本文整理汇总了Java中org.pushingpixels.substance.api.SubstanceSkin类的典型用法代码示例。如果您正苦于以下问题:Java SubstanceSkin类的具体用法?Java SubstanceSkin怎么用?Java SubstanceSkin使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
SubstanceSkin类属于org.pushingpixels.substance.api包,在下文中一共展示了SubstanceSkin类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: getColors
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Returns the color scheme used by the interface
*
* @param skin
* @return {@code Map<String, Color>}
*/
private static Map<String, Color> getColors(SubstanceSkin skin) {
SubstanceColorScheme scheme = skin.getColorScheme(new JPanel(), ComponentState.DEFAULT);
Map<String, Color> colors = new HashMap<>();
colors.put("Node.background", scheme.getBackgroundFillColor());
colors.put("Node.border", scheme.getUltraDarkColor().darker());
colors.put("Node.border:selected", scheme.getSelectionBackgroundColor());
colors.put("Node.Header.background1", scheme.getBackgroundFillColor());
colors.put("Node.Header.background2", scheme.getBackgroundFillColor().darker());
colors.put("Node.Header.title", scheme.getUltraLightColor().brighter());
colors.put("ConnectorPoint.border", scheme.getUltraDarkColor().darker());
colors.put("NodeConnection.border", scheme.getUltraDarkColor().darker().darker());
colors.put("NodeConnection.color1", scheme.getBackgroundFillColor());
colors.put("NodeConnection.color2", scheme.getBackgroundFillColor().brighter());
colors.put("NodeConnection.point", scheme.getMidColor());
return colors;
}
开发者ID:VISNode,项目名称:VISNode,代码行数:23,代码来源:UIHelper.java
示例2: main
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* @param args the command line arguments
*/
public static void main(final String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
AppConfig config = new AppConfig(args);
config.load();
// Set the look and feel.
// JG 6 May 2013 to Multicatch
try {
Object laf = Class.forName(config.getProperty("swing.defaultlaf")).newInstance();
if (laf instanceof LookAndFeel){
UIManager.setLookAndFeel((LookAndFeel) laf);
} else if (laf instanceof SubstanceSkin) {
SubstanceLookAndFeel.setSkin((SubstanceSkin) laf);
}
// JG 6 May 2013 to multicatch
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException e) {
}
new JdbUpdate(config).setVisible(true);
}
});
}
开发者ID:gnoopy,项目名称:wifepos,代码行数:29,代码来源:JdbUpdate.java
示例3: updateWatermarkImage
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public boolean updateWatermarkImage(SubstanceSkin skin) {
// fix by Chris for bug 67 - support for multiple screens
Rectangle virtualBounds = new Rectangle();
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice[] gds = ge.getScreenDevices();
for (GraphicsDevice gd : gds) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
virtualBounds = virtualBounds.union(gc.getBounds());
}
int screenWidth = virtualBounds.width;
int screenHeight = virtualBounds.height;
SubstanceStripeWatermark.watermarkImage = SubstanceCoreUtilities
.getBlankImage(screenWidth, screenHeight);
Graphics2D graphics = (Graphics2D) SubstanceStripeWatermark.watermarkImage
.getGraphics().create();
boolean status = this.drawWatermarkImage(skin, graphics, 0, 0,
screenWidth, screenHeight, false);
graphics.dispose();
return status;
}
开发者ID:Depter,项目名称:JRLib,代码行数:25,代码来源:SubstanceStripeWatermark.java
示例4: drawWatermarkImage
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Draws the specified portion of the watermark image.
*
* @param skin
* Skin to use for painting the watermark.
* @param graphics
* Graphic context.
* @param x
* the <i>x</i> coordinate of the watermark to be drawn.
* @param y
* The <i>y</i> coordinate of the watermark to be drawn.
* @param width
* The width of the watermark to be drawn.
* @param height
* The height of the watermark to be drawn.
* @param isPreview
* Indication whether the result is a preview image.
* @return Indication whether the draw succeeded.
