本文整理汇总了C#中Chummer.ExpenseLogEntry类的典型用法代码示例。如果您正苦于以下问题:C# ExpenseLogEntry类的具体用法?C# ExpenseLogEntry怎么用?C# ExpenseLogEntry使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ExpenseLogEntry类属于Chummer命名空间,在下文中一共展示了ExpenseLogEntry类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: tsVehicleAddWeaponAccessory_Click
//.........这里部分代码省略.........
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
// Make sure the Weapon allows Accessories to be added to it.
if (!Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText))
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
else
{
XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
string strMounts = "";
foreach (XmlNode objXmlMount in objXmlMountList)
{
// Run through the Weapon's currenct Accessories and filter out any used up Mount points.
bool blnFound = false;
foreach (WeaponAccessory objCurrentAccessory in objWeapon.WeaponAccessories)
{
if (objCurrentAccessory.Mount == objXmlMount.InnerText)
blnFound = true;
}
if (!blnFound)
strMounts += objXmlMount.InnerText + "/";
}
frmPickWeaponAccessory.AllowedMounts = strMounts;
}
frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
frmPickWeaponAccessory.ShowDialog();
if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
return;
// Locate the selected piece.
objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");
TreeNode objNode = new TreeNode();
WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount);
objAccessory.Parent = objWeapon;
// Check the item's Cost and make sure the character can afford it.
int intOriginalCost = objWeapon.TotalCost;
objWeapon.WeaponAccessories.Add(objAccessory);
int intCost = objWeapon.TotalCost - intOriginalCost;
// Apply a markup if applicable.
if (frmPickWeaponAccessory.Markup != 0)
{
double dblCost = Convert.ToDouble(intCost, GlobalOptions.Instance.CultureInfo);
dblCost *= 1 + (Convert.ToDouble(frmPickWeaponAccessory.Markup, GlobalOptions.Instance.CultureInfo) / 100.0);
intCost = Convert.ToInt32(dblCost);
}
// Multiply the cost if applicable.
if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailRestricted")) && _objOptions.MultiplyRestrictedCost)
intCost *= _objOptions.RestrictedCostMultiplier;
if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailForbidden")) && _objOptions.MultiplyForbiddenCost)
intCost *= _objOptions.ForbiddenCostMultiplier;
if (!frmPickWeaponAccessory.FreeCost)
{
if (intCost > _objCharacter.Nuyen)
{
objWeapon.WeaponAccessories.Remove(objAccessory);
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
if (frmPickWeaponAccessory.AddAgain)
tsVehicleAddWeaponAccessory_Click(sender, e);
return;
}
else
{
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intCost * -1, LanguageManager.Instance.GetString("String_ExpensePurchaseVehicleWeaponAccessory") + " " + objAccessory.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen -= intCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateNuyen(NuyenExpenseType.AddVehicleWeaponAccessory, objAccessory.InternalId);
objExpense.Undo = objUndo;
}
}
objNode.ContextMenuStrip = cmsVehicleWeaponAccessory;
treVehicles.SelectedNode.Nodes.Add(objNode);
treVehicles.SelectedNode.Expand();
if (frmPickWeaponAccessory.AddAgain)
tsVehicleAddWeaponAccessory_Click(sender, e);
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:101,代码来源:frmCareer.cs
示例2: cmdChangeSpec_Click
private void cmdChangeSpec_Click(object sender, EventArgs e)
{
if (_objSkill.CharacterObject.Karma < _objSkill.CharacterObject.Options.KarmaSpecialization)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
XmlDocument objXmlDocument = new XmlDocument();
objXmlDocument = XmlManager.Instance.Load("skills.xml");
// When the selected Knowledge Skill is changed, check the Skill file and build the pre-defined list of its Specializations (if any).
