本文整理汇总了Java中net.minecraft.network.play.client.CPacketTabComplete类的典型用法代码示例。如果您正苦于以下问题:Java CPacketTabComplete类的具体用法?Java CPacketTabComplete怎么用?Java CPacketTabComplete使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CPacketTabComplete类属于net.minecraft.network.play.client包,在下文中一共展示了CPacketTabComplete类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: find
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
/**
* Finds the plugin list, the callback is called
* when the request times out or the list has been
* found.
*
* @param callback Plugin Response callback
* @param timeout Timeout in MS
*/
public final void find(Consumer<PResponse> callback, long timeout) {
packetTimer.reset();
this.timeout = timeout;
ClientAPI.EVENT_BUS.subscribe(this);
this.callback = callback;
mc.player.connection.sendPacket(new CPacketTabComplete("/", null, false));
}
开发者ID:ImpactDevelopment,项目名称:ClientAPI,代码行数:17,代码来源:PluginFinder.java
示例2: processTabComplete
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
/**
* Retrieves possible tab completions for the requested command string and sends them to the client
*/
public void processTabComplete(CPacketTabComplete packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());
List<String> list = Lists.<String>newArrayList();
for (String s : this.serverController.getTabCompletions(this.playerEntity, packetIn.getMessage(), packetIn.getTargetBlock(), packetIn.hasTargetBlock()))
{
list.add(s);
}
this.playerEntity.connection.sendPacket(new SPacketTabComplete((String[])list.toArray(new String[list.size()])));
}
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:16,代码来源:NetHandlerPlayServer.java
示例3: requestCompletions
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
private void requestCompletions(String prefix)
{
if (prefix.length() >= 1)
{
Minecraft.getMinecraft().player.connection.sendPacket(new CPacketTabComplete(prefix, this.getTargetBlockPos(), this.hasTargetBlock));
this.requestedCompletions = true;
}
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:TabCompleter.java
示例4: requestCompletions
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
private void requestCompletions(String prefix)
{
if (prefix.length() >= 1)
{
net.minecraftforge.client.ClientCommandHandler.instance.autoComplete(prefix);
Minecraft.getMinecraft().thePlayer.connection.sendPacket(new CPacketTabComplete(prefix, this.getTargetBlockPos(), this.hasTargetBlock));
this.requestedCompletions = true;
}
}
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:10,代码来源:TabCompleter.java
示例5: processTabComplete
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
@Override
public void processTabComplete(CPacketTabComplete p_147341_1_) {
}
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:4,代码来源:FakeNetHandlerPlayServer.java
示例6: processTabComplete
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
@Override
public void processTabComplete(@Nonnull CPacketTabComplete p_147341_1_) {
}
开发者ID:SleepyTrousers,项目名称:EnderIO,代码行数:4,代码来源:FakeNetHandlerPlayServer.java
示例7: processTabComplete
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
@Override
public void processTabComplete(CPacketTabComplete packetIn) {
}
开发者ID:p455w0rd,项目名称:DankNull,代码行数:5,代码来源:NetServerHandlerFake.java
示例8: processTabComplete
import net.minecraft.network.play.client.CPacketTabComplete; //导入依赖的package包/类
/**
* Retrieves possible tab completions for the requested command string and sends them to the client
*/
void processTabComplete(CPacketTabComplete packetIn);
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:INetHandlerPlayServer.java
注:本文中的net.minecraft.network.play.client.CPacketTabComplete类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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