClickListener(new ButtonSprite.OnClickListener() {
@Override
public void onClick(ButtonSprite buttonSprite, float v, float v2) {
Debug.d("Request from " + currentPerson.name + " clicked");
populateRequestItems(request);
}
});
requestsPane.registerTouchArea(block);
requestsPane.attachChild(block);
this.requestPerson.put(request, block);
Text personName = new Text(block.getWidth()/2, -16, GameFonts.dialogText(), currentPerson.name, currentPerson.name.length(), new TextOptions(AutoWrap.WORDS, 192, HorizontalAlign.CENTER), PhoeniciaContext.vboManager);
block.attachChild(personName);
this.requestName.put(request, personName);
this.requestQueue.add(request);
if (animate) {
block.registerEntityModifier(new MoveYModifier(0.5f, -(block.getHeight()/2), startY - (288 * row)));
}
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:37,代码来源:MarketHUD.java
示例12: removeRequestFromQueue
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void removeRequestFromQueue(MarketRequest request) {
requestItemsPane.detachChildren();
int requestIndex = this.requestQueue.indexOf(request);
if (requestIndex < 0) {
Debug.e("Request for "+request.person_name.get()+" is not in the queue!");
}
Sprite personSprite = requestPerson.get(request);
if (personSprite != null) {
unregisterTouchArea(personSprite);
personSprite.detachSelf();
requestPerson.remove(request);
this.requestsPane.unregisterTouchArea(personSprite);
} else {
Debug.e("No person sprite found for request "+request.person_name.get());
}
float startX = (this.requestsPane.getWidth()) - (this.columns * 192) + 96;
float startY = this.requestsPane.getHeight() - 128;
Debug.d("Moving requests to the right of " + requestIndex);
for (int i = requestIndex+1; i < this.requestQueue.size(); i++) {
float column = (i-1) % 2;
float row = (int)((i-1)/2);
MarketRequest nextRequest = this.requestQueue.get(i);
Sprite nextSprite = this.requestPerson.get(nextRequest);
nextSprite.registerEntityModifier(new ParallelEntityModifier(
new MoveXModifier(0.5f, nextSprite.getX(), startX + (192 * column)),
new MoveYModifier(0.5f, nextSprite.getY(), startY - (288 * row))
));
}
this.requestQueue.remove(request);
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:33,代码来源:MarketHUD.java
示例13: fail
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void fail(Word word) {
//TODO: count failure
Debug.d("wordmatch: fail!");
GameSounds.play(GameSounds.FAILED);
ITiledTextureRegion sprite_region = this.game.wordSprites.get(word);
Sprite missed_sprite = new Sprite(this.cardPane.getWidth()/2, this.cardPane.getHeight() - 300, sprite_region.getTextureRegion(2), PhoeniciaContext.vboManager);
this.resultsPane.attachChild(missed_sprite);
missed_sprite.registerEntityModifier(new ParallelEntityModifier(
new ScaleModifier(0.5f, 2.0f, 1.0f),
new MoveYModifier(0.5f, 300, 80),
new MoveXModifier(0.5f, this.resultsPane.getWidth()/2, 48+(this.result_number*80))
));
this.result_number++;
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:15,代码来源:WordMatchGameHUD.java
示例14: show
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
/**
* Animate the bottom panel sliding up into view.
*/
@Override
public void show() {
if (placementDone) this.finish();
whiteRect.registerEntityModifier(new MoveYModifier(0.5f, -125, 125, EaseBackOut.getInstance()));
letterPanel.registerEntityModifier(new MoveYModifier(0.5f, -125, 125, EaseBackOut.getInstance()));
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:10,代码来源:LetterPlacementHUD.java
示例15: show
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
/**
* Animate the opacity of the sprite being moved
*/
@Override
public void show() {
this.originalTileIndex = this.sprite.getCurrentTileIndex();
this.sprite.stopAnimation();
this.sprite.setCurrentTileIndex(0);
this.checkPlacement(this.newLocation);
Debug.d("Sprite placement restriction: "+this.restriction);
whiteRect.registerEntityModifier(new MoveYModifier(0.5f, -48, 64, EaseBackOut.getInstance()));
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:13,代码来源:SpriteMoveHUD.java
示例16: show
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
public void show(){
if(!locked) {
clearEntityModifiers();
if(!force) {
showTab();
}
this.registerEntityModifier(
new MoveYModifier(Constants.ANIMATION_DURATION, this.getY(), GameActivity.WORLD_HEIGHT - GameActivity.WORLD_HEIGHT / 3,
EaseLinear.getInstance()
));
GameManager.getInstance().hideTabs();
visible = true;
}
}
开发者ID:viniciusDSL,项目名称:One-Cachito,代码行数:15,代码来源:NoteBookSprite.java
示例17: hide
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
public void hide(){
if(justShow){
left.hide();
right.hide();
}
justShow = false;
if(!locked) {
hideScoreButtons();
clearEntityModifiers();
hideTab();
this.registerEntityModifier(new MoveYModifier(Constants.ANIMATION_DURATION, this.getY(), GameActivity.WORLD_HEIGHT + this.getHeight() / 2, EaseLinear.getInstance()));
GameManager.getInstance().showTabs();
visible = false;
}
}
开发者ID:viniciusDSL,项目名称:One-Cachito,代码行数:16,代码来源:NoteBookSprite.java
示例18: onGameOver
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void onGameOver(){
for(Ground ground : mPoolManager.getPool(Ground.class).getAvailableItems()){
