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Golang utils.RandomName函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Golang中github.com/mattermost/platform/utils.RandomName函数的典型用法代码示例。如果您正苦于以下问题:Golang RandomName函数的具体用法?Golang RandomName怎么用?Golang RandomName使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了RandomName函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。

示例1: createRandomTeam

func (cfg *AutoTeamCreator) createRandomTeam() (*model.Team, bool) {
	var teamEmail string
	var teamDisplayName string
	var teamName string
	if cfg.Fuzzy {
		teamEmail = "success+" + model.NewId() + "simulator.amazonses.com"
		teamDisplayName = utils.FuzzName()
		teamName = utils.FuzzName()
	} else {
		teamEmail = "success+" + model.NewId() + "simulator.amazonses.com"
		teamDisplayName = utils.RandomName(cfg.NameLength, cfg.NameCharset)
		teamName = utils.RandomName(cfg.NameLength, cfg.NameCharset) + model.NewId()
	}
	team := &model.Team{
		DisplayName: teamDisplayName,
		Name:        teamName,
		Email:       teamEmail,
		Type:        model.TEAM_OPEN,
	}

	result, err := cfg.client.CreateTeam(team)
	if err != nil {
		return nil, false
	}
	createdTeam := result.Data.(*model.Team)
	return createdTeam, true
}
开发者ID:ChrisOHu,项目名称:platform,代码行数:27,代码来源:auto_teams.go


示例2: createRandomChannel

func (cfg *AutoChannelCreator) createRandomChannel() (*model.Channel, bool) {
	var displayName string
	if cfg.Fuzzy {
		displayName = utils.FuzzName()
	} else {
		displayName = utils.RandomName(cfg.NameLen, cfg.NameCharset)
	}
	name := utils.RandomName(cfg.NameLen, cfg.NameCharset)

	channel := &model.Channel{
		TeamId:      cfg.team.Id,
		DisplayName: displayName,
		Name:        name,
		Type:        cfg.ChannelType}

	println(cfg.client.GetTeamRoute())
	result, err := cfg.client.CreateChannel(channel)
	if err != nil {
		err.Translate(utils.T)
		println(err.Error())
		println(err.DetailedError)
		return nil, false
	}
	return result.Data.(*model.Channel), true
}
开发者ID:ChrisOHu,项目名称:platform,代码行数:25,代码来源:auto_channels.go


示例3: createRandomTeam

func (cfg *AutoTeamCreator) createRandomTeam() (*model.Team, bool) {
	var teamEmail string
	var teamName string
	var teamDomain string
	if cfg.Fuzzy {
		teamEmail = utils.FuzzEmail()
		teamName = utils.FuzzName()
		teamDomain = utils.FuzzName()
	} else {
		teamEmail = utils.RandomEmail(cfg.EmailLength, cfg.EmailCharset)
		teamName = utils.RandomName(cfg.NameLength, cfg.NameCharset)
		teamDomain = utils.RandomName(cfg.NameLength, cfg.NameCharset) + model.NewId()
	}
	team := &model.Team{
		Name:   teamName,
		Domain: teamDomain,
		Email:  teamEmail,
		Type:   model.TEAM_OPEN,
	}

	result, err := cfg.client.CreateTeam(team)
	if err != nil {
		return nil, false
	}
	createdTeam := result.Data.(*model.Team)
	return createdTeam, true
}
开发者ID:Dahlgren,项目名称:platform,代码行数:27,代码来源:auto_teams.go


示例4: createRandomUser

func (cfg *AutoUserCreator) createRandomUser() (*model.User, bool) {
	var userEmail string
	var userName string
	if cfg.Fuzzy {
		userEmail = utils.RandString(FUZZ_USER_EMAIL_PREFIX_LEN, utils.LOWERCASE) + "-" + utils.FuzzEmail()
		userName = utils.FuzzName()
	} else {
		userEmail = utils.RandomEmail(cfg.EmailLength, cfg.EmailCharset)
		userName = utils.RandomName(cfg.NameLength, cfg.NameCharset)
	}

	user := &model.User{
		TeamId:   cfg.teamID,
		Email:    userEmail,
		Nickname: userName,
		Password: USER_PASSWORD}

	result, err := cfg.client.CreateUser(user, "")
	if err != nil {
		return nil, false
	}
	// We need to cheat to verify the user's email
	store.Must(Srv.Store.User().VerifyEmail(result.Data.(*model.User).Id))
	return result.Data.(*model.User), true
}
开发者ID:mf1389004071,项目名称:platform,代码行数:25,代码来源:auto_users.go


示例5: createRandomUser

func (cfg *AutoUserCreator) createRandomUser() (*model.User, bool) {
	var userEmail string
	var userName string
	if cfg.Fuzzy {
		userEmail = "success+" + model.NewId() + "simulator.amazonses.com"
		userName = utils.FuzzName()
	} else {
		userEmail = "success+" + model.NewId() + "simulator.amazonses.com"
		userName = utils.RandomName(cfg.NameLength, cfg.NameCharset)
	}

	user := &model.User{
		Email:    userEmail,
		Nickname: userName,
		Password: USER_PASSWORD}

	result, err := cfg.client.CreateUserWithInvite(user, "", "", cfg.team.InviteId)
	if err != nil {
		err.Translate(utils.T)
		l4g.Error(err.Error())
		return nil, false
	}

	ruser := result.Data.(*model.User)

