本文整理汇总了C#中CocosSharp.CCLabel类的典型用法代码示例。如果您正苦于以下问题:C# CCLabel类的具体用法?C# CCLabel怎么用?C# CCLabel使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CCLabel类属于CocosSharp命名空间,在下文中一共展示了CCLabel类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: LabelFNTPadding
public LabelFNTPadding()
{
label = new CCLabel("abcdefg", "fonts/bitmapFontTest4.fnt");
AddChild(label);
label.AnchorPoint = CCPoint.AnchorMiddle;
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:7,代码来源:LabelFNTPadding.cs
示例2: GameLayer
//^Each character needed it's own CCSprite to go with a weapon, only one instance of a CCSprite shows in game
public GameLayer() : base("level_" + CCRandom.GetRandomInt(3, numLevels) + ".tmx"/*"level_5.tmx"*/) // get a random level and load it on initialization
{
character.map = this;
//touch listener - calles tileHandler to handle tile touches
touchListener = new CCEventListenerTouchAllAtOnce();
touchListener.OnTouchesEnded = handleEndTouches;
AddEventListener(touchListener);
loopTiles(null);
//Schedule the main game loop
enemiesList = placeEnemiesRandomly();
foreach (character enemy in enemiesList)
this.AddChild(enemy);
//Add labels to the upper left hand corner
//Might be better to have a bar with width based on a percentage of health/maxhealth
userInfo = new CCLabel
("Health: " + user.health + "/" + user.maxHealth + " Attack : " + user.weapon.attack,"arial",12);
userInfo.Position = new CCPoint(70, VisibleBoundsWorldspace.UpperRight.Y + 5);
userInfo.IsAntialiased = true;
this.AddChild(userInfo);
//run main game loop - frames happen every 1 second
Schedule(RunGameLogic,(float)0.5);
}
开发者ID:jacobmcrandall,项目名称:POOPCrawler,代码行数:28,代码来源:GameLayer.cs
示例3: StartScene
public StartScene(CCWindow mainWindow)
: base(mainWindow)
{
mainLayer = new CCLayer ();
AddChild (mainLayer);
PlayButton = new CCSprite ("logo");
NameLabel = new CCLabel ("Map Knight - Alpha", "arial", 22);
CreatorLabel = new CCLabel ("Created by tipfom and Exo", "arial", 22);
VersionLabel = new CCLabel ("Version unspecified", "arial", 22);
InfoLabel = new CCLabel ("Click to play", "arial", 22);
PlayButton.ScaleX = mainWindow.WindowSizeInPixels.Width / PlayButton.ContentSize.Width;
PlayButton.ScaleY = mainWindow.WindowSizeInPixels.Height / PlayButton.ContentSize.Height;
PlayButton.Position = new CCPoint (PlayButton.ScaledContentSize.Width / 2, PlayButton.ScaledContentSize.Height / 2);
NameLabel.Position = new CCPoint (mainWindow.WindowSizeInPixels.Width / 4 * 3, mainWindow.WindowSizeInPixels.Height / 2 - NameLabel.ContentSize.Height);
CreatorLabel.Position = new CCPoint (mainWindow.WindowSizeInPixels.Width / 4 * 3, NameLabel.PositionY - CreatorLabel.ContentSize.Height - 30);
VersionLabel.Position = new CCPoint (mainWindow.WindowSizeInPixels.Width / 4 * 3, CreatorLabel.PositionY - VersionLabel.ContentSize.Height - 30);
InfoLabel.Position = new CCPoint (mainWindow.WindowSizeInPixels.Width / 4 * 3, VersionLabel.PositionY - InfoLabel.ContentSize.Height - 30);
mainLayer.AddChild (PlayButton);
mainLayer.AddChild (NameLabel);
mainLayer.AddChild (CreatorLabel);
mainLayer.AddChild (VersionLabel);
mainLayer.AddChild (InfoLabel);
touchListener = new CCEventListenerTouchAllAtOnce ();
