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C# CrystalMpq.MpqFile类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中CrystalMpq.MpqFile的典型用法代码示例。如果您正苦于以下问题:C# MpqFile类的具体用法?C# MpqFile怎么用?C# MpqFile使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



MpqFile类属于CrystalMpq命名空间,在下文中一共展示了MpqFile类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: QuestRange

 public QuestRange(MpqFile file)
 {
     var stream = file.Open();
     this.Time0 = new QuestTime(stream);
     this.Time1 = new QuestTime(stream);
     stream.Close();
 }
开发者ID:ripper47,项目名称:mooege,代码行数:7,代码来源:QuestRange.cs


示例2: GameBalance

 public GameBalance(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.Type = (BalanceType)stream.ReadValueS32();
     Gbi = stream.ReadString(256, true);
     Xls = stream.ReadString(256, true);
     this.I0 = stream.ReadValueS32();
     this.I1 = stream.ReadValueS32();
     this.ItemType = stream.ReadSerializedData<ItemTypeTable>(); //536
     stream.Position += 8;
     this.Item = stream.ReadSerializedData<ItemTable>(); //552
     stream.Position += 8;
     this.Experience = stream.ReadSerializedData<ExperienceTable>(); //568
     stream.Position += 8;
     this.HelpCodes = stream.ReadSerializedData<HelpCodesTable>(); //584
     stream.Position += 8;
     this.MonsterLevel = stream.ReadSerializedData<MonsterLevelTable>(); //600
     stream.Position += 8;
     this.Affixes = stream.ReadSerializedData<AffixTable>(); //616
     stream.Position += 8;
     this.Heros = stream.ReadSerializedData<HeroTable>(); //632
     stream.Position += 8;
     this.MovementStyles = stream.ReadSerializedData<MovementStyleTable>(); //648
     stream.Position += 8;
     this.Labels = stream.ReadSerializedData<LabelGBIDTable>(); //664
     stream.Position += 8;
     this.LootDistribution = stream.ReadSerializedData<LootDistTable>(); //680
     stream.Position += 8;
     this.RareItemNames = stream.ReadSerializedData<RareItemNamesTable>(); //696
     stream.Position += 8;
     this.MonsterAffixes = stream.ReadSerializedData<MonsterAffixesTable>(); //712
     stream.Position += 8;
     this.RareMonsterNames = stream.ReadSerializedData<MonsterNamesTable>(); //728
     stream.Position += 8;
     this.SocketedEffects = stream.ReadSerializedData<SocketedEffectTable>(); //744
     stream.Position += 8;
     this.ItemEnhancement = stream.ReadSerializedData<ItemEnhancementTable>(); //760
     stream.Position += 8;
     this.ItemDrop = stream.ReadSerializedData<ItemDropTable>(); //776
     stream.Position += 8;
     this.ItemLevelMod = stream.ReadSerializedData<ItemLevelModTable>(); //792
     stream.Position += 8;
     this.QualityClass = stream.ReadSerializedData<QualityClassTable>(); //808
     stream.Position += 8;
     this.Hirelings = stream.ReadSerializedData<HirelingTable>(); //824
     stream.Position += 8;
     this.SetItemBonus = stream.ReadSerializedData<SetItemBonusTable>(); //840
     stream.Position += 8;
     this.EliteModifiers = stream.ReadSerializedData<EliteModTable>(); //856
     stream.Position += 8;
     this.ItemTiers = stream.ReadSerializedData<ItemTierTable>(); //872
     stream.Position += 8;
     this.PowerFormula = stream.ReadSerializedData<PowerFormulaTable>(); //888
     stream.Position += 8;
     this.Recipes = stream.ReadSerializedData<RecipeTable>(); //904
     stream.Position += 8;
     this.ScriptedAchievementEvents = stream.ReadSerializedData<ScriptedAchievementEventsTable>(); //920
     stream.Close();
 }
开发者ID:mezandre,项目名称:mooege,代码行数:60,代码来源:GameBalance.cs


示例3: Power

        public Power(MpqFile file)
        {
            var stream = file.Open();   
            this.Header = new Header(stream);
            LuaName = stream.ReadString(64, true);
            stream.Position += 4; // pad 1
            Powerdef = new PowerDef(stream);
            stream.Position = 440; // Seems like theres a bit of a gap - DarkLotus
            I0 = stream.ReadValueS32();
            I1 = stream.ReadValueS32();
            Chararray2 = stream.ReadString(256, true);
            ScriptFormulaCount = stream.ReadValueS32();
            ScriptFormulaDetails = stream.ReadSerializedData<ScriptFormulaDetails>();
            stream.Position += (3 * 4);
            i3 = stream.ReadValueS32();
            stream.Position += (3 * 4);

