本文整理汇总了Golang中github.com/coreos/raft.Server类的典型用法代码示例。如果您正苦于以下问题:Golang Server类的具体用法?Golang Server怎么用?Golang Server使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Server类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。
示例1: SendSnapshotRecoveryRequest
// Sends SnapshotRecoveryRequest RPCs to a peer when the server is the candidate.
func (t *transporter) SendSnapshotRecoveryRequest(server raft.Server, peer *raft.Peer, req *raft.SnapshotRecoveryRequest) *raft.SnapshotRecoveryResponse {
var b bytes.Buffer
if _, err := req.Encode(&b); err != nil {
log.Warn("transporter.ss.encoding.error:", err)
return nil
}
u, _ := t.peerServer.registry.PeerURL(peer.Name)
log.Debugf("Send Snapshot Recovery from %s to %s", server.Name(), u)
resp, httpRequest, err := t.Post(fmt.Sprintf("%s/snapshotRecovery", u), &b)
if err != nil {
log.Debugf("Cannot send Snapshot Recovery to %s : %s", u, err)
}
if resp != nil {
defer resp.Body.Close()
t.CancelWhenTimeout(httpRequest)
ssrrsp := &raft.SnapshotRecoveryResponse{}
if _, err = ssrrsp.Decode(resp.Body); err != nil && err != io.EOF {
log.Warn("transporter.ssr.decoding.error:", err)
return nil
}
return ssrrsp
}
return nil
}
开发者ID:nexagames,项目名称:etcd,代码行数:33,代码来源:transporter.go
示例2: joinByPeer
// Send join requests to peer.
func (s *PeerServer) joinByPeer(server raft.Server, peer string, scheme string) error {
var b bytes.Buffer
// t must be ok
t, _ := server.Transporter().(*transporter)
// Our version must match the leaders version
versionURL := url.URL{Host: peer, Scheme: scheme, Path: "/version"}
version, err := getVersion(t, versionURL)
if err != nil {
return fmt.Errorf("Error during join version check: %v", err)
}
if version < store.MinVersion() || version > store.MaxVersion() {
return fmt.Errorf("Unable to join: cluster version is %d; version compatibility is %d - %d", version, store.MinVersion(), store.MaxVersion())
}
json.NewEncoder(&b).Encode(NewJoinCommand(store.MinVersion(), store.MaxVersion(), server.Name(), s.url, s.server.URL()))
joinURL := url.URL{Host: peer, Scheme: scheme, Path: "/join"}
log.Debugf("Send Join Request to %s", joinURL.String())
resp, req, err := t.Post(joinURL.String(), &b)
for {
if err != nil {
return fmt.Errorf("Unable to join: %v", err)
}
if resp != nil {
defer resp.Body.Close()
t.CancelWhenTimeout(req)
if resp.StatusCode == http.StatusOK {
b, _ := ioutil.ReadAll(resp.Body)
s.joinIndex, _ = binary.Uvarint(b)
return nil
}
if resp.StatusCode == http.StatusTemporaryRedirect {
address := resp.Header.Get("Location")
log.Debugf("Send Join Request to %s", address)
json.NewEncoder(&b).Encode(NewJoinCommand(store.MinVersion(), store.MaxVersion(), server.Name(), s.url, s.server.URL()))
resp, req, err = t.Post(address, &b)
} else if resp.StatusCode == http.StatusBadRequest {
log.Debug("Reach max number peers in the cluster")
decoder := json.NewDecoder(resp.Body)
err := &etcdErr.Error{}
decoder.Decode(err)
return *err
} else {
return fmt.Errorf("Unable to join")
}
}
}
}
开发者ID:Rozandas,项目名称:etcd,代码行数:58,代码来源:peer_server.go
示例3: Apply
// Delete the key
func (c *DeleteCommand) Apply(server raft.Server) (interface{}, error) {
s, _ := server.StateMachine().(store.Store)
e, err := s.Delete(c.Key, c.Recursive)
if err != nil {
log.Debug(err)
return nil, err
}
return e, nil
}
开发者ID:nexagames,项目名称:etcd,代码行数:13,代码来源:delete_command.go
示例4: Apply
// Set the key-value pair if the current value of the key equals to the given prevValue
func (c *CompareAndDeleteCommand) Apply(server raft.Server) (interface{}, error) {
s, _ := server.StateMachine().(store.Store)
e, err := s.CompareAndDelete(c.Key, c.PrevValue, c.PrevIndex)
if err != nil {
log.Debug(err)
return nil, err
}
return e, nil
}
开发者ID:johnmontero,项目名称:fleet,代码行数:13,代码来源:compare_and_delete_command.go
示例5: Apply
// Create node
func (c *CreateCommand) Apply(server raft.Server) (interface{}, error) {
s, _ := server.StateMachine().(store.Store)
e, err := s.Create(c.Key, c.Dir, c.Value, c.Unique, c.ExpireTime)
if err != nil {
log.Debug(err)
return nil, err
}
return e, nil
}
开发者ID:neildunbar,项目名称:etcd,代码行数:13,代码来源:create_command.go
示例6: Apply
// Create node
func (c *SetCommand) Apply(server raft.Server) (interface{}, error) {
s, _ := server.StateMachine().(store.Store)
// create a new node or replace the old node.
