本文整理汇总了C#中Blamite.Serialization.StructureValueCollection类的典型用法代码示例。如果您正苦于以下问题:C# StructureValueCollection类的具体用法?C# StructureValueCollection怎么用?C# StructureValueCollection使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
StructureValueCollection类属于Blamite.Serialization命名空间,在下文中一共展示了StructureValueCollection类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Serialize
/// <summary>
/// Serializes this instance.
/// </summary>
/// <returns>The serialized structure values.</returns>
public StructureValueCollection Serialize()
{
var values = new StructureValueCollection();
values.SetInteger("range start index", (uint) StartIndex);
values.SetInteger("range size", (uint) Size);
return values;
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:11,代码来源:FourthGenMultilingualStringList.cs
示例2: StructureReader
private long _offset; // The offset that the reader is currently at
#endregion Fields
#region Constructors
/// <summary>
/// (private) Constructs a new StructureReader.
/// </summary>
/// <param name="reader">The IReader to read from.</param>
private StructureReader(IReader reader)
{
_reader = reader;
_baseOffset = reader.Position;
_offset = _baseOffset;
_collection = new StructureValueCollection();
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:17,代码来源:StructureReader.cs
示例3: Load
private void Load(StructureValueCollection values)
{
Magic = (int) values.GetInteger("magic");
ParentMagic = (int) values.GetInteger("parent magic");
GrandparentMagic = (int) values.GetInteger("grandparent magic");
Description = new StringID(values.GetIntegerOrDefault("stringid", 0));
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:7,代码来源:ThirdGenTagClass.cs
示例4: Load
private void Load(StructureValueCollection values, IReader reader, FileSegmentGroup metaArea,
EngineDescription buildInfo)
{
Name = new StringID(values.GetInteger("name stringid"));
LoadPermutations(values, reader, metaArea, buildInfo);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:7,代码来源:FourthGenModelRegion.cs
示例5: Serialize
/// <summary>
/// Serializes this instance.
/// </summary>
/// <returns>A collection of structure values.</returns>
public StructureValueCollection Serialize()
{
var result = new StructureValueCollection();
result.SetInteger("virtual address", VirtualAddress);
result.SetInteger("size", Size);
return result;
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:11,代码来源:ThirdGenInteropSection.cs
示例6: Load
private void Load(StructureValueCollection values)
{
Magic = (int) values.GetInteger("magic");
ParentMagic = (int) values.GetInteger("parent magic");
GrandparentMagic = (int) values.GetInteger("grandparent magic");
// No description stringid :(
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:7,代码来源:SecondGenTagClass.cs
示例7: StructureWriter
private long _offset; // The offset that the writer is currently at
#endregion Fields
#region Constructors
private StructureWriter(StructureValueCollection values, IWriter writer)
{
_writer = writer;
_baseOffset = writer.Position;
_offset = _baseOffset;
_collection = values;
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:13,代码来源:StructureWriter.cs
示例8: Load
private void Load(StructureValueCollection values, FileSegmenter segmenter)
{
_eofSegment = segmenter.WrapEOF((int) values.GetInteger("file size"));
var metaOffset = (int) values.GetInteger("meta offset");
var metaSize = (int) values.GetInteger("meta size");
uint metaOffsetMask = values.GetInteger("meta offset mask");
var metaSegment = new FileSegment(
segmenter.DefineSegment(metaOffset, metaSize, 0x200, SegmentResizeOrigin.Beginning), segmenter);
MetaArea = new FileSegmentGroup(new MetaOffsetConverter(metaSegment, metaOffsetMask));
IndexHeaderLocation = MetaArea.AddSegment(metaSegment);
Type = (CacheFileType) values.GetInteger("type");
var headerGroup = new FileSegmentGroup();
headerGroup.AddSegment(segmenter.WrapSegment(0, HeaderSize, 1, SegmentResizeOrigin.None));
StringIDCount = (int) values.GetInteger("string table count");
var sidDataSize = (int) values.GetInteger("string table size");
StringIDData = segmenter.WrapSegment((int) values.GetInteger("string table offset"), sidDataSize, 1,
SegmentResizeOrigin.End);
StringIDIndexTable = segmenter.WrapSegment((int) values.GetInteger("string index table offset"), StringIDCount*4, 4,
SegmentResizeOrigin.End);
FileNameCount = (int) values.GetInteger("file table count");
var fileDataSize = (int) values.GetInteger("file table size");
FileNameData = segmenter.WrapSegment((int) values.GetInteger("file table offset"), fileDataSize, 1,
SegmentResizeOrigin.End);
