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Java ModelManager类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.client.renderer.block.model.ModelManager的典型用法代码示例。如果您正苦于以下问题:Java ModelManager类的具体用法?Java ModelManager怎么用?Java ModelManager使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



ModelManager类属于net.minecraft.client.renderer.block.model包,在下文中一共展示了ModelManager类的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: RenderItem

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public RenderItem(TextureManager p_i46552_1_, ModelManager p_i46552_2_, ItemColors p_i46552_3_)
{
    this.textureManager = p_i46552_1_;
    this.modelManager = p_i46552_2_;

    if (Reflector.ItemModelMesherForge_Constructor.exists())
    {
        this.itemModelMesher = (ItemModelMesher)Reflector.newInstance(Reflector.ItemModelMesherForge_Constructor, new Object[] {p_i46552_2_});
    }
    else
    {
        this.itemModelMesher = new ItemModelMesher(p_i46552_2_);
    }

    this.registerItems();
    this.itemColors = p_i46552_3_;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:18,代码来源:RenderItem.java


示例2: renderModel

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
private void renderModel(EntityArtifactFrame entity)
{
    BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
    ModelManager modelmanager = blockrendererdispatcher.getBlockModelShapes().getModelManager();
    IBakedModel ibakedmodel;

    if (!entity.getDisplayedItem().isEmpty() && entity.getDisplayedItem().getItem() == Items.FILLED_MAP)
    {
        //ModelResourceLocation mapModel = new ModelResourceLocation(new ResourceLocation("betterwithaddons",this.mapModel.getResourcePath()),this.mapModel.getVariant());
        ibakedmodel = modelmanager.getModel(mapModel);
    }
    else
    {
        //ModelResourceLocation itemFrameModel = new ModelResourceLocation(new ResourceLocation("betterwithaddons",this.itemFrameModel.getResourcePath()),this.itemFrameModel.getVariant());
        ibakedmodel = modelmanager.getModel(itemFrameModel);
    }

    //GlStateManager.pushMatrix();
    //GlStateManager.translate(-0.5F, -0.5F, -0.5F);

    blockrendererdispatcher.getBlockModelRenderer().renderModelBrightnessColor(ibakedmodel, 1.0F, 1.0F, 1.0F, 1.0F);
}
 
开发者ID:DaedalusGame,项目名称:BetterWithAddons,代码行数:23,代码来源:RenderArtifactFrame.java


示例3: rebuildCache

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public void rebuildCache()
{
    final ModelManager manager = this.getModelManager();
    for (Map.Entry<Item, TIntObjectHashMap<ModelResourceLocation>> e : locations.entrySet())
    {
        TIntObjectHashMap<IBakedModel> mods = models.get(e.getKey());
        if (mods != null)
        {
            mods.clear();
        }
        else
        {
            mods = new TIntObjectHashMap<IBakedModel>();
            models.put(e.getKey(), mods);
        }
        final TIntObjectHashMap<IBakedModel> map = mods;
        e.getValue().forEachEntry(new TIntObjectProcedure<ModelResourceLocation>()
        {
            @Override
            public boolean execute(int meta, ModelResourceLocation location)
            {
                map.put(meta, manager.getModel(location));
                return true;
            }
        });
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:ItemModelMesherForge.java


示例4: RenderItem

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public RenderItem(TextureManager p_i46552_1_, ModelManager p_i46552_2_, ItemColors p_i46552_3_)
{
    this.textureManager = p_i46552_1_;
    this.itemModelMesher = new net.minecraftforge.client.ItemModelMesherForge(p_i46552_2_);
    this.registerItems();
    this.itemColors = p_i46552_3_;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:8,代码来源:RenderItem.java


示例5: getModel

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
public Pair<IBakedModel, Matrix4f> getModel(ITurtleAccess turtle, TurtleSide side) {
	final Minecraft mc = Minecraft.getMinecraft();
	final ModelManager modelManager = mc.getRenderItem().getItemModelMesher().getModelManager();

	// TODO: actual models
	ModelResourceLocation location = new ModelResourceLocation(side == TurtleSide.Left? "computercraft:turtle_crafting_table_left" : "computercraft:turtle_crafting_table_right", "inventory");
	return Pair.of(modelManager.getModel(location), null);
}
 
开发者ID:OpenMods,项目名称:OpenBlocks,代码行数:11,代码来源:MagnetTurtleUpgrade.java


示例6: DankNullRenderItem

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public DankNullRenderItem(TextureManager textureManager, ModelManager modelManager, ItemColors colors, @Nonnull ItemStack dankNull, boolean useLg, ContainerDankNull container) {
	super(textureManager, modelManager, colors);
	this.useLg = useLg;
	this.dankNull = dankNull;
	this.container = container;
}
 
开发者ID:p455w0rd,项目名称:DankNull,代码行数:7,代码来源:DankNullRenderItem.java


示例7: ItemModelMesher

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public ItemModelMesher(ModelManager modelManager)
{
    this.modelManager = modelManager;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:ItemModelMesher.java