e, err := s.Set(c.Key, c.Value, c.ExpireTime)
if err != nil {
log.Debug(err)
return nil, err
}
return e, nil
}
开发者ID:nexagames,项目名称:etcd,代码行数:14,代码来源:set_command.go
示例7: Apply
// Join a server to the cluster
func (c *JoinCommand) Apply(server raft.Server) (interface{}, error) {
ps, _ := server.Context().(*PeerServer)
b := make([]byte, 8)
binary.PutUvarint(b, server.CommitIndex())
// Make sure we're not getting a cached value from the registry.
ps.registry.Invalidate(c.Name)
// Check if the join command is from a previous peer, who lost all its previous log.
if _, ok := ps.registry.ClientURL(c.Name); ok {
return b, nil
}
// Check peer number in the cluster
if ps.registry.Count() == ps.MaxClusterSize {
log.Debug("Reject join request from ", c.Name)
return []byte{0}, etcdErr.NewError(etcdErr.EcodeNoMorePeer, "", server.CommitIndex())
}
// Add to shared peer registry.
ps.registry.Register(c.Name, c.RaftURL, c.EtcdURL)
// Add peer in raft
err := server.AddPeer(c.Name, "")
// Add peer stats
if c.Name != ps.RaftServer().Name() {
ps.followersStats.Followers[c.Name] = &raftFollowerStats{}
ps.followersStats.Followers[c.Name].Latency.Minimum = 1 << 63
}
return b, err
}
开发者ID:neildunbar,项目名称:etcd,代码行数:35,代码来源:join_command.go
示例8: Apply
func (c SyncCommand) Apply(server raft.Server) (interface{}, error) {
s, _ := server.StateMachine().(store.Store)
s.DeleteExpiredKeys(c.Time)
return nil, nil
}
开发者ID:neildunbar,项目名称:etcd,代码行数:6,代码来源:sync_command.go
示例9: Apply
// Remove a server from the cluster
func (c *RemoveCommand) Apply(server raft.Server) (interface{}, error) {
ps, _ := server.Context().(*PeerServer)
// Remove node from the shared registry.
err := ps.registry.Unregister(c.Name)
// Delete from stats
delete(ps.followersStats.Followers, c.Name)
if err != nil {
log.Debugf("Error while unregistering: %s (%v)", c.Name, err)
return []byte{0}, err
}
// Remove peer in raft
err = server.RemovePeer(c.Name)
if err != nil {
log.Debugf("Unable to remove peer: %s (%v)", c.Name, err)
return []byte{0}, err
}
if c.Name == server.Name() {
// the removed node is this node
// if the node is not replaying the previous logs
// and the node has sent out a join request in this
// start. It is sure that this node received a new remove
// command and need to be removed
if server.CommitIndex() > ps.joinIndex && ps.joinIndex != 0 {
log.Debugf("server [%s] is removed", server.Name())
os.Exit(0)
} else {
// else ignore remove
log.Debugf("ignore previous remove command.")
}
}
b := make([]byte, 8)
binary.PutUvarint(b, server.CommitIndex())
return b, err
}
开发者ID:neildunbar,项目名称:etcd,代码行数:43,代码来源:remove_command.go
示例10: SetRaftServer
func (s *PeerServer) SetRaftServer(raftServer raft.Server) {
s.snapConf = &snapshotConf{
checkingInterval: time.Second * 3,
// this is not accurate, we will update raft to provide an api
lastIndex: raftServer.CommitIndex(),
snapshotThr: uint64(s.Config.SnapshotCount),
}
raftServer.AddEventListener(raft.StateChangeEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.LeaderChangeEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.TermChangeEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.AddPeerEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.RemovePeerEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.HeartbeatTimeoutEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.ElectionTimeoutThresholdEventType, s.raftEventLogger)
raftServer.AddEventListener(raft.HeartbeatEventType, s.recordMetricEvent)
s.raftServer = raftServer
}
开发者ID:JeremyOT,项目名称:etcd,代码行数:20,代码来源:peer_server.go
注:本文中的github.com/coreos/raft.Server类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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