本文整理汇总了Java中net.minecraft.network.play.client.C09PacketHeldItemChange类的典型用法代码示例。如果您正苦于以下问题:Java C09PacketHeldItemChange类的具体用法?Java C09PacketHeldItemChange怎么用?Java C09PacketHeldItemChange使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
C09PacketHeldItemChange类属于net.minecraft.network.play.client包,在下文中一共展示了C09PacketHeldItemChange类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onPostUpdate
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@EventTarget
private void onPostUpdate(UpdateEvent event) {
if (event.state == Event.State.POST) {
int soupSlot = this.getSoupFromInventory();
if ((double)this.mc.thePlayer.getHealth() < this.health * 2.0 && this.time.delay((float)this.delay) && soupSlot != -1) {
int prevSlot = this.mc.thePlayer.inventory.currentItem;
if (soupSlot < 9) {
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(soupSlot));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C08PacketPlayerBlockPlacement(this.mc.thePlayer.inventory.getCurrentItem()));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(prevSlot));
this.mc.playerController.syncCurrentPlayItem();
this.mc.thePlayer.inventory.currentItem = prevSlot;
} else {
this.swap(soupSlot, this.mc.thePlayer.inventory.currentItem + (this.mc.thePlayer.inventory.currentItem < 8 ? 1 : -1));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(this.mc.thePlayer.inventory.currentItem + (this.mc.thePlayer.inventory.currentItem < 8 ? 1 : -1)));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C08PacketPlayerBlockPlacement(this.mc.thePlayer.inventory.getCurrentItem()));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(prevSlot));
}
this.time.reset();
}
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:23,代码来源:AutoSoup.java
示例2: AutoTool
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
public AutoTool() {
super("Auto Tool", 0x71FF88, ModuleCategory.PLAYER);
getModuleModes().add(new ModuleMode("Simple") {
@Override
public void addListeners(List<Listener<?>> listeners) {
listeners.add(new Listener<BlockDigging>() {
@Override
public void call(BlockDigging event) {
int bestSlot = getBestSlotMining(mc.theWorld.getBlockState(event.getPos()).getBlock());
if (bestSlot != -1) {
mc.thePlayer.inventory.currentItem = bestSlot - 36;
mc.getNetHandler().addToSendQueue(new C09PacketHeldItemChange(bestSlot - 36));
}
}
});
}
@Override
public Value<?>[] getValues() {
return new Value[0];
}
});
setActiveMode("Simple");
}
开发者ID:SerenityEnterprises,项目名称:SerenityCE,代码行数:27,代码来源:AutoTool.java
示例3: onOutwardPacket
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@Override
public void onOutwardPacket(EventOnOutwardPacket event){
if(!invoker.isOnGround()) return;
Packet packet = event.getPacket();
if (packet instanceof C08PacketPlayerBlockPlacement) {
if(Item.getIdFromItem(invoker.getCurrentItem().getItem()) != 261) return;
C08PacketPlayerBlockPlacement packetBlockPlacement = (C08PacketPlayerBlockPlacement) packet;
if (packetBlockPlacement.func_149576_c() != -1 || packetBlockPlacement.func_149571_d() != -1 || packetBlockPlacement.func_149570_e() != -1 || packetBlockPlacement.func_149568_f() != 255) {
return;
}
event.addPacketToList(new C09PacketHeldItemChange(Minecraft.getMinecraft().thePlayer.inventory.currentItem));
for (int i = 0; i < 40; i++) {
event.addPacketToList(new C03PacketPlayer(false));
}
event.addPacketToList(new C07PacketPlayerDigging(5, 0, 0, 0, 255));
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:19,代码来源:ModuleFastBow.java
示例4: onOutwardPacket
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@Override
public void onOutwardPacket(EventOnOutwardPacket event){
if(!invoker.isOnGround()) return;
Packet packet = event.getPacket();
if (packet instanceof C08PacketPlayerBlockPlacement) {
if(!(invoker.getCurrentItem().getItem() instanceof ItemFood)) return;
C08PacketPlayerBlockPlacement packetBlockPlacement = (C08PacketPlayerBlockPlacement) packet;
if (packetBlockPlacement.func_149576_c() != -1 || packetBlockPlacement.func_149571_d() != -1 || packetBlockPlacement.func_149570_e() != -1 || packetBlockPlacement.func_149568_f() != 255) {
return;
}
event.addPacketToList(new C09PacketHeldItemChange(Minecraft.getMinecraft().thePlayer.inventory.currentItem));
for (int i = 0; i < 40; i++) {
event.addPacketToList(new C03PacketPlayer(false));
}
event.addPacketToList(new C07PacketPlayerDigging(5, 0, 0, 0, 255));
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:19,代码来源:ModuleFastEat.java
示例5: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Updates which quickbar slot is selected
*/
public void processHeldItemChange(C09PacketHeldItemChange packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerForPlayer());
if (packetIn.getSlotId() >= 0 && packetIn.getSlotId() < InventoryPlayer.getHotbarSize())
{
this.playerEntity.inventory.currentItem = packetIn.getSlotId();
this.playerEntity.markPlayerActive();
}
else
{
logger.warn(this.playerEntity.getName() + " tried to set an invalid carried item");
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:18,代码来源:NetHandlerPlayServer.java
示例6: syncCurrentPlayItem
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Syncs the current player item with the server
*/
private void syncCurrentPlayItem()
{
int i = this.mc.thePlayer.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem));
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:14,代码来源:PlayerControllerMP.java
示例7: onUpdate
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@EventTarget
private void onUpdate(UpdateEvent event) {
int foodSlot;
if (event.state == Event.State.PRE && (foodSlot = this.getFoodSlotInHotbar()) != -1 && (double)this.mc.thePlayer.getFoodStats().getFoodLevel() < this.hunger * 2.0 && this.mc.thePlayer.isCollidedVertically) {
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(foodSlot));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C08PacketPlayerBlockPlacement(this.mc.thePlayer.inventory.mainInventory[foodSlot]));
int i = 0;
while (i < 32) {