示例8: getModelManager

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public ModelManager getModelManager()
{
    return this.modelManager;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:ItemModelMesher.java


示例9: BlockModelShapes

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public BlockModelShapes(ModelManager manager)
{
    this.modelManager = manager;
    this.registerAllBlocks();
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:6,代码来源:BlockModelShapes.java


示例10: doRender

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityItemFrame entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    BlockPos blockpos = entity.getHangingPosition();
    double d0 = (double)blockpos.getX() - entity.posX + x;
    double d1 = (double)blockpos.getY() - entity.posY + y;
    double d2 = (double)blockpos.getZ() - entity.posZ + z;
    GlStateManager.translate(d0 + 0.5D, d1 + 0.5D, d2 + 0.5D);
    GlStateManager.rotate(180.0F - entity.rotationYaw, 0.0F, 1.0F, 0.0F);
    this.renderManager.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
    ModelManager modelmanager = blockrendererdispatcher.getBlockModelShapes().getModelManager();
    IBakedModel ibakedmodel;

    if (!entity.getDisplayedItem().func_190926_b() && entity.getDisplayedItem().getItem() == Items.FILLED_MAP)
    {
        ibakedmodel = modelmanager.getModel(this.mapModel);
    }
    else
    {
        ibakedmodel = modelmanager.getModel(this.itemFrameModel);
    }

    GlStateManager.pushMatrix();
    GlStateManager.translate(-0.5F, -0.5F, -0.5F);

    if (this.renderOutlines)
    {
        GlStateManager.enableColorMaterial();
        GlStateManager.enableOutlineMode(this.getTeamColor(entity));
    }

    blockrendererdispatcher.getBlockModelRenderer().renderModelBrightnessColor(ibakedmodel, 1.0F, 1.0F, 1.0F, 1.0F);

    if (this.renderOutlines)
    {
        GlStateManager.disableOutlineMode();
        GlStateManager.disableColorMaterial();
    }

    GlStateManager.popMatrix();
    GlStateManager.translate(0.0F, 0.0F, 0.4375F);
    this.renderItem(entity);
    GlStateManager.popMatrix();
    this.renderName(entity, x + (double)((float)entity.facingDirection.getFrontOffsetX() * 0.3F), y - 0.25D, z + (double)((float)entity.facingDirection.getFrontOffsetZ() * 0.3F));
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:50,代码来源:RenderItemFrame.java


示例11: makeModel

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public static IBakedModel makeModel(String p_makeModel_0_, TextureAtlasSprite p_makeModel_1_, TextureAtlasSprite p_makeModel_2_)
{
    if (p_makeModel_1_ != null && p_makeModel_2_ != null)
    {
        ModelManager modelmanager = Config.getModelManager();

        if (modelmanager == null)
        {
            return null;
        }
        else
        {
            ModelResourceLocation modelresourcelocation = new ModelResourceLocation(p_makeModel_0_, "normal");
            IBakedModel ibakedmodel = modelmanager.getModel(modelresourcelocation);

            if (ibakedmodel != null && ibakedmodel != modelmanager.getMissingModel())
            {
                IBakedModel ibakedmodel1 = ModelUtils.duplicateModel(ibakedmodel);
                EnumFacing[] aenumfacing = EnumFacing.VALUES;

                for (int i = 0; i < aenumfacing.length; ++i)
                {
                    EnumFacing enumfacing = aenumfacing[i];
                    List<BakedQuad> list = ibakedmodel1.getQuads((IBlockState)null, enumfacing, 0L);
                    replaceTexture(list, p_makeModel_1_, p_makeModel_2_);
                }

                List<BakedQuad> list1 = ibakedmodel1.getQuads((IBlockState)null, (EnumFacing)null, 0L);
                replaceTexture(list1, p_makeModel_1_, p_makeModel_2_);
                return ibakedmodel1;
            }
            else
            {
                return null;
            }
        }
    }
    else
    {
        return null;
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:43,代码来源:BlockModelUtils.java


示例12: getModelManager

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public static ModelManager getModelManager()
{
    return minecraft.getRenderItem().modelManager;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:Config.java


示例13: getModelCull

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
static IBakedModel getModelCull(String p_getModelCull_0_, List p_getModelCull_1_)
{
    ModelManager modelmanager = Config.getModelManager();

    if (modelmanager == null)
    {
        return null;
    }
    else
    {
        ResourceLocation resourcelocation = new ResourceLocation("blockstates/" + p_getModelCull_0_ + "_leaves.json");

        if (Config.getDefiningResourcePack(resourcelocation) != Config.getDefaultResourcePack())
        {
            return null;
        }
        else
        {
            ResourceLocation resourcelocation1 = new ResourceLocation("models/block/" + p_getModelCull_0_ + "_leaves.json");

