本文整理汇总了Java中com.google.android.gms.games.Game类的典型用法代码示例。如果您正苦于以下问题:Java Game类的具体用法?Java Game怎么用?Java Game使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Game类属于com.google.android.gms.games包,在下文中一共展示了Game类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: a
import com.google.android.gms.games.Game; //导入依赖的package包/类
public a(Leaderboard paramLeaderboard)
{
this.vD = paramLeaderboard.getLeaderboardId();
this.qa = paramLeaderboard.getDisplayName();
this.sL = paramLeaderboard.getIconImageUri();
this.vE = paramLeaderboard.getScoreOrder();
Game localGame = paramLeaderboard.getGame();
GameEntity localGameEntity;
if (localGame == null)
localGameEntity = null;
else
localGameEntity = new GameEntity(localGame);
this.vG = localGameEntity;
ArrayList localArrayList = paramLeaderboard.getVariants();
int i = localArrayList.size();
this.vF = new ArrayList(i);
for (int j = 0; j < i; j++)
this.vF.add((f)((LeaderboardVariant)localArrayList.get(j)).freeze());
}
开发者ID:mmmsplay10,项目名称:QuizUpWinner,代码行数:20,代码来源:a.java
示例2: getGame
import com.google.android.gms.games.Game; //导入依赖的package包/类
public final Game getGame()
{
return this.vG;
}
开发者ID:mmmsplay10,项目名称:QuizUpWinner,代码行数:5,代码来源:b.java
示例3: getGame
import com.google.android.gms.games.Game; //导入依赖的package包/类
public final Game getGame()
{
return this.wj;
}
开发者ID:mmmsplay10,项目名称:QuizUpWinner,代码行数:5,代码来源:InvitationEntity.java
示例4: getCurrentGame
import com.google.android.gms.games.Game; //导入依赖的package包/类
public final Game getCurrentGame(GoogleApiClient paramGoogleApiClient)
{
return Games.j(paramGoogleApiClient).getCurrentGame();
}
开发者ID:mmmsplay10,项目名称:QuizUpWinner,代码行数:5,代码来源:fu.java
示例5: onGamesLoaded
import com.google.android.gms.games.Game; //导入依赖的package包/类
@Override
public void onGamesLoaded (int statusCode, GameBuffer buffer){
JSONObject json = new JSONObject();
try{
json.put("type", GAMES_LOADED);
json.put("statusCode", statusCode);
switch (statusCode) {
case GamesClient.STATUS_OK:
// if data was successfully loaded and is up-to-date.
JSONArray games = new JSONArray();
JSONObject game;
for(int i=0,l=buffer.getCount(); i<l; i++){
Game g = buffer.get(i);
game = new JSONObject();
game.put("achievementTotalCount", g.getAchievementTotalCount());
game.put("applicationId", g.getApplicationId());
game.put("description", g.getDescription());
game.put("developerName", g.getDeveloperName());
game.put("displayName", g.getDisplayName());
Uri uri = g.getFeaturedImageUri();
if (null != uri)
game.put("featuredImageUri", uri.getScheme()+':'+uri.getSchemeSpecificPart());
uri = g.getHiResImageUri();
if (null != uri)
game.put("hiResImageUri", uri.getScheme()+':'+uri.getSchemeSpecificPart());
uri = g.getIconImageUri();
if (null != uri)
game.put("iconImageUri", uri.getScheme()+':'+uri.getSchemeSpecificPart());
game.put("leaderboardCount", g.getLeaderboardCount());
game.put("primaryCategory", g.getPrimaryCategory());
game.put("secondaryCategory", g.getSecondaryCategory());
games.put(game);
}
json.put("list", games);
break;
case GamesClient.STATUS_INTERNAL_ERROR:
// if an unexpected error occurred in the service
break;
case GamesClient.STATUS_NETWORK_ERROR_STALE_DATA:
// if the device was unable to communicate with the network. In this case, the operation is not retried automatically.
break;
case GamesClient.STATUS_CLIENT_RECONNECT_REQUIRED:
// need to reconnect GamesClient
mHelper.reconnectClients(clientTypes);
break;
case GamesClient.STATUS_LICENSE_CHECK_FAILED:
// The game is not licensed to the user. Further calls will return the same code.
break;
default:
// error
break;
}
}catch(JSONException ex){
Log.e(TAG, "GAMES_LOADED ["+statusCode+"] exception: "+ex.getMessage());
return;
}
buffer.close();
PluginResult pluginResult = new PluginResult(PluginResult.Status.OK, json);
pluginResult.setKeepCallback(true);
connectionCB.sendPluginResult(pluginResult);
}
开发者ID:ldarren,项目名称:pico-phonegap-base,代码行数:63,代码来源:PlayServices.java
示例6: b
import com.google.android.gms.games.Game; //导入依赖的package包/类
public final Game b()
{
return this.a;
}
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:InvitationEntity.java
示例7: q
import com.google.android.gms.games.Game; //导入依赖的package包/类
private Game q()
{
return new GameEntity(this);
}
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:bf.java
示例8: b
import com.google.android.gms.games.Game; //导入依赖的package包/类
public final Game b()
{
return this.c;
}
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:bw.java
示例9: getGame
import com.google.android.gms.games.Game; //导入依赖的package包/类
public abstract Game getGame();
开发者ID:mmmsplay10,项目名称:QuizUpWinner,代码行数:2,代码来源:Leaderboard.java
示例10: b
import com.google.android.gms.games.Game; //导入依赖的package包/类
public abstract Game b();
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:2,代码来源:Invitation.java
注:本文中的com.google.android.gms.games.Game类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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