本文整理汇总了Golang中github.com/coreos/fleet/log.Errorf函数的典型用法代码示例。如果您正苦于以下问题:Golang Errorf函数的具体用法?Golang Errorf怎么用?Golang Errorf使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了Errorf函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。
示例1: getUnitByHash
// getUnitByHash retrieves from the Registry the Unit associated with the given Hash
func (r *EtcdRegistry) getUnitByHash(hash unit.Hash) *unit.UnitFile {
key := r.hashedUnitPath(hash)
opts := &etcd.GetOptions{
Recursive: true,
}
resp, err := r.kAPI.Get(r.ctx(), key, opts)
if err != nil {
if isEtcdError(err, etcd.ErrorCodeKeyNotFound) {
err = nil
}
return nil
}
var um unitModel
if err := unmarshal(resp.Node.Value, &um); err != nil {
log.Errorf("error unmarshaling Unit(%s): %v", hash, err)
return nil
}
u, err := unit.NewUnitFile(um.Raw)
if err != nil {
log.Errorf("error parsing Unit(%s): %v", hash, err)
return nil
}
return u
}
开发者ID:gambol99,项目名称:node-register,代码行数:27,代码来源:unit.go
示例2: getAllUnitsHashMap
// getAllUnitsHashMap retrieves from the Registry all Units and returns a map of hash to UnitFile
func (r *EtcdRegistry) getAllUnitsHashMap() (map[string]*unit.UnitFile, error) {
key := r.prefixed(unitPrefix)
opts := &etcd.GetOptions{
Recursive: true,
Quorum: true,
}
hashToUnit := map[string]*unit.UnitFile{}
resp, err := r.kAPI.Get(r.ctx(), key, opts)
if err != nil {
return nil, err
}
for _, node := range resp.Node.Nodes {
parts := strings.Split(node.Key, "/")
if len(parts) == 0 {
log.Errorf("key '%v' doesn't have enough parts", node.Key)
continue
}
stringHash := parts[len(parts)-1]
hash, err := unit.HashFromHexString(stringHash)
if err != nil {
log.Errorf("failed to get Hash for key '%v' with stringHash '%v': %v", node.Key, stringHash, err)
continue
}
unit := r.unitFromEtcdNode(hash, node)
if unit == nil {
continue
}
hashToUnit[stringHash] = unit
}
return hashToUnit, nil
}
开发者ID:Roskowski101,项目名称:fleet,代码行数:34,代码来源:unit.go
示例3: getUnitByHash
// getUnitByHash retrieves from the Registry the Unit associated with the given Hash
func (r *EtcdRegistry) getUnitByHash(hash unit.Hash) *unit.UnitFile {
req := etcd.Get{
Key: r.hashedUnitPath(hash),
Recursive: true,
}
resp, err := r.etcd.Do(&req)
if err != nil {
if isKeyNotFound(err) {
err = nil
}
return nil
}
var um unitModel
if err := unmarshal(resp.Node.Value, &um); err != nil {
log.Errorf("error unmarshaling Unit(%s): %v", hash, err)
return nil
}
u, err := unit.NewUnitFile(um.Raw)
if err != nil {
log.Errorf("error parsing Unit(%s): %v", hash, err)
return nil
}
return u
}
开发者ID:hugoduncan,项目名称:fleet,代码行数:27,代码来源:unit.go
示例4: Supervise
// Supervise monitors the life of the Server and coordinates its shutdown.
// A shutdown occurs when the monitor returns, either because a health check
// fails or a user triggers a shutdown. If the shutdown is due to a health
// check failure, the Server is restarted. Supervise will block shutdown until
// all components have finished shutting down or a timeout occurs; if this
// happens, the Server will not automatically be restarted.
func (s *Server) Supervise() {
sd, err := s.mon.Monitor(s.hrt, s.killc)
if sd {
log.Infof("Server monitor triggered: told to shut down")
} else {
log.Errorf("Server monitor triggered: %v", err)
}
close(s.stopc)
done := make(chan struct{})
go func() {
s.wg.Wait()
close(done)
}()
select {
case <-done:
case <-time.After(shutdownTimeout):
log.Errorf("Timed out waiting for server to shut down. Panicking the server without cleanup.")