	// We need to cheat to verify the user's email
	store.Must(Srv.Store.User().VerifyEmail(ruser.Id))

	return result.Data.(*model.User), true
}
开发者ID:ChrisOHu,项目名称:platform,代码行数:30,代码来源:auto_users.go


示例6: createRandomChannel

func (cfg *AutoChannelCreator) createRandomChannel() (*model.Channel, bool) {
	var displayName string
	if cfg.Fuzzy {
		displayName = utils.FuzzName()
	} else {
		displayName = utils.RandomName(cfg.NameLen, cfg.NameCharset)
	}
	name := utils.RandomName(cfg.NameLen, cfg.NameCharset)

	channel := &model.Channel{
		TeamId:      cfg.teamID,
		DisplayName: displayName,
		Name:        name,
		Type:        cfg.ChannelType}

	result, err := cfg.client.CreateChannel(channel)
	if err != nil {
		return nil, false
	}
	return result.Data.(*model.Channel), true
}
开发者ID:mf1389004071,项目名称:platform,代码行数:21,代码来源:auto_channels.go


示例7: manualTest

func manualTest(c *api.Context, w http.ResponseWriter, r *http.Request) {
	// Let the world know
	l4g.Info("Setting up for manual test...")

	// URL Parameters
	params, err := url.ParseQuery(r.URL.RawQuery)
	if err != nil {
		c.Err = model.NewAppError("/manual", "Unable to parse URL", "")
		return
	}

	// Grab a uuid (if available) to seed the random number generator so we don't get conflicts.
	uid, ok := params["uid"]
	if ok {
		hasher := fnv.New32a()
		hasher.Write([]byte(uid[0] + strconv.Itoa(int(time.Now().UTC().UnixNano()))))
		hash := hasher.Sum32()
		rand.Seed(int64(hash))
	} else {
		l4g.Debug("No uid in url")
	}

	// Create a client for tests to use
	client := model.NewClient("http://localhost" + utils.Cfg.ServiceSettings.ListenAddress)

	// Check for username parameter and create a user if present
	username, ok1 := params["username"]
	teamDisplayName, ok2 := params["teamname"]
	var teamID string
	var userID string
	if ok1 && ok2 {
		l4g.Info("Creating user and team")
		// Create team for testing
		team := &model.Team{
			DisplayName: teamDisplayName[0],
			Name:        utils.RandomName(utils.Range{20, 20}, utils.LOWERCASE),
			Email:       utils.RandomEmail(utils.Range{20, 20}, utils.LOWERCASE),
			Type:        model.TEAM_OPEN,
		}

		if result := <-api.Srv.Store.Team().Save(team); result.Err != nil {
			c.Err = result.Err
			return
		} else {

			createdTeam := result.Data.(*model.Team)

			channel := &model.Channel{DisplayName: "Town Square", Name: "town-square", Type: model.CHANNEL_OPEN, TeamId: createdTeam.Id}
			if _, err := api.CreateChannel(c, channel, false); err != nil {
				c.Err = err
				return
			}

			teamID = createdTeam.Id
		}

		// Create user for testing
		user := &model.User{
			TeamId:   teamID,
			Email:    utils.RandomEmail(utils.Range{20, 20}, utils.LOWERCASE),
			Nickname: username[0],
			Password: api.USER_PASSWORD}

		result, err := client.CreateUser(user, "")
		if err != nil {
			c.Err = err
			return
		}
		api.Srv.Store.User().VerifyEmail(result.Data.(*model.User).Id)
		newuser := result.Data.(*model.User)
		userID = newuser.Id

		// Login as user to generate auth token
		_, err = client.LoginById(newuser.Id, api.USER_PASSWORD)
		if err != nil {
			c.Err = err
			return
		}

		// Respond with an auth token this can be overriden by a specific test as required
		sessionCookie := &http.Cookie{
			Name:     model.SESSION_COOKIE_TOKEN,
			Value:    client.AuthToken,
			Path:     "/",
			MaxAge:   *utils.Cfg.ServiceSettings.SessionLengthWebInDays * 60 * 60 * 24,
			HttpOnly: true,
		}
		http.SetCookie(w, sessionCookie)
		http.Redirect(w, r, "/channels/town-square", http.StatusTemporaryRedirect)
	}

	// Setup test environment
	env := TestEnvironment{
		Params:        params,
		Client:        client,
		CreatedTeamId: teamID,
		CreatedUserId: userID,
		Context:       c,
		Writer:        w,
		Request:       r,
//.........这里部分代码省略.........
开发者ID:marslabtron,项目名称:platform,代码行数:101,代码来源:manual_testing.go



注:本文中的github.com/mattermost/platform/utils.RandomName函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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Golang utils.SaveConfig函数代码示例发布时间:2022-05-23
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