本文整理汇总了C#中TriggerStep类的典型用法代码示例。如果您正苦于以下问题:C# TriggerStep类的具体用法?C# TriggerStep怎么用?C# TriggerStep使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
TriggerStep类属于命名空间,在下文中一共展示了TriggerStep类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: sqlite3DeleteTriggerStep
/*
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains the implementation for TRIGGERs
*************************************************************************
** Included in SQLite3 port to C#-SQLite; 2008 Noah B Hart
** C#-SQLite is an independent reimplementation of the SQLite software library
**
** SQLITE_SOURCE_ID: 2010-03-09 19:31:43 4ae453ea7be69018d8c16eb8dabe05617397dc4d
**
** $Header: Community.CsharpSqlite/src/trigger_c.cs,v 6604176a7dbe 2010/03/12 23:35:36 Noah $
*************************************************************************
*/
//#include "sqliteInt.h"
#if !SQLITE_OMIT_TRIGGER
/*
** Delete a linked list of TriggerStep structures.
*/
static void sqlite3DeleteTriggerStep( sqlite3 db, ref TriggerStep pTriggerStep )
{
while ( pTriggerStep != null )
{
TriggerStep pTmp = pTriggerStep;
pTriggerStep = pTriggerStep.pNext;
sqlite3ExprDelete( db, ref pTmp.pWhere );
sqlite3ExprListDelete( db, ref pTmp.pExprList );
sqlite3SelectDelete( db, ref pTmp.pSelect );
sqlite3IdListDelete( db, ref pTmp.pIdList );
pTriggerStep = null;sqlite3DbFree( db, ref pTmp );
}
}
开发者ID:Orvid,项目名称:SQLInterfaceCollection,代码行数:41,代码来源:trigger_c.cs
示例2: DeleteTriggerStep
public static void DeleteTriggerStep(Context ctx, ref TriggerStep triggerStep)
{
while (triggerStep != null)
{
TriggerStep tmp = triggerStep;
triggerStep = triggerStep.Next;
Expr.Delete(ctx, ref tmp.Where);
Expr.ListDelete(ctx, ref tmp.ExprList);
Select.Delete(ctx, ref tmp.Select);
Parse.IdListDelete(ctx, ref tmp.IdList);
C._tagfree(ctx, ref tmp);
triggerStep = null; //: C#
}
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:16,代码来源:Trigger.cs
示例3: codeTriggerProgram
/*
** Generate VDBE code for the statements inside the body of a single
** trigger.
*/
static int codeTriggerProgram(
Parse pParse, /* The parser context */
TriggerStep pStepList, /* List of statements inside the trigger body */
int orconf /* Conflict algorithm. (OE_Abort, etc) */
)
{
TriggerStep pStep;
Vdbe v = pParse.pVdbe;
sqlite3 db = pParse.db;
Debug.Assert( pParse.pTriggerTab != null && pParse.pToplevel != null );
Debug.Assert( pStepList != null );
Debug.Assert( v != null );
for ( pStep = pStepList; pStep != null; pStep = pStep.pNext )
{
/* Figure out the ON CONFLICT policy that will be used for this step
** of the trigger program. If the statement that caused this trigger
** to fire had an explicit ON CONFLICT, then use it. Otherwise, use
** the ON CONFLICT policy that was specified as part of the trigger
** step statement. Example:
**
** CREATE TRIGGER AFTER INSERT ON t1 BEGIN;
** INSERT OR REPLACE INTO t2 VALUES(new.a, new.b);
** END;
**
** INSERT INTO t1 ... ; -- insert into t2 uses REPLACE policy
** INSERT OR IGNORE INTO t1 ... ; -- insert into t2 uses IGNORE policy
*/