            // TODO: please fix this - use our serializable-data readers instead! /raist
            // TODO add a class for complied script so it can be deserialized properly. - DarkLotus
            // none of the .pow appear to have any data here, and stream position appears to be correct, unsure - DarkLotus
            var serCompliedScript = stream.GetSerializedDataPointer();
            if (serCompliedScript.Size > 0)
            {
                long x = stream.Position;
                stream.Position = serCompliedScript.Offset + 16;
                var buf = new byte[serCompliedScript.Size];
                stream.Read(buf, 0, serCompliedScript.Size);
                stream.Position = x;
                CompliedScript.AddRange(buf);
            }
            SNOQuestMetaData = stream.ReadValueS32();
            stream.Close();
        }
开发者ID:ncoop23,项目名称:mooege,代码行数:33,代码来源:Power.cs


示例4: Conversation

        public Conversation(MpqFile file)
        {
            MpqFileStream stream = file.Open();

            this.Header = new Header(stream);
            this.ConversationType = (ConversationTypes)stream.ReadValueS32();
            this.I0 = stream.ReadValueS32();
            this.I1 = stream.ReadValueS32();
            this.SNOQuest = stream.ReadValueS32();
            this.I2 = stream.ReadValueS32();
            this.I3 = stream.ReadValueS32();
            this.SNOConvPiggyback = stream.ReadValueS32();
            this.SNOConvUnlock = stream.ReadValueS32();
            this.I4 = stream.ReadValueS32();
            this.Unknown = stream.ReadString(128, true);
            this.SNOPrimaryNpc = stream.ReadValueS32();
            this.SNOAltNpc1 = stream.ReadValueS32();
            this.SNOAltNpc2 = stream.ReadValueS32();
            this.SNOAltNpc3 = stream.ReadValueS32();
            this.SNOAltNpc4 = stream.ReadValueS32();
            this.I5 = stream.ReadValueS32();

            stream.Position += (2 * 4);
            RootTreeNodes = stream.ReadSerializedData<ConversationTreeNode>();

            this.Unknown2 = stream.ReadString(256, true);
            this.I6 = stream.ReadValueS32();

            stream.Position += 12;
            CompiledScript = Encoding.ASCII.GetString(stream.ReadSerializedByteArray());
            stream.Position += 40;
            this.SNOBossEncounter = stream.ReadValueS32();
            stream.Close();
        }
开发者ID:loonbg,项目名称:mooege,代码行数:34,代码来源:Conversation.cs


示例5: MarkerSet

        public MarkerSet(MpqFile file)
        {
            var stream = file.Open();
            Header = new Header(stream);
            SNO = stream.ReadInt32();
            unknown0 = stream.ReadInt32();
            unknown1 = stream.ReadInt32();
            serMarkers = new SerializeData(stream);
            long x = stream.Position;
            Markers = new Marker[serMarkers.Size / 208];
            stream.Position = serMarkers.Offset + 16;
            for (int i = 0; i < serMarkers.Size / 208; i++)
            {
                Markers[i] = new Marker(stream);
            }
            stream.Position = x;
            stream.Position += (15 * 4); // pad 15
            serNoSpawns = new SerializeData(stream);
            stream.Position += (14 * 4);
            aabb = new AABB_(stream);
            i0 = stream.ReadInt32();
            byte[] buf = new byte[256];
            stream.Read(buf, 0, 256); filename = Encoding.ASCII.GetString(buf);
            nLabel = stream.ReadInt32();
            nSpecialIndexCount = stream.ReadInt32();
            serSpecialIndexList = new SerializeData(stream);

                stream.Close();
        }
开发者ID:nerdymerky,项目名称:mooege,代码行数:29,代码来源:MarkerSet.cs


示例6: Quest

        public Quest(MpqFile file)
        {
            MpqFileStream stream = file.Open();

            Header = new Header(stream);
            QuestType = (QuestType)stream.ReadValueS32();
            NumberOfSteps = stream.ReadValueS32();
            NumberOfCompletionSteps = stream.ReadValueS32();
            I2 = stream.ReadValueS32();
            I3 = stream.ReadValueS32();
            I4 = stream.ReadValueS32();
            I5 = stream.ReadValueS32();

            QuestUnassignedStep = new QuestUnassignedStep(stream);
            stream.Position += 8;
            QuestSteps = stream.ReadSerializedData<QuestStep>();
            stream.Position += 8;
            QuestCompletionSteps = stream.ReadSerializedData<QuestCompletionStep>();

