本文整理汇总了Scala中java.awt.Graphics2D类的典型用法代码示例。如果您正苦于以下问题:Scala Graphics2D类的具体用法?Scala Graphics2D怎么用?Scala Graphics2D使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Graphics2D类的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Scala代码示例。
示例1: GraphicMatrix
//设置package包名称以及导入依赖的类
package swayvil.langtonant.gui
import java.awt.{ Graphics2D, BasicStroke }
import java.awt.geom._ // Rectangle2D
import swayvil.langtonant.Matrix
import swayvil.langtonant.Square
import scala.swing.Panel
import java.awt.Color
import java.awt.Dimension
class GraphicMatrix(private var m: Matrix) extends Panel with GUI {
preferredSize = new Dimension(m.size * squareSize, m.size * squareSize)
override def paintComponent(g: Graphics2D) {
m.matrix.foreach { (row: Array[Square]) => row.foreach { (square: Square) => drawSquare(g, square.x, square.y) } }
}
override def repaint() {
super.repaint()
}
private def drawSquare(g: Graphics2D, x: Int, y: Int) {
var rec = new Rectangle2D.Double(squareSize * x, squareSize * y, squareSize, squareSize)
if (m.matrix(x)(y).isWhite)
g.setColor(white)
else
g.setColor(black)
if (m.matrix(x)(y).isAnt)
g.setColor(red)
g.fill(new Rectangle2D.Double(squareSize * x, squareSize * y, squareSize, squareSize))
g.setColor(black)
g.draw(new Rectangle2D.Double(squareSize * x, squareSize * y, squareSize, squareSize))
}
}
开发者ID:swayvil,项目名称:langton-ant,代码行数:35,代码来源:GraphicMatrix.scala
示例2: GraphicTurn
//设置package包名称以及导入依赖的类
package swayvil.langtonant.gui
import java.awt.{ Graphics2D }
import main.scala.swayvil.langtonant.Game
import scala.swing.Panel
import java.awt.Dimension
class GraphicTurn(var game: Game) extends Panel with GUI {
preferredSize = new Dimension(10, 10)
override def paintComponent(g: Graphics2D) {
// draw some text
g.setColor(black)
g.setFont(font)
g.drawString(game.turn.toString(), 10, 10)
}
override def repaint() {
super.repaint()
}
}
开发者ID:swayvil,项目名称:langton-ant,代码行数:22,代码来源:GraphicTurn.scala
示例3: Bubble
//设置package包名称以及导入依赖的类
package com.alvinalexander.bubbles
import java.awt.Color
import java.awt.Graphics
import java.awt.Graphics2D
import java.awt.image.BufferedImage
import java.awt.GraphicsConfiguration
import java.awt.Transparency
case class Bubble (
var x: Int,
var y: Int,
var lastX: Int,
var lastY: Int,
circleDiameter: Int,
fgColor: Color,
bgColor: Color,
char: Char
)
{
private var image: BufferedImage = null
def drawBubbleFast(g: Graphics, gc: GraphicsConfiguration) {
val g2 = g.asInstanceOf[Graphics2D]
if (image == null) {
println("image was null")
// build the image on the first call
image = gc.createCompatibleImage(circleDiameter+1, circleDiameter+1, Transparency.BITMASK)
val gImg = image.getGraphics.asInstanceOf[Graphics2D]
renderBubble(gImg)
gImg.dispose
}
g2.drawImage(image, x, y, null)
}
// given a Graphics object, render the bubble
def renderBubble(g: Graphics) {
val g2 = g.create.asInstanceOf[Graphics2D]
// draw the circle
g2.setColor(bgColor)
g2.fillOval(0, 0, circleDiameter, circleDiameter)
// draw the character
g2.setFont(CIRCLE_FONT)
g2.setColor(fgColor)
