本文整理汇总了Java中net.minecraft.profiler.PlayerUsageSnooper类的典型用法代码示例。如果您正苦于以下问题:Java PlayerUsageSnooper类的具体用法?Java PlayerUsageSnooper怎么用?Java PlayerUsageSnooper使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PlayerUsageSnooper类属于net.minecraft.profiler包,在下文中一共展示了PlayerUsageSnooper类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper)
{
playerSnooper.addClientStat("fps", Integer.valueOf(debugFPS));
playerSnooper.addClientStat("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
playerSnooper.addClientStat("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
playerSnooper.addClientStat("display_type", this.fullscreen ? "fullscreen" : "windowed");
playerSnooper.addClientStat("run_time", Long.valueOf((MinecraftServer.getCurrentTimeMillis() - playerSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
playerSnooper.addClientStat("current_action", this.func_181538_aA());
String s = ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN ? "little" : "big";
playerSnooper.addClientStat("endianness", s);
playerSnooper.addClientStat("resource_packs", Integer.valueOf(this.mcResourcePackRepository.getRepositoryEntries().size()));
int i = 0;
for (ResourcePackRepository.Entry resourcepackrepository$entry : this.mcResourcePackRepository.getRepositoryEntries())
{
playerSnooper.addClientStat("resource_pack[" + i++ + "]", resourcepackrepository$entry.getResourcePackName());
}
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null)
{
playerSnooper.addClientStat("snooper_partner", this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:24,代码来源:Minecraft.java
示例2: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper) {
playerSnooper.addClientStat("fps", Integer.valueOf(debugFPS));
playerSnooper.addClientStat("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
playerSnooper.addClientStat("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
playerSnooper.addClientStat("display_type", this.fullscreen ? "fullscreen" : "windowed");
playerSnooper.addClientStat("run_time", Long.valueOf(
(MinecraftServer.getCurrentTimeMillis() - playerSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
playerSnooper.addClientStat("current_action", this.func_181538_aA());
String s = ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN ? "little" : "big";
playerSnooper.addClientStat("endianness", s);
playerSnooper.addClientStat("resource_packs",
Integer.valueOf(this.mcResourcePackRepository.getRepositoryEntries().size()));
int i = 0;
for (ResourcePackRepository.Entry resourcepackrepository$entry : this.mcResourcePackRepository
.getRepositoryEntries()) {
playerSnooper.addClientStat("resource_pack[" + i++ + "]",
resourcepackrepository$entry.getResourcePackName());
}
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null) {
playerSnooper.addClientStat("snooper_partner",
this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:26,代码来源:Minecraft.java
示例3: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("fps", Integer.valueOf(debugFPS));
par1PlayerUsageSnooper.addData("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
par1PlayerUsageSnooper.addData("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
par1PlayerUsageSnooper.addData("display_type", this.fullscreen ? "fullscreen" : "windowed");
par1PlayerUsageSnooper.addData("run_time", Long.valueOf((MinecraftServer.getSystemTimeMillis() - par1PlayerUsageSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
par1PlayerUsageSnooper.addData("resource_packs", Integer.valueOf(this.mcResourcePackRepository.getRepositoryEntries().size()));
int var2 = 0;
Iterator var3 = this.mcResourcePackRepository.getRepositoryEntries().iterator();
while (var3.hasNext())
{
ResourcePackRepository.Entry var4 = (ResourcePackRepository.Entry)var3.next();