touchListener.OnTouchesEnded = HandleTouchesEnded;
AddEventListener (touchListener, this);
}
开发者ID:Nuckal777,项目名称:mapKnight,代码行数:32,代码来源:StartScene.cs
示例4: InitOrientationTest
private bool InitOrientationTest ()
{
bool bRet = false;
do
{
CCSize s = Layer.VisibleBoundsWorldspace.Size;
var label = new CCLabel(title(), "Arial", 26, CCLabelFormat.SpriteFont);
AddChild(label, 1);
label.Position = new CCPoint(s.Width / 2, s.Height - 50);
string sSubtitle = subtitle();
if (sSubtitle.Length > 0)
{
var l = new CCLabel(sSubtitle, "Arial", 16, CCLabelFormat.SpriteFont);
AddChild(l, 1);
l.Position = new CCPoint(s.Width / 2, s.Height - 80);
}
CCMenuItemImage item1 = new CCMenuItemImage(TestResource.s_pPathB1, TestResource.s_pPathB2, BackCallback);
CCMenuItemImage item2 = new CCMenuItemImage(TestResource.s_pPathR1, TestResource.s_pPathR2, RestartCallback);
CCMenuItemImage item3 = new CCMenuItemImage(TestResource.s_pPathF1, TestResource.s_pPathF2, NextCallback);
CCMenu menu = new CCMenu(item1, item2, item3);
menu.Position = s.Center;
item1.Position = new CCPoint(s.Width / 2 - 100, 30);
item2.Position = new CCPoint(s.Width / 2, 30);
item3.Position = new CCPoint(s.Width / 2 + 100, 30);
bRet = true;
} while (false);
return bRet;
}
开发者ID:Kingwl,项目名称:CocosSharp,代码行数:35,代码来源:OrientationTest.cs
示例5: OnEnter
public override void OnEnter()
{
base.OnEnter();
CCSize s = Layer.VisibleBoundsWorldspace.Size;
var label = new CCLabel(title(), "arial", 26, CCLabelFormat.SpriteFont);
AddChild(label, 1);
label.Position = (new CCPoint(s.Width / 2, s.Height - 50));
string strSubTitle = subtitle();
if (strSubTitle.Length > 0)
{
var l = new CCLabel(strSubTitle, "Thonburi", 16, CCLabelFormat.SpriteFont);
AddChild(l, 1);
l.Position = (new CCPoint(s.Width / 2, s.Height - 80));
}
CCMenuItemImage item1 = new CCMenuItemImage(TestResource.s_pPathB1, TestResource.s_pPathB2, backCallback);
CCMenuItemImage item2 = new CCMenuItemImage(TestResource.s_pPathR1, TestResource.s_pPathR2, restartCallback);
CCMenuItemImage item3 = new CCMenuItemImage(TestResource.s_pPathF1, TestResource.s_pPathF2, nextCallback);
CCMenu menu = new CCMenu(item1, item2, item3);
menu.Position = (new CCPoint(0, 0));
item1.Position = (new CCPoint(s.Width / 2 - 100, 30));
item2.Position = (new CCPoint(s.Width / 2, 30));
item3.Position = (new CCPoint(s.Width / 2 + 100, 30));
AddChild(menu, 1);
}
开发者ID:haithemaraissia,项目名称:CocosSharp,代码行数:30,代码来源:ZwoptexTest.cs
示例6: LabelFNTMultiLine
public LabelFNTMultiLine()
{
CCSize s;
// Left
label1 = new CCLabel("Multi line\nLeft", "fonts/bitmapFontTest3.fnt");
label1.AnchorPoint = new CCPoint(0, 0);
AddChild(label1, 0, (int)TagSprite.kTagBitmapAtlas1);
s = label1.ContentSize;
CCLog.Log("content size label1: {0,0:f2} x {1,0:f2}", s.Width, s.Height);
// Center
label2 = new CCLabel("Multi line\nCenter", "fonts/bitmapFontTest3.fnt");
label2.AnchorPoint = new CCPoint(0.5f, 0.5f);
AddChild(label2, 0, (int)TagSprite.kTagBitmapAtlas2);
s = label2.ContentSize;
CCLog.Log("content size label2: {0,0:f2} x {1,0:f2}", s.Width, s.Height);
// right
label3 = new CCLabel("Multi line\nRight\nThree lines Three", "fonts/bitmapFontTest3.fnt");
label3.AnchorPoint = new CCPoint(1, 1);