panic("Failed server shutdown. Panic")
}
if !sd {
log.Infof("Restarting server")
s.SetRestartServer(true)
s.Run()
s.SetRestartServer(false)
}
}
开发者ID:jonboulle,项目名称:fleet,代码行数:32,代码来源:server.go
示例5: newPublisher
// newPublisher returns a publishFunc that publishes a single UnitState
// by the given name to the provided Registry, with the given TTL
func newPublisher(reg registry.Registry, ttl time.Duration) publishFunc {
return func(name string, us *unit.UnitState) {
if us == nil {
log.V(1).Infof("Destroying UnitState(%s) in Registry", name)
err := reg.RemoveUnitState(name)
if err != nil {
log.Errorf("Failed to destroy UnitState(%s) in Registry: %v", name, err)
}
} else {
// Sanity check - don't want to publish incomplete UnitStates
// TODO(jonboulle): consider teasing apart a separate UnitState-like struct
// so we can rely on a UnitState always being fully hydrated?
// See https://github.com/coreos/fleet/issues/720
//if len(us.UnitHash) == 0 {
// log.Errorf("Refusing to push UnitState(%s), no UnitHash: %#v", name, us)
if len(us.MachineID) == 0 {
log.Errorf("Refusing to push UnitState(%s), no MachineID: %#v", name, us)
} else {
log.V(1).Infof("Pushing UnitState(%s) to Registry: %#v", name, us)
reg.SaveUnitState(name, us, ttl)
}
}
}
}
开发者ID:jcderr,项目名称:fleet,代码行数:28,代码来源:unit_state.go
示例6: SaveUnitState
// SaveUnitState persists the given UnitState to the Registry
func (r *EtcdRegistry) SaveUnitState(jobName string, unitState *unit.UnitState, ttl time.Duration) {
usm := unitStateToModel(unitState)
if usm == nil {
log.Errorf("Unable to save nil UnitState model")
return
}
json, err := marshal(usm)
if err != nil {
log.Errorf("Error marshalling UnitState: %v", err)
return
}
legacyKey := r.legacyUnitStatePath(jobName)
req := etcd.Set{
Key: legacyKey,
Value: json,
TTL: ttl,
}
r.etcd.Do(&req)
newKey := r.unitStatePath(unitState.MachineID, jobName)
req = etcd.Set{
Key: newKey,
Value: json,
TTL: ttl,
}
r.etcd.Do(&req)
}
开发者ID:Crispy1975,项目名称:deis,代码行数:30,代码来源:unit_state.go
示例7: IsGrpcLeader
// IsGrpcLeader checks if the current leader has gRPC capabilities enabled or error
// if there is not a elected leader yet.
func (e *Engine) IsGrpcLeader() (bool, error) {
leader, err := e.lManager.GetLease(engineLeaseName)
if err != nil {
log.Errorf("Unable to determine current lease: %v", err)
return false, err
}
// It can happen that the leader is not yet stored in etcd and nor error (line 122 pkg/lease/etcd.go)
if leader == nil {
return false, errors.New("Unable to get the current leader")
}
leaderState, err := e.getMachineState(leader.MachineID())
if err != nil {
log.Errorf("Unable to determine current lease: %v", err)
return false, err
}
if leaderState.Capabilities != nil && leaderState.Capabilities.Has(machine.CapGRPC) {
return true, nil
}
log.Info("Engine leader has no gRPC capabilities enabled!")
return false, nil
}
开发者ID:jonboulle,项目名称:fleet,代码行数:27,代码来源:rpcengine.go
示例8: desiredAgentState
// desiredAgentState builds an *AgentState object that represents what the
// provided Agent should currently be doing.