par1PlayerUsageSnooper.addData("resource_pack[" + var2++ + "]", var4.getResourcePackName());
}
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null)
{
par1PlayerUsageSnooper.addData("snooper_partner", this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:23,代码来源:Minecraft.java
示例4: addServerTypeToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("opengl_version", GL11.glGetString(GL11.GL_VERSION));
par1PlayerUsageSnooper.addData("opengl_vendor", GL11.glGetString(GL11.GL_VENDOR));
par1PlayerUsageSnooper.addData("client_brand", ClientBrandRetriever.getClientModName());
par1PlayerUsageSnooper.addData("launched_version", this.launchedVersion);
ContextCapabilities var2 = GLContext.getCapabilities();
par1PlayerUsageSnooper.addData("gl_caps[ARB_multitexture]", Boolean.valueOf(var2.GL_ARB_multitexture));
par1PlayerUsageSnooper.addData("gl_caps[ARB_multisample]", Boolean.valueOf(var2.GL_ARB_multisample));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_cube_map]", Boolean.valueOf(var2.GL_ARB_texture_cube_map));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_blend]", Boolean.valueOf(var2.GL_ARB_vertex_blend));
par1PlayerUsageSnooper.addData("gl_caps[ARB_matrix_palette]", Boolean.valueOf(var2.GL_ARB_matrix_palette));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_program]", Boolean.valueOf(var2.GL_ARB_vertex_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_shader]", Boolean.valueOf(var2.GL_ARB_vertex_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_program]", Boolean.valueOf(var2.GL_ARB_fragment_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_shader]", Boolean.valueOf(var2.GL_ARB_fragment_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_shader_objects]", Boolean.valueOf(var2.GL_ARB_shader_objects));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_buffer_object]", Boolean.valueOf(var2.GL_ARB_vertex_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_framebuffer_object]", Boolean.valueOf(var2.GL_ARB_framebuffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_pixel_buffer_object]", Boolean.valueOf(var2.GL_ARB_pixel_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_uniform_buffer_object]", Boolean.valueOf(var2.GL_ARB_uniform_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_non_power_of_two]", Boolean.valueOf(var2.GL_ARB_texture_non_power_of_two));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_vertex_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_VERTEX_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_fragment_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_max_texture_size", Integer.valueOf(getGLMaximumTextureSize()));
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:27,代码来源:Minecraft.java
示例5: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper p_70000_1_)
{
p_70000_1_.func_152768_a("fps", Integer.valueOf(debugFPS));
p_70000_1_.func_152768_a("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
p_70000_1_.func_152768_a("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
p_70000_1_.func_152768_a("display_type", this.fullscreen ? "fullscreen" : "windowed");
p_70000_1_.func_152768_a("run_time", Long.valueOf((MinecraftServer.getSystemTimeMillis() - p_70000_1_.getMinecraftStartTimeMillis()) / 60L * 1000L));
p_70000_1_.func_152768_a("resource_packs", Integer.valueOf(this.mcResourcePackRepository.getRepositoryEntries().size()));
int i = 0;
Iterator iterator = this.mcResourcePackRepository.getRepositoryEntries().iterator();
while (iterator.hasNext())
{
ResourcePackRepository.Entry entry = (ResourcePackRepository.Entry)iterator.next();
p_70000_1_.func_152768_a("resource_pack[" + i++ + "]", entry.getResourcePackName());
