本文整理汇总了Java中io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler类的典型用法代码示例。如果您正苦于以下问题:Java WebSocketClientProtocolHandler类的具体用法?Java WebSocketClientProtocolHandler怎么用?Java WebSocketClientProtocolHandler使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
WebSocketClientProtocolHandler类属于io.netty.handler.codec.http.websocketx包,在下文中一共展示了WebSocketClientProtocolHandler类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: fixHandlerBeforeConnect
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
/**
* 适配
*/
@Override
protected ChannelHandler fixHandlerBeforeConnect(final ChannelHandler handler) {
ChannelHandler result=new ShareableChannelInboundHandler() {
@Override
public void channelRegistered(ChannelHandlerContext ctx) throws Exception {
Channel ch=ctx.channel();
ch.pipeline().addLast(new HttpClientCodec());
ch.pipeline().addLast(new HttpObjectAggregator(64*1024));
ch.pipeline().addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(uri, WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
ch.pipeline().addLast(new WebSocketConnectedClientHandler(handler));
ctx.pipeline().remove(this);//移除当前handler
ctx.pipeline().fireChannelRegistered();//重新从第一个handler抛出事件
}
};
// ChannelInitializer<SocketChannel> result=new ChannelInitializer<SocketChannel>() {
// @Override
// protected void initChannel(SocketChannel ch) {
// ch.pipeline().addLast(new HttpClientCodec());
// ch.pipeline().addLast(new HttpObjectAggregator(64*1024));
// ch.pipeline().addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(uri, WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
// ch.pipeline().addLast(new WebSocketConnectedClientHandler(handler));
// }
// };
return result;
}
开发者ID:juebanlin,项目名称:util4j,代码行数:29,代码来源:NettyTextWebSocketClient.java
示例2: fixHandlerBeforeConnect
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
/**
* 适配
*/
@Override
protected ChannelHandler fixHandlerBeforeConnect(final ChannelHandler handler) {
ChannelHandler result=new ShareableChannelInboundHandler() {
@Override
public void channelRegistered(ChannelHandlerContext ctx) throws Exception {
Channel ch=ctx.channel();
ch.pipeline().addLast(new HttpClientCodec());
ch.pipeline().addLast(new HttpObjectAggregator(64*1024));
ch.pipeline().addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(uri, WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
ch.pipeline().addLast(new WebSocketConnectedClientHandler(handler));
ctx.pipeline().remove(this);//移除当前handler
ctx.fireChannelRegistered();//重新从第一个handler抛出事件
}
};
// ChannelInitializer<SocketChannel> result=new ChannelInitializer<SocketChannel>() {
// @Override
// protected void initChannel(SocketChannel ch) {
// ch.pipeline().addLast(new HttpClientCodec());
// ch.pipeline().addLast(new HttpObjectAggregator(64*1024));
// ch.pipeline().addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(uri, WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
// ch.pipeline().addLast(new WebSocketConnectedClientHandler(handler));
// }
// };
return result;
}
开发者ID:juebanlin,项目名称:util4j,代码行数:29,代码来源:NettyBinaryWebSocketClient.java
示例3: userEventTriggered
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (evt == WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE) {
// Handshake is completed
String actualProtocol = handshaker.actualSubprotocol();
serialization = WampSerialization.fromString(actualProtocol);
if (serialization == WampSerialization.Invalid) {
throw new WampError("Invalid Websocket Protocol");
}
// Install the serializer and deserializer
ctx.pipeline()
.addAfter(ctx.name(), "wamp-deserializer",
new WampDeserializationHandler(serialization));
ctx.pipeline()
.addAfter(ctx.name(), "wamp-serializer",
new WampSerializationHandler(serialization));
// Fire the connection established event
ctx.fireUserEventTriggered(new ConnectionEstablishedEvent(serialization));
} else {
ctx.fireUserEventTriggered(evt);
}
}
开发者ID:Matthias247,项目名称:jawampa,代码行数:26,代码来源:WampClientWebsocketHandler.java
示例4: initChannel
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
/**
* 通道注册的时候配置websocket解码handler
*/
@Override
protected final void initChannel(Channel ch) throws Exception {
