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Golang structs.NodeSpecificRequest类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Golang中github.com/hashicorp/nomad/nomad/structs.NodeSpecificRequest的典型用法代码示例。如果您正苦于以下问题:Golang NodeSpecificRequest类的具体用法?Golang NodeSpecificRequest怎么用?Golang NodeSpecificRequest使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了NodeSpecificRequest类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。

示例1: watchAllocations

// watchAllocations is used to scan for updates to allocations
func (c *Client) watchAllocations(allocUpdates chan []*structs.Allocation) {
	req := structs.NodeSpecificRequest{
		NodeID: c.Node().ID,
		QueryOptions: structs.QueryOptions{
			Region:     c.config.Region,
			AllowStale: true,
		},
	}
	var resp structs.NodeAllocsResponse

	for {
		// Get the allocations, blocking for updates
		resp = structs.NodeAllocsResponse{}
		err := c.RPC("Node.GetAllocs", &req, &resp)
		if err != nil {
			c.logger.Printf("[ERR] client: failed to query for node allocations: %v", err)
			retry := c.retryIntv(getAllocRetryIntv)
			select {
			case <-time.After(retry):
				continue
			case <-c.shutdownCh:
				return
			}
		}

		// Check for shutdown
		select {
		case <-c.shutdownCh:
			return
		default:
		}

		// Check for updates
		if resp.Index <= req.MinQueryIndex {
			continue
		}
		req.MinQueryIndex = resp.Index
		c.logger.Printf("[DEBUG] client: updated allocations at index %d (%d allocs)", resp.Index, len(resp.Allocs))

		// Push the updates
		select {
		case allocUpdates <- resp.Allocs:
		case <-c.shutdownCh:
			return
		}
	}
}
开发者ID:ljt,项目名称:nomad,代码行数:48,代码来源:client.go


示例2: watchAllocations

// watchAllocations is used to scan for updates to allocations
func (c *Client) watchAllocations(updates chan *allocUpdates) {
	// The request and response for getting the map of allocations that should
	// be running on the Node to their AllocModifyIndex which is incremented
	// when the allocation is updated by the servers.
	req := structs.NodeSpecificRequest{
		NodeID: c.Node().ID,
		QueryOptions: structs.QueryOptions{
			Region:     c.Region(),
			AllowStale: true,
		},
	}
	var resp structs.NodeClientAllocsResponse

	// The request and response for pulling down the set of allocations that are
	// new, or updated server side.
	allocsReq := structs.AllocsGetRequest{
		QueryOptions: structs.QueryOptions{
			Region:     c.Region(),
			AllowStale: true,
		},
	}
	var allocsResp structs.AllocsGetResponse

	for {
		// Get the allocation modify index map, blocking for updates. We will
		// use this to determine exactly what allocations need to be downloaded
		// in full.
		resp = structs.NodeClientAllocsResponse{}
		err := c.RPC("Node.GetClientAllocs", &req, &resp)
		if err != nil {
			c.logger.Printf("[ERR] client: failed to query for node allocations: %v", err)
			retry := c.retryIntv(getAllocRetryIntv)
			select {
			case <-time.After(retry):
				continue
			case <-c.shutdownCh:
				return
			}
		}

		// Check for shutdown
		select {
		case <-c.shutdownCh:
			return
		default:
		}

		// Filter all allocations whose AllocModifyIndex was not incremented.
		// These are the allocations who have either not been updated, or whose
		// updates are a result of the client sending an update for the alloc.
		// This lets us reduce the network traffic to the server as we don't
		// need to pull all the allocations.
		var pull []string
		filtered := make(map[string]struct{})
		runners := c.getAllocRunners()
		for allocID, modifyIndex := range resp.Allocs {
			// Pull the allocation if we don't have an alloc runner for the
			// allocation or if the alloc runner requires an updated allocation.
			runner, ok := runners[allocID]
			if !ok || runner.shouldUpdate(modifyIndex) {
				pull = append(pull, allocID)
			} else {
				filtered[allocID] = struct{}{}
			}
		}

		c.logger.Printf("[DEBUG] client: updated allocations at index %d (pulled %d) (filtered %d)",
			resp.Index, len(pull), len(filtered))

		// Pull the allocations that passed filtering.
		allocsResp.Allocs = nil
		if len(pull) != 0 {
			// Pull the allocations that need to be updated.
			allocsReq.AllocIDs = pull
			allocsResp = structs.AllocsGetResponse{}
			if err := c.RPC("Alloc.GetAllocs", &allocsReq, &allocsResp); err != nil {
				c.logger.Printf("[ERR] client: failed to query updated allocations: %v", err)
				retry := c.retryIntv(getAllocRetryIntv)
				select {
				case <-time.After(retry):
					continue
				case <-c.shutdownCh:
					return
				}
			}

			// Check for shutdown
			select {
			case <-c.shutdownCh:
				return
			default:
			}
		}

		// Update the query index.
		if resp.Index > req.MinQueryIndex {
			req.MinQueryIndex = resp.Index
		}

//.........这里部分代码省略.........
开发者ID:tbartelmess,项目名称:nomad,代码行数:101,代码来源:client.go



注:本文中的github.com/hashicorp/nomad/nomad/structs.NodeSpecificRequest类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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Golang structs.NodeUpdateResponse类代码示例发布时间:2022-05-23
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