AddChild(label3, 0, (int)TagSprite.kTagBitmapAtlas3);
s = label3.ContentSize;
CCLog.Log("content size labe3: {0,0:f2} x {1,0:f2}", s.Width, s.Height);
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:32,代码来源:LabelFNTMultiLine.cs
示例7: InitUI
private void InitUI()
{
var title = new CCLabel("冒险与编程", StringManager.GetText("GlobalFont"), 72)
{
Position = new CCPoint(400, 320),
Color = CCColor3B.Yellow
};
AddChild(title, 100);
var begin = new CozySampleButton(200, 100, 200, 80)
{
// 测试代码
// Text = "开始游戏",
Text = StringManager.GetText("str3"),
FontSize = 24,
OnClick = new Action(OnBeginButtonDown),
};
AddChild(begin, 100);
dispatcher.Add(begin);
var reg = new CozySampleButton(690, 0, 100, 50)
{
Text = "注册帐号",
FontSize = 18,
OnClick = new Action(OnRegisterButton),
};
AddChild(reg, 100);
dispatcher.Add(reg);
}
开发者ID:xxy1991,项目名称:cozy,代码行数:30,代码来源:LoginUiLayer.cs
示例8: OnEnter
public override void OnEnter ()
{
base.OnEnter ();
var origin = Layer.VisibleBoundsWorldspace.Size;
var label1 = new CCLabel(string.Empty, "debuguncompressed", 0, CCLabelFormat.SpriteFont);
var texture = label1.TextureAtlas != null ? label1.TextureAtlas.Texture : null;
if (texture != null) {
spriteFontNode = new CCSprite (texture);
spriteFontNode.Scale = 2;
}
else
{
spriteFontNode = new CCLabel("Texture can not be loaded", "arial", 24, CCLabelFormat.SpriteFont);
}
//spriteFontNode.Color = CCColor3B.Magenta;
spriteFontNode.Position = origin.Center;
AddChild (spriteFontNode);
var itemUncompressed = new CCMenuItemLabel(new CCLabel("Uncompressed", "fonts/arial", 24, CCLabelFormat.SpriteFont));
var itemCompressed = new CCMenuItemLabel(new CCLabel("Compressed", "fonts/arial", 24, CCLabelFormat.SpriteFont));
itemUncompressed.AnchorPoint = CCPoint.AnchorMiddleLeft;
itemCompressed.AnchorPoint = CCPoint.AnchorMiddleLeft;
var mi1 = new CCMenuItemToggle(OnToggle, itemUncompressed, itemCompressed);
var menu = new CCMenu(mi1);
AddChild(menu);
menu.Position = VisibleBoundsWorldspace.Left();
}
开发者ID:haithemaraissia,项目名称:CocosSharp,代码行数:34,代码来源:LabelFSTextureView.cs
示例9: IntroLayer
public IntroLayer()
: base(CCColor4B.Gray)
{
titleLabel = new CCLabel("CocosJuce", "fonts/Roboto-Light-72.fnt");
frequencyLabel = new CCLabel("", "fonts/Roboto-Light-72.fnt");
onOffSwitchSpriteFrameCache = CCSpriteFrameCache.SharedSpriteFrameCache;
onOffSwitchSpriteFrameCache.AddSpriteFrames("images/onoffswitch.plist");
switchOnSprite = new CCSprite("switch_on.png");
switchOffSprite = new CCSprite("switch_off.png");
onOffSwitch = new CCMenuItemToggle(SwitchToggle, new CCMenuItem[]
{
new CCMenuItemImage(switchOffSprite) { },
new CCMenuItemImage(switchOnSprite) { },
});
menu = new CCMenu(onOffSwitch);
freqKnobSpriteFrameCache = CCSpriteFrameCache.SharedSpriteFrameCache;
freqKnobSpriteFrameCache.AddSpriteFrames("images/frequencyknob.plist");
frequencyKnob = new CCSprite("frequencyknob00.png");
AddChild(titleLabel);
AddChild(menu);
AddChild(frequencyLabel);
AddChild(frequencyKnob);
}
开发者ID:altalogix,项目名称:CocosJuce,代码行数:29,代码来源:IntroLayer.cs
示例10: CCControlScene
public CCControlScene()
{
SceneTitleLabel = new CCLabel(" ", "Arial", 12, CCLabelFormat.SpriteFont);
