本文整理汇总了Golang中github.com/juju/juju/wrench.IsActive函数的典型用法代码示例。如果您正苦于以下问题:Golang IsActive函数的具体用法?Golang IsActive怎么用?Golang IsActive使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了IsActive函数的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。
示例1: NewLock
// NewLock creates a gate.Lock to be used to synchronise workers which
// need to start after upgrades have completed. If no upgrade steps
// are required the Lock is unlocked and the version in agent's
// configuration is updated to the currently running version.
//
// The returned Lock should be passed to NewWorker.
func NewLock(a agent.Agent) (gate.Lock, error) {
lock := gate.NewLock()
if wrench.IsActive("machine-agent", "always-try-upgrade") {
// Always enter upgrade mode. This allows test of upgrades
// even when there's actually no upgrade steps to run.
return lock, nil
}
err := a.ChangeConfig(func(agentConfig agent.ConfigSetter) error {
if !upgrades.AreUpgradesDefined(agentConfig.UpgradedToVersion()) {
logger.Infof("no upgrade steps required or upgrade steps for %v "+
"have already been run.", jujuversion.Current)
lock.Unlock()
// Even if no upgrade is required the version number in
// the agent's config still needs to be bumped.
agentConfig.SetUpgradedToVersion(jujuversion.Current)
}
return nil
})
if err != nil {
return nil, err
}
return lock, nil
}
开发者ID:bac,项目名称:juju,代码行数:32,代码来源:worker.go
示例2: TestSetEnabled
func (s *wrenchSuite) TestSetEnabled(c *gc.C) {
s.createWrenchDir(c)
s.createWrenchFile(c, "foo", "bar")
// Starts enabled.
c.Assert(wrench.IsEnabled(), jc.IsTrue)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsTrue)
// Disable.
c.Assert(wrench.SetEnabled(false), jc.IsTrue)
c.Assert(wrench.IsEnabled(), jc.IsFalse)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
// Enable again.
c.Assert(wrench.SetEnabled(true), jc.IsFalse)
c.Assert(wrench.IsEnabled(), jc.IsTrue)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsTrue)
}
开发者ID:bac,项目名称:juju,代码行数:18,代码来源:wrench_test.go
示例3: TestDirectoryNotOwnedByJujuUser
func (s *wrenchSuite) TestDirectoryNotOwnedByJujuUser(c *gc.C) {
s.createWrenchDir(c)
s.tweakOwner(c, s.wrenchDir)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
c.Assert(s.logWriter.Log(), jc.LogMatches, []jc.SimpleMessage{{
loggo.ERROR,
`wrench directory has incorrect ownership - wrench functionality disabled \(.+\)`,
}})
}
开发者ID:bac,项目名称:juju,代码行数:11,代码来源:wrench_test.go
示例4: TestFileNotOwnedByJujuUser
func (s *wrenchSuite) TestFileNotOwnedByJujuUser(c *gc.C) {
s.createWrenchDir(c)
filename := s.createWrenchFile(c, "foo", "bar")
s.tweakOwner(c, filename)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
c.Assert(s.logWriter.Log(), jc.LogMatches, []jc.SimpleMessage{{
loggo.ERROR,
`wrench file for foo/bar has incorrect ownership - ignoring ` + filename,
}})
}
开发者ID:bac,项目名称:juju,代码行数:12,代码来源:wrench_test.go
示例5: run
func (c *upgradeWorkerContext) run(stop <-chan struct{}) error {
if wrench.IsActive("machine-agent", "fail-upgrade-start") {
return nil // Make the worker stop
}
select {
case <-c.UpgradeComplete:
// Our work is already done (we're probably being restarted
// because the API connection has gone down), so do nothing.
return nil
default:
}
c.agentConfig = c.agent.CurrentConfig()
// If the machine agent is a state server, flag that state
// needs to be opened before running upgrade steps
for _, job := range c.jobs {
if job == params.JobManageEnviron {
c.isStateServer = true
}
}
// We need a *state.State for upgrades. We open it independently
// of StateWorker, because we have no guarantees about when
// and how often StateWorker might run.
if c.isStateServer {
var err error
c.st, err = openStateForUpgrade(c.agent, c.agentConfig)
if err != nil {
return err
}
defer c.st.Close()
}
if err := c.runUpgrades(); err != nil {
// Only return an error from the worker if the connection to
// state went away (possible mongo master change). Returning
// an error when the connection is lost will cause the agent
// to restart.