}
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null)
{
p_70000_1_.func_152768_a("snooper_partner", this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:23,代码来源:Minecraft.java
示例6: func_70001_b
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void func_70001_b(PlayerUsageSnooper p_70001_1_) {
p_70001_1_.func_76472_a("opengl_version", GL11.glGetString(7938));
p_70001_1_.func_76472_a("opengl_vendor", GL11.glGetString(7936));
p_70001_1_.func_76472_a("client_brand", ClientBrandRetriever.getClientModName());
p_70001_1_.func_76472_a("launched_version", this.field_110447_Z);
ContextCapabilities var2 = GLContext.getCapabilities();
p_70001_1_.func_76472_a("gl_caps[ARB_multitexture]", Boolean.valueOf(var2.GL_ARB_multitexture));
p_70001_1_.func_76472_a("gl_caps[ARB_multisample]", Boolean.valueOf(var2.GL_ARB_multisample));
p_70001_1_.func_76472_a("gl_caps[ARB_texture_cube_map]", Boolean.valueOf(var2.GL_ARB_texture_cube_map));
p_70001_1_.func_76472_a("gl_caps[ARB_vertex_blend]", Boolean.valueOf(var2.GL_ARB_vertex_blend));
p_70001_1_.func_76472_a("gl_caps[ARB_matrix_palette]", Boolean.valueOf(var2.GL_ARB_matrix_palette));
p_70001_1_.func_76472_a("gl_caps[ARB_vertex_program]", Boolean.valueOf(var2.GL_ARB_vertex_program));
p_70001_1_.func_76472_a("gl_caps[ARB_vertex_shader]", Boolean.valueOf(var2.GL_ARB_vertex_shader));
p_70001_1_.func_76472_a("gl_caps[ARB_fragment_program]", Boolean.valueOf(var2.GL_ARB_fragment_program));
p_70001_1_.func_76472_a("gl_caps[ARB_fragment_shader]", Boolean.valueOf(var2.GL_ARB_fragment_shader));
p_70001_1_.func_76472_a("gl_caps[ARB_shader_objects]", Boolean.valueOf(var2.GL_ARB_shader_objects));
p_70001_1_.func_76472_a("gl_caps[ARB_vertex_buffer_object]", Boolean.valueOf(var2.GL_ARB_vertex_buffer_object));
p_70001_1_.func_76472_a("gl_caps[ARB_framebuffer_object]", Boolean.valueOf(var2.GL_ARB_framebuffer_object));
p_70001_1_.func_76472_a("gl_caps[ARB_pixel_buffer_object]", Boolean.valueOf(var2.GL_ARB_pixel_buffer_object));
p_70001_1_.func_76472_a("gl_caps[ARB_uniform_buffer_object]", Boolean.valueOf(var2.GL_ARB_uniform_buffer_object));
p_70001_1_.func_76472_a("gl_caps[ARB_texture_non_power_of_two]", Boolean.valueOf(var2.GL_ARB_texture_non_power_of_two));
p_70001_1_.func_76472_a("gl_caps[gl_max_vertex_uniforms]", Integer.valueOf(GL11.glGetInteger('\u8b4a')));
p_70001_1_.func_76472_a("gl_caps[gl_max_fragment_uniforms]", Integer.valueOf(GL11.glGetInteger('\u8b49')));
p_70001_1_.func_76472_a("gl_max_texture_size", Integer.valueOf(func_71369_N()));
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:26,代码来源:Minecraft.java
示例7: addServerTypeToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("opengl_version", GL11.glGetString(GL11.GL_VERSION));
par1PlayerUsageSnooper.addData("opengl_vendor", GL11.glGetString(GL11.GL_VENDOR));
par1PlayerUsageSnooper.addData("client_brand", ClientBrandRetriever.getClientModName());
par1PlayerUsageSnooper.addData("launched_version", this.launchedVersion);
ContextCapabilities contextcapabilities = GLContext.getCapabilities();
par1PlayerUsageSnooper.addData("gl_caps[ARB_multitexture]", Boolean.valueOf(contextcapabilities.GL_ARB_multitexture));
par1PlayerUsageSnooper.addData("gl_caps[ARB_multisample]", Boolean.valueOf(contextcapabilities.GL_ARB_multisample));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_cube_map]", Boolean.valueOf(contextcapabilities.GL_ARB_texture_cube_map));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_blend]", Boolean.valueOf(contextcapabilities.GL_ARB_vertex_blend));
