本文整理汇总了C#中TravelCheckType类的典型用法代码示例。如果您正苦于以下问题:C# TravelCheckType类的具体用法?C# TravelCheckType怎么用?C# TravelCheckType使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
TravelCheckType类属于命名空间,在下文中一共展示了TravelCheckType类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: CheckTravel
public override bool CheckTravel(Mobile traveller, Point3D p, TravelCheckType type)
{
switch (type)
{
case TravelCheckType.RecallTo:
case TravelCheckType.GateTo:
case TravelCheckType.Mark: return false;
}
return base.CheckTravel(traveller, p, type);
}
开发者ID:Crome696,项目名称:ServUO,代码行数:11,代码来源:SeaMarket.cs
示例2: IsLampRoom
public static bool IsLampRoom(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
if (map != Map.Malas)
{
return false;
}
int x = loc.X, y = loc.Y;
return (x >= 465 && y >= 92 && x < 474 && y < 102);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:11,代码来源:SpellHelper.cs
示例3: CheckTravel
public static bool CheckTravel(Map map, Point3D loc, TravelCheckType type)
{
return CheckTravel(null, map, loc, type);
}
开发者ID:jasegiffin,项目名称:JustUO,代码行数:4,代码来源:SpellHelper.cs
示例4: SendInvalidMessage
public static void SendInvalidMessage(Mobile caster, TravelCheckType type)
{
if (type == TravelCheckType.RecallTo || type == TravelCheckType.GateTo)
caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
else if (type == TravelCheckType.TeleportTo)
caster.SendLocalizedMessage(501035); // You cannot teleport from here to the destination.
else
caster.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
}
开发者ID:jasegiffin,项目名称:JustUO,代码行数:9,代码来源:SpellHelper.cs
示例5: CheckTravel
public static bool CheckTravel( Mobile caster, TravelCheckType type )
{
if( CheckTravel( caster, caster.Map, caster.Location, type ) )
return true;
SendInvalidMessage( caster, type );
return false;
}
开发者ID:brodock,项目名称:genova-project,代码行数:8,代码来源:SpellHelper.cs
示例6: CheckTravel
public static bool CheckTravel(Map map, Point3D loc, TravelCheckType type, Mobile caster, out bool jail)
{
jail = false;
if ( IsInvalid( map, loc ) ) // null, internal, out of bounds
return false;
// custom regions
CustomRegion reg = Region.Find( loc, map ) as CustomRegion;
CustomRegion reg2 = CustomRegion.FindDRDTRegion(caster);
if( reg != null )
{
try
{
RegionControl regstone = null;
//if a custom region does exsist find its controller
regstone = reg.GetRegionControler();
if (regstone != null && caster.AccessLevel == AccessLevel.Player)
{
if(regstone.AllowTravelSpellsInRegion && reg == reg2)
return true;
if(regstone.NoRecallInto && type == TravelCheckType.RecallTo)
return false;
if(regstone.NoGateInto && type == TravelCheckType.GateTo)
return false;
Spell spell = new GateTravelSpell(caster, null);
if(regstone.IsRestrictedSpell(spell, caster) && type == TravelCheckType.GateFrom)
return false;
if(regstone.CannotEnter && type == TravelCheckType.TeleportTo)
return false;
}
}
catch(NullReferenceException e)
{
LogHelper.LogException(e);
Console.WriteLine("{0} Caught exception.", e);
}
catch(Exception ex)
{
LogHelper.LogException(ex);
}
}
if( reg2 != null )
{
try
{
RegionControl regstone = null;
//if a custom region does exsist find its controller
regstone = reg2.GetRegionControler();
if (regstone != null && caster.AccessLevel == AccessLevel.Player)
{
if(regstone.AllowTravelSpellsInRegion && reg == reg2)
return true;
if(regstone.NoRecallInto && type == TravelCheckType.RecallTo)
return false;
if(regstone.NoGateInto && type == TravelCheckType.GateTo)
return false;
Spell spell = new GateTravelSpell(caster, null);
if(regstone.IsRestrictedSpell(spell, caster) && type == TravelCheckType.GateFrom)
return false;
if(regstone.CannotEnter && type == TravelCheckType.TeleportTo)
return false;
}
}
catch(NullReferenceException e)
{
LogHelper.LogException(e);
Console.WriteLine("{0} Caught exception.", e);
}
catch(Exception ex)
{
LogHelper.LogException(ex);
}
}
//Deal with house SecurePremises flag
if ((type == TravelCheckType.GateTo || type == TravelCheckType.RecallTo ||
type == TravelCheckType.TeleportTo) && caster.AccessLevel == AccessLevel.Player)
//.........这里部分代码省略.........