//
// For other errors, the error is not returned because we want
// the machine agent to stay running in an error state waiting
// for user intervention.
if isAPILostDuringUpgrade(err) {
return err
}
} else {
// Upgrade succeeded - signal that the upgrade is complete.
close(c.UpgradeComplete)
}
return nil
}
开发者ID:zhouqt,项目名称:juju,代码行数:51,代码来源:upgrade.go
示例6: getUpgradeStartTimeout
func getUpgradeStartTimeout(isMaster bool) time.Duration {
if wrench.IsActive("machine-agent", "short-upgrade-timeout") {
// This duration is fairly arbitrary. During manual testing it
// avoids the normal long wait but still provides a small
// window to check the environment status and logs before the
// timeout is triggered.
return time.Minute
}
if isMaster {
return upgradeStartTimeoutMaster
}
return upgradeStartTimeoutSecondary
}
开发者ID:ktsakalozos,项目名称:juju,代码行数:14,代码来源:upgrade.go
示例7: TestFilePermsTooLoose
func (s *wrenchSuite) TestFilePermsTooLoose(c *gc.C) {
if runtime.GOOS == "windows" {
c.Skip("Windows is not fully POSIX compliant")
}
s.createWrenchDir(c)
filename := s.createWrenchFile(c, "foo", "bar")
err := os.Chmod(filename, 0666)
c.Assert(err, jc.ErrorIsNil)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
c.Assert(s.logWriter.Log(), jc.LogMatches, []jc.SimpleMessage{{
loggo.ERROR,
`wrench file for foo/bar should only be writable by owner - ignoring ` + filename,
}})
}
开发者ID:bac,项目名称:juju,代码行数:16,代码来源:wrench_test.go
示例8: stopInstances
func (task *provisionerTask) stopInstances(instances []instance.Instance) error {
// Although calling StopInstance with an empty slice should produce no change in the
// provider, environs like dummy do not consider this a noop.
if len(instances) == 0 {
return nil
}
if wrench.IsActive("provisioner", "stop-instances") {
return errors.New("wrench in the works")
}
ids := make([]instance.Id, len(instances))
for i, inst := range instances {
ids[i] = inst.Id()
}
if err := task.broker.StopInstances(ids...); err != nil {
return errors.Annotate(err, "broker failed to stop instances")
}
return nil
}
开发者ID:bac,项目名称:juju,代码行数:19,代码来源:provisioner_task.go
示例9: InitializeUsingAgent
// InitialiseUsingAgent sets up a upgradeWorkerContext from a machine agent instance.
// It may update the agent's configuration.
func (c *upgradeWorkerContext) InitializeUsingAgent(a upgradingMachineAgent) error {
if wrench.IsActive("machine-agent", "always-try-upgrade") {
// Always enter upgrade mode. This allows test of upgrades
// even when there's actually no upgrade steps to run.
return nil
}
return a.ChangeConfig(func(agentConfig agent.ConfigSetter) error {
if !upgrades.AreUpgradesDefined(agentConfig.UpgradedToVersion()) {
logger.Infof("no upgrade steps required or upgrade steps for %v "+
"have already been run.", version.Current.Number)
close(c.UpgradeComplete)
// Even if no upgrade is required the version number in
// the agent's config still needs to be bumped.
agentConfig.SetUpgradedToVersion(version.Current.Number)
}
return nil
})
}
开发者ID:ktsakalozos,项目名称:juju,代码行数:21,代码来源:upgrade.go
示例10: runUpgrades
// runUpgrades runs the upgrade operations for each job type and
// updates the updatedToVersion on success.