par1PlayerUsageSnooper.addData("gl_caps[ARB_matrix_palette]", Boolean.valueOf(contextcapabilities.GL_ARB_matrix_palette));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_program]", Boolean.valueOf(contextcapabilities.GL_ARB_vertex_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_shader]", Boolean.valueOf(contextcapabilities.GL_ARB_vertex_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_program]", Boolean.valueOf(contextcapabilities.GL_ARB_fragment_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_shader]", Boolean.valueOf(contextcapabilities.GL_ARB_fragment_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_shader_objects]", Boolean.valueOf(contextcapabilities.GL_ARB_shader_objects));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_buffer_object]", Boolean.valueOf(contextcapabilities.GL_ARB_vertex_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_framebuffer_object]", Boolean.valueOf(contextcapabilities.GL_ARB_framebuffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_pixel_buffer_object]", Boolean.valueOf(contextcapabilities.GL_ARB_pixel_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_uniform_buffer_object]", Boolean.valueOf(contextcapabilities.GL_ARB_uniform_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_non_power_of_two]", Boolean.valueOf(contextcapabilities.GL_ARB_texture_non_power_of_two));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_vertex_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_VERTEX_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_caps[gl_max_fragment_uniforms]", Integer.valueOf(GL11.glGetInteger(GL20.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)));
par1PlayerUsageSnooper.addData("gl_max_texture_size", Integer.valueOf(getGLMaximumTextureSize()));
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:27,代码来源:Minecraft.java
示例8: addServerTypeToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerTypeToSnooper(PlayerUsageSnooper playerSnooper)
{
playerSnooper.addStatToSnooper("singleplayer", Boolean.valueOf(this.isSinglePlayer()));
playerSnooper.addStatToSnooper("server_brand", this.getServerModName());
playerSnooper.addStatToSnooper("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported");
playerSnooper.addStatToSnooper("dedicated", Boolean.valueOf(this.isDedicatedServer()));
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:MinecraftServer.java
示例9: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("whitelist_enabled", Boolean.valueOf(false));
par1PlayerUsageSnooper.addData("whitelist_count", Integer.valueOf(0));
par1PlayerUsageSnooper.addData("players_current", Integer.valueOf(this.getCurrentPlayerCount()));
par1PlayerUsageSnooper.addData("players_max", Integer.valueOf(this.getMaxPlayers()));
par1PlayerUsageSnooper.addData("players_seen", Integer.valueOf(this.serverConfigManager.getAvailablePlayerDat().length));
par1PlayerUsageSnooper.addData("uses_auth", Boolean.valueOf(this.onlineMode));
par1PlayerUsageSnooper.addData("gui_state", this.getGuiEnabled() ? "enabled" : "disabled");
par1PlayerUsageSnooper.addData("run_time", Long.valueOf((getSystemTimeMillis() - par1PlayerUsageSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
par1PlayerUsageSnooper.addData("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D)));
int var2 = 0;
for (int var3 = 0; var3 < this.worldServers.length; ++var3)
{
if (this.worldServers[var3] != null)
{
WorldServer var4 = this.worldServers[var3];
WorldInfo var5 = var4.getWorldInfo();
par1PlayerUsageSnooper.addData("world[" + var2 + "][dimension]", Integer.valueOf(var4.provider.dimensionId));
par1PlayerUsageSnooper.addData("world[" + var2 + "][mode]", var5.getGameType());
par1PlayerUsageSnooper.addData("world[" + var2 + "][difficulty]", var4.difficultySetting);
par1PlayerUsageSnooper.addData("world[" + var2 + "][hardcore]", Boolean.valueOf(var5.isHardcoreModeEnabled()));