g2.drawString(char.toString, CIRCLE_FONT_PADDING_X, CIRCLE_FONT_PADDING_Y)
g2.dispose
}
}
开发者ID:arunhprasadbh,项目名称:AkkaKillTheCharactersGame,代码行数:52,代码来源:Bubble.scala
示例4: Desenho
//设置package包名称以及导入依赖的类
package jerimum
import java.awt.{ Graphics2D, RenderingHints }
import scala.collection.SortedMap
import br.edu.ifrn.potigol.Potigolutil.Inteiro
object Desenho {
private[this] val vazia = SortedMap[Inteiro, List[Graphics2D => Unit]]()
private[this] var camadas = vazia
private[this] def todos = camadas.values.flatten
private[this] val rh = new RenderingHints(
RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB)
def desenhe(g: Graphics2D): Unit = {
g match {
case g: Graphics2D =>
g.setRenderingHints(rh)
}
todos.foreach(f => f(g))
camadas = vazia
}
def incluir(z: Inteiro, funcao: Graphics2D => Unit) = {
camadas += z -> (funcao :: camadas.getOrElse(z, Nil))
}
}
开发者ID:potigol,项目名称:Jerimum,代码行数:31,代码来源:Desenho.scala
示例5: PointPanel
//设置package包名称以及导入依赖的类
package com.ganchurin.view
import java.awt.geom.Rectangle2D
import java.awt.{Color, Graphics2D}
import javax.swing.JPanel
class PointPanel(width: Int, height: Int, cellSize: Int, gridSize: Int) extends JPanel {
def initRectangles(): Unit = {
val rectangles = for {
i <- 0 until width by (cellSize + gridSize)
j <- 0 until height by (cellSize + gridSize)
} yield new Rectangle2D.Double(i, j, cellSize, cellSize)
clearRectangles(rectangles)
}
def paintRectangles(rectangles: Seq[Rectangle2D.Double]): Unit = {
fillRectangles(rectangles, Color.BLACK)
}
def clearRectangles(rectangles: Seq[Rectangle2D.Double]): Unit = {
fillRectangles(rectangles, Color.WHITE)
}
private def fillRectangles(rectangles: Seq[Rectangle2D.Double], color: Color) {
val g = getGraphics
val g2d = g.asInstanceOf[Graphics2D]
g2d setColor color
rectangles foreach g2d.fill
}
}
开发者ID:ganchurin,项目名称:scalife,代码行数:32,代码来源:PointPanel.scala
示例6: SnowAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.Graphics2D
import java.awt.AlphaComposite
import collection.mutable.ListBuffer
import util.Random
import game_mechanics.path.{Waypoint,CellPos}
import gui._
object SnowAnimation
{
val rng = new Random()
}
class SnowAnimation( pos : CellPos, radius : Double ) extends Animatable
{
import SnowAnimation._
val size = MapPanel.cellsize.toDouble
val origin = (pos.toDouble + new Waypoint(0.5,0.5)) * size
val duration = 7.0
timer = duration
val particle_amount = 30
val particles = new ListBuffer[Waypoint]()
val fall_distance = 20
for( i <- 0 until particle_amount )
{
// Uniform disk distribution
val r = rng.nextDouble
val theta = rng.nextDouble * 2 * Math.PI
val x = Math.sqrt( r ) * Math.cos( theta ) * radius * size
val y = Math.sqrt( r ) * Math.sin( theta ) * radius * size
particles += new Waypoint( x + origin.x, y + origin.y - fall_distance )
}
override def draw(g: Graphics2D): Unit = {
g.setColor( Colors.white )
val alpha = (timer / duration).toFloat
g.setComposite(
AlphaComposite.getInstance( AlphaComposite.SRC_OVER, alpha ) )
val movement = (1.0 - timer / duration) * fall_distance