pParse.eOrconf = ( orconf == OE_Default ) ? pStep.orconf : (u8)orconf;
switch ( pStep.op )
{
case TK_UPDATE:
{
sqlite3Update( pParse,
targetSrcList( pParse, pStep ),
sqlite3ExprListDup( db, pStep.pExprList, 0 ),
sqlite3ExprDup( db, pStep.pWhere, 0 ),
pParse.eOrconf
);
break;
}
case TK_INSERT:
{
sqlite3Insert( pParse,
targetSrcList( pParse, pStep ),
sqlite3ExprListDup( db, pStep.pExprList, 0 ),
sqlite3SelectDup( db, pStep.pSelect, 0 ),
sqlite3IdListDup( db, pStep.pIdList ),
pParse.eOrconf
);
break;
}
case TK_DELETE:
{
sqlite3DeleteFrom( pParse,
targetSrcList( pParse, pStep ),
sqlite3ExprDup( db, pStep.pWhere, 0 )
);
break;
}
default:
Debug.Assert( pStep.op == TK_SELECT );
{
SelectDest sDest = new SelectDest();
Select pSelect = sqlite3SelectDup( db, pStep.pSelect, 0 );
sqlite3SelectDestInit( sDest, SRT_Discard, 0 );
sqlite3Select( pParse, pSelect, ref sDest );
sqlite3SelectDelete( db, ref pSelect );
break;
}
}
if ( pStep.op != TK_SELECT )
{
sqlite3VdbeAddOp0( v, OP_ResetCount );
}
}
return 0;
}
开发者ID:z0rg1nc,项目名称:CsharpSqliteFork,代码行数:84,代码来源:trigger_c.cs
示例4: targetSrcList
/*
** Convert the pStep.target token into a SrcList and return a pointer
** to that SrcList.
**
** This routine adds a specific database name, if needed, to the target when
** forming the SrcList. This prevents a trigger in one database from
** referring to a target in another database. An exception is when the
** trigger is in TEMP in which case it can refer to any other database it
** wants.
*/
static SrcList targetSrcList(
Parse pParse, /* The parsing context */
TriggerStep pStep /* The trigger containing the target token */
)
{
int iDb; /* Index of the database to use */
SrcList pSrc; /* SrcList to be returned */
pSrc = sqlite3SrcListAppend( pParse.db, 0, pStep.target, 0 );
//if ( pSrc != null )
//{
Debug.Assert( pSrc.nSrc > 0 );
Debug.Assert( pSrc.a != null );
iDb = sqlite3SchemaToIndex( pParse.db, pStep.pTrig.pSchema );
if ( iDb == 0 || iDb >= 2 )
{
sqlite3 db = pParse.db;
Debug.Assert( iDb < pParse.db.nDb );
pSrc.a[pSrc.nSrc - 1].zDatabase = db.aDb[iDb].zName;// sqlite3DbStrDup( db, db.aDb[iDb].zName );
}
//}
return pSrc;
}
开发者ID:z0rg1nc,项目名称:CsharpSqliteFork,代码行数:33,代码来源:trigger_c.cs
示例5: triggerStepAllocate
/*
** Allocate space to hold a new trigger step. The allocated space
** holds both the TriggerStep object and the TriggerStep.target.z string.
**
** If an OOM error occurs, NULL is returned and db.mallocFailed is set.
*/
static TriggerStep triggerStepAllocate(
sqlite3 db, /* Database connection */
u8 op, /* Trigger opcode */
Token pName /* The target name */
)
{
TriggerStep pTriggerStep;
pTriggerStep = new TriggerStep();// sqlite3DbMallocZero( db, sizeof( TriggerStep ) + pName.n );
//if ( pTriggerStep != null )
//{
string z;// = (char*)&pTriggerStep[1];
z = pName.z;// memcpy( z, pName.z, pName.n );
pTriggerStep.target.z = z;
pTriggerStep.target.n = pName.n;
pTriggerStep.op = op;
//}
return pTriggerStep;