par1PlayerUsageSnooper.addData("world[" + var2 + "][generator_name]", var5.getTerrainType().getWorldTypeName());
par1PlayerUsageSnooper.addData("world[" + var2 + "][generator_version]", Integer.valueOf(var5.getTerrainType().getGeneratorVersion()));
par1PlayerUsageSnooper.addData("world[" + var2 + "][height]", Integer.valueOf(this.buildLimit));
par1PlayerUsageSnooper.addData("world[" + var2 + "][chunks_loaded]", Integer.valueOf(var4.getChunkProvider().getLoadedChunkCount()));
++var2;
}
}
par1PlayerUsageSnooper.addData("worlds", Integer.valueOf(var2));
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:34,代码来源:MinecraftServer.java
示例10: addServerTypeToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("singleplayer", Boolean.valueOf(this.isSinglePlayer()));
par1PlayerUsageSnooper.addData("server_brand", this.getServerModName());
par1PlayerUsageSnooper.addData("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported");
par1PlayerUsageSnooper.addData("dedicated", Boolean.valueOf(this.isDedicatedServer()));
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:8,代码来源:MinecraftServer.java
示例11: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
/**
* @author jamierocks - 26th April 2016
* @reason Overwrite to use Canary's {@link Configuration} rather than the original server.properties
*/
@Overwrite
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper) {
playerSnooper.addClientStat("whitelist_enabled", Configuration.getServerConfig().isWhitelistEnabled());
playerSnooper.addClientStat("whitelist_count", Canary.whitelist().getSize());
super.addServerStatsToSnooper(playerSnooper);
}
开发者ID:NeptunePowered,项目名称:NeptuneMod,代码行数:11,代码来源:MixinDedicatedServer.java
示例12: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper p_70000_1_)
{
p_70000_1_.func_152768_a("whitelist_enabled", Boolean.valueOf(false));
p_70000_1_.func_152768_a("whitelist_count", Integer.valueOf(0));
p_70000_1_.func_152768_a("players_current", Integer.valueOf(this.getCurrentPlayerCount()));
p_70000_1_.func_152768_a("players_max", Integer.valueOf(this.getMaxPlayers()));
p_70000_1_.func_152768_a("players_seen", Integer.valueOf(this.serverConfigManager.getAvailablePlayerDat().length));
p_70000_1_.func_152768_a("uses_auth", Boolean.valueOf(this.onlineMode));
p_70000_1_.func_152768_a("gui_state", this.getGuiEnabled() ? "enabled" : "disabled");
p_70000_1_.func_152768_a("run_time", Long.valueOf((getSystemTimeMillis() - p_70000_1_.getMinecraftStartTimeMillis()) / 60L * 1000L));
p_70000_1_.func_152768_a("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D)));
int i = 0;
for (int j = 0; j < this.worldServers.length; ++j)
{
if (this.worldServers[j] != null)
{
WorldServer worldserver = this.worldServers[j];
WorldInfo worldinfo = worldserver.getWorldInfo();
p_70000_1_.func_152768_a("world[" + i + "][dimension]", Integer.valueOf(worldserver.provider.dimensionId));
p_70000_1_.func_152768_a("world[" + i + "][mode]", worldinfo.getGameType());
p_70000_1_.func_152768_a("world[" + i + "][difficulty]", worldserver.difficultySetting);
p_70000_1_.func_152768_a("world[" + i + "][hardcore]", Boolean.valueOf(worldinfo.isHardcoreModeEnabled()));
p_70000_1_.func_152768_a("world[" + i + "][generator_name]", worldinfo.getTerrainType().getWorldTypeName());
p_70000_1_.func_152768_a("world[" + i + "][generator_version]", Integer.valueOf(worldinfo.getTerrainType().getGeneratorVersion()));
p_70000_1_.func_152768_a("world[" + i + "][height]", Integer.valueOf(this.buildLimit));
p_70000_1_.func_152768_a("world[" + i + "][chunks_loaded]", Integer.valueOf(worldserver.getChunkProvider().getLoadedChunkCount()));
++i;
}
}
p_70000_1_.func_152768_a("worlds", Integer.valueOf(i));