List<ListItem> lstSpecializations = new List<ListItem>();
XmlNode objXmlSkill;
if (_objSkill.KnowledgeSkill)
{
objXmlSkill = objXmlDocument.SelectSingleNode("/chummer/knowledgeskills/skill[name = \"" + _objSkill.Name + "\"]");
if (objXmlSkill == null)
objXmlSkill = objXmlDocument.SelectSingleNode("/chummer/knowledgeskills/skill[translate = \"" + _objSkill.Name + "\"]");
}
else
{
objXmlSkill = objXmlDocument.SelectSingleNode("/chummer/skills/skill[name = \"" + _objSkill.Name + "\"]");
if (objXmlSkill == null)
objXmlSkill = objXmlDocument.SelectSingleNode("/chummer/skills/skill[translate = \"" + _objSkill.Name + "\"]");
}
if (objXmlSkill != null)
{
if (!_blnSkipRefresh)
cboKnowledgeSkillCategory.SelectedValue = objXmlSkill["category"].InnerText;
cboSpec.Items.Clear();
foreach (XmlNode objXmlSpecialization in objXmlSkill.SelectNodes("specs/spec"))
{
bool blnFound = false;
foreach(SkillSpecialization objSpecialization in _objSkill.Specializations)
{
if (objSpecialization.Name == objXmlSpecialization.InnerText)
{
blnFound = true;
break;
}
}
if (!blnFound)
{
ListItem objItem = new ListItem();
if (objXmlSpecialization["translate"] != null)
objItem.Name = objXmlSpecialization["translate"].InnerText;
else
objItem.Name = objXmlSpecialization.InnerText;
objItem.Value = objItem.Name;
lstSpecializations.Add(objItem);
}
}
}
if (!ConfirmKarmaExpense(LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseSkillSpecialization").Replace("{0}", _objSkill.CharacterObject.Options.KarmaSpecialization.ToString())))
return;
frmSelectItem frmPickItem = new frmSelectItem();
frmPickItem.DropdownItems = lstSpecializations;
frmPickItem.ShowDialog();
if (frmPickItem.DialogResult == DialogResult.Cancel)
{
return;
}
string strSelectedValue = frmPickItem.SelectedItem;
// charge the karma and add the spec
SkillSpecialization objSpec = new SkillSpecialization(strSelectedValue);
_objSkill.Specializations.Add(objSpec);
// Create the Expense Log Entry.
ExpenseLogEntry objEntry = new ExpenseLogEntry();
objEntry.Create(_objSkill.CharacterObject.Options.KarmaSpecialization * -1, LanguageManager.Instance.GetString("String_ExpenseLearnSpecialization") + " " + _objSkill.Name + " (" + strSelectedValue + ")", ExpenseType.Karma, DateTime.Now);
_objSkill.CharacterObject.ExpenseEntries.Add(objEntry);
_objSkill.CharacterObject.Karma -= _objSkill.CharacterObject.Options.KarmaSpecialization;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.AddSpecialization, objSpec.InternalId);
objEntry.Undo = objUndo;
lblSpec.Text = _objSkill.Specialization;
this.Height = lblSpec.Height + 10;
RatingChanged(this);
}
开发者ID:ltdouthit,项目名称:chummer5a,代码行数:89,代码来源:SkillControl.cs
示例3: Load
//.........这里部分代码省略.........
}
// Enhancements
objXmlNodeList = objXmlDocument.SelectNodes("/character/enhancements/enhancement");
foreach (XmlNode objXmlEnhancement in objXmlNodeList)
{
Enhancement objEnhancement = new Enhancement(this);
objEnhancement.Load(objXmlEnhancement);
_lstEnhancements.Add(objEnhancement);
}
// Critter Powers.
objXmlNodeList = objXmlDocument.SelectNodes("/character/critterpowers/critterpower");
foreach (XmlNode objXmlPower in objXmlNodeList)
{
CritterPower objPower = new CritterPower(this);
objPower.Load(objXmlPower);
_lstCritterPowers.Add(objPower);
}
// Initiation Grades.
objXmlNodeList = objXmlDocument.SelectNodes("/character/initiationgrades/initiationgrade");
foreach (XmlNode objXmlGrade in objXmlNodeList)
{
InitiationGrade objGrade = new InitiationGrade(this);
objGrade.Load(objXmlGrade);
_lstInitiationGrades.Add(objGrade);
}
// Expense Log Entries.