}
开发者ID:z0rg1nc,项目名称:CsharpSqliteFork,代码行数:25,代码来源:trigger_c.cs
示例6: sqlite3TriggerSelectStep
/*
** Turn a SELECT statement (that the pSelect parameter points to) into
** a trigger step. Return a pointer to a TriggerStep structure.
**
** The parser calls this routine when it finds a SELECT statement in
** body of a TRIGGER.
*/
static TriggerStep sqlite3TriggerSelectStep( sqlite3 db, Select pSelect )
{
TriggerStep pTriggerStep = new TriggerStep();// sqlite3DbMallocZero( db, sizeof(TriggerStep ))
if ( pTriggerStep == null )
{
sqlite3SelectDelete( db, ref pSelect );
return null;
}
pTriggerStep.op = TK_SELECT;
pTriggerStep.pSelect = pSelect;
pTriggerStep.orconf = OE_Default;
return pTriggerStep;
}
开发者ID:z0rg1nc,项目名称:CsharpSqliteFork,代码行数:21,代码来源:trigger_c.cs
示例7: sqlite3FinishTrigger
/*
** This routine is called after all of the trigger actions have been parsed
** in order to complete the process of building the trigger.
*/
static void sqlite3FinishTrigger(
Parse pParse, /* Parser context */
TriggerStep pStepList, /* The triggered program */
Token pAll /* Token that describes the complete CREATE TRIGGER */
)
{
Trigger pTrig = pParse.pNewTrigger; /* Trigger being finished */
string zName; /* Name of trigger */
sqlite3 db = pParse.db; /* The database */
DbFixer sFix = new DbFixer(); /* Fixer object */
int iDb; /* Database containing the trigger */
Token nameToken = new Token(); /* Trigger name for error reporting */
pParse.pNewTrigger = null;
if ( NEVER( pParse.nErr != 0 ) || pTrig == null )
goto triggerfinish_cleanup;
zName = pTrig.zName;
iDb = sqlite3SchemaToIndex( pParse.db, pTrig.pSchema );
pTrig.step_list = pStepList;
while ( pStepList != null )
{
pStepList.pTrig = pTrig;
pStepList = pStepList.pNext;
}
nameToken.z = pTrig.zName;
nameToken.n = sqlite3Strlen30( nameToken.z );
if ( sqlite3FixInit( sFix, pParse, iDb, "trigger", nameToken ) != 0
&& sqlite3FixTriggerStep( sFix, pTrig.step_list ) != 0 )
{
goto triggerfinish_cleanup;
}
/* if we are not initializing,
** build the sqlite_master entry
*/
if ( 0 == db.init.busy )
{
Vdbe v;
string z;
/* Make an entry in the sqlite_master table */
v = sqlite3GetVdbe( pParse );
if ( v == null )
goto triggerfinish_cleanup;
sqlite3BeginWriteOperation( pParse, 0, iDb );
z = pAll.z.Substring( 0, pAll.n );//sqlite3DbStrNDup( db, (char*)pAll.z, pAll.n );
sqlite3NestedParse( pParse,
"INSERT INTO %Q.%s VALUES('trigger',%Q,%Q,0,'CREATE TRIGGER %q')",
db.aDb[iDb].zName, SCHEMA_TABLE( iDb ), zName,
pTrig.table, z );
sqlite3DbFree( db, ref z );
sqlite3ChangeCookie( pParse, iDb );
sqlite3VdbeAddParseSchemaOp( v, iDb,
sqlite3MPrintf( db, "type='trigger' AND name='%q'", zName ) );
}
if ( db.init.busy != 0 )
{
Trigger pLink = pTrig;
Hash pHash = db.aDb[iDb].pSchema.trigHash;
Debug.Assert( sqlite3SchemaMutexHeld( db, iDb, null ) );
pTrig = sqlite3HashInsert( ref pHash, zName, sqlite3Strlen30( zName ), pTrig );
if ( pTrig != null )
{
//db.mallocFailed = 1;
}
else if ( pLink.pSchema == pLink.pTabSchema )
{
Table pTab;
int n = sqlite3Strlen30( pLink.table );
pTab = sqlite3HashFind( pLink.pTabSchema.tblHash, pLink.table, n, (Table)null );
Debug.Assert( pTab != null );
pLink.pNext = pTab.pTrigger;