for( particle <- particles ) {
g.drawRect( particle.x.toInt, particle.y.toInt + movement.toInt,
1, 1 )
}
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:53,代码来源:snowanimation.scala
示例7: ThunderflashAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.Graphics2D
import java.awt.AlphaComposite
import runtime.TowerDefense
import gui._
class ThunderflashAnimation extends Animatable
{
val duration = 0.5
timer = duration
override def draw(g : Graphics2D): Unit = {
g.setColor( Colors.white )
val alpha = Math.pow( timer / duration, 4 ).toFloat
g.setComposite(
AlphaComposite.getInstance( AlphaComposite.SRC_OVER, alpha ) )
g.fillRect( 0, 0,
TowerDefense.map_panel.map.width * MapPanel.cellsize,
TowerDefense.map_panel.map.height * MapPanel.cellsize )
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:26,代码来源:thunderflashanimation.scala
示例8: MuzzleflashAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.Graphics2D
import game_mechanics.path.Waypoint
import gui._
class MuzzleflashAnimation(origin : Waypoint) extends Animatable
{
val duration = 0.1
timer = duration
val cellsize = MapPanel.cellsize
val size = cellsize / 2
val pos = origin * cellsize
override def draw(g: Graphics2D): Unit = {
g.setColor( Colors.white )
g.fillOval(
pos.x.toInt + cellsize / 2 - size / 2,
pos.y.toInt + cellsize / 2 - size / 2,
size, size )
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:25,代码来源:muzzleflashanimation.scala
示例9: DamageAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.AlphaComposite
import java.awt.Graphics2D
import game_mechanics.path.Waypoint
import gui._
import runtime.{TowerDefense,Controller}
import utils.Continuable
class DamageAnimation(amount: Double, origin: Waypoint) extends Animatable
{
var pos = origin
val target = origin + new Waypoint(0,-1)
override def draw(g: Graphics2D): Unit = {
pos = origin * timer + target * (1 - timer)
g.setColor( Colors.red )
g.drawString( amount.toString + " dmg",
pos.x.toFloat * MapPanel.cellsize,
pos.y.toFloat * MapPanel.cellsize )
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:25,代码来源:damageanimation.scala
示例10: SmokeAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import collection.mutable.ListBuffer
import util.Random
import java.awt.Graphics2D
import game_mechanics.path.Waypoint
import gui._
class SmokeAnimation(origin: Waypoint) extends Animatable
{
val duration = 2.0
val rng = new Random
timer = duration
val particles = new ListBuffer[Waypoint]
for( i <- 0 until 30 )
{
val theta = rng.nextDouble * 2 * Math.PI
particles += new Waypoint( Math.cos( theta ), Math.sin( theta ) )
}
override def draw(g: Graphics2D) : Unit = {
val interp = 1 - timer / duration
g.setColor( Colors.lightGrey )
for( particle <- particles )
{
val pos = (origin + particle * interp * 1.5) * MapPanel.cellsize
g.fillOval(
pos.x.toInt, pos.y.toInt,
(MapPanel.cellsize * (1-interp)).toInt,
(MapPanel.cellsize * (1-interp)).toInt )
}
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:40,代码来源:smokeanimation.scala