XmlNodeList objXmlExpenseList = objXmlDocument.SelectNodes("/character/expenses/expense");
foreach (XmlNode objXmlExpense in objXmlExpenseList)
{
ExpenseLogEntry objExpenseLogEntry = new ExpenseLogEntry();
objExpenseLogEntry.Load(objXmlExpense);
_lstExpenseLog.Add(objExpenseLogEntry);
}
// Locations.
XmlNodeList objXmlLocationList = objXmlDocument.SelectNodes("/character/locations/location");
foreach (XmlNode objXmlLocation in objXmlLocationList)
{
_lstLocations.Add(objXmlLocation.InnerText);
}
// Armor Bundles.
XmlNodeList objXmlBundleList = objXmlDocument.SelectNodes("/character/armorbundles/armorbundle");
foreach (XmlNode objXmlBundle in objXmlBundleList)
{
_lstArmorBundles.Add(objXmlBundle.InnerText);
}
// Weapon Locations.
XmlNodeList objXmlWeaponLocationList = objXmlDocument.SelectNodes("/character/weaponlocations/weaponlocation");
foreach (XmlNode objXmlLocation in objXmlWeaponLocationList)
{
_lstWeaponLocations.Add(objXmlLocation.InnerText);
}
// Improvement Groups.
XmlNodeList objXmlGroupList = objXmlDocument.SelectNodes("/character/improvementgroups/improvementgroup");
foreach (XmlNode objXmlGroup in objXmlGroupList)
{
_lstImprovementGroups.Add(objXmlGroup.InnerText);
}
开发者ID:ercflemng,项目名称:chummer5a,代码行数:66,代码来源:clsCharacter.cs
示例4: cmdNuyenGained_Click
private void cmdNuyenGained_Click(object sender, EventArgs e)
{
frmExpense frmNewExpense = new frmExpense();
frmNewExpense.Mode = ExpenseType.Nuyen;
frmNewExpense.ShowDialog(this);
if (frmNewExpense.DialogResult == DialogResult.Cancel)
return;
// Create the Expense Log Entry.
ExpenseLogEntry objEntry = new ExpenseLogEntry();
objEntry.Create(frmNewExpense.Amount, frmNewExpense.strReason, ExpenseType.Nuyen, frmNewExpense.SelectedDate);
objEntry.Refund = frmNewExpense.Refund;
_objCharacter.ExpenseEntries.Add(objEntry);
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateNuyen(NuyenExpenseType.ManualAdd, "");
objEntry.Undo = objUndo;
// Adjust the character's Nuyen total.
_objCharacter.Nuyen += frmNewExpense.Amount;
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:27,代码来源:frmCareer.cs
示例5: cmdQuickenSpell_Click
private void cmdQuickenSpell_Click(object sender, EventArgs e)
{
try
{
if (treSpells.SelectedNode.Level != 1)
return;
}
catch
{
return;
}
frmSelectNumber frmPickNumber = new frmSelectNumber();
frmPickNumber.Description = LanguageManager.Instance.GetString("String_QuickeningKarma").Replace("{0}", treSpells.SelectedNode.Text);
frmPickNumber.Minimum = 1;
frmPickNumber.ShowDialog(this);
if (frmPickNumber.DialogResult == DialogResult.Cancel)
return;
// Make sure the character has enough Karma to improve the Attribute.
int intKarmaCost = frmPickNumber.SelectedValue;
if (intKarmaCost > _objCharacter.Karma)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
if (!ConfirmKarmaExpense(LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseQuickeningMetamagic").Replace("{0}", intKarmaCost.ToString()).Replace("{1}", treSpells.SelectedNode.Text)))
return;
// Create the Karma expense.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intKarmaCost * -1, LanguageManager.Instance.GetString("String_ExpenseQuickenMetamagic") + " " + treSpells.SelectedNode.Text, ExpenseType.Karma, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Karma -= intKarmaCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.QuickeningMetamagic, "");
objExpense.Undo = objUndo;
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:46,代码来源:frmCareer.cs
示例6: cmdImproveRES_Click
private void cmdImproveRES_Click(object sender, EventArgs e)
{
// Make sure the character has enough Karma to improve the Attribute.