*/
private boolean drawWatermarkImage(SubstanceSkin skin, Graphics2D graphics,
int x, int y, int width, int height, boolean isPreview) {
Color stampColor = null;
SubstanceColorScheme scheme = skin.getWatermarkColorScheme();
if (isPreview)
stampColor = scheme.isDark() ? Color.lightGray : Color.darkGray;
else {
stampColor = scheme.getWatermarkStampColor();
}
graphics.setColor(stampColor);
for (int row = y; row < (y + height); row += 2) {
graphics.drawLine(x, row, x + width, row);
}
if (isPreview) {
graphics.setColor(Color.gray);
for (int row = y + 1; row < (y + height); row += 2) {
graphics.drawLine(x, row, x + width, row);
}
}
return true;
}
开发者ID:Depter,项目名称:JRLib,代码行数:42,代码来源:SubstanceStripeWatermark.java
示例5: updateWatermarkImage
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public boolean updateWatermarkImage(SubstanceSkin skin) {
// fix by Chris for bug 67 - support for multiple screens
Rectangle virtualBounds = new Rectangle();
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice[] gds = ge.getScreenDevices();
for (GraphicsDevice gd : gds) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
virtualBounds = virtualBounds.union(gc.getBounds());
}
int screenWidth = virtualBounds.width;
int screenHeight = virtualBounds.height;
SubstanceCrosshatchWatermark.watermarkImage = SubstanceCoreUtilities
.getBlankImage(screenWidth, screenHeight);
Graphics2D graphics = (Graphics2D) SubstanceCrosshatchWatermark.watermarkImage
.getGraphics().create();
boolean status = this.drawWatermarkImage(skin, graphics, 0, 0,
screenWidth, screenHeight, false);
graphics.dispose();
return status;
}
开发者ID:Depter,项目名称:JRLib,代码行数:24,代码来源:SubstanceCrosshatchWatermark.java
示例6: paintOverlay
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
@Override
public void paintOverlay(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
Color shadowColor = SubstanceColorUtilities
.getBackgroundFillColor(comp).darker();
// need to handle components "embedded" in other components
Component topMostWithSameDecorationAreaType = SubstancePainterUtils
.getTopMostParentWithDecorationAreaType(comp,
decorationAreaType);
Point inTopMost = SwingUtilities.convertPoint(comp, new Point(0, 0),
topMostWithSameDecorationAreaType);
int dy = inTopMost.y;
Graphics2D g2d = (Graphics2D) graphics.create();
g2d.translate(0, -dy);
g2d.setPaint(new GradientPaint(0, 0, SubstanceColorUtilities
.getAlphaColor(shadowColor, 160), 0, 4, SubstanceColorUtilities
.getAlphaColor(shadowColor, 16)));
g2d.fillRect(0, 0, comp.getWidth(), 4);
g2d.dispose();
}
开发者ID:Depter,项目名称:JRLib,代码行数:24,代码来源:TopShadowOverlayPainter.java
示例7: getColorScheme
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Returns the color scheme of the specified tabbed pane tab.
*
* @param jtp
* Tabbed pane.
* @param tabIndex
* Tab index.
* @param componentState
* Tab component state.
* @return The color scheme of the specified tabbed pane tab.
*/
public static SubstanceColorScheme getColorScheme(final JTabbedPane jtp,
final int tabIndex, ColorSchemeAssociationKind associationKind,
ComponentState componentState) {
SubstanceSkin skin = SubstanceCoreUtilities.getSkin(jtp);
if (skin == null) {
SubstanceCoreUtilities
.traceSubstanceApiUsage(jtp,
"Substance delegate used when Substance is not the current LAF");
}
SubstanceColorScheme nonColorized = skin.getColorScheme(jtp,
associationKind, componentState);
if (tabIndex >= 0) {
Component component = jtp.getComponentAt(tabIndex);
SubstanceColorScheme colorized = getColorizedScheme(component,
nonColorized, jtp.getForegroundAt(tabIndex), jtp
.getBackgroundAt(tabIndex), !componentState
.isDisabled());
return colorized;
} else {
return getColorizedScheme(jtp, nonColorized, !componentState
.isDisabled());
}
}
开发者ID:Depter,项目名称:JRLib,代码行数:35,代码来源:SubstanceColorSchemeUtilities.java
示例8: installUI
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Invokes supers implementation of <code>installUI</code> to install the
* necessary state onto the passed in <code>JRootPane</code> to render the
* metal look and feel implementation of <code>RootPaneUI</code>. If the
* <code>windowDecorationStyle</code> property of the <code>JRootPane</code>
* is other than <code>JRootPane.NONE</code>, this will add a custom
* <code>Component</code> to render the widgets to <code>JRootPane</code>,
* as well as installing a custom <code>Border</code> and
* <code>LayoutManager</code> on the <code>JRootPane</code>.