示例11: BuffAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.Graphics2D
import java.awt.AlphaComposite
import collection.mutable.ListBuffer
import gui._
import util.Random
import game_mechanics.path.{Waypoint,CellPos}
object BuffAnimation
{
val rng = new Random()
}
class BuffAnimation( pos : CellPos, radius : Double ) extends Animatable
{
import BuffAnimation._
val size = MapPanel.cellsize.toDouble
val origin = (pos.toDouble + new Waypoint(0.5,0.5)) * size
val duration = 7.0
timer = duration
val particle_amount = 30
val particles = new ListBuffer[Waypoint]()
val fall_distance = 20
for( i <- 0 until particle_amount )
{
// Uniform disk distribution
val r = rng.nextDouble
val theta = rng.nextDouble * 2 * Math.PI
val x = Math.sqrt( r ) * Math.cos( theta ) * radius * size
val y = Math.sqrt( r ) * Math.sin( theta ) * radius * size
particles += new Waypoint( x + origin.x, y + origin.y - fall_distance )
}
override def draw(g: Graphics2D): Unit = {
g.setColor( Colors.blue )
val alpha = (timer / duration).toFloat
g.setComposite(
AlphaComposite.getInstance( AlphaComposite.SRC_OVER, alpha ) )
val movement = timer / duration * fall_distance
for( particle <- particles ) {
g.drawString( "+",
particle.x.toInt, particle.y.toInt + movement.toInt )
}
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:52,代码来源:buffanimation.scala
示例12: RaygunShootAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import collection.mutable.ListBuffer
import util.Random
import java.awt.Graphics2D
import java.awt.AlphaComposite
import runtime.TowerDefense
import gui._
import game_mechanics.path.{Waypoint,CellPos}
object RaygunShootAnimation
{
val rng = new Random
val duration = 10.0
}
class RaygunShootAnimation(tower_pos: CellPos, direction : Waypoint) extends Animatable
{
import RaygunShootAnimation._
val origin = tower_pos.toDouble
timer = duration
val size = MapPanel.cellsize.toDouble
val laser_length = (TowerDefense.map_panel.map.width * size).toInt
override def draw(g: Graphics2D): Unit = {
val prev_transform = g.getTransform()
g.rotate( Math.atan2( direction.y, direction.x ), tower_pos.x, tower_pos.y )
val alpha = Math.min( timer, 1.0 ).toFloat
g.setComposite(
AlphaComposite.getInstance( AlphaComposite.SRC_OVER, alpha ) )
g.setColor( Colors.white )
g.fillRect(
tower_pos.x * MapPanel.cellsize + MapPanel.cellsize / 2,
tower_pos.y * MapPanel.cellsize - MapPanel.cellsize / 2,
laser_length,
MapPanel.cellsize * 2 )
g.setColor( Colors.lightblue )
g.fillRect(
tower_pos.x * MapPanel.cellsize + MapPanel.cellsize / 2,
tower_pos.y * MapPanel.cellsize,
laser_length,
MapPanel.cellsize )
TowerDefense.map_panel.darkness = (alpha * RaygunAnimation.max_darkness).toFloat
g.setTransform( prev_transform )
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:51,代码来源:raygunshootanimation.scala
示例13: GoldAnimation
//设置package包名称以及导入依赖的类
package gui.animations
import java.awt.AlphaComposite
import java.awt.Graphics2D
import game_mechanics.path.Waypoint
import gui._
import utils.Continuable
class GoldAnimation(amount: Int,origin: Waypoint) extends Animatable
{
