本文整理汇总了Java中org.bukkit.event.entity.LingeringPotionSplashEvent类的典型用法代码示例。如果您正苦于以下问题:Java LingeringPotionSplashEvent类的具体用法?Java LingeringPotionSplashEvent怎么用?Java LingeringPotionSplashEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LingeringPotionSplashEvent类属于org.bukkit.event.entity包,在下文中一共展示了LingeringPotionSplashEvent类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onLingeringPotionSplash
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
public void onLingeringPotionSplash(final LingeringPotionSplashEvent e) {
if (DEBUG) {
plugin.getLogger().info("1.9 " + e.getEventName());
plugin.getLogger().info("1.9 entity = " + e.getEntity());
plugin.getLogger().info("1.9 entity type = " + e.getEntityType());
plugin.getLogger().info("1.9 radius = " + e.getAreaEffectCloud().getRadius());
plugin.getLogger().info("1.9 id = " + e.getAreaEffectCloud().getEntityId());
plugin.getLogger().info("1.9 hit entity = " + e.getHitEntity());
}
if (!Util.inWorld(e.getEntity().getLocation())) {
return;
}
// Try to get the shooter
Projectile projectile = e.getEntity();
plugin.getLogger().info("shooter = " + projectile.getShooter());
if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
UUID uuid = ((Player)projectile.getShooter()).getUniqueId();
// Store it and remove it when the effect is gone
thrownPotions.put(e.getAreaEffectCloud().getEntityId(), uuid);
plugin.getServer().getScheduler().runTaskLater(plugin, () -> thrownPotions.remove(e.getAreaEffectCloud().getEntityId()), e.getAreaEffectCloud().getDuration());
}
}
开发者ID:tastybento,项目名称:bskyblock,代码行数:24,代码来源:IslandGuard1_9.java
示例2: onLingerPotion
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
@EventHandler
public void onLingerPotion(LingeringPotionSplashEvent e){
if (!(e.getEntity().getShooter() instanceof Player)){
return;
}
Player p = (Player)e.getEntity().getShooter();
Entity ent = e.getEntity();
RedProtect.get().logger.debug("Is LingeringPotionSplashEvent event.");
Region r = RedProtect.get().rm.getTopRegion(ent.getLocation());
if (r != null && !r.allowEffects(p)){
RPLang.sendMessage(p, "playerlistener.region.cantuse");
e.setCancelled(true);
return;
}
if (RPUtil.denyPotion(e.getEntity().getItem())){
e.setCancelled(true);
if (e.getEntity().getShooter() instanceof Player){
RPLang.sendMessage((Player)e.getEntity().getShooter(), RPLang.get("playerlistener.denypotion"));
}
}
}
开发者ID:FabioZumbi12,项目名称:RedProtect,代码行数:26,代码来源:RPMine19.java
示例3: check
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
@SuppressWarnings("SimplifiableIfStatement")
@Override
public boolean check(Event event) {
if (event instanceof LingeringPotionSplashEvent) {
if (effectTypes != null && effectTypes.getArray().length > 0) {
return ((LingeringPotionSplashEvent) event).getEntity()
.getEffects()
.containsAll(Arrays.asList(effectTypes.getArray()));
}
return true;
}
return false;
}
开发者ID:Syst3ms,项目名称:QuarSK,代码行数:14,代码来源:EvtLingeringPotionSplash.java
示例4: onPlayerThrowLingeringPotion
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
/**
* Prevent exiled players from using lingering splash potions
* @param e The event
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPlayerThrowLingeringPotion(LingeringPotionSplashEvent e) {
if(e.getEntity() != null && e.getEntity().getShooter() instanceof Player) {
checkAndCancelRule(ExileRule.USE_POTIONS, e, (Player)e.getEntity().getShooter());
}
}
开发者ID:DevotedMC,项目名称:ExilePearl,代码行数:11,代码来源:ExileListener.java
示例5: onLingeringPotionSplash
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
public void onLingeringPotionSplash(final LingeringPotionSplashEvent e) {
if (DEBUG) {
plugin.getLogger().info("1.9 " + e.getEventName());
plugin.getLogger().info("1.9 entity = " + e.getEntity());
plugin.getLogger().info("1.9 entity type = " + e.getEntityType());
plugin.getLogger().info("1.9 radius = " + e.getAreaEffectCloud().getRadius());
plugin.getLogger().info("1.9 id = " + e.getAreaEffectCloud().getEntityId());
plugin.getLogger().info("1.9 hit entity = " + e.getHitEntity());
}
if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
return;
}
// Try to get the shooter
Projectile projectile = (Projectile) e.getEntity();
if (DEBUG)
plugin.getLogger().info("shooter = " + projectile.getShooter());
if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
UUID uuid = ((Player)projectile.getShooter()).getUniqueId();
// Store it and remove it when the effect is gone
thrownPotions.put(e.getAreaEffectCloud().getEntityId(), uuid);
plugin.getServer().getScheduler().runTaskLater(plugin, new Runnable() {
@Override
public void run() {
if (DEBUG)
plugin.getLogger().info("DEBUG: Effect finished");
thrownPotions.remove(e.getAreaEffectCloud().getEntityId());
}}, e.getAreaEffectCloud().getDuration());
}
}
开发者ID:tastybento,项目名称:acidisland,代码行数:33,代码来源:IslandGuard1_9.java
示例6: onPotionSplash
import org.bukkit.event.entity.LingeringPotionSplashEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPotionSplash(LingeringPotionSplashEvent event) {
LingeringPotion entity = event.getEntity();
Location l = BukkitUtil.getLocation(entity);
if (!PS.get().hasPlotArea(l.getWorld())) {
return;
}
if (!parent.onProjectileHit(event)) {
event.setCancelled(true);
}
}
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:12,代码来源:PlayerEvents_1_9.java
注:本文中的org.bukkit.event.entity.LingeringPotionSplashEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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