AddChild(SceneTitleLabel, 1);
}
开发者ID:haithemaraissia,项目名称:CocosSharp,代码行数:7,代码来源:CCControlScene.cs
示例11: OnEnter
public override void OnEnter ()
{
base.OnEnter ();
CCSize s = Layer.VisibleBoundsWorldspace.Size;
Box2DView view = Box2DView.viewWithEntryID(m_entryID);
AddChild(view, 0, kTagBox2DNode);
view.Scale = 8;
view.AnchorPoint = new CCPoint(0, 0);
view.Position = new CCPoint(s.Width / 2, s.Height / 4);
//#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
// CCLabelBMFont* label = new CCLabelBMFont(view.title().c_str(), "fonts/arial16.fnt");
//#else
var label = new CCLabel(view.title(), "arial", 18, CCLabelFormat.SpriteFont);
//#endif
AddChild(label, 1);
label.Position = new CCPoint(s.Width / 2, s.Height - 30);
CCMenuItemImage item1 = new CCMenuItemImage("Images/b1", "Images/b2", backCallback);
CCMenuItemImage item2 = new CCMenuItemImage("Images/r1", "Images/r2", restartCallback);
CCMenuItemImage item3 = new CCMenuItemImage("Images/f1", "Images/f2", nextCallback);
CCMenu menu = new CCMenu(item1, item2, item3);
menu.Position = CCPoint.Zero;
item1.Position = new CCPoint(s.Width / 2 - 100, 30);
item2.Position = new CCPoint(s.Width / 2, 30);
item3.Position = new CCPoint(s.Width / 2 + 100, 30);
AddChild(menu, 1);
}
开发者ID:haithemaraissia,项目名称:CocosSharp,代码行数:33,代码来源:MenuLayer.cs
示例12: IntroLayer
public IntroLayer()
: base(CCColor4B.White)
{
redChair = new CCSprite("images/silla_red.png");
blueChair = new CCSprite("images/silla_blue.png");
greenChair = new CCSprite("images/silla_green.png");
magentaChair = new CCSprite("images/silla_magenta.png");
cyanChair = new CCSprite("images/silla_cyan.png");
orangeChair = new CCSprite("images/silla_orange.png");
sillas.Add(redChair);
sillas.Add(blueChair);
sillas.Add(greenChair);
sillas.Add(magentaChair);
sillas.Add(cyanChair);
sillas.Add(orangeChair);
AddChild(redChair);
AddChild(blueChair);
AddChild(greenChair);
AddChild(magentaChair);
AddChild(cyanChair);
AddChild(orangeChair);
// create and initialize a Label
label = new CCLabel("Silla Musical", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
// add the label as a child to this Layer
AddChild(label);
}
开发者ID:sanslash332,项目名称:codename-the-great-and-powerful-phone-party,代码行数:30,代码来源:IntroLayer.cs
示例13: OnEnter
public override void OnEnter()
{
base.OnEnter();
// ask director the the window size
var size = VisibleBoundsWorldspace.Size;
arrowsWidth = (ArrowsMax - ArrowsMin) * size.Width;
arrowsWidthCenter = arrowsWidth * 0.5f;
// create and initialize a Label
label = new CCLabel("Test\nLine\nHeight", "fonts/arial-unicode-26.fnt");
label.Color = CCColor3B.Red;
arrowsBar = new CCSprite("Images/arrowsBar");
arrows = new CCSprite("Images/arrows");
arrows.Color = CCColor3B.Blue;
// position the label on the center of the screen
label.Position = size.Center;
arrowsBar.Visible = false;
arrowsBar.ScaleX = (arrowsWidth / arrowsBar.ContentSize.Width);
arrowsBar.Position = new CCPoint(size.Width / 2.0f, size.Height * 0.15f + arrowsBar.ContentSize.Height * 2.0f);
snapArrowsToEdge();
AddChild(label);
AddChild(arrowsBar);
AddChild(arrows);
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:34,代码来源:LabelFNTLineHeightTest.cs
示例14: LabelSFOldNew