int intKarmaCost = 0;
if (!_objOptions.SpecialKarmaCostBasedOnShownValue)
intKarmaCost = (_objCharacter.RES.Value + _objCharacter.RES.AttributeValueModifiers + 1) * _objOptions.KarmaAttribute;
else
intKarmaCost = (_objCharacter.RES.Value - _objCharacter.EssencePenalty + 1) * _objOptions.KarmaAttribute;
if (intKarmaCost > _objCharacter.Karma)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
int intFromValue = 0;
if (!_objOptions.SpecialKarmaCostBasedOnShownValue)
intFromValue = _objCharacter.RES.Value + _objCharacter.RES.AttributeValueModifiers;
else
intFromValue = _objCharacter.RES.Value - _objCharacter.EssencePenalty;
if (!ConfirmKarmaExpense(LanguageManager.Instance.GetString("Message_ConfirmKarmaExpense").Replace("{0}", LanguageManager.Instance.GetString("String_AttributeRESShort")).Replace("{1}", (intFromValue + 1).ToString()).Replace("{2}", intKarmaCost.ToString())))
return;
// Create the Karma expense.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intKarmaCost * -1, LanguageManager.Instance.GetString("String_ExpenseAttribute") + " " + LanguageManager.Instance.GetString("String_AttributeRESShort") + " " + (intFromValue).ToString() + " -> " + (intFromValue + 1).ToString(), ExpenseType.Karma, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Karma -= intKarmaCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.ImproveAttribute, "RES");
objExpense.Undo = objUndo;
_objCharacter.RES.Value += 1;
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:41,代码来源:frmCareer.cs
示例7: cmdIncreaseLifestyleMonths_Click
private void cmdIncreaseLifestyleMonths_Click(object sender, EventArgs e)
{
try
{
if (treLifestyles.SelectedNode == null)
return;
}
catch
{
return;
}
// Locate the selected Lifestyle.
Lifestyle objLifestyle = _objFunctions.FindLifestyle(treLifestyles.SelectedNode.Tag.ToString(), _objCharacter.Lifestyles);
if (objLifestyle == null)
return;
// Create the Expense Log Entry.
int intAmount = objLifestyle.TotalMonthlyCost;
if (intAmount > _objCharacter.Nuyen)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intAmount * -1, LanguageManager.Instance.GetString("String_ExpenseLifestyle") + " " + objLifestyle.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen -= intAmount;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateNuyen(NuyenExpenseType.IncreaseLifestyle, objLifestyle.Name);
objExpense.Undo = objUndo;
objLifestyle.Months += 1;
lblLifestyleMonths.Text = objLifestyle.Months.ToString();
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:42,代码来源:frmCareer.cs
示例8: chkJoinGroup_CheckedChanged
private void chkJoinGroup_CheckedChanged(object sender, EventArgs e)
{
if (_blnSkipRefresh || _blnLoading)
return;
// Joining a Network does not cost Karma for Technomancers, so this only applies to Magicians/Adepts.