FileNameIndexTable = segmenter.WrapSegment((int) values.GetInteger("file index table offset"), FileNameCount*4, 4,
SegmentResizeOrigin.End);
InternalName = values.GetString("internal name");
ScenarioName = values.GetString("scenario name");
StringArea = new FileSegmentGroup();
StringArea.AddSegment(segmenter.WrapSegment((int) values.GetInteger("string block offset"), StringIDCount*0x80, 0x80,
SegmentResizeOrigin.End));
StringArea.AddSegment(StringIDIndexTable);
StringArea.AddSegment(StringIDData);
StringArea.AddSegment(FileNameIndexTable);
StringArea.AddSegment(FileNameData);
StringIDIndexTableLocation = SegmentPointer.FromOffset(StringIDIndexTable.Offset, StringArea);
StringIDDataLocation = SegmentPointer.FromOffset(StringIDData.Offset, StringArea);
FileNameIndexTableLocation = SegmentPointer.FromOffset(FileNameIndexTable.Offset, StringArea);
FileNameDataLocation = SegmentPointer.FromOffset(FileNameData.Offset, StringArea);
LocaleArea = new FileSegmentGroup();
var rawTableOffset = (int) values.GetInteger("raw table offset");
var rawTableSize = (int) values.GetInteger("raw table size");
RawTable = segmenter.WrapSegment(rawTableOffset, rawTableSize, 1, SegmentResizeOrigin.End);
Checksum = values.GetInteger("checksum");
// Set up a bogus partition table
Partitions = new Partition[1];
Partitions[0] = new Partition(SegmentPointer.FromOffset(MetaArea.Offset, MetaArea), (uint) MetaArea.Size);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:60,代码来源:SecondGenHeader.cs
示例9: SecondGenHeader
public SecondGenHeader(StructureValueCollection values, EngineDescription info, string buildString,
FileSegmenter segmenter)
{
BuildString = buildString;
HeaderSize = info.HeaderSize;
Load(values, segmenter);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:7,代码来源:SecondGenHeader.cs
示例10: WriteStructure
public static void WriteStructure(StructureValueCollection values, StructureLayout layout, IWriter writer)
{
var structWriter = new StructureWriter(values, writer);
layout.Accept(structWriter);
if (layout.Size > 0)
structWriter.SeekWriter(layout.Size);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:8,代码来源:StructureWriter.cs
示例11: FourthGenHeader
public FourthGenHeader(StructureValueCollection map_values, StructureValueCollection tag_values, StructureValueCollection string_values, EngineDescription info, string buildString,
FileSegmenter segmenter)
{
EngineInfo = info;
BuildString = buildString;
HeaderSize = info.HeaderSize;
Load(map_values, tag_values, string_values, segmenter);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:8,代码来源:FourthGenHeader.cs
示例12: Load
private void Load(StructureValueCollection values, StringID[] stringIds)
{
SoundName = stringIds[values.GetInteger("sound name index")];
ParametersIndex = (int)values.GetInteger("parameters index");
FirstRuntimePermutationFlagIndex = (int)values.GetInteger("first runtime permutation flag index");
EncodedPermutationCount = ((int)values.GetInteger("encoded permutation count") >> 4) & 63;
FirstPermutationIndex = (int)values.GetInteger("first permutation index");
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:8,代码来源:ThirdGenSoundPlayback.cs
示例13: Load
private void Load(StructureValueCollection values, IReader reader, FileSegmentGroup metaArea,
EngineDescription buildInfo)
{
ModelResourceIndex = new DatumIndex(values.GetInteger("model resource datum index"));
LoadSections(values, reader, metaArea, buildInfo);
LoadBoundingBoxes(values, reader, metaArea, buildInfo);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:8,代码来源:FourthGenScenarioBSP.cs
示例14: Serialize
public StructureValueCollection Serialize(IList<ITagClass> classList)
{
var result = new StructureValueCollection();
result.SetInteger("memory address", (MetaLocation != null) ? MetaLocation.AsPointer() : 0);
result.SetInteger("class index", (Class != null) ? (uint) classList.IndexOf(Class) : 0xFFFFFFFF);
result.SetInteger("datum index salt", Index.Salt);
return result;
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:8,代码来源:ThirdGenTag.cs
示例15: FourthGenLanguage
public FourthGenLanguage(GameLanguage language, StructureValueCollection values, FileSegmenter segmenter,
FileSegmentGroup localeArea, EngineDescription buildInfo)
{
Language = language;
_pointerLayout = buildInfo.Layouts.GetLayout("locale index table entry");
_encryptionKey = buildInfo.LocaleKey;
_sizeAlign = (_encryptionKey != null) ? AES.BlockSize : 1;
Load(values, segmenter, localeArea);
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:9,代码来源:FourthGenLanguage.cs
示例16: ReadObjects
/// <summary>
/// Reads all child objects of this reflexive.