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:34,代码来源:MinecraftServer.java
示例13: addServerTypeToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerTypeToSnooper(PlayerUsageSnooper p_70001_1_)
{
p_70001_1_.func_152767_b("singleplayer", Boolean.valueOf(this.isSinglePlayer()));
p_70001_1_.func_152767_b("server_brand", this.getServerModName());
p_70001_1_.func_152767_b("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported");
p_70001_1_.func_152767_b("dedicated", Boolean.valueOf(this.isDedicatedServer()));
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:8,代码来源:MinecraftServer.java
示例14: func_70000_a
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void func_70000_a(PlayerUsageSnooper p_70000_1_) {
p_70000_1_.func_76472_a("fps", Integer.valueOf(field_71470_ab));
p_70000_1_.func_76472_a("texpack_name", this.field_110448_aq.func_110610_d());
p_70000_1_.func_76472_a("vsync_enabled", Boolean.valueOf(this.field_71474_y.field_74352_v));
p_70000_1_.func_76472_a("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
p_70000_1_.func_76472_a("display_type", this.field_71431_Q?"fullscreen":"windowed");
p_70000_1_.func_76472_a("run_time", Long.valueOf((MinecraftServer.func_130071_aq() - p_70000_1_.func_130105_g()) / 60L * 1000L));
if(this.field_71437_Z != null && this.field_71437_Z.func_80003_ah() != null) {
p_70000_1_.func_76472_a("snooper_partner", this.field_71437_Z.func_80003_ah().func_80006_f());
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:13,代码来源:Minecraft.java
示例15: func_70000_a
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void func_70000_a(PlayerUsageSnooper p_70000_1_) {
p_70000_1_.func_76472_a("whitelist_enabled", Boolean.valueOf(false));
p_70000_1_.func_76472_a("whitelist_count", Integer.valueOf(0));
p_70000_1_.func_76472_a("players_current", Integer.valueOf(this.func_71233_x()));
p_70000_1_.func_76472_a("players_max", Integer.valueOf(this.func_71275_y()));
p_70000_1_.func_76472_a("players_seen", Integer.valueOf(this.field_71318_t.func_72373_m().length));
p_70000_1_.func_76472_a("uses_auth", Boolean.valueOf(this.field_71325_x));
p_70000_1_.func_76472_a("gui_state", this.func_71279_ae()?"enabled":"disabled");
p_70000_1_.func_76472_a("run_time", Long.valueOf((func_130071_aq() - p_70000_1_.func_130105_g()) / 60L * 1000L));
p_70000_1_.func_76472_a("avg_tick_ms", Integer.valueOf((int)(MathHelper.func_76127_a(this.field_71311_j) * 1.0E-6D)));
p_70000_1_.func_76472_a("avg_sent_packet_count", Integer.valueOf((int)MathHelper.func_76127_a(this.field_71300_f)));
p_70000_1_.func_76472_a("avg_sent_packet_size", Integer.valueOf((int)MathHelper.func_76127_a(this.field_71301_g)));
p_70000_1_.func_76472_a("avg_rec_packet_count", Integer.valueOf((int)MathHelper.func_76127_a(this.field_71313_h)));
p_70000_1_.func_76472_a("avg_rec_packet_size", Integer.valueOf((int)MathHelper.func_76127_a(this.field_71314_i)));
int var2 = 0;
for(int var3 = 0; var3 < this.field_71305_c.length; ++var3) {
if(this.field_71305_c[var3] != null) {
WorldServer var4 = this.field_71305_c[var3];
WorldInfo var5 = var4.func_72912_H();
p_70000_1_.func_76472_a("world[" + var2 + "][dimension]", Integer.valueOf(var4.field_73011_w.field_76574_g));
p_70000_1_.func_76472_a("world[" + var2 + "][mode]", var5.func_76077_q());
p_70000_1_.func_76472_a("world[" + var2 + "][difficulty]", Integer.valueOf(var4.field_73013_u));
p_70000_1_.func_76472_a("world[" + var2 + "][hardcore]", Boolean.valueOf(var5.func_76093_s()));
p_70000_1_.func_76472_a("world[" + var2 + "][generator_name]", var5.func_76067_t().func_77127_a());
p_70000_1_.func_76472_a("world[" + var2 + "][generator_version]", Integer.valueOf(var5.func_76067_t().func_77131_c()));
p_70000_1_.func_76472_a("world[" + var2 + "][height]", Integer.valueOf(this.field_71280_D));