if (_objCharacter.MAGEnabled)
{
if (chkJoinGroup.Checked)
{
int intKarmaExpense = _objOptions.KarmaJoinGroup;
if (intKarmaExpense > _objCharacter.Karma)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
_blnSkipRefresh = true;
chkJoinGroup.Checked = false;
_blnSkipRefresh = false;
return;
}
string strMessage = "";
string strExpense = "";
if (_objCharacter.MAGEnabled)
{
strMessage = LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseJoinGroup");
strExpense = LanguageManager.Instance.GetString("String_ExpenseJoinGroup");
}
else
{
strMessage = LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseJoinNetwork");
strExpense = LanguageManager.Instance.GetString("String_ExpenseJoinNetwork");
}
if (!ConfirmKarmaExpense(strMessage.Replace("{0}", intKarmaExpense.ToString())))
{
_blnSkipRefresh = true;
chkJoinGroup.Checked = false;
_blnSkipRefresh = false;
return;
}
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intKarmaExpense * -1, strExpense, ExpenseType.Karma, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Karma -= intKarmaExpense;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.JoinGroup, "");
objExpense.Undo = objUndo;
_objCharacter.GroupMember = chkJoinGroup.Checked;
UpdateCharacterInfo();
}
else
{
int intKarmaExpense = _objOptions.KarmaLeaveGroup;
if (intKarmaExpense > _objCharacter.Karma)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
_blnSkipRefresh = true;
chkJoinGroup.Checked = true;
_blnSkipRefresh = false;
return;
}
string strMessage = "";
string strExpense = "";
if (_objCharacter.MAGEnabled)
{
strMessage = LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseLeaveGroup");
strExpense = LanguageManager.Instance.GetString("String_ExpenseLeaveGroup");
}
else
{
strMessage = LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseLeaveNetwork");
strExpense = LanguageManager.Instance.GetString("String_ExpenseLeaveNetwork");
}
if (!ConfirmKarmaExpense(strMessage.Replace("{0}", intKarmaExpense.ToString())))
{
_blnSkipRefresh = true;
chkJoinGroup.Checked = true;
_blnSkipRefresh = false;
return;
}
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intKarmaExpense * -1, strExpense, ExpenseType.Karma, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Karma -= intKarmaExpense;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.LeaveGroup, "");
objExpense.Undo = objUndo;
_objCharacter.GroupMember = chkJoinGroup.Checked;
//.........这里部分代码省略.........
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:101,代码来源:frmCareer.cs
示例9: cmdAddComplexForm_Click
private void cmdAddComplexForm_Click(object sender, EventArgs e)
{
// The number of Complex Forms cannot exceed the character's LOG.
if (_objCharacter.ComplexForms.Count >= ((_objCharacter.RES.Value * 2) + _objImprovementManager.ValueOf(Improvement.ImprovementType.ComplexFormLimit)))
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_ComplexFormLimitCareer"), LanguageManager.Instance.GetString("MessageTitle_ComplexFormLimit"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
// Let the user select a Program.
frmSelectProgram frmPickProgram = new frmSelectProgram(_objCharacter);
frmPickProgram.ShowDialog(this);
// Make sure the dialogue window was not canceled.
if (frmPickProgram.DialogResult == DialogResult.Cancel)
return;
int intKarmaCost = _objOptions.KarmaNewComplexForm;
XmlDocument objXmlDocument = XmlManager.Instance.Load("complexforms.xml");
XmlNode objXmlProgram = objXmlDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + frmPickProgram.SelectedProgram + "\"]");
// Check for SelectText.
string strExtra = "";
if (objXmlProgram["bonus"] != null)
{
if (objXmlProgram["bonus"]["selecttext"] != null)
{
frmSelectText frmPickText = new frmSelectText();
frmPickText.Description = LanguageManager.Instance.GetString("String_Improvement_SelectText").Replace("{0}", frmPickProgram.SelectedProgram);
frmPickText.ShowDialog(this);
strExtra = frmPickText.SelectedValue;
}
}
TreeNode objNode = new TreeNode();
ComplexForm objProgram = new ComplexForm(_objCharacter);
objProgram.Create(objXmlProgram, _objCharacter, objNode, strExtra);
if (objProgram.InternalId == Guid.Empty.ToString())
return;
_objCharacter.ComplexForms.Add(objProgram);
// If using the optional rule for costing the same as Spells, change the Karma cost.
if (_objOptions.AlternateComplexFormCost)
intKarmaCost = _objOptions.KarmaSpell;
// Make sure the character has enough Karma before letting them select a Complex Form.
if (_objCharacter.Karma < intKarmaCost)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
// Remove the Improvements created by the Complex Form.
_objImprovementManager.RemoveImprovements(Improvement.ImprovementSource.ComplexForm, objProgram.InternalId);
return;
}
if (!ConfirmKarmaExpense(LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseSpend").Replace("{0}", objProgram.DisplayNameShort).Replace("{1}", intKarmaCost.ToString())))
{
// Remove the Improvements created by the Complex Form.