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C03PacketPlayer(false));
++i;
}
this.mc.thePlayer.stopUsingItem();
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(this.mc.thePlayer.inventory.currentItem));
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:16,代码来源:AutoEat.java
示例8: onTick
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@EventTarget
private void onTick(TickEvent event) {
int i = 0;
while (i < 8) {
Item item;
if (this.mc.thePlayer.inventory.mainInventory[i] != null && ((item = this.mc.thePlayer.inventory.mainInventory[i].getItem()) instanceof ItemRedstone || Item.getIdFromItem((Item)item) == 353 || item instanceof ItemFirework)) {
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(i));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C08PacketPlayerBlockPlacement(this.mc.thePlayer.inventory.mainInventory[i]));
this.mc.thePlayer.sendQueue.addToSendQueue((Packet)new C09PacketHeldItemChange(this.mc.thePlayer.inventory.currentItem));
}
++i;
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:14,代码来源:AutoTaunt.java
示例9: syncCurrentPlayItem
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Syncs the current player item with the server
*/
public void syncCurrentPlayItem()
{
int i = this.mc.thePlayer.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem));
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:14,代码来源:PlayerControllerMP.java
示例10: syncCurrentPlayItem
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
private void syncCurrentPlayItem()
{
int i = this.mc.thePlayer.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem));
}
}
开发者ID:4Space,项目名称:4Space-5,代码行数:10,代码来源:PlayerControllerMP.java
示例11: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Updates which quickbar slot is selected
*/
public void processHeldItemChange(C09PacketHeldItemChange p_147355_1_)
{
if (p_147355_1_.func_149614_c() >= 0 && p_147355_1_.func_149614_c() < InventoryPlayer.getHotbarSize())
{
this.playerEntity.inventory.currentItem = p_147355_1_.func_149614_c();
this.playerEntity.func_143004_u();
}
else
{
logger.warn(this.playerEntity.getCommandSenderName() + " tried to set an invalid carried item");
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:16,代码来源:NetHandlerPlayServer.java
示例12: syncCurrentPlayItem
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Syncs the current player item with the server
*/
protected void syncCurrentPlayItem()
{
int var1 = this.mc.thePlayer.inventory.currentItem;
if (var1 != this.currentPlayerItem)
{
this.currentPlayerItem = var1;
this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem));
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:14,代码来源:PlayerControllerMP.java
示例13: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
public void processHeldItemChange(C09PacketHeldItemChange p_147355_1_)
{
// CraftBukkit start
if (this.playerEntity.isDead)
{
return;
}
if (p_147355_1_.func_149614_c() >= 0 && p_147355_1_.func_149614_c() < InventoryPlayer.getHotbarSize())
{
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayerB(), this.playerEntity.inventory.currentItem, p_147355_1_.func_149614_c());
this.server.getPluginManager().callEvent(event);
if (event.isCancelled())
{
this.sendPacket(new S09PacketHeldItemChange(this.playerEntity.inventory.currentItem));
this.playerEntity.func_143004_u();
return;
}
// CraftBukkit end
this.playerEntity.inventory.currentItem = p_147355_1_.func_149614_c();
this.playerEntity.func_143004_u();
}
else
{
logger.warn(this.playerEntity.getCommandSenderName() + " tried to set an invalid carried item");
this.kickPlayerFromServer("Nope!"); // CraftBukkit
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:31,代码来源:NetHandlerPlayServer.java
示例14: syncCurrentPlayItem
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
private void syncCurrentPlayItem()
{
int i = this.mc.thePlayer.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.netClientHandler.addToSendQueue(new C09PacketHeldItemChange(this.currentPlayerItem));
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:11,代码来源:PlayerControllerMP.java
示例15: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
public void processHeldItemChange(C09PacketHeldItemChange p_147355_1_)
{
if (p_147355_1_.func_149614_c() >= 0 && p_147355_1_.func_149614_c() < InventoryPlayer.getHotbarSize())
{
this.playerEntity.inventory.currentItem = p_147355_1_.func_149614_c();
this.playerEntity.func_143004_u();
}
else
{
logger.warn(this.playerEntity.getCommandSenderName() + " tried to set an invalid carried item");
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:13,代码来源:NetHandlerPlayServer.java
示例16: onDisable
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@Override
protected void onDisable() {
mc.getNetHandler().addToSendQueue(new C09PacketHeldItemChange(mc.thePlayer.inventory.currentItem));
}
开发者ID:SerenityEnterprises,项目名称:SerenityCE,代码行数:5,代码来源:Scaffold.java
示例17: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
@Override
public void processHeldItemChange(C09PacketHeldItemChange p_147355_1_) {
}
开发者ID:makeoo,项目名称:Gadomancy,代码行数:4,代码来源:FakeNetServerHandler.java
示例18: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Updates which quickbar slot is selected
*/
void processHeldItemChange(C09PacketHeldItemChange packetIn);
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:INetHandlerPlayServer.java
示例19: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
/**
* Updates which quickbar slot is selected
*/
void processHeldItemChange(C09PacketHeldItemChange var1);
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:5,代码来源:INetHandlerPlayServer.java
示例20: processHeldItemChange
import net.minecraft.network.play.client.C09PacketHeldItemChange; //导入依赖的package包/类
void processHeldItemChange(C09PacketHeldItemChange p_147355_1_);
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:2,代码来源:INetHandlerPlayServer.java
注:本文中的net.minecraft.network.play.client.C09PacketHeldItemChange类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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