本文整理汇总了Java中net.minecraft.network.play.server.S1CPacketEntityMetadata类的典型用法代码示例。如果您正苦于以下问题:Java S1CPacketEntityMetadata类的具体用法?Java S1CPacketEntityMetadata怎么用?Java S1CPacketEntityMetadata使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
S1CPacketEntityMetadata类属于net.minecraft.network.play.server包,在下文中一共展示了S1CPacketEntityMetadata类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: sendMetadataToAllAssociatedPlayers
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Sends the entity metadata (DataWatcher) and attributes to all players tracking this entity, including the entity
* itself if a player.
*/
private void sendMetadataToAllAssociatedPlayers()
{
DataWatcher datawatcher = this.trackedEntity.getDataWatcher();
if (datawatcher.hasObjectChanged())
{
this.func_151261_b(new S1CPacketEntityMetadata(this.trackedEntity.getEntityId(), datawatcher, false));
}
if (this.trackedEntity instanceof EntityLivingBase)
{
ServersideAttributeMap serversideattributemap = (ServersideAttributeMap)((EntityLivingBase)this.trackedEntity).getAttributeMap();
Set<IAttributeInstance> set = serversideattributemap.getAttributeInstanceSet();
if (!set.isEmpty())
{
this.func_151261_b(new S20PacketEntityProperties(this.trackedEntity.getEntityId(), set));
}
set.clear();
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:27,代码来源:EntityTrackerEntry.java
示例2: func_111190_b
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
private void func_111190_b()
{
DataWatcher var1 = this.myEntity.getDataWatcher();
if (var1.hasChanges())
{
this.func_151261_b(new S1CPacketEntityMetadata(this.myEntity.getEntityId(), var1, false));
}
if (this.myEntity instanceof EntityLivingBase)
{
ServersideAttributeMap var2 = (ServersideAttributeMap)((EntityLivingBase)this.myEntity).getAttributeMap();
Set var3 = var2.getAttributeInstanceSet();
if (!var3.isEmpty())
{
this.func_151261_b(new S20PacketEntityProperties(this.myEntity.getEntityId(), var3));
}
var3.clear();
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:23,代码来源:EntityTrackerEntry.java
示例3: sendMetadataToAllAssociatedPlayers
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
private void sendMetadataToAllAssociatedPlayers()
{
DataWatcher datawatcher = this.myEntity.getDataWatcher();
if (datawatcher.hasChanges())
{
this.func_151261_b(new S1CPacketEntityMetadata(this.myEntity.getEntityId(), datawatcher, false));
}
if (this.myEntity instanceof EntityLivingBase)
{
ServersideAttributeMap serversideattributemap = (ServersideAttributeMap)((EntityLivingBase)this.myEntity).getAttributeMap();
Set set = serversideattributemap.getAttributeInstanceSet();
if (!set.isEmpty())
{
this.func_151261_b(new S20PacketEntityProperties(this.myEntity.getEntityId(), set));
}
set.clear();
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:23,代码来源:EntityTrackerEntry.java
示例4: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have
* changed -> Registers any changes locally
*/
public void handleEntityMetadata(S1CPacketEntityMetadata packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());
if (entity != null && packetIn.func_149376_c() != null)
{
entity.getDataWatcher().updateWatchedObjectsFromList(packetIn.func_149376_c());
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:15,代码来源:NetHandlerPlayClient.java
示例5: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Invoked when the server registers new proximate objects in your watchlist or
* when objects in your watchlist have changed -> Registers any changes locally
*/
public void handleEntityMetadata(S1CPacketEntityMetadata packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());
if (entity != null && packetIn.func_149376_c() != null) {
entity.getDataWatcher().updateWatchedObjectsFromList(packetIn.func_149376_c());
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:13,代码来源:NetHandlerPlayClient.java
示例6: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have
* changed -> Registers any changes locally
*/
public void handleEntityMetadata(S1CPacketEntityMetadata p_147284_1_)
{
Entity var2 = this.clientWorldController.getEntityByID(p_147284_1_.func_149375_d());
if (var2 != null && p_147284_1_.func_149376_c() != null)
{
var2.getDataWatcher().updateWatchedObjectsFromList(p_147284_1_.func_149376_c());
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:14,代码来源:NetHandlerPlayClient.java
示例7: sendMetadataToAllAssociatedPlayers
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
private void sendMetadataToAllAssociatedPlayers()
{
DataWatcher datawatcher = this.myEntity.getDataWatcher();
if (datawatcher.hasChanges())
{
this.func_151261_b(new S1CPacketEntityMetadata(this.myEntity.getEntityId(), datawatcher, false));
}
if (this.myEntity instanceof EntityLivingBase)
{
ServersideAttributeMap serversideattributemap = (ServersideAttributeMap)((EntityLivingBase)this.myEntity).getAttributeMap();
Set set = serversideattributemap.getAttributeInstanceSet();
if (!set.isEmpty())
{
// CraftBukkit start - Send scaled max health
if (this.myEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP) this.myEntity).getBukkitEntity().injectScaledMaxHealth(set, false);
}
// CraftBukkit end
this.func_151261_b(new S20PacketEntityProperties(this.myEntity.getEntityId(), set));
}
set.clear();
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:30,代码来源:EntityTrackerEntry.java
示例8: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
public void handleEntityMetadata(S1CPacketEntityMetadata p_147284_1_)
{
Entity entity = this.clientWorldController.getEntityByID(p_147284_1_.func_149375_d());
if (entity != null && p_147284_1_.func_149376_c() != null)
{
entity.getDataWatcher().updateWatchedObjectsFromList(p_147284_1_.func_149376_c());
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:10,代码来源:NetHandlerPlayClient.java
示例9: getUpdatePacket
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
public S1CPacketEntityMetadata getUpdatePacket(String text, int health){
return new S1CPacketEntityMetadata(entityId, getWatcher(text, health), true);
}
开发者ID:nailed,项目名称:nailed,代码行数:4,代码来源:BossBar.java
示例10: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have
* changed -> Registers any changes locally
*/
void handleEntityMetadata(S1CPacketEntityMetadata packetIn);
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:6,代码来源:INetHandlerPlayClient.java
示例11: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
/**
* Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have
* changed -> Registers any changes locally
*/
void handleEntityMetadata(S1CPacketEntityMetadata var1);
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:6,代码来源:INetHandlerPlayClient.java
示例12: handleEntityMetadata
import net.minecraft.network.play.server.S1CPacketEntityMetadata; //导入依赖的package包/类
void handleEntityMetadata(S1CPacketEntityMetadata p_147284_1_);
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:2,代码来源:INetHandlerPlayClient.java
注:本文中的net.minecraft.network.play.server.S1CPacketEntityMetadata类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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