_objImprovementManager.RemoveImprovements(Improvement.ImprovementSource.ComplexForm, objProgram.InternalId);
return;
}
treComplexForms.Nodes[0].Nodes.Add(objNode);
treComplexForms.Nodes[0].Expand();
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intKarmaCost * -1, LanguageManager.Instance.GetString("String_ExpenseLearnComplexForm") + " " + objProgram.DisplayNameShort, ExpenseType.Karma, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Karma -= intKarmaCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateKarma(KarmaExpenseType.AddComplexForm, objProgram.InternalId);
objExpense.Undo = objUndo;
_objFunctions.SortTree(treComplexForms);
UpdateCharacterInfo();
_blnIsDirty = true;
UpdateWindowTitle();
if (frmPickProgram.AddAgain)
cmdAddComplexForm_Click(sender, e);
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:85,代码来源:frmCareer.cs
示例10: tsWeaponAddModification_Click
//.........这里部分代码省略.........
}
if (objXmlWeapon["allowmod"] != null)
{
if (objXmlWeapon["allowmod"].InnerText == "false")
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeaponMod"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
}
// Set the Weapon properties for the window.
frmPickVehicleMod.WeaponCost = objWeapon.Cost;
frmPickVehicleMod.TotalWeaponCost = objWeapon.TotalCost;
frmPickVehicleMod.ModMultiplier = objWeapon.ModMultiplier;
frmPickVehicleMod.InputFile = "weapons";
frmPickVehicleMod.ShowDialog(this);
// Make sure the dialogue window was not canceled.
if (frmPickVehicleMod.DialogResult == DialogResult.Cancel)
return;
// Locate the selected piece.
XmlNode objXmlMod = objXmlDocument.SelectSingleNode("/chummer/mods/mod[name = \"" + frmPickVehicleMod.SelectedMod + "\"]");
TreeNode objNode = new TreeNode();
WeaponMod objMod = new WeaponMod(_objCharacter);
objMod.Create(objXmlMod, objNode);
objMod.Rating = frmPickVehicleMod.SelectedRating;
objMod.Parent = objWeapon;
// Do not allow the user to add a new Weapon Mod if the Weapon's Capacity has been reached.
if (_objOptions.EnforceCapacity && objWeapon.SlotsRemaining - objMod.Slots < 0)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CapacityReached"), LanguageManager.Instance.GetString("MessageTitle_CapacityReached"), MessageBoxButtons.OK, MessageBoxIcon.Information);
if (frmPickVehicleMod.AddAgain)
tsWeaponAddModification_Click(sender, e);
return;
}
// Check the item's Cost and make sure the character can afford it.
int intOriginalCost = objWeapon.TotalCost;
objWeapon.WeaponMods.Add(objMod);
int intCost = objWeapon.TotalCost - intOriginalCost;
// Apply a markup if applicable.
if (frmPickVehicleMod.Markup != 0)
{
double dblCost = Convert.ToDouble(intCost, GlobalOptions.Instance.CultureInfo);
dblCost *= 1 + (Convert.ToDouble(frmPickVehicleMod.Markup, GlobalOptions.Instance.CultureInfo) / 100.0);
intCost = Convert.ToInt32(dblCost);
}
// Multiply the cost if applicable.