func desiredAgentState(a *Agent, reg registry.Registry) (*AgentState, error) {
units, err := reg.Units()
if err != nil {
log.Errorf("Failed fetching Units from Registry: %v", err)
return nil, err
}
sUnits, err := reg.Schedule()
if err != nil {
log.Errorf("Failed fetching schedule from Registry: %v", err)
return nil, err
}
// fetch full machine state from registry instead of
// using the local version to allow for dynamic metadata
ms, err := reg.MachineState(a.Machine.State().ID)
if err != nil {
log.Errorf("Failed fetching machine state from Registry: %v", err)
return nil, err
}
as := AgentState{
MState: &ms,
Units: make(map[string]*job.Unit),
}
sUnitMap := make(map[string]*job.ScheduledUnit)
for _, sUnit := range sUnits {
sUnit := sUnit
sUnitMap[sUnit.Name] = &sUnit
}
for _, u := range units {
u := u
md := u.RequiredTargetMetadata()
if u.IsGlobal() {
if !machine.HasMetadata(&ms, md) {
log.Debugf("Agent unable to run global unit %s: missing required metadata", u.Name)
continue
}
}
if !u.IsGlobal() {
sUnit, ok := sUnitMap[u.Name]
if !ok || sUnit.TargetMachineID == "" || sUnit.TargetMachineID != ms.ID {
continue
}
}
if cExists, _ := as.HasConflict(u.Name, u.Conflicts()); cExists {
continue
}
as.Units[u.Name] = &u
}
return &as, nil
}
开发者ID:jonboulle,项目名称:fleet,代码行数:60,代码来源:reconcile.go
示例9: statesByMUSKey
// statesByMUSKey returns a map of all UnitStates stored in the registry indexed by MUSKey
func (r *EtcdRegistry) statesByMUSKey() (map[MUSKey]*unit.UnitState, error) {
mus := make(map[MUSKey]*unit.UnitState)
// For backwards compatibility, first retrieve any states stored in the
// old format
req := etcd.Get{
Key: path.Join(r.keyPrefix, statePrefix),
Recursive: true,
}
res, err := r.etcd.Do(&req)
if err != nil && !isKeyNotFound(err) {
return nil, err
}
if res != nil {
for _, node := range res.Node.Nodes {
_, name := path.Split(node.Key)
var usm unitStateModel
if err := unmarshal(node.Value, &usm); err != nil {
log.Errorf("Error unmarshalling UnitState(%s): %v", name, err)
continue
}
us := modelToUnitState(&usm, name)
if us != nil {
key := MUSKey{name, us.MachineID}
mus[key] = us
}
}
}
// Now retrieve states stored in the new format and overlay them
req = etcd.Get{
Key: path.Join(r.keyPrefix, statesPrefix),
Recursive: true,
}
res, err = r.etcd.Do(&req)
if err != nil && !isKeyNotFound(err) {
return nil, err
}
if res != nil {
for _, dir := range res.Node.Nodes {
_, name := path.Split(dir.Key)
for _, node := range dir.Nodes {
_, machID := path.Split(node.Key)
var usm unitStateModel
if err := unmarshal(node.Value, &usm); err != nil {
log.Errorf("Error unmarshalling UnitState(%s) from Machine(%s): %v", name, machID, err)
continue
}
us := modelToUnitState(&usm, name)
if us != nil {
key := MUSKey{name, machID}
mus[key] = us
}
}
}
}
return mus, nil
}
开发者ID:ericcapricorn,项目名称:deis,代码行数:59,代码来源:unit_state.go
示例10: Units
// Units lists all Units stored in the Registry, ordered by name. This includes both global and non-global units.
func (r *EtcdRegistry) Units() ([]job.Unit, error) {
key := r.prefixed(jobPrefix)
opts := &etcd.GetOptions{
Sort: true,
Recursive: true,
}
res, err := r.kAPI.Get(r.ctx(), key, opts)
if err != nil {
if isEtcdError(err, etcd.ErrorCodeKeyNotFound) {
err = nil
}
return nil, err
}
// Fetch all units by hash recursively to avoid sending N requests to Etcd.