ChannelPipeline pipeline=ch.pipeline();
pipeline.addLast(new HttpClientCodec());
pipeline.addLast(new ChunkedWriteHandler());
pipeline.addLast(new HttpObjectAggregator(64*1024));
pipeline.addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(new URI(url), WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
pipeline.addLast(new WebSocketConnectedClientHandler());//连接成功监听handler
}
开发者ID:juebanlin,项目名称:util4j,代码行数:13,代码来源:WebSocketClientInitializer.java
示例5: userEventTriggered
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt)
throws Exception {
if (evt == WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE)
{
log.debug("excute webSocketHandComplete……");
webSocketHandComplete(ctx);
ctx.pipeline().remove(this);
log.debug("excuted webSocketHandComplete:"+ctx.pipeline().toMap().toString());
}else
{
super.userEventTriggered(ctx, evt);
}
}
开发者ID:juebanlin,项目名称:util4j,代码行数:15,代码来源:WebSocketClientInitializer.java
示例6: userEventTriggered
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt)
throws Exception {
if (evt == WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE) {
log.log(logLevel,"WebSocket:HANDSHAKE_COMPLETE,pipeline:"+ctx.channel().pipeline().toMap().toString());
ctx.pipeline().addLast(new WebSocketTextFrameByteBufAdapter());//适配器
ctx.pipeline().addLast(this.handler);//业务层handler
//为新加的handler手动触发必要事件
ctx.fireChannelRegistered();
ctx.fireChannelActive();
log.log(logLevel,"HANDSHAKE_COMPLETED HANDLERS:"+ctx.channel().pipeline().toMap().toString());
}
super.userEventTriggered(ctx, evt);
}
开发者ID:juebanlin,项目名称:util4j,代码行数:15,代码来源:NettyTextWebSocketClient.java
示例7: userEventTriggered
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt)
throws Exception {
if (evt == WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE) {
log.log(logLevel,"WebSocket:HANDSHAKE_COMPLETE,pipeline:"+ctx.channel().pipeline().toMap().toString());
ctx.pipeline().addLast(new WebSocketBinaryFrameByteBufAdapter());//适配器
ctx.pipeline().addLast(this.handler);//业务层handler
//为新加的handler手动触发必要事件
ctx.fireChannelRegistered();
ctx.fireChannelActive();
log.log(logLevel,"HANDSHAKE_COMPLETED HANDLERS:"+ctx.channel().pipeline().toMap().toString());
}
super.userEventTriggered(ctx, evt);
}
开发者ID:juebanlin,项目名称:util4j,代码行数:15,代码来源:NettyBinaryWebSocketClient.java
示例8: initChannel
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
protected void initChannel(final NioSocketChannel ch)
throws Exception {
URI uri = new URI("ws", null, host, port, "/game/" + (username == null ? "" : uriEncode(username)), null, null);
System.out.println(uri);
notificationChannel = ch;
ch.pipeline().addLast(
new HttpClientCodec(),
new HttpObjectAggregator(65536),
new WebSocketClientProtocolHandler(uri, WebSocketVersion.V13, null, false, new DefaultHttpHeaders(), 65536, true),
new MessageCodec(),
new NotificationHandler());
}
开发者ID:h4ssi,项目名称:mmo-client,代码行数:15,代码来源:ServerConnection.java
示例9: userEventTriggered
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
super.userEventTriggered(ctx, evt);
Logger.debug("ue: " + evt);
if (evt == WebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE) {
Logger.debug("handshake done");
//this.handshaker = null;
this.wsready.release();
}
}
开发者ID:Gadreel,项目名称:divconq,代码行数:13,代码来源:ClientHandler.java
示例10: addToPipeline
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler; //导入依赖的package包/类
@Override
public void addToPipeline(final ChannelPipeline pipeline) {
pipeline.addLast("http-codec", new HttpClientCodec());
pipeline.addLast("aggregator", new HttpObjectAggregator(8192));
final WebSocketClientHandshaker handShaker = new WhiteSpaceInPathWebSocketClientHandshaker13(serverUri,
WebSocketVersion.V13, PROTOCOL, false, createHttpHeaders(httpHeaders), Integer.MAX_VALUE);
pipeline.addLast("websocket-protocol-handler", new WebSocketClientProtocolHandler(handShaker));
pipeline.addLast("websocket-frame-codec", new ByteBufToWebSocketFrameCodec());
}
开发者ID:saxsys,项目名称:SynchronizeFX,代码行数:12,代码来源:WebsocketChannelInitializer.java
注:本文中的io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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