本文整理汇总了Java中aurelienribon.tweenengine.equations.Quint类的典型用法代码示例。如果您正苦于以下问题:Java Quint类的具体用法?Java Quint怎么用?Java Quint使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Quint类属于aurelienribon.tweenengine.equations包,在下文中一共展示了Quint类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: parseEasing
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
/**
* Takes an easing name and gives you the corresponding TweenEquation.
* You probably won't need this, but tools will love that.
*
* @param easingName The name of an easing, like "Quad.INOUT".
* @return The parsed equation, or null if there is no match.
*/
public static TweenEquation parseEasing(String easingName) {
if (easings == null) {
easings = new TweenEquation[] {Linear.INOUT,
Quad.IN, Quad.OUT, Quad.INOUT,
Cubic.IN, Cubic.OUT, Cubic.INOUT,
Quart.IN, Quart.OUT, Quart.INOUT,
Quint.IN, Quint.OUT, Quint.INOUT,
Circ.IN, Circ.OUT, Circ.INOUT,
Sine.IN, Sine.OUT, Sine.INOUT,
Expo.IN, Expo.OUT, Expo.INOUT,
Back.IN, Back.OUT, Back.INOUT,
Bounce.IN, Bounce.OUT, Bounce.INOUT,
Elastic.IN, Elastic.OUT, Elastic.INOUT
};
}
for (int i=0; i<easings.length; i++) {
if (easingName.equals(easings[i].toString()))
return easings[i];
}
return null;
}
开发者ID:mini2Dx,项目名称:universal-tween-engine,代码行数:31,代码来源:TweenUtils.java
示例2: startEntryAndExitAnimation
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
public void startEntryAndExitAnimation(float halfduration)
{
Tween.to(this.def, ParticleAccessor.SCALE_XY, halfduration).
target(1f).
ease(Back.OUT).
start(tm);
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, halfduration).
target(1f).
ease(Quint.OUT).
start(tm);
Tween.to(this.def, ParticleAccessor.SCALE_XY, 0.25f).
delay(halfduration).
target(3f).
start(tm);
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, 0.25f).
delay(halfduration).
target(0f).
start(tm);
}
开发者ID:randombot,项目名称:bar,代码行数:21,代码来源:Frame.java
示例3: startExitAndEntryAnimation
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
public void startExitAndEntryAnimation(float halfduration)
{
Tween.to(this.def, ParticleAccessor.SCALE_XY, 0.25f).
target(3f).
start(tm);
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, 0.25f).
target(0f).
start(tm);
Tween.to(this.def, ParticleAccessor.SCALE_XY, halfduration).
delay(0.25f).
target(1f).
ease(Back.OUT).
start(tm);
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, halfduration).
delay(.25f).
target(1f).
ease(Quint.OUT).
start(tm);
}
开发者ID:randombot,项目名称:bar,代码行数:22,代码来源:Frame.java
示例4: justTouched
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
/**
* Comprueba si el getX y el getYY esta en el rectangulo
* @return verdad si input est� dentro
*/
public void justTouched(float px, float py) {
if(!this.justTouched){
if (((def.x <= px) && (def.x + w >= px) &&
(def.y <= py) && (def.y + h >= py))) {
this.justTouched = true;
Tween.to(def, ParticleAccessor.SCALE_XY, 0.2f)
.target(scaleXY)
.ease(Back.IN)
.start(tm);
def.angleORalpha = 0;
Tween.to(def, ParticleAccessor.ANGLEorALPHA, 0.7f)
.target(MathUtils.randomBoolean() ? 360 : -360)
.ease(Quint.INOUT)
.start(tm);
}
}
}
开发者ID:randombot,项目名称:bar,代码行数:26,代码来源:DoubleButton.java
示例5: justTouched
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
/**
* Comprueba si el getX y el getYY esta en el rectangulo
* @return verdad si input est� dentro
*/
public void justTouched(float px, float py) {
if (!this.justTouched && ((def.x <= px) && (def.x + w >= px) &&
(def.y <= py) && (def.y + h >= py))) {
this.justTouched = true;
Tween.to(def, ParticleAccessor.SCALE_XY, 0.2f)
.target(scaleXY)
.ease(Back.IN)
.start(tm);
def.angleORalpha = 0;
Tween.to(def, ParticleAccessor.ANGLEorALPHA, 0.7f)
.target(MathUtils.randomBoolean() ? 360 : -360)
.ease(Quint.INOUT)
.start(tm);
}
}
开发者ID:randombot,项目名称:bar,代码行数:23,代码来源:Button.java
示例6: justTouched
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
/**
* Comprueba si el getX y el getYY esta en el rectangulo
* Ojo tiene en cuenta si se han tocado los botones internos que contiene
* @return verdad si input est� dentro
*/
public void justTouched(int px, int py) {
if( !this.justTouched && !this.rotating){
if (((def.x <= px) && (def.x + w >= px) &&
(def.y <= py) && (def.y + h >= py))) {
this.justTouched = true;
Tween.to(def, ParticleAccessor.SCALE_XY, 0.2f)
.target(scaleXY)
.ease(Back.IN)
.start(tm);
def.angleORalpha = 0;
Tween.to(def, ParticleAccessor.ANGLEorALPHA, 0.7f)
.target(MathUtils.randomBoolean() ? 360 : -360)
.ease(Quint.INOUT)
.start(tm);
} else if (activated){
button1.justTouched(px, py);
button2.justTouched(px, py);
}
}
}
开发者ID:randombot,项目名称:bar,代码行数:30,代码来源:ExpansionButton.java
示例7: startEntryAnimation
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
/**
* Inicia la animaci�n de entrada por defecto establecida segun los datos del constructor, con una duraci�n.
*
* @param tm puntero al manager de tween.
* @param duration �cu�ntos segundos quieres que dure?
*/
public void startEntryAnimation(float duration)
{
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, duration).
target(1f).
ease(Quint.OUT).
start(tm);
this.hand.startEntryAnimation(duration*0.7f);
}
开发者ID:randombot,项目名称:bar,代码行数:15,代码来源:Person.java
示例8: startEntryAnimation
import aurelienribon.tweenengine.equations.Quint; //导入依赖的package包/类
@Override
public void startEntryAnimation(float duration)
{
Tween.to(this.def, ParticleAccessor.SCALE_XY, duration).
target(1f).
ease(Back.OUT).
start(tm);
Tween.to(this.def, ParticleAccessor.ANGLEorALPHA, duration).
target(1f).
ease(Quint.OUT).
start(tm);
}
开发者ID:randombot,项目名称:bar,代码行数:13,代码来源:Frame.java
注:本文中的aurelienribon.tweenengine.equations.Quint类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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