            LevelRange1 = new QuestLevelRange(stream);
            LevelRange2 = new QuestLevelRange(stream);
            LevelRange3 = new QuestLevelRange(stream);
            LevelRange4 = new QuestLevelRange(stream);


            stream.Close();
        }
开发者ID:loonbg,项目名称:mooege,代码行数:27,代码来源:Quest.cs


示例7: MarkerSet

        public MarkerSet(MpqFile file)
        {
            var stream = file.Open();
            this.Header = new Header(stream);

            this.Markers = stream.ReadSerializedData<Marker>();

            stream.Position += (15 * 4);
            var pointerSpawns = stream.GetSerializedDataPointer();
            //TODO Load spawn locations

            stream.Position += (14 * 4);
            this.AABB = new AABB(stream);
            int i0 = stream.ReadValueS32();
            if (i0 != 0 && i0 != 1)
                throw new System.Exception("Farmy thought this field is a bool, but apparently its not");
            this.ContainsActorLocations = i0 == 1;

            this.FileName = stream.ReadString(256, true);

            this.NLabel = stream.ReadValueS32();
            SpecialIndexCount = stream.ReadValueS32();

            var pointerSpecialIndexList = stream.GetSerializedDataPointer();
            // TODO Load PointerSpecialIndexList

            stream.Close();
        }
开发者ID:mstaJ,项目名称:mooege,代码行数:28,代码来源:MarkerSet.cs


示例8: Recipe

 public Recipe(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     ItemSpecifierData = new ItemSpecifierData(stream);
     stream.Close();
 }
开发者ID:jhurliman,项目名称:d3research,代码行数:7,代码来源:Recipe.cs


示例9: Scene

        public Scene(MpqFile file)
        {
            var stream = file.Open();
            this.Header = new Header(stream);

            Int0 = stream.ReadValueS32();
            this.AABBBounds = new AABB(stream);
            this.AABBMarketSetBounds = new AABB(stream);

            this.NavMesh = new NavMeshDef(stream);
            this.Exclusions = stream.ReadSerializedInts();

            stream.Position += (14 * 4);
            this.Inclusions = stream.ReadSerializedInts();

            stream.Position += (14 * 4);
            this.MarkerSets = stream.ReadSerializedInts();

            stream.Position += (14 * 4);
            this.LookLink = stream.ReadString(64, true);

            this.MsgTriggeredEvent = stream.ReadSerializedData<MsgTriggeredEvent>();
            this.Int1 = stream.ReadValueS32();

            stream.Position += (3 * 4);
            this.NavZone = new NavZoneDef(stream);
            this.SNOAppearance = stream.ReadValueS32();
            this.SNOPhysMesh = stream.ReadValueS32();
            stream.Close();
        }
开发者ID:tovipoussin,项目名称:mooege,代码行数:30,代码来源:Scene.cs


示例10: Scene

        public Scene(MpqFile file)
        {
            var stream = file.Open();
            this.Header = new Header(stream);

            Int0 = stream.ReadValueS32();
            this.AABBBounds = new AABB(stream);
            this.AABBMarketSetBounds = new AABB(stream);

            this.NavMesh = new NavMeshDef(stream); //load NavMeshDef
            var exclusions = stream.GetSerializedDataPointer();

            stream.Position += (14 * 4);
            var inclusions = stream.GetSerializedDataPointer();

            stream.Position += (14 * 4);
            this.MarkerSets = stream.ReadSerializedInts();

            stream.Position += (14 * 4);
            this.LookLink = stream.ReadString(64, true);

            // Maybe this is a list/array - DarkLotus
            this.MsgTriggeredEvent = stream.ReadSerializedItem<MsgTriggeredEvent>();
            this.Int1 = stream.ReadValueS32();

            stream.Position += (3 * 4);
            this.NavZone = new NavZoneDef(stream);

            stream.Close();
        }
开发者ID:keltins,项目名称:mooege,代码行数:30,代码来源:Scene.cs


示例11: QuestRange

 public QuestRange(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.Start = new QuestTime(stream);
     this.End = new QuestTime(stream);
     stream.Close();
 }
开发者ID:wow4all,项目名称:mooege,代码行数:8,代码来源:QuestRange.cs


示例12: ConversationList

 public ConversationList(MpqFile file)
 {
     MpqFileStream stream = file.Open();
     this.Header = new Header(stream);
     stream.Position += (12);
     ConversationListEntries = stream.ReadSerializedData<ConversationListEntry>();
     stream.Close();
 }
开发者ID:wow4all,项目名称:mooege,代码行数:8,代码来源:ConversationList.cs


示例13: Recipe

 public Recipe(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.SNO = stream.ReadValueS32();
     stream.Position += (2 * 4);
     ItemSpecifierData = new ItemSpecifierData(stream);
     stream.Close();
 }
开发者ID:ncoop23,项目名称:mooege,代码行数:9,代码来源:Recipe.cs


