本文整理汇总了Golang中github.com/joernweissenborn/aurarath/config.Config类的典型用法代码示例。如果您正苦于以下问题:Golang Config类的具体用法?Golang Config怎么用?Golang Config使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Config类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。
示例1: NewImport
func NewImport(a *servicedescriptor.ServiceDescriptor, cfg *config.Config) (i *Import) {
i = new(Import)
i.Service = service.NewService(a, service.IMPORTING, cfg, []byte{0})
i.logger = log.New(cfg.Logger(), fmt.Sprintf("export %s ", i.UUID()), log.Lshortfile)
i.Connected().Then(i.onConnected)
i.NewServiceConnections().Listen(i.sendListenFunctions)
i.results = i.Messages(messages.RESULT)
return
}
开发者ID:joernweissenborn,项目名称:aursir4go,代码行数:9,代码来源:import.go
示例2: NewExport
func NewExport(a *appdescriptor.AppDescriptor, cfg *config.Config) (e *Export) {
e = new(Export)
e.Service = service.NewService(a, service.EXPORTING, cfg, []byte{0})
e.logger = log.New(cfg.Logger(), fmt.Sprintf("export %s ", e.UUID()), log.Lshortfile)
e.requests = e.Messages(messages.REQUEST)
e.listeners = map[string][]string{}
e.r = eventual2go.NewReactor()
e.r.React("listen", e.newListener)
e.r.AddStream("listen", e.IncomingMessages(messages.LISTEN))
e.r.React("listen_stop", e.stopListener)
e.r.AddStream("listen", e.IncomingMessages(messages.STOP_LISTEN))
e.r.React("reply", e.deliverResult)
return
}
开发者ID:AurSir,项目名称:aurarath,代码行数:14,代码来源:export.go
示例3: NewAnnouncer
func NewAnnouncer(uuid string, servicetype string, desc *servicedescriptor.ServiceDescriptor, cfg *config.Config, ports []int) (a *Announcer) {
a = &Announcer{
announced: eventual2go.NewCompleter(),
clientPorts: map[string]int{},
logger: log.New(cfg.Logger(), fmt.Sprintf("announcer %s ", uuid), log.Lshortfile),
new: eventual2go.NewStreamController(),
node: node.New(uuid, cfg, desc.AsTagSet()),
servicetype: servicetype,
}
a.setPorts(cfg, ports)
a.initReactor()
return
}
开发者ID:joernweissenborn,项目名称:aurarath,代码行数:17,代码来源:announcer.go
示例4: NewService
func NewService(dsc *servicedescriptor.ServiceDescriptor, servicetype string, cfg *config.Config, codecs []byte) (s *Service) {
s = new(Service)
if cfg.UUID == "" {
id, _ := uid.NewV4()
cfg.UUID = id.String()
}
s.uuid = cfg.UUID
s.logger = log.New(cfg.Logger(), fmt.Sprintf("service %s ", s.uuid), log.Lshortfile)
s.serviceDescriptor = dsc
s.logger.Println("ServiceDesctiptor TagsSet is", dsc.AsTagSet())
s.servicetype = servicetype
s.codecs = codecs
s.newpeers = eventual2go.NewStreamController()
s.gonepeers = eventual2go.NewStreamController()
s.incoming = map[string]*connection.Incoming{}
s.in = eventual2go.NewStreamController()
s.connectedServices = map[string]*ServiceConnection{}
s.connected = eventual2go.NewCompleter()
s.disconnected = eventual2go.NewCompleter()
s.remove = eventual2go.NewCompleter()
s.r = eventual2go.NewReactor()
s.r.React("service_arrived", s.serviceArrived)
s.r.React("service_gone", s.serviceGone)
s.r.React("announce_finish", s.announced)
s.r.React("service_shake_hand", s.serviceHandshake)
s.r.AddStream("service_shake_hand", s.in.Where(messages.Is(messages.HELLO)))
s.r.React("service_shake_hand_reply", s.serviceHandShakeReply)
s.r.AddStream("service_shake_hand_reply", s.in.Where(messages.Is(messages.HELLO_OK)))
s.createIncoming(cfg)
s.createAnnouncer(cfg)
return
}
开发者ID:joernweissenborn,项目名称:aurarath,代码行数:38,代码来源:service.go
示例5: New
func New(uuid string, cfg *config.Config, tags map[string]string) (node *Node) {
node = new(Node)
node.logger = log.New(cfg.Logger(), fmt.Sprintf("node %s ", uuid), log.Lshortfile)
node.logger.Println("Initializing")
node.cfg = cfg
node.tags = tags
node.UUID = uuid
node.beacons = []*beacon.Beacon{}
node.logger.Println("Launching Serf Agents")
node.join = eventual2go.NewStreamController()
node.join.First().Then(node.silenceBeacons)
node.leave = eventual2go.NewStreamController()
node.query = eventual2go.NewStreamController()
node.createSerfAgents()
return node
}
开发者ID:joernweissenborn,项目名称:aurarath,代码行数:23,代码来源:node.go
注:本文中的github.com/joernweissenborn/aurarath/config.Config类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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