p_70000_1_.func_76472_a("world[" + var2 + "][chunks_loaded]", Integer.valueOf(var4.func_72863_F().func_73152_e()));
++var2;
}
}
p_70000_1_.func_76472_a("worlds", Integer.valueOf(var2));
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:35,代码来源:MinecraftServer.java
示例16: run
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void run() {
if(PlayerUsageSnooper.func_76473_a(this.field_76344_a).func_70002_Q()) {
HashMap var1;
synchronized(PlayerUsageSnooper.func_76474_b(this.field_76344_a)) {
var1 = new HashMap(PlayerUsageSnooper.func_76469_c(this.field_76344_a));
var1.put("snooper_count", Integer.valueOf(PlayerUsageSnooper.func_76466_d(this.field_76344_a)));
}
HttpUtil.func_76183_a(PlayerUsageSnooper.func_76473_a(this.field_76344_a).func_98033_al(), PlayerUsageSnooper.func_76475_e(this.field_76344_a), var1, true);
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:12,代码来源:PlayerUsageSnooperThread.java
示例17: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("fps", Integer.valueOf(debugFPS));
par1PlayerUsageSnooper.addData("texpack_name", this.mcResourcePackRepository.getResourcePackName());
par1PlayerUsageSnooper.addData("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
par1PlayerUsageSnooper.addData("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
par1PlayerUsageSnooper.addData("display_type", this.fullscreen ? "fullscreen" : "windowed");
par1PlayerUsageSnooper.addData("run_time", Long.valueOf((MinecraftServer.getSystemTimeMillis() - par1PlayerUsageSnooper.func_130105_g()) / 60L * 1000L));
if (this.theIntegratedServer != null && this.theIntegratedServer.getPlayerUsageSnooper() != null)
{
par1PlayerUsageSnooper.addData("snooper_partner", this.theIntegratedServer.getPlayerUsageSnooper().getUniqueID());
}
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:15,代码来源:Minecraft.java
示例18: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("whitelist_enabled", Boolean.valueOf(false));
par1PlayerUsageSnooper.addData("whitelist_count", Integer.valueOf(0));
par1PlayerUsageSnooper.addData("players_current", Integer.valueOf(this.getCurrentPlayerCount()));
par1PlayerUsageSnooper.addData("players_max", Integer.valueOf(this.getMaxPlayers()));
par1PlayerUsageSnooper.addData("players_seen", Integer.valueOf(this.serverConfigManager.getAvailablePlayerDat().length));
par1PlayerUsageSnooper.addData("uses_auth", Boolean.valueOf(this.onlineMode));
par1PlayerUsageSnooper.addData("gui_state", this.getGuiEnabled() ? "enabled" : "disabled");
par1PlayerUsageSnooper.addData("run_time", Long.valueOf((getSystemTimeMillis() - par1PlayerUsageSnooper.func_130105_g()) / 60L * 1000L));
par1PlayerUsageSnooper.addData("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D)));
par1PlayerUsageSnooper.addData("avg_sent_packet_count", Integer.valueOf((int)MathHelper.average(this.sentPacketCountArray)));
par1PlayerUsageSnooper.addData("avg_sent_packet_size", Integer.valueOf((int)MathHelper.average(this.sentPacketSizeArray)));
par1PlayerUsageSnooper.addData("avg_rec_packet_count", Integer.valueOf((int)MathHelper.average(this.receivedPacketCountArray)));
par1PlayerUsageSnooper.addData("avg_rec_packet_size", Integer.valueOf((int)MathHelper.average(this.receivedPacketSizeArray)));
int i = 0;
for (int j = 0; j < this.worldServers.length; ++j)
{
if (this.worldServers[j] != null)
{
WorldServer worldserver = this.worldServers[j];
WorldInfo worldinfo = worldserver.getWorldInfo();
par1PlayerUsageSnooper.addData("world[" + i + "][dimension]", Integer.valueOf(worldserver.provider.dimensionId));
par1PlayerUsageSnooper.addData("world[" + i + "][mode]", worldinfo.getGameType());