*
* @param c
* the JRootPane to install state onto
*/
@Override
public void installUI(JComponent c) {
super.installUI(c);
this.root = (JRootPane) c;
int style = this.root.getWindowDecorationStyle();
if (style != JRootPane.NONE) {
this.installClientDecorations(this.root);
}
if (SubstanceCoreUtilities.isRootPaneModified(this.root)) {
propagateModificationState();
}
if (this.root.getClientProperty(SubstanceLookAndFeel.SKIN_PROPERTY) instanceof SubstanceSkin) {
rootPanesWithCustomSkin++;
}
}
开发者ID:Depter,项目名称:JRLib,代码行数:31,代码来源:SubstanceRootPaneUI.java
示例9: main
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* @param args the command line arguments
*/
public static void main(final String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
AppConfig config = new AppConfig(args);
config.load();
// Set the look and feel.
// JG 6 May 2013 to Multicatch
try {
Object laf = Class.forName(config.getProperty("swing.defaultlaf")).newInstance();
if (laf instanceof LookAndFeel){
UIManager.setLookAndFeel((LookAndFeel) laf);
} else if (laf instanceof SubstanceSkin) {
SubstanceLookAndFeel.setSkin((SubstanceSkin) laf);
}
// JG 6 May 2013 to multicatch
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException e) {
}
JResetPickupID resetFrame = new JResetPickupID(config);//
resetFrame.setSize(360, 120);
resetFrame.setVisible(true);
}
});
}
开发者ID:gnoopy,项目名称:wifepos,代码行数:32,代码来源:JResetPickupID.java
示例10: drawWatermarkImage
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public void drawWatermarkImage(Graphics graphics, Component c, int x,
int y, int width, int height) {
SubstanceSkin skin = SubstanceCoreUtilities.getSkin(c);
Graphics2D g2d = (Graphics2D) graphics.create();
g2d.setComposite(LafWidgetUtilities
.getAlphaComposite(c, 0.2f, graphics));
g2d.setColor(skin.getWatermarkColorScheme().getWatermarkLightColor());
g2d.fillRect(x, y, width, height);
g2d.dispose();
}
开发者ID:Depter,项目名称:JRLib,代码行数:11,代码来源:SubstanceNullWatermark.java
示例11: previewWatermark
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
@Override
public void previewWatermark(Graphics g, SubstanceSkin skin, int x, int y,
int width, int height) {
this
.drawWatermarkImage(skin, (Graphics2D) g, x, y, width, height,
true);
}
开发者ID:Depter,项目名称:JRLib,代码行数:8,代码来源:SubstanceStripeWatermark.java
示例12: drawWatermarkImage
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Draws the specified portion of the watermark image.
*
* @param skin
* Skin to use for painting the watermark.
* @param graphics
* Graphic context.
* @param x
* the <i>x</i> coordinate of the watermark to be drawn.
* @param y
* The <i>y</i> coordinate of the watermark to be drawn.
* @param width
* The width of the watermark to be drawn.
* @param height
* The height of the watermark to be drawn.
* @param isPreview
* Indication whether the result is a preview image.
* @return Indication whether the draw succeeded.