开发者ID:zerodowned,项目名称:angelisland,代码行数:101,代码来源:SpellHelper.cs
示例7: CheckTravel
public static bool CheckTravel(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
if (IsInvalid(map, loc)) // null, internal, out of bounds
{
if (caster != null)
{
SendInvalidMessage(caster, type);
}
return false;
}
if (caster is BaseCreature && (type == TravelCheckType.TeleportTo || type == TravelCheckType.TeleportFrom))
{
var bc = (BaseCreature)caster;
if (!bc.Controlled && !bc.Summoned)
{
return true;
}
}
if (caster != null && caster.AccessLevel == AccessLevel.Player)
{
if (caster.Map != map && caster.Region != null && !(caster.Region is CustomRegion))
{
caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
return false;
}
// Alan MOD only recall, gate, mark in felucca allowed
if (map != Map.Felucca && caster.Region != null && !(caster.Region is CustomRegion))
{
return false;
}
// end Alan MOD
if (caster.Region.IsPartOf(typeof(Jail)))
{
caster.SendLocalizedMessage(1114345); // You'll need a better jailbreak plan than that!
return false;
}
CustomRegion customRegion;
Region ga = Region.Find(loc, map);
if (ga != null)
{
if (ga.IsPartOf(typeof(GreenAcres)))
{
caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
return false;
}
customRegion = ga as CustomRegion;
if (type == TravelCheckType.RecallTo &&
(customRegion != null && customRegion.Controller != null &&
(!customRegion.Controller.AllowRecallIn || !customRegion.Controller.CanEnter)) ||
type == TravelCheckType.GateTo &&
(customRegion != null && customRegion.Controller != null &&
(!customRegion.Controller.AllowGateIn || !customRegion.Controller.CanEnter)))
{
caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
return false;
}
}
}
// Always allow monsters to teleport
bool isValid = true;
for (int i = 0; isValid && i < m_Validators.Length; ++i)
{
isValid = m_Validators[i].CanTravel(type) || !m_Validators[i].Validator(caster, map, loc, type);
}
if (!isValid && caster != null)
{
SendInvalidMessage(caster, type);
}
return isValid;
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:80,代码来源:SpellHelper.cs
示例8: IsTrammelWind
public static bool IsTrammelWind(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
return (map == Map.Trammel && IsWindLoc(loc) && caster.Skills[SkillName.Magery].Base >= 70.0);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例9: TravelRestrictionValidator
public TravelRestrictionValidator(TravelValidator validator, TravelCheckType checktypes)
{
m_Validator = validator;
m_CheckTypes = checktypes;
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:5,代码来源:SpellHelper.cs
示例10: CanTravel
public bool CanTravel(TravelCheckType type)
{
return (m_CheckTypes & type) != 0;
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例11: IsMLDungeon
public static bool IsMLDungeon(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
return MondainsLegacy.IsMLRegion(Region.Find(loc, map));
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例12: IsHeartwood
public static bool IsHeartwood(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
int x = loc.X, y = loc.Y;
return (map == Map.Trammel || map == Map.Felucca) && (x >= 6911 && y >= 254 && x < 7167 && y < 511);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:6,代码来源:SpellHelper.cs
示例13: IsGuardianRoom
public static bool IsGuardianRoom(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
if (map != Map.Malas)
{
return false;
}
int x = loc.X, y = loc.Y;
return (x >= 356 && y >= 5 && x < 375 && y < 25);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:11,代码来源:SpellHelper.cs
示例14: CheckTravel
public static bool CheckTravel( Mobile caster, Map map, Point3D loc, TravelCheckType type )
{
if( IsInvalid( map, loc ) ) // null, internal, out of bounds
{
if( caster != null )
SendInvalidMessage( caster, type );
return false;
}
// Scriptiz : ajout des cages (holding cell)
if( caster != null && caster.AccessLevel == AccessLevel.Player && (caster.Region.IsPartOf( typeof( Regions.Jail) ) || caster.Region.IsPartOf( typeof( Regions.HoldingCell) ) ))
{
caster.SendLocalizedMessage(1114345); // You'll need a better jailbreak plan then that!