hashToUnit, err := r.getAllUnitsHashMap()
if err != nil {
log.Errorf("failed fetching all Units from etcd: %v", err)
return nil, err
}
unitHashLookupFunc := func(hash unit.Hash) *unit.UnitFile {
stringHash := hash.String()
unit, ok := hashToUnit[stringHash]
if !ok {
log.Errorf("did not find Unit %v in list of all units", stringHash)
return nil
}
return unit
}
uMap := make(map[string]*job.Unit)
for _, dir := range res.Node.Nodes {
u, err := r.dirToUnit(dir, unitHashLookupFunc)
if err != nil {
log.Errorf("Failed to parse Unit from etcd: %v", err)
continue
}
if u == nil {
continue
}
uMap[u.Name] = u
}
var sortable sort.StringSlice
for name, _ := range uMap {
sortable = append(sortable, name)
}
sortable.Sort()
units := make([]job.Unit, 0, len(sortable))
for _, name := range sortable {
units = append(units, *uMap[name])
}
return units, nil
}
开发者ID:jmartin127,项目名称:heapster,代码行数:57,代码来源:job.go
示例11: rpcAcquireLeadership
func rpcAcquireLeadership(reg registry.Registry, lManager lease.Manager, machID string, ver int, ttl time.Duration) lease.Lease {
existing, err := lManager.GetLease(engineLeaseName)
if err != nil {
log.Errorf("Unable to determine current lease: %v", err)
return nil
}
var l lease.Lease
if (existing == nil && reg.UseEtcdRegistry()) || (existing == nil && !reg.IsRegistryReady()) {
l, err = lManager.AcquireLease(engineLeaseName, machID, ver, ttl)
if err != nil {
log.Errorf("Engine leadership acquisition failed: %v", err)
return nil
} else if l == nil {
log.Infof("Unable to acquire engine leadership")
return nil
}
log.Infof("Engine leadership acquired")
return l
}
if existing != nil && existing.Version() >= ver {
log.Debugf("Lease already held by Machine(%s) operating at acceptable version %d", existing.MachineID(), existing.Version())
return existing
}
// TODO(hector): Here we could add a possible SLA to determine when the leader
// is too busy. In such a case, we can trigger a new leader election
if (existing != nil && reg.UseEtcdRegistry()) || (existing != nil && !reg.IsRegistryReady()) {
rem := existing.TimeRemaining()
l, err = lManager.StealLease(engineLeaseName, machID, ver, ttl+rem, existing.Index())
if err != nil {
log.Errorf("Engine leadership steal failed: %v", err)
return nil
} else if l == nil {
log.Infof("Unable to steal engine leadership")
return nil
}
log.Infof("Stole engine leadership from Machine(%s)", existing.MachineID())
if rem > 0 {
log.Infof("Waiting %v for previous lease to expire before continuing reconciliation", rem)
<-time.After(rem)
}
return l
}
log.Infof("Engine leader is BUSY!")
return existing
}
开发者ID:jonboulle,项目名称:fleet,代码行数:54,代码来源:rpcengine.go
示例12: rpcDialerNoEngine
func (r *RegistryMux) rpcDialerNoEngine(_ string, timeout time.Duration) (net.Conn, error) {
ticker := time.Tick(dialRegistryReconnectTimeout)
// Timeout re-defined to call etcd every 5secs to get the leader
timeout = 5 * time.Second
check := time.After(timeout)
for {
select {
case <-check:
log.Errorf("Unable to connect to engine %s\n", r.currentEngine.PublicIP)
// Get the new engine leader of the cluster out of etcd
lease, err := r.leaseManager.GetLease(engineLeaderKeyPath)
// Key found
if err == nil && lease != nil {
var err error
machines, err := r.etcdRegistry.Machines()
if err != nil {
log.Errorf("Unable to get the machines of the cluster %v\n", err)
return nil, errors.New("Unable to get the machines of the cluster")
}
for _, s := range machines {
// Update the currentEngine with the new one... otherwise wait until
// there is one
if s.ID == lease.MachineID() {
// New leader has not gRPC capabilities enabled.
if !s.Capabilities.Has(machine.CapGRPC) {
log.Error("New leader engine has not gRPC enabled!")
return nil, errors.New("New leader engine has not gRPC enabled!")