pTab.pTrigger = pLink;
}
}
triggerfinish_cleanup:
sqlite3DeleteTrigger( db, ref pTrig );
Debug.Assert( pParse.pNewTrigger == null );
sqlite3DeleteTriggerStep( db, ref pStepList );
}
开发者ID:z0rg1nc,项目名称:CsharpSqliteFork,代码行数:87,代码来源:trigger_c.cs
示例8: sqlite3FixTriggerStep
static int sqlite3FixTriggerStep(
DbFixer pFix, /* Context of the fixation */
TriggerStep pStep /* The trigger step be fixed to one database */
)
{
while ( pStep != null )
{
if ( sqlite3FixSelect( pFix, pStep.pSelect ) != 0 )
{
return 1;
}
if ( sqlite3FixExpr( pFix, pStep.pWhere ) != 0 )
{
return 1;
}
if ( sqlite3FixExprList( pFix, pStep.pExprList ) != 0 )
{
return 1;
}
pStep = pStep.pNext;
}
return 0;
}
开发者ID:HansMaiser,项目名称:Vocaluxe,代码行数:23,代码来源:attach_c.cs
示例9: CodeTriggerProgram
static int CodeTriggerProgram(Parse parse, TriggerStep stepList, OE orconf)
{
Vdbe v = parse.V;
Context ctx = parse.Ctx;
Debug.Assert(parse.TriggerTab != null && parse.Toplevel != null);
Debug.Assert(stepList != null);
Debug.Assert(v != null);
for (TriggerStep step = stepList; step != null; step = step.Next)
{
// Figure out the ON CONFLICT policy that will be used for this step of the trigger program. If the statement that caused this trigger
// to fire had an explicit ON CONFLICT, then use it. Otherwise, use the ON CONFLICT policy that was specified as part of the trigger
// step statement. Example:
//
// CREATE TRIGGER AFTER INSERT ON t1 BEGIN;
// INSERT OR REPLACE INTO t2 VALUES(new.a, new.b);
// END;
//
// INSERT INTO t1 ... ; -- insert into t2 uses REPLACE policy
// INSERT OR IGNORE INTO t1 ... ; -- insert into t2 uses IGNORE policy
parse.Orconf = (orconf == OE.Default ? step.Orconf : orconf);
switch (step.OP)
{
case TK.UPDATE:
Update(parse,
TargetSrcList(parse, step),
Expr.ListDup(ctx, step.ExprList, 0),
Expr.Dup(ctx, step.Where, 0),
parse.Orconf);
break;
case TK.INSERT:
Insert(parse,
TargetSrcList(parse, step),
Expr.ListDup(ctx, step.ExprList, 0),
Select.Dup(ctx, step.Select, 0),
Expr.IdListDup(ctx, step.IdList),
parse.Orconf);
break;
case TK.DELETE:
DeleteFrom(parse,
TargetSrcList(parse, step),
Expr.Dup(ctx, step.Where, 0));
break;
default:
Debug.Assert(step.OP == TK.SELECT);
SelectDest sDest = new SelectDest();
Select select = Expr.SelectDup(ctx, step.Select, 0);
Select.DestInit(sDest, SRT.Discard, 0);
Select.Select_(parse, select, ref sDest);
Select.Delete(ctx, ref select);
break;
}
if (step.OP != TK.SELECT)
v.AddOp0(OP.ResetCount);
}
return 0;
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:57,代码来源:Trigger.cs
示例10: TargetSrcList
static SrcList TargetSrcList(Parse parse, TriggerStep step)
{
Context ctx = parse.Ctx;
SrcList src = Parse.SrcListAppend(parse.Ctx, null, step.Target, null); // SrcList to be returned
if (src != null)
{
Debug.Assert(src.Srcs > 0);
Debug.Assert(src.Ids != null);
int db = Prepare.SchemaToIndex(ctx, step.Trig.Schema); // Index of the database to use
if (db == 0 || db >= 2)
{
Debug.Assert(db < ctx.DBs.length);
src.Ids[src.Srcs - 1].Database = ctx.DBs[db].Name; //: _tagstrdup(ctx, ctx->DBs[db].Name);
}
}
return src;
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:17,代码来源:Trigger.cs
示例11: TriggerStepAllocate