if (objMod.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailRestricted")) && _objOptions.MultiplyRestrictedCost)
intCost *= _objOptions.RestrictedCostMultiplier;
if (objMod.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailForbidden")) && _objOptions.MultiplyForbiddenCost)
intCost *= _objOptions.ForbiddenCostMultiplier;
if (!frmPickVehicleMod.FreeCost)
{
if (intCost > _objCharacter.Nuyen)
{
objWeapon.WeaponMods.Remove(objMod);
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
if (frmPickVehicleMod.AddAgain)
tsWeaponAddModification_Click(sender, e);
return;
}
else
{
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intCost * -1, LanguageManager.Instance.GetString("String_ExpensePurchaseWeaponMod") + " " + objMod.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen -= intCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateNuyen(NuyenExpenseType.AddWeaponMod, objMod.InternalId);
objExpense.Undo = objUndo;
}
}
objNode.Text = objMod.DisplayName;
objNode.ContextMenuStrip = cmsWeaponMod;
treWeapons.SelectedNode.Nodes.Add(objNode);
treWeapons.SelectedNode.Expand();
UpdateCharacterInfo();
RefreshSelectedWeapon();
_blnIsDirty = true;
UpdateWindowTitle();
if (frmPickVehicleMod.AddAgain)
tsWeaponAddModification_Click(sender, e);
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:101,代码来源:frmCareer.cs
示例11: tsWeaponSell_Click
private void tsWeaponSell_Click(object sender, EventArgs e)
{
// Delete the selected Weapon.
try
{
if (treWeapons.SelectedNode.Level == 1)
{
Weapon objWeapon = new Weapon(_objCharacter);
// Locate the Weapon that is selected in the tree.
foreach (Weapon objCharacterWeapon in _objCharacter.Weapons)
{
if (objCharacterWeapon.InternalId == treWeapons.SelectedNode.Tag.ToString())
{
objWeapon = objCharacterWeapon;
break;
}
}
// Cyberweapons cannot be removed through here and must be done by removing the piece of Cyberware.
if (objWeapon.Cyberware)
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotRemoveCyberweapon"), LanguageManager.Instance.GetString("MessageTitle_CannotRemoveCyberweapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
if (objWeapon.Category == "Gear")
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotRemoveGearWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotRemoveGearWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
if (objWeapon.Category.StartsWith("Quality"))
{
MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotRemoveQualityWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotRemoveQualityWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
frmSellItem frmSell = new frmSellItem();
frmSell.ShowDialog(this);
if (frmSell.DialogResult == DialogResult.Cancel)
return;
// Create the Expense Log Entry for the sale.
int intAmount = Convert.ToInt32(Convert.ToDouble(objWeapon.TotalCost, GlobalOptions.Instance.CultureInfo) * frmSell.SellPercent);
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intAmount, LanguageManager.Instance.GetString("String_ExpenseSoldWeapon") + " " + objWeapon.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen += intAmount;
_objCharacter.Weapons.Remove(objWeapon);
treWeapons.SelectedNode.Remove();
}
else if (treWeapons.SelectedNode.Level > 1)
{
Weapon objWeapon = new Weapon(_objCharacter);
// Locate the Weapon that is selected in the tree.
foreach (Weapon objCharacterWeapon in _objCharacter.Weapons)
{
if (objCharacterWeapon.InternalId == treWeapons.SelectedNode.Parent.Tag.ToString())
{
objWeapon = objCharacterWeapon;
break;
}
}
WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
// Locate the Accessory that is selected in the tree.
foreach (WeaponAccessory objCharacterAccessory in objWeapon.WeaponAccessories)
{
if (objCharacterAccessory.InternalId == treWeapons.SelectedNode.Tag.ToString())
{
objAccessory = objCharacterAccessory;
break;
}
}
if (objAccessory.Name != "")
{
frmSellItem frmSell = new frmSellItem();
frmSell.ShowDialog(this);
if (frmSell.DialogResult == DialogResult.Cancel)
return;
// Record the Weapon's original cost.
int intOriginal = objWeapon.TotalCost;
objWeapon.WeaponAccessories.Remove(objAccessory);
treWeapons.SelectedNode.Remove();
int intAmount = Convert.ToInt32(Convert.ToDouble(intOriginal - objWeapon.TotalCost, GlobalOptions.Instance.CultureInfo) * frmSell.SellPercent);
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intAmount, LanguageManager.Instance.GetString("String_ExpenseSoldWeaponAccessory") + " " + objAccessory.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen += intAmount;
}
WeaponMod objMod = new WeaponMod(_objCharacter);
// Locate the Mod that is selected in the tree.
foreach (WeaponMod objCharacterMod in objWeapon.WeaponMods)
{
//.........这里部分代码省略.........