return false;
}
// Always allow monsters to teleport
if (caster is BaseCreature && (type == TravelCheckType.TeleportTo || type == TravelCheckType.TeleportFrom))
{
BaseCreature bc = (BaseCreature)caster;
if (!bc.Controlled && !bc.Summoned)
return true;
}
m_TravelCaster = caster;
m_TravelType = type;
int v = (int)type;
bool isValid = true;
for( int i = 0; isValid && i < m_Validators.Length; ++i )
isValid = (m_Rules[v, i] || !m_Validators[i]( map, loc ));
if( !isValid && caster != null )
SendInvalidMessage( caster, type );
return isValid;
}
开发者ID:greeduomacro,项目名称:vivre-uo,代码行数:40,代码来源:SpellHelper.cs
示例15: IsIlshenar
public static bool IsIlshenar(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
return (map == Map.Ilshenar);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例16: SendInvalidMessage
public static void SendInvalidMessage( Mobile caster, TravelCheckType type )
{
if ( type == TravelCheckType.RecallTo || type == TravelCheckType.GateTo )
caster.SendAsciiMessage( "You are not allowed to travel there." );
else if ( type == TravelCheckType.TeleportTo )
caster.SendAsciiMessage( "You cannot teleport from here to the destination." );
else
caster.SendAsciiMessage( "Thy spell doth not appear to work..." );
}
开发者ID:cynricthehun,项目名称:UOLegends,代码行数:9,代码来源:SpellHelper.cs
示例17: IsFeluccaSolenHive
public static bool IsFeluccaSolenHive(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
return (map == Map.Felucca && IsSolenHiveLoc(loc));
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例18: CheckTravel
public bool CheckTravel(Mobile from, TravelCheckType type)
{
if (from.AccessLevel > AccessLevel.Player)
return true;
switch (type)
{
case TravelCheckType.RecallFrom: return true;
case TravelCheckType.RecallTo: return false;
case TravelCheckType.GateFrom: return false;
case TravelCheckType.GateTo: return false;
case TravelCheckType.Mark: return false;
case TravelCheckType.TeleportFrom: return true;
case TravelCheckType.TeleportTo: return true;
}
return false;
}
开发者ID:ITLongwell,项目名称:ServUO,代码行数:18,代码来源:Region.cs
示例19: IsFeluccaT2A
public static bool IsFeluccaT2A(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
return IsFeluccaT2A(map, loc);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:4,代码来源:SpellHelper.cs
示例20: IsFeluccaDungeon
public static bool IsFeluccaDungeon(Mobile caster, Map map, Point3D loc, TravelCheckType type)
{
Region region = Region.Find(loc, map);
return (region.IsPartOf(typeof(DungeonRegion)) && region.Map == Map.Felucca);
}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:5,代码来源:SpellHelper.cs
注:本文中的TravelCheckType类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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