ground.clearEntityModifiers();
}
mFlappyBird.stopAnimation();
mFlappyBird.registerEntityModifier(new MoveYModifier(1,mFlappyBird.getY(),mCamera.getHeight()*.75f-mFlappyBird.getHeight()));
}
开发者ID:andreiverdes,项目名称:flappybird,代码行数:8,代码来源:GameScene.java
示例19: addWordToQueue
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
protected void addWordToQueue(final WordBuilder builder, final boolean animate) {
float buildQueueStartX = this.whiteRect.getWidth()/2 - (32*maxQueueSize) + 32;
float startX = buildQueueStartX + (64 * this.queueSpriteMap.size());
final ITiledTextureRegion wordSpriteRegion = game.wordSprites.get(tile.word);
final TiledSprite wordSprite = new TiledSprite(startX, this.whiteRect.getHeight()-48, wordSpriteRegion, PhoeniciaContext.vboManager);
this.whiteRect.attachChild(wordSprite);
queueSpriteMap.put(builder, wordSprite);
final ClickDetector builderClickDetector = new ClickDetector(new ClickDetector.IClickDetectorListener() {
@Override
public void onClick(ClickDetector clickDetector, int i, float v, float v1) {
if (builder.status.get() == Builder.COMPLETE) {
collectWord(wordSprite, builder);
}
}
});
Entity clickArea = new Entity(wordSprite.getWidth()/2, wordSprite.getHeight()/2, wordSprite.getWidth(), wordSprite.getHeight()) {
@Override
public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
return builderClickDetector.onManagedTouchEvent(pSceneTouchEvent);
}
};
queueTouchAreaMap.put(builder, clickArea);
wordSprite.attachChild(clickArea);
this.registerTouchArea(clickArea);
if (animate) {
wordSprite.registerEntityModifier(new MoveYModifier(0.5f, this.buildPane.getY(), this.whiteRect.getHeight()-48));
wordSprite.registerEntityModifier(new MoveXModifier(0.5f, this.wordSprite.getX(), startX));
}
final Text builderProgress = new Text(startX, this.whiteRect.getHeight()-96, GameFonts.inventoryCount(), "", 5, PhoeniciaContext.vboManager);
this.whiteRect.attachChild(builderProgress);
queueProgressMap.put(builder, builderProgress);
builder.addUpdateHandler(this.queueUpdateHandler);
switch (builder.status.get()) {
case Builder.SCHEDULED:
this.queueUpdateHandler.onScheduled(builder);
break;
case Builder.BUILDING:
this.queueUpdateHandler.onStarted(builder);
break;
case Builder.COMPLETE:
this.queueUpdateHandler.onCompleted(builder);
break;
default:
wordSprite.setCurrentTileIndex(3);
}
this.queueUpdateHandler.onProgressChanged(builder);
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:53,代码来源:WordBuilderHUD.java
示例20: addBuildingWord
import org.andengine.entity.modifier.MoveYModifier; //导入依赖的package包/类
private void addBuildingWord(final WorkshopBuilder builder, boolean animate) {
Debug.d("Preparing to display active builder for: "+this.builder.item_name.get());
final Word buildWord = game.locale.word_map.get(this.builder.item_name.get());
final ITiledTextureRegion wordSpriteRegion = game.wordSprites.get(buildWord);
this.buildSprite = new TiledSprite(whiteRect.getWidth()/2, this.queuePane.getHeight()-48, wordSpriteRegion, PhoeniciaContext.vboManager);
this.queuePane.attachChild(this.buildSprite);
final ClickDetector builderClickDetector = new ClickDetector(new ClickDetector.IClickDetectorListener() {
@Override
public void onClick(ClickDetector clickDetector, int i, float v, float v1) {
Debug.d("Activated block: " + builder.getId());
if (builder.status.get() == Builder.COMPLETE) {
game.playBlockSound(buildWord.sound);
Inventory.getInstance().add(builder.item_name.get());
builder.item_name.set("");
builder.status.set(Builder.NONE);
builder.save(PhoeniciaContext.context);
buildSprite.registerEntityModifier(new ParallelEntityModifier(
new MoveYModifier(0.5f, buildSprite.getY(), buildSprite.getY() + 128),
new FadeOutModifier(0.5f)
));
tryButton.setVisible(true);
tile.setAttention(false);
} else {
game.playBlockSound(buildWord.sound);
}
}
});
Entity clickArea = new Entity(buildSprite.getX(), buildSprite.getY(), buildSprite.getWidth(), buildSprite.getHeight()) {
@Override
public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
return builderClickDetector.onManagedTouchEvent(pSceneTouchEvent);
}
};
this.queuePane.attachChild(clickArea);
this.registerTouchArea(clickArea);
this.buildProgress = new Text(whiteRect.getWidth()/2, this.queuePane.getHeight()-90, GameFonts.inventoryCount(), "", 5, PhoeniciaContext.vboManager);
this.queuePane.attachChild(buildProgress);
builder.addUpdateHandler(this.buildUpdateHandler);
switch (builder.status.get()) {
case Builder.SCHEDULED:
this.buildUpdateHandler.onScheduled(builder);
break;
case Builder.BUILDING:
this.buildUpdateHandler.onStarted(builder);
break;
case Builder.COMPLETE:
this.buildUpdateHandler.onCompleted(builder);
break;
default:
buildSprite.setCurrentTileIndex(3);
}
this.buildUpdateHandler.onProgressChanged(builder);
if (animate) {
this.buildSprite.registerEntityModifier(
new ScaleModifier(0.3f, 0.2f, 1.0f)
);
}
}
开发者ID:Linguaculturalists,项目名称:Phoenicia,代码行数:64,代码来源:WorkshopHUD.java
注:本文中的org.andengine.entity.modifier.MoveYModifier类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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