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:101,代码来源:frmCareer.cs
示例12: tsWeaponAddAccessory_Click
//.........这里部分代码省略.........
frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
frmPickWeaponAccessory.ShowDialog();
if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
return;
// Locate the selected piece.
objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");
TreeNode objNode = new TreeNode();
WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount);
objAccessory.Parent = objWeapon;
if (objAccessory.Cost.StartsWith("Variable"))
{
int intMin = 0;
int intMax = 0;
string strCost = objAccessory.Cost.Replace("Variable(", string.Empty).Replace(")", string.Empty);
if (strCost.Contains("-"))
{
string[] strValues = strCost.Split('-');
intMin = Convert.ToInt32(strValues[0]);
intMax = Convert.ToInt32(strValues[1]);
}
else
intMin = Convert.ToInt32(strCost.Replace("+", string.Empty));
if (intMin != 0 || intMax != 0)
{
frmSelectNumber frmPickNumber = new frmSelectNumber();
if (intMax == 0)
intMax = 1000000;
frmPickNumber.Minimum = intMin;
frmPickNumber.Maximum = intMax;
frmPickNumber.Description = LanguageManager.Instance.GetString("String_SelectVariableCost").Replace("{0}", objAccessory.DisplayNameShort);
frmPickNumber.AllowCancel = false;
frmPickNumber.ShowDialog();
objAccessory.Cost = frmPickNumber.SelectedValue.ToString();
}
}
// Check the item's Cost and make sure the character can afford it.
int intOriginalCost = objWeapon.TotalCost;
objWeapon.WeaponAccessories.Add(objAccessory);
int intCost = objWeapon.TotalCost - intOriginalCost;
// Apply a markup if applicable.
if (frmPickWeaponAccessory.Markup != 0)
{
double dblCost = Convert.ToDouble(intCost, GlobalOptions.Instance.CultureInfo);
dblCost *= 1 + (Convert.ToDouble(frmPickWeaponAccessory.Markup, GlobalOptions.Instance.CultureInfo) / 100.0);
intCost = Convert.ToInt32(dblCost);
}
// Multiply the cost if applicable.
if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailRestricted")) && _objOptions.MultiplyRestrictedCost)
intCost *= _objOptions.RestrictedCostMultiplier;
if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailForbidden")) && _objOptions.MultiplyForbiddenCost)
intCost *= _objOptions.ForbiddenCostMultiplier;
if (!frmPickWeaponAccessory.FreeCost)
{
if (intCost > _objCharacter.Nuyen)
{
objWeapon.WeaponAccessories.Remove(objAccessory);
MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
if (frmPickWeaponAccessory.AddAgain)
tsWeaponAddAccessory_Click(sender, e);
return;
}
else
{
// Create the Expense Log Entry.
ExpenseLogEntry objExpense = new ExpenseLogEntry();
objExpense.Create(intCost * -1, LanguageManager.Instance.GetString("String_ExpensePurchaseWeaponAccessory") + " " + objAccessory.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
_objCharacter.ExpenseEntries.Add(objExpense);
_objCharacter.Nuyen -= intCost;
ExpenseUndo objUndo = new ExpenseUndo();
objUndo.CreateNuyen(NuyenExpenseType.AddWeaponAccessory, objAccessory.InternalId);
objExpense.Undo = objUndo;
}
}
objNode.ContextMenuStrip = cmsWeaponAccessory;
treWeapons.SelectedNode.Nodes.Add(objNode);
treWeapons.SelectedNode.Expand();
UpdateCharacterInfo();
RefreshSelectedWeapon();
_blnIsDirty = true;
UpdateWindowTitle();
if (frmPickWeaponAccessory.AddAgain)
tsWeaponAddAccessory_Click(sender, e);
}
开发者ID:Althalusdlg,项目名称:chummer5a,代码行数:101,代码来源:frmCareer.cs
示例13: tsWeaponAccessoryGearMenuAddAsPlugin_Click
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