*/
private boolean drawWatermarkImage(SubstanceSkin skin, Graphics2D graphics,
int x, int y, int width, int height, boolean isPreview) {
Color stampColorDark = null;
Color stampColorAll = null;
Color stampColorLight = null;
SubstanceColorScheme scheme = skin.getWatermarkColorScheme();
if (isPreview) {
stampColorDark = scheme.isDark() ? Color.white : Color.black;
stampColorAll = Color.lightGray;
stampColorLight = scheme.isDark() ? Color.black : Color.white;
} else {
stampColorDark = scheme.getWatermarkDarkColor();
stampColorAll = scheme.getWatermarkStampColor();
stampColorLight = scheme.getWatermarkLightColor();
}
graphics.setColor(stampColorAll);
graphics.fillRect(0, 0, width, height);
BufferedImage tile = SubstanceCoreUtilities.getBlankImage(4, 4);
tile.setRGB(0, 0, stampColorDark.getRGB());
tile.setRGB(2, 2, stampColorDark.getRGB());
tile.setRGB(0, 1, stampColorLight.getRGB());
tile.setRGB(2, 3, stampColorLight.getRGB());
Graphics2D g2d = (Graphics2D) graphics.create();
g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER,
0.4f));
for (int row = y; row < (y + height); row += 4) {
for (int col = x; col < (x + width); col += 4) {
g2d.drawImage(tile, col, row, null);
}
}
g2d.dispose();
return true;
}
开发者ID:Depter,项目名称:JRLib,代码行数:56,代码来源:SubstanceCrosshatchWatermark.java
示例13: CremeCoffeeSkin
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Creates a new <code>Creme Coffee</code> skin.
*/
public CremeCoffeeSkin() {
SubstanceSkin.ColorSchemes kitchenSinkSchemes = SubstanceSkin
.getColorSchemes("org/pushingpixels/substance/api/skin/kitchen-sink.colorschemes");
SubstanceColorScheme activeScheme = kitchenSinkSchemes
.get("Coffee Active");
SubstanceColorScheme enabledScheme = new CremeColorScheme();
SubstanceColorScheme disabledScheme = new LightGrayColorScheme().tint(
0.35).named("Creme Coffee Disabled");
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, enabledScheme, disabledScheme);
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(enabledScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE,
DecorationAreaType.HEADER, DecorationAreaType.FOOTER,
DecorationAreaType.GENERAL, DecorationAreaType.TOOLBAR);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new MatteFillPainter();
this.decorationPainter = new ArcDecorationPainter();
this.highlightPainter = new ClassicHighlightPainter();
this.borderPainter = new CompositeBorderPainter("Creme Coffee",
new GlassBorderPainter(), new DelegateBorderPainter(
"Creme Coffee Inner", new GlassBorderPainter(),
new ColorSchemeTransform() {
@Override
public SubstanceColorScheme transform(
SubstanceColorScheme scheme) {
return scheme.tint(0.8f);
}
}));
}
开发者ID:Depter,项目名称:JRLib,代码行数:39,代码来源:CremeCoffeeSkin.java
示例14: SaharaSkin
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Creates a new <code>Sahara</code> skin.
*/
public SaharaSkin() {
SubstanceColorScheme activeScheme = new DesertSandColorScheme();
SubstanceColorScheme enabledScheme = new MetallicColorScheme();
SubstanceColorScheme disabledScheme = new LightGrayColorScheme();
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, enabledScheme, disabledScheme);
defaultSchemeBundle.registerHighlightColorScheme(new OliveColorScheme()
.tint(0.2).named("Sahara Highlight"));
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(activeScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE);
SubstanceSkin.ColorSchemes kitchenSinkSchemes = SubstanceSkin
.getColorSchemes("org/pushingpixels/substance/api/skin/kitchen-sink.colorschemes");
this.registerAsDecorationArea(kitchenSinkSchemes
.get("LightGray General Watermark"),
DecorationAreaType.GENERAL, DecorationAreaType.HEADER);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new ClassicFillPainter();
this.borderPainter = new ClassicBorderPainter();
this.decorationPainter = new ClassicDecorationPainter();
this.highlightPainter = new ClassicHighlightPainter();
}
开发者ID:Depter,项目名称:JRLib,代码行数:32,代码来源:SaharaSkin.java
示例15: ModerateSkin
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Creates a new <code>Moderate</code> skin.