timer = 2.0
var pos = origin
val target = origin + new Waypoint(0,-1)
override def draw(g: Graphics2D): Unit = {
pos = origin * timer + target * (1 - timer)
val string = "+" + amount.toString + " Gold"
val alpha = if(timer < 1.0) { Math.max(0,timer).toFloat } else { 1.0f }
g.setComposite( AlphaComposite.getInstance( AlphaComposite.SRC_OVER, alpha ) )
g.setColor( Colors.black )
g.drawString( string,
pos.x.toFloat * MapPanel.cellsize + 1,
pos.y.toFloat * MapPanel.cellsize + 1 )
g.setColor( Colors.yellow )
g.drawString( string,
pos.x.toFloat * MapPanel.cellsize,
pos.y.toFloat * MapPanel.cellsize )
}
}
开发者ID:bunny-defense,项目名称:bunny_defense,代码行数:34,代码来源:goldanimation.scala
示例14: TransparentTest
//设置package包名称以及导入依赖的类
package de.sciss.schwaermen
import java.awt.{BasicStroke, Color, Graphics, Graphics2D}
import scala.swing.Swing
object TransparentTest {
def main(args: Array[String]): Unit = {
Swing.onEDT(run())
}
def run(): Unit = {
val frame = new javax.swing.JFrame("Test")
frame.setUndecorated(true)
frame.setBackground (new Color(0,0,0,0))
frame.setContentPane(new TestComponent())
frame.pack()
frame.setSize(500, 500)
frame.setLocationRelativeTo(null)
frame.setVisible(true)
}
final class TestComponent extends javax.swing.JComponent {
override def paintComponent(g: Graphics): Unit = {
super.paintComponent(g)
g.setColor(Color.red)
val g2 = g.asInstanceOf[Graphics2D]
g2.setStroke(new BasicStroke(3f))
g.drawLine(0, 0, getWidth, getHeight)
g.drawLine(0, getHeight, getWidth, 0)
}
}
}
开发者ID:Sciss,项目名称:Schwaermen,代码行数:34,代码来源:TransparentTest.scala
示例15: timeTo
//设置package包名称以及导入依赖的类
package things
import java.awt.{BasicStroke, Color, Graphics2D}
trait Wall extends Thing {
val p: Double
val dir: Int
def timeTo(mov: Movable) = {
val v = mov.vel(dir)
val dist = if (p < 0) p - mov.pos(dir) + mov.r else p - mov.pos(dir) - mov.r
val timeToHit = if (v == 0) Double.PositiveInfinity else dist / v
if (timeToHit <= 0) Double.PositiveInfinity else timeToHit
}
}
case class VWall(p: Double) extends Wall {
val id = Int.MaxValue
val dir = 0
def draw(g: Graphics2D) {
g.setColor(new Color(255, 0, 255))
g.setStroke(new BasicStroke(3f))
line(g)(p, -3000, p, 3000)
}
}
case class HWall(p: Double) extends Wall {
val id = Int.MaxValue
val dir = 1
def draw(g:Graphics2D) {
g.setColor(new Color(255, 0, 255))
g.setStroke(new BasicStroke(3f))
line(g)(-3000, p, 3000, p)
}
}
开发者ID:davips,项目名称:mucel-scala,代码行数:38,代码来源:Wall.scala
示例16: line
//设置package包名称以及导入依赖的类
package view
import java.awt.Graphics2D
import java.awt.geom.{Ellipse2D, Line2D}
import data.Cfg
trait Paint {
val (sizex, sizey) = Cfg.frameWidth -> Cfg.frameHeight
def line(g: Graphics2D)(x1: Double, y1: Double, x2: Double, y2: Double) = {
line2(g)(lineObj(x1, y1, x2, y2))
}
def line2(g: Graphics2D)(l: Line2D) {
g.draw(l)
}
def lineObj(x1: Double, y1: Double, x2: Double, y2: Double) = new Line2D.Double(x1 + sizex / 2, y1 + sizey / 2, x2 + sizex / 2, y2 + sizey / 2)
def ball(g: Graphics2D)(x: Double, y: Double, r: Double) {