public LabelSFOldNew()
{
// CCLabel SpriteFont
label1 = new CCLabel("SpriteFont Label Test", "arial", 48, CCLabelFormat.SpriteFont);
AddChild(label1);
label2 = new CCLabelTtf("SpriteFont Label Test", "arial", 48);
label2.Color = CCColor3B.Red;
label2.AnchorPoint = CCPoint.AnchorMiddle;
AddChild(label2);
drawNode = new CCDrawNode();
AddChild(drawNode);
var touchListener = new CCEventListenerTouchAllAtOnce();
touchListener.OnTouchesEnded = (touches, touchEvent) =>
{
var location = touches[0].Location;
if (label1.BoundingBoxTransformedToWorld.ContainsPoint(location))
CCLog.Log("Hit");
};
AddEventListener(touchListener);
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:27,代码来源:LabelSFOldNew.cs
示例15: CreateLabel
public static CCNode CreateLabel(string text, float size, CCColor3B color, CCColor3B shadowColor)
{
var node = new CCNode () {
AnchorPoint = CCPoint.AnchorMiddle,
};
size *= 1.2f;
var lbl = new CCLabel(text, "fonts/MorrisRoman-Black.ttf", size, CCLabelFormat.SystemFont)
{
Color = color,
AnchorPoint = CCPoint.AnchorMiddle,
};
lbl.LabelFormat.Alignment = CCTextAlignment.Center;
node.ContentSize = lbl.ScaledContentSize;
lbl.Position = node.ContentSize.Center;
if (shadowColor != CCColor3B.Magenta)
{
node.ContentSize = lbl.ContentSize + 2;
var shadowLbl = new CCLabel (text, "fonts/MorrisRoman-Black.ttf", size, CCLabelFormat.SystemFont) {
Color = shadowColor,
AnchorPoint = CCPoint.AnchorMiddle,
Position = new CCPoint(node.ContentSize.Center.X + 2, node.ContentSize.Center.Y - 2)
};
shadowLbl.LabelFormat.Alignment = CCTextAlignment.Center;
node.AddChild (shadowLbl);
}
node.AddChild (lbl);
return node;
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:33,代码来源:LabelSystemFont168.cs
示例16: GameLayer
public GameLayer()
{
// "paddle" refers to the paddle.png image.
paddleSprite = new CCSprite ("paddle");
paddleSprite.PositionX = 180;
paddleSprite.PositionY = 100;
AddChild (paddleSprite);
ballSprite = new CCSprite ("ball");
ballSprite.PositionX = 180;
ballSprite.PositionY = 600;
AddChild (ballSprite);
scoreLabel = new CCLabel ("Score: 0", "arial", 28, CCLabelFormat.SystemFont);
scoreLabel.PositionX = 50;
scoreLabel.PositionY = 480;
scoreLabel.AnchorPoint = CCPoint.AnchorUpperLeft;
AddChild (scoreLabel);
highestScoreLabel = new CCLabel ("Highest Score: 0", "arial", 28, CCLabelFormat.SystemFont);
highestScoreLabel.PositionX = 50;
highestScoreLabel.PositionY = 500;
highestScoreLabel.AnchorPoint = CCPoint.AnchorUpperLeft;
AddChild (highestScoreLabel);
Schedule (RunGameLogic);
}
开发者ID:jonathanzuniga,项目名称:BouncingGame,代码行数:27,代码来源:GameLayer.cs
示例17: OnEnter
public override void OnEnter()
{
base.OnEnter();
var size = Layer.VisibleBoundsWorldspace.Size;
var labelFormatCenter = CCLabelFormat.SystemFont;
labelFormatCenter.Alignment = CCTextAlignment.Center;
for (var i=0;i < fontList.Length; ++i)
{
var label = new CCLabel(fontList[i], fontList[i], 20, labelFormatCenter);
if( label != null)
{
label.Position = size.Center;
label.PositionY = ((size.Height * 0.6f) / fontList.Length * i) + (size.Height/5f);
AddChild(label);
}
else
{
CCLog.Log ("ERROR: Cannot load: %s", fontList[i]);
}
}