}
r.currentEngine = s
log.Infof("Found a new engine to connect to: %s\n", r.currentEngine.PublicIP)
// Restore initial check configuration
timeout = 5 * time.Second
check = time.After(timeout)
}
}
} else {
timeout = 2 * time.Second
log.Errorf("Unable to get the leader engine, retrying in %v...", timeout)
check = time.After(timeout)
}
case <-ticker:
addr := fmt.Sprintf("%s:%d", r.currentEngine.PublicIP, rpcServerPort)
conn, err := net.Dial("tcp", addr)
if err == nil {
log.Infof("Connected to engine on %s\n", r.currentEngine.PublicIP)
return conn, nil
}
log.Errorf("Retry to connect to new engine: %+v", err)
}
}
}
开发者ID:jonboulle,项目名称:fleet,代码行数:52,代码来源:registrymux.go
示例13: unitFromEtcdNode
func (r *EtcdRegistry) unitFromEtcdNode(hash unit.Hash, etcdNode *etcd.Node) *unit.UnitFile {
var um unitModel
if err := unmarshal(etcdNode.Value, &um); err != nil {
log.Errorf("error unmarshaling Unit(%s): %v", hash, err)
return nil
}
u, err := unit.NewUnitFile(um.Raw)
if err != nil {
log.Errorf("error parsing Unit(%s): %v", hash, err)
return nil
}
return u
}
开发者ID:pulcy,项目名称:j2,代码行数:15,代码来源:unit.go
示例14: statesByMUSKey
// statesByMUSKey returns a map of all UnitStates stored in the registry indexed by MUSKey
func (r *EtcdRegistry) statesByMUSKey() (map[MUSKey]*unit.UnitState, error) {
mus := make(map[MUSKey]*unit.UnitState)
key := r.prefixed(statesPrefix)
opts := &etcd.GetOptions{
Recursive: true,
}
res, err := r.kAPI.Get(r.ctx(), key, opts)
if err != nil && !isEtcdError(err, etcd.ErrorCodeKeyNotFound) {
return nil, err
}
if res != nil {
for _, dir := range res.Node.Nodes {
_, name := path.Split(dir.Key)
for _, node := range dir.Nodes {
_, machID := path.Split(node.Key)
var usm unitStateModel
if err := unmarshal(node.Value, &usm); err != nil {
log.Errorf("Error unmarshalling UnitState(%s) from Machine(%s): %v", name, machID, err)
continue
}
us := modelToUnitState(&usm, name)
if us != nil {
key := MUSKey{name, machID}
mus[key] = us
}
}
}
}
return mus, nil
}
开发者ID:artik2015,项目名称:fleet,代码行数:31,代码来源:unit_state.go
示例15: ServeHTTP
func (mr *machinesResource) ServeHTTP(rw http.ResponseWriter, req *http.Request) {
if req.Method != "GET" {
sendError(rw, http.StatusBadRequest, fmt.Errorf("only HTTP GET supported against this resource"))
return
}
token, err := findNextPageToken(req.URL)
if err != nil {
sendError(rw, http.StatusBadRequest, err)
return
}
if token == nil {
def := DefaultPageToken()
token = &def
}
page, err := getMachinePage(mr.cAPI, *token)
if err != nil {
log.Errorf("Failed fetching page of Machines: %v", err)
sendError(rw, http.StatusInternalServerError, nil)
return
}
sendResponse(rw, http.StatusOK, page)
}
开发者ID:hugoduncan,项目名称:fleet,代码行数:26,代码来源:machines.go
示例16: statesByMUSKey
// statesByMUSKey returns a map of all UnitStates stored in the registry indexed by MUSKey
func (r *EtcdRegistry) statesByMUSKey() (map[MUSKey]*unit.UnitState, error) {
mus := make(map[MUSKey]*unit.UnitState)
req := etcd.Get{
Key: path.Join(r.keyPrefix, statesPrefix),
Recursive: true,
}
res, err := r.etcd.Do(&req)
if err != nil && !etcd.IsKeyNotFound(err) {
return nil, err
}
if res != nil {
for _, dir := range res.Node.Nodes {
_, name := path.Split(dir.Key)
for _, node := range dir.Nodes {
_, machID := path.Split(node.Key)
var usm unitStateModel
if err := unmarshal(node.Value, &usm); err != nil {
log.Errorf("Error unmarshalling UnitState(%s) from Machine(%s): %v", name, machID, err)
continue
}
us := modelToUnitState(&usm, name)
if us != nil {
key := MUSKey{name, machID}
mus[key] = us
}
}
}
}
return mus, nil
}
开发者ID:Crispy1975,项目名称:deis,代码行数:31,代码来源:unit_state.go
示例17: watch
func watch(kAPI etcd.KeysAPI, key string, stop chan struct{}) (res *etcd.Response) {
for res == nil {
select {
case <-stop:
log.Debugf("Gracefully closing etcd watch loop: key=%s", key)
return
default:
opts := &etcd.WatcherOptions{
AfterIndex: 0,
Recursive: true,
}
watcher := kAPI.Watcher(key, opts)
log.Debugf("Creating etcd watcher: %s", key)
var err error
res, err = watcher.Next(context.Background())
if err != nil {
log.Errorf("etcd watcher %v returned error: %v", key, err)
}
}
// Let's not slam the etcd server in the event that we know
// an unexpected error occurred.