static TriggerStep TriggerStepAllocate(Context ctx, TK op, Token name)
{
TriggerStep triggerStep = new TriggerStep(); //: _tagalloc(ctx, sizeof(TriggerStep) + name->length, true);
if (triggerStep != null)
{
string z = name.data;
triggerStep.Target.data = z;
triggerStep.Target.length = name.length;
triggerStep.OP = op;
}
return triggerStep;
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:12,代码来源:Trigger.cs
示例12: SelectStep
public static TriggerStep SelectStep(Context ctx, Select select)
{
TriggerStep triggerStep = new TriggerStep(); //: _tagalloc(ctx, sizeof(TriggerStep), true);
if (triggerStep == null)
{
Select.Delete(ctx, ref select);
return null;
}
triggerStep.OP = TK.SELECT;
triggerStep.Select = select;
triggerStep.Orconf = OE.Default;
return triggerStep;
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:13,代码来源:Trigger.cs
示例13: FinishTrigger
public static void FinishTrigger(Parse parse, TriggerStep stepList, Token all)
{
Trigger trig = parse.NewTrigger; // Trigger being finished
Context ctx = parse.Ctx; // The database
Token nameToken = new Token(); // Trigger name for error reporting
parse.NewTrigger = null;
if (C._NEVER(parse.Errs != 0) || trig == null) goto triggerfinish_cleanup;
string name = trig.Name; // Name of trigger
int db = Prepare.SchemaToIndex(parse.Ctx, trig.Schema); // Database containing the trigger
trig.StepList = stepList;
while (stepList != null)
{
stepList.Trig = trig;
stepList = stepList.Next;
}
nameToken.data = trig.Name;
nameToken.length = (uint)nameToken.data.Length;
DbFixer sFix = new DbFixer(); // Fixer object
if (sFix.FixInit(parse, db, "trigger", nameToken) && sFix.FixTriggerStep(trig.StepList))
goto triggerfinish_cleanup;
// if we are not initializing, build the sqlite_master entry
if (ctx.Init.Busy)
{
// Make an entry in the sqlite_master table
Vdbe v = parse.GetVdbe();
if (v == null) goto triggerfinish_cleanup;
parse.BeginWriteOperation(0, db);
string z = all.data.Substring(0, (int)all.length); //: _tagstrndup(ctx, (char *)all->data, all->length);
parse.NestedParse("INSERT INTO %Q.%s VALUES('trigger',%Q,%Q,0,'CREATE TRIGGER %q')", ctx.DBs[db].Name, E.SCHEMA_TABLE(db), name, trig.Table, z);
C._tagfree(ctx, ref z);
parse.ChangeCookie(db);
v.AddParseSchemaOp(db, C._mtagprintf(ctx, "type='trigger' AND name='%q'", name));
}
if (!ctx.Init.Busy)
{
Trigger link = trig;
Debug.Assert(Btree.SchemaMutexHeld(ctx, db, null));
trig = ctx.DBs[db].Schema.TriggerHash.Insert(name, name.Length, trig);
if (trig != null)
ctx.MallocFailed = true;
else if (link.Schema == link.TabSchema)
{
int tableLength = link.Table.Length;
Table table = (Table)link.TabSchema.TableHash.Find(link.Table, tableLength, (Table)null);
Debug.Assert(table != null);
link.Next = table.Triggers;
table.Triggers = link;
}
}
triggerfinish_cleanup:
DeleteTrigger(ctx, ref trig);
Debug.Assert(parse.NewTrigger == null);
DeleteTriggerStep(ctx, ref stepList);
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:58,代码来源:Trigger.cs
示例14: FixTriggerStep
public bool FixTriggerStep(TriggerStep step)
{
while (step != null)
{
if (FixSelect(step.Select) || FixExpr(step.Where) || FixExprList(step.ExprList))
return true;
step = step.Next;
}
return false;