            if (Config.getDefiningResourcePack(resourcelocation1) != Config.getDefaultResourcePack())
            {
                return null;
            }
            else
            {
                ModelResourceLocation modelresourcelocation = new ModelResourceLocation(p_getModelCull_0_ + "_leaves", "normal");
                IBakedModel ibakedmodel = modelmanager.getModel(modelresourcelocation);

                if (ibakedmodel != null && ibakedmodel != modelmanager.getMissingModel())
                {
                    List list = ibakedmodel.getQuads((IBlockState)null, (EnumFacing)null, 0L);

                    if (list.size() == 0)
                    {
                        return ibakedmodel;
                    }
                    else if (list.size() != 6)
                    {
                        return null;
                    }
                    else
                    {
                        for (Object bakedquad : list)
                        {
                            List list1 = ibakedmodel.getQuads((IBlockState)null, ((BakedQuad) bakedquad).getFace(), 0L);

                            if (list1.size() > 0)
                            {
                                return null;
                            }

                            list1.add(bakedquad);
                        }

                        list.clear();
                        p_getModelCull_1_.add(p_getModelCull_0_ + "_leaves");
                        return ibakedmodel;
                    }
                }
                else
                {
                    return null;
                }
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:69,代码来源:SmartLeaves.java


示例14: onModelBake

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public static void onModelBake(ModelManager modelManager, IRegistry<ModelResourceLocation, IBakedModel> modelRegistry, ModelLoader modelLoader)
{
    MinecraftForge.EVENT_BUS.post(new ModelBakeEvent(modelManager, modelRegistry, modelLoader));
    modelLoader.onPostBakeEvent(modelRegistry);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:6,代码来源:ForgeHooksClient.java


示例15: ModelBakeEvent

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public ModelBakeEvent(ModelManager modelManager, IRegistry<ModelResourceLocation, IBakedModel> modelRegistry, ModelLoader modelLoader)
{
    this.modelManager = modelManager;
    this.modelRegistry = modelRegistry;
    this.modelLoader = modelLoader;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:7,代码来源:ModelBakeEvent.java


示例16: getModelManager

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public ModelManager getModelManager()
{
    return modelManager;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:ModelBakeEvent.java


示例17: ItemModelMesherForge

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public ItemModelMesherForge(ModelManager manager)
{
    super(manager);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:ItemModelMesherForge.java


示例18: doRender

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
/**
 * Renders the desired {@code T} type Entity.
 */
public void doRender(EntityItemFrame entity, double x, double y, double z, float entityYaw, float partialTicks)
{
    GlStateManager.pushMatrix();
    BlockPos blockpos = entity.getHangingPosition();
    double d0 = (double)blockpos.getX() - entity.posX + x;
    double d1 = (double)blockpos.getY() - entity.posY + y;
    double d2 = (double)blockpos.getZ() - entity.posZ + z;
    GlStateManager.translate(d0 + 0.5D, d1 + 0.5D, d2 + 0.5D);
    GlStateManager.rotate(180.0F - entity.rotationYaw, 0.0F, 1.0F, 0.0F);
    this.renderManager.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
    ModelManager modelmanager = blockrendererdispatcher.getBlockModelShapes().getModelManager();
    IBakedModel ibakedmodel;

    if (entity.getDisplayedItem() != null && entity.getDisplayedItem().getItem() == Items.FILLED_MAP)
    {
        ibakedmodel = modelmanager.getModel(this.mapModel);
    }
    else
    {
        ibakedmodel = modelmanager.getModel(this.itemFrameModel);
    }

    GlStateManager.pushMatrix();
    GlStateManager.translate(-0.5F, -0.5F, -0.5F);

    if (this.renderOutlines)
    {
        GlStateManager.enableColorMaterial();
        GlStateManager.enableOutlineMode(this.getTeamColor(entity));
    }

    blockrendererdispatcher.getBlockModelRenderer().renderModelBrightnessColor(ibakedmodel, 1.0F, 1.0F, 1.0F, 1.0F);

    if (this.renderOutlines)
    {
        GlStateManager.disableOutlineMode();
        GlStateManager.disableColorMaterial();
    }

    GlStateManager.popMatrix();
    GlStateManager.translate(0.0F, 0.0F, 0.4375F);
    this.renderItem(entity);
    GlStateManager.popMatrix();
    this.renderName(entity, x + (double)((float)entity.facingDirection.getFrontOffsetX() * 0.3F), y - 0.25D, z + (double)((float)entity.facingDirection.getFrontOffsetZ() * 0.3F));
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:50,代码来源:RenderItemFrame.java


示例19: EZItemRenderer

import net.minecraft.client.renderer.block.model.ModelManager; //导入依赖的package包/类
public EZItemRenderer(TextureManager textureManager, ModelManager modelManager) {
	super(textureManager, modelManager, null);
}
 
开发者ID:zerofall,项目名称:EZStorage2,代码行数:4,代码来源:EZItemRenderer.java



注:本文中的net.minecraft.client.renderer.block.model.ModelManager类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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