time.Sleep(time.Second)
}
return
}
开发者ID:MohamedFAhmed,项目名称:heapster,代码行数:28,代码来源:event.go
示例18: watch
func watch(client etcd.Client, key string, stop chan struct{}) (res *etcd.Result) {
for res == nil {
select {
case <-stop:
log.V(1).Infof("Gracefully closing etcd watch loop: key=%s", key)
return
default:
req := &etcd.Watch{
Key: key,
WaitIndex: 0,
Recursive: true,
}
log.V(1).Infof("Creating etcd watcher: %v", req)
var err error
res, err = client.Wait(req, stop)
if err != nil {
log.Errorf("etcd watcher %v returned error: %v", req, err)
}
}
// Let's not slam the etcd server in the event that we know
// an unexpected error occurred.
time.Sleep(time.Second)
}
return
}
开发者ID:ericcapricorn,项目名称:deis,代码行数:29,代码来源:event.go
示例19: stateByMUSKey
// stateByMUSKey returns a single UnitState stored in the registry indexed by MUSKey
// that matches with the given unit name
func (r *EtcdRegistry) stateByMUSKey(uName string) (*unit.UnitState, error) {
key := r.prefixed(statesPrefix)
opts := &etcd.GetOptions{
Recursive: true,
}
res, err := r.kAPI.Get(context.Background(), key, opts)
if err != nil && !isEtcdError(err, etcd.ErrorCodeKeyNotFound) {
return nil, err
}
if res == nil {
return nil, nil
}
for _, dir := range res.Node.Nodes {
_, name := path.Split(dir.Key)
if name != uName {
continue
}
for _, node := range dir.Nodes {
_, machID := path.Split(node.Key)
var usm unitStateModel
if err := unmarshal(node.Value, &usm); err != nil {
log.Errorf("Error unmarshalling UnitState(%s) from Machine(%s): %v", name, machID, err)
continue
}
us := modelToUnitState(&usm, name)
if us != nil {
return us, nil
}
}
}
return nil, nil
}
开发者ID:jonboulle,项目名称:fleet,代码行数:35,代码来源:unit_state.go
示例20: sendResponse
// sendResponse attempts to marshal an arbitrary thing to JSON then write
// it to the http.ResponseWriter
func sendResponse(rw http.ResponseWriter, code int, resp interface{}) {
enc, err := json.Marshal(resp)
if err != nil {
log.Errorf("Failed JSON-encoding HTTP response: %v", err)
rw.WriteHeader(http.StatusInternalServerError)
return
}
rw.Header().Set("Content-Type", "application/json")
rw.WriteHeader(code)
_, err = rw.Write(enc)
if err != nil {
log.Errorf("Failed sending HTTP response body: %v", err)
}
}
开发者ID:ericcapricorn,项目名称:fleet,代码行数:18,代码来源:serialization.go
注:本文中的github.com/coreos/fleet/log.Errorf函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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