func (c *upgradeWorkerContext) runUpgrades() error {
upgradeInfo, err := c.prepareForUpgrade()
if err != nil {
return err
}
if wrench.IsActive("machine-agent", "fail-upgrade") {
return errors.New("wrench")
}
if err := c.agent.ChangeConfig(c.runUpgradeSteps); err != nil {
return err
}
if err := c.finaliseUpgrade(upgradeInfo); err != nil {
return err
}
return nil
}
开发者ID:ktsakalozos,项目名称:juju,代码行数:21,代码来源:upgrade.go
示例11: TestIsActiveMultiFeaturesWithMixedNewlines
func (s *wrenchSuite) TestIsActiveMultiFeaturesWithMixedNewlines(c *gc.C) {
s.createWrenchDir(c)
s.createWrenchFile(c, "foo", "one\ntwo\r\nthree\nbar\n")
c.Assert(wrench.IsActive("foo", "bar"), jc.IsTrue)
s.AssertActivationLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:6,代码来源:wrench_test.go
示例12: TestNoDirectory
func (s *wrenchSuite) TestNoDirectory(c *gc.C) {
s.PatchValue(wrench.WrenchDir, "/does/not/exist")
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
s.AssertDirErrorLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:5,代码来源:wrench_test.go
示例13: TestIsActiveWithWhitespace
func (s *wrenchSuite) TestIsActiveWithWhitespace(c *gc.C) {
s.createWrenchDir(c)
s.createWrenchFile(c, "foo", "\tbar ")
c.Assert(wrench.IsActive("foo", "bar"), jc.IsTrue)
s.AssertActivationLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:6,代码来源:wrench_test.go
示例14: run
func (c *upgradeWorkerContext) run(stop <-chan struct{}) error {
if wrench.IsActive("machine-agent", "fail-upgrade-start") {
return nil // Make the worker stop
}
select {
case <-c.UpgradeComplete:
// Our work is already done (we're probably being restarted
// because the API connection has gone down), so do nothing.
return nil
default:
}
c.agentConfig = c.agent.CurrentConfig()
c.fromVersion = c.agentConfig.UpgradedToVersion()
c.toVersion = version.Current.Number
if c.fromVersion == c.toVersion {
logger.Infof("upgrade to %v already completed.", c.toVersion)
close(c.UpgradeComplete)
return nil
}
if err := c.initTag(c.agentConfig.Tag()); err != nil {
return errors.Trace(err)
}
// If the machine agent is a state server, flag that state
// needs to be opened before running upgrade steps
for _, job := range c.jobs {
if job == multiwatcher.JobManageEnviron {
c.isStateServer = true
}
}
// We need a *state.State for upgrades. We open it independently
// of StateWorker, because we have no guarantees about when
// and how often StateWorker might run.
if c.isStateServer {
var err error
if c.st, err = openStateForUpgrade(c.agent, c.agentConfig); err != nil {
return err
}
defer c.st.Close()
if c.isMaster, err = isMachineMaster(c.st, c.machineId); err != nil {
return errors.Trace(err)
}
stor := storage.NewStorage(c.st.EnvironUUID(), c.st.MongoSession())
registerSimplestreamsDataSource(stor)
}
if err := c.runUpgrades(); err != nil {
// Only return an error from the worker if the connection to
// state went away (possible mongo master change). Returning
// an error when the connection is lost will cause the agent
// to restart.