示例14: Actor

 public Actor(MpqFile file)
 {
     var stream = file.Open();
     stream.Seek(16, SeekOrigin.Begin);
     this.ActorSNO = stream.ReadInt32();
     stream.Position = 120;
     this.AnimSetSNO = stream.ReadInt32();
     stream.Close();
 }
开发者ID:benracoon,项目名称:mooege,代码行数:9,代码来源:Actor.cs


示例15: Tutorial

 public Tutorial(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.I0 = stream.ReadValueS32();
     this.I1 = stream.ReadValueS32();
     this.Time = stream.ReadValueS32();
     stream.Close();
 }
开发者ID:ncoop23,项目名称:mooege,代码行数:9,代码来源:Tutorial.cs


示例16: Encounter

 public Encounter(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.SNOSpawn = stream.ReadValueS32();
     stream.Position += (2 * 4);// pad 2 int
     this.Spawnoptions = stream.ReadSerializedData<EncounterSpawnOptions>();
     stream.Close();
 }
开发者ID:mstaJ,项目名称:mooege,代码行数:9,代码来源:Encounter.cs


示例17: SkillKit

 public SkillKit(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     stream.Position += 12;
     this.TraitEntries = stream.ReadSerializedData<TraitEntry>();
     stream.Position += 8;
     this.ActiveSkillEntries = stream.ReadSerializedData<ActiveSkillEntry>();
     stream.Close();
 }
开发者ID:loonbg,项目名称:mooege,代码行数:10,代码来源:SkillKit.cs


示例18: SceneGroup

 public SceneGroup(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.I0 = stream.ReadValueS32();
     this.Items = stream.ReadSerializedData<SceneGroupItem>();
     stream.Position += 8;
     this.I1 = stream.ReadValueS32();
     stream.Close();
 }
开发者ID:jhurliman,项目名称:d3research,代码行数:10,代码来源:SceneGroup.cs


示例19: TreasureClass

 public TreasureClass(MpqFile file)
 {
     var stream = file.Open();
     this.Header = new Header(stream);
     this.Percentage = stream.ReadValueF32();
     this.I0 = stream.ReadValueS32();
     this.I1 = stream.ReadValueS32();
     stream.Position += 8;
     this.ModifierList = stream.ReadSerializedData<LootDropModifier>();
     stream.Close();
 }
开发者ID:Velhenn,项目名称:mooege,代码行数:11,代码来源:TreasureClass.cs


示例20: Actor

        public int BitField1 { get; private set; }           // 25 bits - better this this would be an uint

        public Actor(MpqFile file)
        {
            var stream = file.Open();
            Header = new Header(stream);

            this.Int0 = stream.ReadValueS32();
            this.Type = (ActorType)stream.ReadValueS32();
            this.ApperanceSNO = stream.ReadValueS32();
            this.PhysMeshSNO = stream.ReadValueS32();
            this.Cylinder = new AxialCylinder(stream);
            this.Sphere = new Sphere(stream);
            this.AABBBounds = new AABB(stream);

            this.TagMap = stream.ReadSerializedItem<TagMap>();
            stream.Position += (2 * 4);

            this.AnimSetSNO = stream.ReadValueS32();
            this.MonsterSNO = stream.ReadValueS32();

            MsgTriggeredEvents = stream.ReadSerializedData<MsgTriggeredEvent>();

            this.Int1 = stream.ReadValueS32();
            stream.Position += (3 * 4);
            this.V0 = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());

            this.Looks = new WeightedLook[8];
            for (int i = 0; i < 8; i++)
            {
                this.Looks[i] = new WeightedLook(stream);
            }

            this.PhysicsSNO = stream.ReadValueS32();
            this.Int2 = stream.ReadValueS32();
            this.Int3 = stream.ReadValueS32();
            this.Float0 = stream.ReadValueF32();
            this.Float1 = stream.ReadValueF32();
            this.Float2 = stream.ReadValueF32();

            this.ActorCollisionData = new ActorCollisionData(stream);

            this.InventoryImages = new int[10]; //Was 5*8/4 - Darklotus
            for (int i = 0; i < 10; i++)
            {
                this.InventoryImages[i] = stream.ReadValueS32();
            }
            this.Int4 = stream.ReadValueS32();
            stream.Position += 4;
            BitField0 = stream.ReadValueS32();
            CastingNotes = stream.ReadSerializedString();
            VoiceOverRole = stream.ReadSerializedString();

            // Updated based on BoyC's 010 template and Moack's work. Think we just about read all data from actor now.- DarkLotus
            stream.Close();
        }
开发者ID:Im2ortal,项目名称:mooege,代码行数:56,代码来源:Actor.cs



注:本文中的CrystalMpq.MpqFile类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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