g.fill(new Ellipse2D.Double(x + sizex / 2 - r, y + sizey / 2 - r, 2 * r, 2 * r))
}
def bubble(g: Graphics2D)(x: Double, y: Double, r: Double) {
g.draw(new Ellipse2D.Double(x + sizex / 2 - r, y + sizey / 2 - r, 2 * r, 2 * r))
}
}
开发者ID:davips,项目名称:mucel-scala,代码行数:29,代码来源:Paint.scala
示例17: Rectangle
//设置package包名称以及导入依赖的类
package SPL_Analysed_Examples.ArcadeGameMakerSPL.gamedefinitions
import java.awt.Color
import java.awt.geom.Rectangle2D
import java.awt.geom.Ellipse2D
import java.awt.Graphics2D
sealed trait Shape
case object Rectangle extends Shape
case object Ellipse extends Shape
case class Dimensions(var x: Int, var y: Int, var w: Int, var h: Int)
abstract class Sprite(val dim: Dimensions, val shape: Shape, val isMovable: Boolean = false) {
def draw(g: Graphics2D, color: Color): Unit = {
g setColor color
shape match {
case Rectangle => g fillRect (dim.x, dim.y, dim.w, dim.h)
case Ellipse => g fillOval (dim.x, dim.y, dim.w, dim.h)
}
}
def getCollisionBox: Rectangle2D = new Rectangle2D.Double(dim.x, dim.y, dim.w, dim.h)
def getCollisionOval: Ellipse2D = new Ellipse2D.Double(dim.x, dim.y, dim.w, dim.h)
def isOverlapping(other: Sprite): Boolean = {
val oBox = other.shape match {
case Rectangle => other.getCollisionBox
case Ellipse => other.getCollisionOval
}
val tBox = this.shape match {
case Rectangle => this.getCollisionBox
case Ellipse => this.getCollisionOval
}
if (tBox.getX > oBox.getX + oBox.getWidth) false
else if (tBox.getX + tBox.getWidth < oBox.getX) false
else if (tBox.getY > oBox.getY + oBox.getHeight) false
else if (tBox.getY + tBox.getHeight < oBox.getY) false
else true
}
def disappearSprite(sprite: Sprite) {
sprite.dim.x = 0
sprite.dim.y = 0
sprite.dim.w= 0
sprite.dim.h = 0
}
}
开发者ID:ternava,项目名称:Variability-CChecking,代码行数:52,代码来源:Sprite.scala
示例18: CheckerBackground
//设置package包名称以及导入依赖的类
package de.sciss.unlike
import java.awt.image.BufferedImage
import java.awt.{Dimension, Graphics2D, Paint, Rectangle, TexturePaint}
import scala.swing.Component
class CheckerBackground(sizeH: Int = 32)
extends Component
with Zoomable {
private[this] val pntBg: Paint = {
val img = new BufferedImage(sizeH << 1, sizeH << 1, BufferedImage.TYPE_INT_ARGB)
for (x <- 0 until img.getWidth) {
for (y <- 0 until img.getHeight) {
img.setRGB(x, y, if (((x / sizeH) ^ (y / sizeH)) == 0) 0xFF9F9F9F else 0xFF7F7F7F)
}
}
new TexturePaint(img, new Rectangle(0, 0, img.getWidth, img.getHeight))
}
opaque = false
def screenSizeUpdated(d: Dimension): Unit = {
preferredSize = d
peer.setSize(d)
revalidate()
}
override protected def paintComponent(g2: Graphics2D): Unit = {
val atOrig = g2.getTransform
g2.scale(_zoom, _zoom)
g2.translate(-clipLeftPx, -clipTopPx)
g2.setPaint(pntBg)
g2.fillRect(0, 0, virtualRect.width, virtualRect.height)
g2.setTransform(atOrig)
}
}
开发者ID:Sciss,项目名称:Unlike,代码行数:41,代码来源:CheckerBackground.scala
示例19: Point
//设置package包名称以及导入依赖的类