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:26,代码来源:LabelTTFFontsTestNew.cs
示例18: LabelFNTOldNew
public LabelFNTOldNew()
{
// CCLabel Bitmap Font
label1 = new CCLabel("Bitmap Font Label Test", "fonts/arial-unicode-26.fnt");
label1.Scale = 2;
label1.Color = CCColor3B.White;
AddChild(label1);
label2 = new CCLabelBMFont("Bitmap Font Label Test", "fonts/arial-unicode-26.fnt");
label2.Scale = 2;
label2.Color = CCColor3B.Red;
AddChild(label2);
drawNode = new CCDrawNode();
AddChild(drawNode);
var touchListener = new CCEventListenerTouchAllAtOnce();
touchListener.OnTouchesEnded = (touches, touchEvent) =>
{
var location = touches[0].Location;
if (label1.BoundingBoxTransformedToWorld.ContainsPoint(location))
CCLog.Log("Hit");
};
AddEventListener(touchListener);
}
开发者ID:KevinHeyer,项目名称:CocosSharp,代码行数:29,代码来源:LabelFNTOldNew.cs
示例19: SeleccionJuego
public SeleccionJuego()
: base(CCColor4B.Blue)
{
// create and initialize a Label
label = new CCLabel("Selecciona un juego!", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
AgregarFondo();
// add the label as a child to this Layer
AddChild(label);
sillasLabel = new CCLabel("Sillas musicales", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
sillasLabel.Color = CCColor3B.Blue;
AddChild(sillasLabel);
dictadoLabel = new CCLabel("Nombre no definido", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
dictadoLabel.Color = CCColor3B.Green;
AddChild(dictadoLabel);
maletaLabel = new CCLabel("Maletas " , "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
maletaLabel.Color = CCColor3B.Yellow;
AddChild(maletaLabel);
tableroLabel = new CCLabel("Tablero ", "fonts/MarkerFelt", 22, CCLabelFormat.SpriteFont);
tableroLabel.Color = CCColor3B.Red;
AddChild(tableroLabel);
CCSimpleAudioEngine.SharedEngine.PreloadEffect(startsound);
CCSimpleAudioEngine.SharedEngine.PreloadEffect(coinsound);
CCSimpleAudioEngine.SharedEngine.PreloadEffect(selectsound);
}
开发者ID:sanslash332,项目名称:codename-the-great-and-powerful-phone-party,代码行数:26,代码来源:SeleccionJuego.cs
示例20: AddedToScene
protected override void AddedToScene ()
{
base.AddedToScene ();
Scene.SceneResolutionPolicy = CCSceneResolutionPolicy.ShowAll;
var scoreLabel = new CCLabel (scoreMessage, "HelveticaNeue-Bold", 32 * (sx > sy ? sx : sy)) {
Position = new CCPoint (VisibleBoundsWorldspace.Size.Center.X, VisibleBoundsWorldspace.Size.Center.Y + 50),
Color = new CCColor3B (CCColor4B.Yellow),
HorizontalAlignment = CCTextAlignment.Center,
VerticalAlignment = CCVerticalTextAlignment.Center,
AnchorPoint = CCPoint.AnchorMiddle
};
AddChild (scoreLabel);
var playAgainLabel = new CCLabel ("Tap to Play Again", "HelveticaNeue-Bold", 32 * (sx > sy ? sx : sy)) {
Position = new CCPoint (VisibleBoundsWorldspace.Size.Center.X, VisibleBoundsWorldspace.Size.Center.Y - 50 * sy),
Color = new CCColor3B (CCColor4B.Green),
HorizontalAlignment = CCTextAlignment.Center,
VerticalAlignment = CCVerticalTextAlignment.Center,
AnchorPoint = CCPoint.AnchorMiddle
};
AddChild (playAgainLabel);
AddMonkey ();
}
开发者ID:460189852,项目名称:cocos-sharp-samples,代码行数:28,代码来源:GameOverLayer.cs
注:本文中的CocosSharp.CCLabel类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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