*/
public ModerateSkin() {
SubstanceColorScheme activeScheme = new SteelBlueColorScheme();
SubstanceColorScheme enabledScheme = new MetallicColorScheme();
SubstanceColorScheme disabledScheme = new LightGrayColorScheme();
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, enabledScheme, disabledScheme);
SubstanceSkin.ColorSchemes kitchenSinkSchemes = SubstanceSkin
.getColorSchemes("org/pushingpixels/substance/api/skin/kitchen-sink.colorschemes");
SubstanceColorScheme highlightColorScheme = kitchenSinkSchemes
.get("Moderate Highlight");
defaultSchemeBundle.registerHighlightColorScheme(highlightColorScheme);
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(activeScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE);
this.registerAsDecorationArea(kitchenSinkSchemes
.get("LightGray General Watermark"),
DecorationAreaType.GENERAL, DecorationAreaType.HEADER);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new GlassFillPainter();
this.decorationPainter = new ClassicDecorationPainter();
this.borderPainter = new ClassicBorderPainter();
this.highlightPainter = new ClassicHighlightPainter();
}
开发者ID:Depter,项目名称:JRLib,代码行数:34,代码来源:ModerateSkin.java
示例16: paintOverlay
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
@Override
public void paintOverlay(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
Color shadowColor = SubstanceColorUtilities
.getBackgroundFillColor(comp).darker();
Component topMostWithSameDecorationAreaType = SubstancePainterUtils
.getTopMostParentWithDecorationAreaType(comp,
decorationAreaType);
int topHeight = topMostWithSameDecorationAreaType.getHeight();
Point inTopMost = SwingUtilities.convertPoint(comp, new Point(0, 0),
topMostWithSameDecorationAreaType);
int dy = inTopMost.y;
Graphics2D fillGraphics = (Graphics2D) graphics.create();
fillGraphics.translate(0, -dy);
int shadowHeight = 4;
GradientPaint fillPaint = new GradientPaint(0,
topHeight - shadowHeight, SubstanceColorUtilities
.getAlphaColor(shadowColor, 0), 0, topHeight,
SubstanceColorUtilities.getAlphaColor(shadowColor, 128));
fillGraphics.setPaint(fillPaint);
fillGraphics.fillRect(0, topHeight - shadowHeight, width, shadowHeight);
fillGraphics.dispose();
}
开发者ID:Depter,项目名称:JRLib,代码行数:29,代码来源:BottomShadowOverlayPainter.java
示例17: paintDecorationArea
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public void paintDecorationArea(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
graphics
.setColor(skin.getBackgroundColorScheme(
DecorationAreaType.PRIMARY_TITLE_PANE)
.getBackgroundFillColor());
graphics.fillRect(0, 0, width, height);
}
开发者ID:Depter,项目名称:JRLib,代码行数:10,代码来源:FlatDecorationPainter.java
示例18: paintDecorationArea
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public void paintDecorationArea(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
SubstanceImageCreator.paintRectangularBackground(comp, graphics, 0, 0, width,
height, skin.getBackgroundColorScheme(decorationAreaType),
0.0f, false);
}
开发者ID:Depter,项目名称:JRLib,代码行数:8,代码来源:Glass3DDecorationPainter.java
示例19: UpdateOptimizationInfo
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
public UpdateOptimizationInfo(JComponent component) {
this.component = component;
this.toDrawWatermark = SubstanceCoreUtilities
.toDrawWatermark(this.component);
this.defaultScheme = SubstanceColorSchemeUtilities.getColorScheme(
this.component, ComponentState.ENABLED);
this.decorationAreaType = SubstanceLookAndFeel
.getDecorationType(this.component);
SubstanceSkin skin = SubstanceCoreUtilities.getSkin(this.component);
this.isInDecorationArea = (this.decorationAreaType != null)
&& skin.isRegisteredAsDecorationArea(this.decorationAreaType)
&& SubstanceCoreUtilities.isOpaque(this.component);
}
开发者ID:Depter,项目名称:JRLib,代码行数:16,代码来源:UpdateOptimizationInfo.java
示例20: getMetallicSkin
import org.pushingpixels.substance.api.SubstanceSkin; //导入依赖的package包/类
/**
* Returns a metallic skin.
*
* @return Metallic skin.
*/
private static SubstanceSkin getMetallicSkin() {
SubstanceSkin res = new SubstanceSkin() {
@Override
public String getDisplayName() {
return "Metallic Skin";
}
};
res.registerDecorationAreaSchemeBundle(new SubstanceColorSchemeBundle(
new MetallicColorScheme(), new MetallicColorScheme(),
new LightGrayColorScheme()), DecorationAreaType.NONE);
return res;
}
开发者ID:Depter,项目名称:JRLib,代码行数:18,代码来源:SubstanceColorSchemeUtilities.java
注:本文中的org.pushingpixels.substance.api.SubstanceSkin类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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