// val data = "0.441884,-0.545419,14.0524 0.485816,-0.653404,64.0524 0.608093,-0.761465,114.052 0.722919,-0.869561,164.052 0.821384,-0.977654,214.052 0.88199,-1.08574,264.052 0.854082,-1.19381,314.052 0.675696,-1.30187,364.052 0.335115,-1.4099,414.052 -0.130356,-1.51792,464.052 -0.66671,-1.62592,514.052 -1.23466,-1.73391,564.052 -1.81571,-1.8419,614.052 -2.40243,-1.9499,664.052 -2.99186,-2.05789,714.052 -3.58266,-2.16588,764.052 -4.17421,-2.27387,814.052 -4.76604,-2.38186,864.052 -5.35792,-2.48985,914.052 -5.94976,-2.59784,964.052 -6.54159,-2.70583,1014.05 -7.13343,-2.81383,1064.05 -7.72527,-2.92182,1114.05 -8.3171,-3.02981,1164.05 -8.90894,-3.1378,1214.05 -9.50078,-3.24579,1264.05 -10.0926,-3.35378,1314.05 -10.6845,-3.46177,1364.05 -11.2763,-3.56976,1414.05 -11.8681,-3.67776,1464.05 -12.4603,-3.78575,1514.05 -13.0536,-3.89375,1564.05 -13.6583,-4.00181,1614.05 -14.354,-4.11007,1664.05 -15.3592,-4.21858,1714.05 -16.8558,-4.32719,1764.05 -18.8909,-4.43582,1814.05 -21.4677,-4.54441,1864.05 -24.5613,-4.65256,1914.05 -28.0342,-4.75918,1964.05 -31.6499,-4.86453,2014.05 -35.2871,-4.96969,2064.05 -38.9265,-5.07486,2114.05 -42.5662,-5.18003,2164.05 -46.206,-5.2852,2214.05 -49.8457,-5.39037,2264.05 -53.4855,-5.49554,2314.05 -57.1252,-5.60071,2364.05 -60.765,-5.70588,2414.05 -64.4047,-5.81105,2464.05 -68.0445,-5.91622,2514.05 -71.6842,-6.02139,2564.05 -75.324,-6.12656,2614.05 -78.9638,-6.23173,2664.05 -82.6035,-6.3369,2714.05 -86.2433,-6.44207,2764.05 -89.883,-6.54725,2814.05 -93.5228,-6.65242,2864.05 -97.1625,-6.75759,2914.05 -100.802,-6.86276,2964.05 -104.442,-6.96793,3014.05 -108.082,-7.0731,3064.05 -111.722,-7.17827,3114.05 -115.361,-7.28344,3164.05 -119.001,-7.38861,3214.05 -122.641,-7.49378,3264.05 -126.281,-7.59895,3314.05 -129.92,-7.70412,3364.05 -133.56,-7.80929,3414.05 -137.2,-7.91446,3464.05 -140.84,-8.01963,3514.05 -144.479,-8.1248,3564.05 -148.119,-8.22997,3614.05 -151.759,-8.33514,3664.05 -155.399,-8.44032,3714.05 -159.038,-8.54549,3764.05 -162.678,-8.65066,3814.05 -166.318,-8.75583,3864.05 -169.958,-8.861,3914.05 -173.597,-8.96617,3964.05 -177.237,-9.07134,4014.05 -180.877,-9.17651,4064.05 -184.517,-9.28168,4114.05 -188.156,-9.38685,4164.05 -191.796,-9.49202,4214.05 -195.436,-9.59719,4264.05 -199.076,-9.70236,4314.05 -202.715,-9.80753,4364.05 -206.355,-9.9127,4414.05 -209.995,-10.0179,4464.05 -213.635,-10.123,4514.05 -217.274,-10.2282,4564.05 -220.914,-10.3334,4614.05 -224.554,-10.4386,4664.05 -228.194,-10.5437,4714.05 -231.833,-10.6489,4764.05 -235.473,-10.7541,4814.05 -239.113,-10.8592,4864.05 -242.753,-10.9644,4914.05 -246.392,-11.0696,4964.05"
val data = "1.35435,1.31681,-22.3183 1.4126,1.322,27.6817 1.45113,1.32718,77.6817 1.4834,1.33236,127.682 1.51727,1.33754,177.682 1.55395,1.34273,227.682 1.59753,1.34791,277.682 1.65634,1.35309,327.682 1.73769,1.35828,377.682 1.84107,1.36348,427.682 1.96012,1.36868,477.682 2.08733,1.37388,527.682 2.21805,1.37908,577.682 2.35023,1.38428,627.682 2.48306,1.38948,677.682 2.61621,1.39468,727.682 2.74952,1.39989,777.682 2.88292,1.40509,827.682 3.01635,1.41029,877.682 3.14978,1.41549,927.682 3.2832,1.42069,977.682 3.41663,1.4259,1027.68 3.55005,1.4311,1077.68 3.68348,1.4363,1127.68 3.8169,1.4415,1177.68 3.95033,1.4467,1227.68 