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Java ServerCustomPacketEvent类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent的典型用法代码示例。如果您正苦于以下问题:Java ServerCustomPacketEvent类的具体用法?Java ServerCustomPacketEvent怎么用?Java ServerCustomPacketEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



ServerCustomPacketEvent类属于cpw.mods.fml.common.network.FMLNetworkEvent包,在下文中一共展示了ServerCustomPacketEvent类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: onServerPacket

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onServerPacket(ServerCustomPacketEvent event) throws IOException
{
    ByteBufInputStream bbis = new ByteBufInputStream(event.packet.payload());
    EntityPlayer entityPlayer = ((NetHandlerPlayServer) event.handler).playerEntity;
    int packetId = bbis.readInt();
    if (packetId < packetCarrier.size()) {
        try {
            ICarpentersPacket packetClass = (ICarpentersPacket) packetCarrier.get(packetId).newInstance();
            packetClass.processData(entityPlayer, bbis);
        } catch (Exception e) {
            e.printStackTrace();
        }
    } else {
        ModLogger.log(Level.WARN, "Encountered out of range packet Id: " + packetId);
    }
    bbis.close();
}
 
开发者ID:Mineshopper,项目名称:carpentersblocks,代码行数:19,代码来源:PacketHandler.java


示例2: onPacket

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPacket(ServerCustomPacketEvent event) {
	if( event.packet.channel().equals(Version.CHANNEL) ) {
		final NetHandlerPlayServer handler = (NetHandlerPlayServer)event.handler;
		handlePacket( event.packet, handler.playerEntity );
	}
}
 
开发者ID:allaryin,项目名称:FairyFactions,代码行数:8,代码来源:FairyEventListener.java


示例3: serverPacket

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void serverPacket(ServerCustomPacketEvent ev)
{
	NetHandlerPlayServer srv = (NetHandlerPlayServer) ev.packet.handler();
	if ( serveHandler != null )
		serveHandler.onPacketData( ev.packet, srv.playerEntity );
}
 
开发者ID:AlgorithmX2,项目名称:RotatableBlocks,代码行数:8,代码来源:NetworkHandler.java


示例4: onPacketData

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPacketData(ServerCustomPacketEvent event) {
	FMLProxyPacket pkt = event.packet;

	onPacketData(event.manager, pkt, ((NetHandlerPlayServer) event.handler).playerEntity);
}
 
开发者ID:XCompWiz,项目名称:LookingGlass,代码行数:7,代码来源:LookingGlassPacketManager.java


示例5: onPacket

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPacket(ServerCustomPacketEvent event) {
	this.parseAndDispatchPacket(event.packet.payload(), ((NetHandlerPlayServer)event.handler).playerEntity);
}
 
开发者ID:MagicBees,项目名称:MagicBees,代码行数:5,代码来源:NetworkEventHandler.java


示例6: onPacketData

import cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPacketData(ServerCustomPacketEvent event) {
    FMLProxyPacket pkt = event.packet;

    onPacketData(event.manager, pkt, ((NetHandlerPlayServer) event.handler).playerEntity);
}
 
开发者ID:TTFTCUTS,项目名称:ShadowsOfPhysis,代码行数:7,代码来源:PhysisPacketHandler.java



注:本文中的cpw.mods.fml.common.network.FMLNetworkEvent.ServerCustomPacketEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
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