}
开发者ID:BclEx,项目名称:GpuStructs,代码行数:10,代码来源:Attach.cs
示例15: codeTriggerProgram
/*
** Generate VDBE code for zero or more statements inside the body of a
** trigger.
*/
static int codeTriggerProgram(
Parse pParse, /* The parser context */
TriggerStep pStepList, /* List of statements inside the trigger body */
int orconfin /* Conflict algorithm. (OE_Abort, etc) */
)
{
TriggerStep pTriggerStep = pStepList;
int orconf;
Vdbe v = pParse.pVdbe;
sqlite3 db = pParse.db;
Debug.Assert( pTriggerStep != null );
Debug.Assert( v != null );
sqlite3VdbeAddOp2( v, OP_ContextPush, 0, 0 );
#if SQLITE_DEBUG
VdbeComment( v, "begin trigger %s", pStepList.pTrig.name );
#endif
while ( pTriggerStep != null )
{
sqlite3ExprCacheClear( pParse );
orconf = ( orconfin == OE_Default ) ? pTriggerStep.orconf : orconfin;
pParse.trigStack.orconf = orconf;
switch ( pTriggerStep.op )
{
case TK_UPDATE:
{
SrcList pSrc;
pSrc = targetSrcList( pParse, pTriggerStep );
sqlite3VdbeAddOp2( v, OP_ResetCount, 0, 0 );
sqlite3Update( pParse, pSrc,
sqlite3ExprListDup( db, pTriggerStep.pExprList, 0 ),
sqlite3ExprDup( db, pTriggerStep.pWhere, 0 ), orconf );
sqlite3VdbeAddOp2( v, OP_ResetCount, 1, 0 );
break;
}
case TK_INSERT:
{
SrcList pSrc;
pSrc = targetSrcList( pParse, pTriggerStep );
sqlite3VdbeAddOp2( v, OP_ResetCount, 0, 0 );
sqlite3Insert( pParse, pSrc,
sqlite3ExprListDup( db, pTriggerStep.pExprList, 0 ),
sqlite3SelectDup( db, pTriggerStep.pSelect, 0 ),
sqlite3IdListDup( db, pTriggerStep.pIdList ), orconf );
sqlite3VdbeAddOp2( v, OP_ResetCount, 1, 0 );
break;
}
case TK_DELETE:
{
SrcList pSrc;
sqlite3VdbeAddOp2( v, OP_ResetCount, 0, 0 );
pSrc = targetSrcList( pParse, pTriggerStep );
sqlite3DeleteFrom( pParse, pSrc,
sqlite3ExprDup( db, pTriggerStep.pWhere, 0 ) );
sqlite3VdbeAddOp2( v, OP_ResetCount, 1, 0 );
break;
}
default: Debug.Assert( pTriggerStep.op == TK_SELECT );
{
Select ss = sqlite3SelectDup( db, pTriggerStep.pSelect, 0 );
if ( ss != null )
{
SelectDest dest = new SelectDest();
sqlite3SelectDestInit( dest, SRT_Discard, 0 );
sqlite3Select( pParse, ss, ref dest );
sqlite3SelectDelete( db, ref ss );
}
break;
}
}
pTriggerStep = pTriggerStep.pNext;
}
sqlite3VdbeAddOp2( v, OP_ContextPop, 0, 0 );
#if SQLITE_DEBUG
VdbeComment( v, "end trigger %s", pStepList.pTrig.name );
#endif
return 0;
}
开发者ID:mbahar94,项目名称:fracture,代码行数:83,代码来源:trigger_c.cs
注:本文中的TriggerStep类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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