/// </summary>
/// <param name="values">The values read from the parent.</param>
/// <param name="reader">The stream to read from.</param>
/// <param name="metaArea">The meta area of the cache file.</param>
/// <param name="stringIDs">The string ID source for the cache file.</param>
/// <param name="buildInfo">The build info for the cache file.</param>
/// <returns>The objects that were read.</returns>
public ScriptObject[] ReadObjects(StructureValueCollection values, IReader reader, FileSegmentGroup metaArea,
StringIDSource stringIDs, EngineDescription buildInfo)
{
var count = (int) values.GetInteger(_countEntryName);
uint address = values.GetInteger(_addressEntryName);
StructureLayout layout = buildInfo.Layouts.GetLayout(_layoutName);
StructureValueCollection[] entries = ReflexiveReader.ReadReflexive(reader, count, address, layout, metaArea);
return entries.Select(e => ReadScriptObject(e, reader, metaArea, stringIDs, buildInfo)).ToArray();
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:18,代码来源:ScriptObjectReflexive.cs
示例17: LoadLanguages
private List<ThirdGenLanguage> LoadLanguages(StructureValueCollection values, FileSegmenter segmenter,
EngineDescription buildInfo)
{
StructureValueCollection[] languageSet = values.GetArray("languages");
IEnumerable<ThirdGenLanguage> result =
languageSet.Select((l, i) => new ThirdGenLanguage((GameLanguage) i, l, segmenter, LocaleArea, buildInfo));
return result.ToList();
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:9,代码来源:ThirdGenLanguageGlobals.cs
示例18: LoadSoundNames
private void LoadSoundNames(StructureValueCollection values, IReader reader, FileSegmentGroup metaArea, EngineDescription buildInfo)
{
var count = (int)values.GetInteger("number of sound names");
var address = values.GetInteger("sound name table address");
var layout = buildInfo.Layouts.GetLayout("sound names");
var entries = ReflexiveReader.ReadReflexive(reader, count, address, layout, metaArea);
SoundNames = entries.Select(e => new StringID(e.GetInteger("name index"))).ToArray();
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:9,代码来源:FourthGenSoundResourceGestalt.cs
示例19: Load
private void Load(StructureValueCollection values)
{
ShaderIndex = (int) values.GetInteger("shader index");
IndexBufferStart = (int) values.GetInteger("index buffer start");
IndexBufferCount = (int) values.GetInteger("index buffer count");
VertexGroupStart = (int) values.GetInteger("vertex group start");
VertexGroupCount = (int) values.GetInteger("vertex group count");
VertexBufferCount = (int) values.GetInteger("vertex buffer count");
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:9,代码来源:FourthGenModelSubmesh.cs
示例20: Load
private void Load(StructureValueCollection values, IModelSubmesh[] submeshes)
{
IndexBufferStart = (int) values.GetInteger("index buffer start");
IndexBufferCount = (int) values.GetInteger("index buffer count");
VertexBufferCount = (int) values.GetInteger("vertex buffer count");
var submeshIndex = (int) values.GetInteger("parent submesh index");
Submesh = submeshes[submeshIndex];
}
开发者ID:t3hm00kz,项目名称:Assembly,代码行数:9,代码来源:ThirdGenModelVertexGroup.cs
注:本文中的Blamite.Serialization.StructureValueCollection类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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