par1PlayerUsageSnooper.addData("world[" + i + "][difficulty]", Integer.valueOf(worldserver.difficultySetting));
par1PlayerUsageSnooper.addData("world[" + i + "][hardcore]", Boolean.valueOf(worldinfo.isHardcoreModeEnabled()));
par1PlayerUsageSnooper.addData("world[" + i + "][generator_name]", worldinfo.getTerrainType().getWorldTypeName());
par1PlayerUsageSnooper.addData("world[" + i + "][generator_version]", Integer.valueOf(worldinfo.getTerrainType().getGeneratorVersion()));
par1PlayerUsageSnooper.addData("world[" + i + "][height]", Integer.valueOf(this.buildLimit));
par1PlayerUsageSnooper.addData("world[" + i + "][chunks_loaded]", Integer.valueOf(worldserver.getChunkProvider().getLoadedChunkCount()));
++i;
}
}
par1PlayerUsageSnooper.addData("worlds", Integer.valueOf(i));
}
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:38,代码来源:MinecraftServer.java
示例19: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper)
{
playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(false));
playerSnooper.addClientStat("whitelist_count", Integer.valueOf(0));
if (this.serverConfigManager != null)
{
playerSnooper.addClientStat("players_current", Integer.valueOf(this.getCurrentPlayerCount()));
playerSnooper.addClientStat("players_max", Integer.valueOf(this.getMaxPlayers()));
playerSnooper.addClientStat("players_seen", Integer.valueOf(this.serverConfigManager.getAvailablePlayerDat().length));
}
playerSnooper.addClientStat("uses_auth", Boolean.valueOf(this.onlineMode));
playerSnooper.addClientStat("gui_state", this.getGuiEnabled() ? "enabled" : "disabled");
playerSnooper.addClientStat("run_time", Long.valueOf((getCurrentTimeMillis() - playerSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
playerSnooper.addClientStat("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D)));
int i = 0;
if (this.worldServers != null)
{
for (int j = 0; j < this.worldServers.length; ++j)
{
if (this.worldServers[j] != null)
{
WorldServer worldserver = this.worldServers[j];
WorldInfo worldinfo = worldserver.getWorldInfo();
playerSnooper.addClientStat("world[" + i + "][dimension]", Integer.valueOf(worldserver.provider.getDimensionId()));
playerSnooper.addClientStat("world[" + i + "][mode]", worldinfo.getGameType());
playerSnooper.addClientStat("world[" + i + "][difficulty]", worldserver.getDifficulty());
playerSnooper.addClientStat("world[" + i + "][hardcore]", Boolean.valueOf(worldinfo.isHardcoreModeEnabled()));
playerSnooper.addClientStat("world[" + i + "][generator_name]", worldinfo.getTerrainType().getWorldTypeName());
playerSnooper.addClientStat("world[" + i + "][generator_version]", Integer.valueOf(worldinfo.getTerrainType().getGeneratorVersion()));
playerSnooper.addClientStat("world[" + i + "][height]", Integer.valueOf(this.buildLimit));
playerSnooper.addClientStat("world[" + i + "][chunks_loaded]", Integer.valueOf(worldserver.getChunkProvider().getLoadedChunkCount()));
++i;
}
}
}
playerSnooper.addClientStat("worlds", Integer.valueOf(i));
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:42,代码来源:MinecraftServer.java
示例20: addServerStatsToSnooper
import net.minecraft.profiler.PlayerUsageSnooper; //导入依赖的package包/类
public void addServerStatsToSnooper(PlayerUsageSnooper playerSnooper)
{
playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(this.getConfigurationManager().isWhiteListEnabled()));
playerSnooper.addClientStat("whitelist_count", Integer.valueOf(this.getConfigurationManager().getWhitelistedPlayerNames().length));
super.addServerStatsToSnooper(playerSnooper);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:7,代码来源:DedicatedServer.java
注:本文中的net.minecraft.profiler.PlayerUsageSnooper类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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