//
// For other errors, the error is not returned because we want
// the machine agent to stay running in an error state waiting
// for user intervention.
if isAPILostDuringUpgrade(err) {
return err
}
c.reportUpgradeFailure(err, false)
} else {
// Upgrade succeeded - signal that the upgrade is complete.
logger.Infof("upgrade to %v completed successfully.", c.toVersion)
c.agent.setMachineStatus(c.apiState, params.StatusStarted, "")
close(c.UpgradeComplete)
}
return nil
}
开发者ID:ktsakalozos,项目名称:juju,代码行数:74,代码来源:upgrade.go
示例15: run
func (w *upgradesteps) run() error {
if wrench.IsActive("machine-agent", "fail-upgrade-start") {
return nil // Make the worker stop
}
if w.upgradeComplete.IsUnlocked() {
// Our work is already done (we're probably being restarted
// because the API connection has gone down), so do nothing.
return nil
}
w.fromVersion = w.agent.CurrentConfig().UpgradedToVersion()
w.toVersion = jujuversion.Current
if w.fromVersion == w.toVersion {
logger.Infof("upgrade to %v already completed.", w.toVersion)
w.upgradeComplete.Unlock()
return nil
}
// If the machine agent is a controller, flag that state
// needs to be opened before running upgrade steps
for _, job := range w.jobs {
if job == multiwatcher.JobManageModel {
w.isController = true
}
}
// We need a *state.State for upgrades. We open it independently
// of StateWorker, because we have no guarantees about when
// and how often StateWorker might run.
if w.isController {
var err error
if w.st, err = w.openState(); err != nil {
return err
}
defer w.st.Close()
if w.isMaster, err = IsMachineMaster(w.st, w.tag.Id()); err != nil {
return errors.Trace(err)
}
}
if err := w.runUpgrades(); err != nil {
// Only return an error from the worker if the connection to
// state went away (possible mongo master change). Returning
// an error when the connection is lost will cause the agent
// to restart.
//
// For other errors, the error is not returned because we want
// the machine agent to stay running in an error state waiting
// for user intervention.
if isAPILostDuringUpgrade(err) {
return err
}
w.reportUpgradeFailure(err, false)
} else {
// Upgrade succeeded - signal that the upgrade is complete.
logger.Infof("upgrade to %v completed successfully.", w.toVersion)
w.machine.SetStatus(status.Started, "", nil)
w.upgradeComplete.Unlock()
}
return nil
}
开发者ID:bac,项目名称:juju,代码行数:64,代码来源:worker.go
示例16: TestMatchInOtherCategory
func (s *wrenchSuite) TestMatchInOtherCategory(c *gc.C) {
s.createWrenchDir(c)
s.createWrenchFile(c, "other", "bar")
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
s.AssertFileErrorLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:6,代码来源:wrench_test.go
示例17: TestNoFile
func (s *wrenchSuite) TestNoFile(c *gc.C) {
s.createWrenchDir(c)
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
s.AssertFileErrorLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:5,代码来源:wrench_test.go
示例18: TestNotActive
func (s *wrenchSuite) TestNotActive(c *gc.C) {
s.createWrenchDir(c)
s.createWrenchFile(c, "foo", "abc")
c.Assert(wrench.IsActive("foo", "bar"), jc.IsFalse)
s.AssertNothingLogged(c)
}
开发者ID:bac,项目名称:juju,代码行数:6,代码来源:wrench_test.go
示例19:
if err != nil {
// This shouldn't happen, and if it does, the state worker will have
// found out before us, and already errored, or is likely to error out
// very shortly. All we do here is return the error. The state worker
// returns an error that will cause the agent to be terminated.
return false, errors.Trace(err)
}
isMaster, err := mongo.IsMaster(st.MongoSession(), machine)
if err != nil {
return false, errors.Trace(err)
}
return isMaster, nil
}
var waitForOtherStateServers = func(st *state.State, isMaster bool) error {
if wrench.IsActive("machine-agent", "fail-state-server-upgrade-wait") {
return errors.New("failing other state servers check due to wrench")
}
// TODO(mjs) - for now, assume that the other state servers are
// ready. This function will be fleshed out once the UpgradeInfo
// work is done.
return nil
}
var getUpgradeRetryStrategy = func() utils.AttemptStrategy {
return utils.AttemptStrategy{
Delay: 2 * time.Minute,
Min: 5,
}
}
开发者ID:kapilt,项目名称:juju,代码行数:30,代码来源:upgrade.go
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