4.08375,1.4519,1277.68 4.21718,1.45711,1327.68 4.3506,1.46231,1377.68 4.48403,1.46751,1427.68 4.61745,1.47271,1477.68 4.75095,1.47791,1527.68 4.88472,1.48312,1577.68 5.02159,1.48832,1627.68 5.1783,1.49352,1677.68 5.38758,1.49873,1727.68 5.66913,1.50394,1777.68 6.02685,1.50914,1827.68 6.4604,1.51435,1877.68 6.96332,1.51955,1927.68 7.51024,1.52473,1977.68 8.07034,1.52991,2027.68 8.63214,1.53509,2077.68 9.19411,1.54027,2127.68 9.75613,1.54545,2177.68 10.3181,1.55062,2227.68 10.8801,1.5558,2277.68 11.4421,1.56098,2327.68 12.0041,1.56616,2377.68 12.566,1.57134,2427.68 13.128,1.57652,2477.68 13.69,1.58169,2527.68 14.252,1.58687,2577.68 14.814,1.59205,2627.68 15.376,1.59723,2677.68 15.938,1.60241,2727.68 16.4999,1.60758,2777.68 17.0619,1.61276,2827.68 17.6239,1.61794,2877.68 18.1859,1.62312,2927.68 18.7479,1.6283,2977.68 19.3099,1.63348,3027.68 19.8719,1.63865,3077.68 20.4339,1.64383,3127.68 20.9958,1.64901,3177.68 21.5578,1.65419,3227.68 22.1198,1.65937,3277.68 22.6818,1.66455,3327.68 23.2438,1.66972,3377.68 23.8058,1.6749,3427.68 24.3678,1.68008,3477.68 24.9298,1.68526,3527.68 25.4917,1.69044,3577.68 26.0537,1.69561,3627.68 26.6157,1.70079,3677.68 27.1777,1.70597,3727.68 27.7397,1.71115,3777.68 28.3017,1.71633,3827.68 28.8637,1.72151,3877.68 29.4256,1.72668,3927.68 29.9876,1.73186,3977.68 30.5496,1.73704,4027.68 31.1116,1.74222,4077.68 31.6736,1.7474,4127.68 32.2356,1.75258,4177.68 32.7976,1.75775,4227.68 33.3596,1.76293,4277.68 33.9215,1.76811,4327.68 34.4835,1.77329,4377.68 35.0455,1.77847,4427.68 35.6075,1.78365,4477.68 36.1695,1.78882,4527.68 36.7315,1.794,4577.68 37.2935,1.79918,4627.68 37.8554,1.80436,4677.68 38.4174,1.80954,4727.68 38.9794,1.81471,4777.68 39.5414,1.81989,4827.68 40.1034,1.82507,4877.68 40.6654,1.83025,4927.68 41.2274,1.83543,4977.68"
case class Point(x: Double, y: Double, z: Double)
val pts = data.split(" ").map { x =>
val Seq(xs, ys, zs) = x.split(",").map(_.trim).toSeq
Point(xs.toDouble, ys.toDouble, zs.toDouble)
}
pts.size
import java.awt.geom._
val p = new Path2D.Double
p.reset()
pts.zipWithIndex.foreach { case (Point(x, y, _), i) =>
if (i == 0) p.moveTo(x, y) else p.lineTo(x, y)
}
p.getBounds
import java.awt.{Color, Graphics2D}
val at = new AffineTransform
val c = new scala.swing.Component {
opaque = true
override def paint(g: Graphics2D): Unit = {
g.setColor(Color.white)
g.fillRect(0, 0, peer.getWidth, peer.getHeight)
val shp = at.createTransformedShape(p)
g.setColor(Color.black)
g.draw(shp)
}
}
val f = new scala.swing.Frame {
contents = new scala.swing.BorderPanel {
add(c, scala.swing.BorderPanel.Position.Center)
}
size = new java.awt.Dimension(400, 400)
centerOnScreen()
open()
}
p.getBounds
at.setToTranslation(320, 280)
at.scale(1.2, 24.0)
c.repaint()
at.setToScale(8.0, 600.0)
at.translate(0, -1.3)
// at.createTransformedShape(p).getBounds
c.repaint()
开发者ID:Sciss,项目名称:ImperfectReconstruction,代码行数:55,代码来源:polyline.scala
注:本文中的java.awt.Graphics2D类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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