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C# TransmitFileOptions类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中TransmitFileOptions的典型用法代码示例。如果您正苦于以下问题:C# TransmitFileOptions类的具体用法?C# TransmitFileOptions怎么用?C# TransmitFileOptions使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



TransmitFileOptions类属于命名空间,在下文中一共展示了TransmitFileOptions类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: TransmitFile

 internal static extern unsafe bool TransmitFile(
     SafeHandle socket,
     SafeHandle fileHandle,
     int numberOfBytesToWrite,
     int numberOfBytesPerSend,
     SafeHandle overlapped,
     TransmitFileBuffers* buffers,
     TransmitFileOptions flags);
开发者ID:chcosta,项目名称:corefx,代码行数:8,代码来源:Interop.TransmitFile.cs


示例2: CheckTransmitFileOptions

 private static void CheckTransmitFileOptions(TransmitFileOptions flags)
 {
     // Note, UseDefaultWorkerThread is the default and is == 0.
     // Unfortunately there is no TransmitFileOptions.None.
     if (flags != TransmitFileOptions.UseDefaultWorkerThread)
     {
         throw new PlatformNotSupportedException(SR.net_sockets_transmitfileoptions_notsupported);
     }
 }
开发者ID:chcosta,项目名称:corefx,代码行数:9,代码来源:Socket.Unix.cs


示例3: SendFileAPM

 public static void SendFileAPM(this Socket socket, string filename, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, Action handler)
 {
     var callback = new AsyncCallback(asyncResult =>
     {
         ((Socket)asyncResult.AsyncState).EndSendFile(asyncResult);
         handler();
     });
     socket.BeginSendFile(filename, preBuffer, postBuffer, flags, callback, socket);
 }
开发者ID:chcosta,项目名称:corefx,代码行数:9,代码来源:SocketAPMExtensions.cs


示例4: SetUnmanagedStructures

 internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, bool sync)
 {
     this.m_fileStream = fileStream;
     this.m_flags = flags;
     this.m_buffers = null;
     int num = 0;
     if ((preBuffer != null) && (preBuffer.Length > 0))
     {
         num++;
     }
     if ((postBuffer != null) && (postBuffer.Length > 0))
     {
         num++;
     }
     object[] objectsToPin = null;
     if (num != 0)
     {
         num++;
         objectsToPin = new object[num];
         this.m_buffers = new System.Net.TransmitFileBuffers();
         objectsToPin[--num] = this.m_buffers;
         if ((preBuffer != null) && (preBuffer.Length > 0))
         {
             this.m_buffers.preBufferLength = preBuffer.Length;
             objectsToPin[--num] = preBuffer;
         }
         if ((postBuffer != null) && (postBuffer.Length > 0))
         {
             this.m_buffers.postBufferLength = postBuffer.Length;
             objectsToPin[--num] = postBuffer;
         }
         if (sync)
         {
             base.PinUnmanagedObjects(objectsToPin);
         }
         else
         {
             base.SetUnmanagedStructures(objectsToPin);
         }
         if ((preBuffer != null) && (preBuffer.Length > 0))
         {
             this.m_buffers.preBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(preBuffer, 0);
         }
         if ((postBuffer != null) && (postBuffer.Length > 0))
         {
             this.m_buffers.postBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(postBuffer, 0);
         }
     }
     else if (!sync)
     {
         base.SetUnmanagedStructures(null);
     }
 }
开发者ID:pritesh-mandowara-sp,项目名称:DecompliedDotNetLibraries,代码行数:53,代码来源:TransmitFileOverlappedAsyncResult.cs


示例5: SendFileInternal

        private void SendFileInternal(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
        {
            CheckTransmitFileOptions(flags);

            // Open the file, if any
            // Open it before we send the preBuffer so that any exception happens first
            FileStream fileStream = OpenFile(fileName);

            SocketError errorCode = SocketError.Success;
            using (fileStream)
            {
                // Send the preBuffer, if any
                // This will throw on error
                if (preBuffer != null && preBuffer.Length > 0)
                {
                    Send(preBuffer);
                }

                // Send the file, if any
                if (fileStream != null)
                {
                    // This can throw ObjectDisposedException.
                    errorCode = SocketPal.SendFile(_handle, fileStream);
                }
            }

            if (errorCode != SocketError.Success)
            {
                SocketException socketException = new SocketException((int)errorCode);
                UpdateStatusAfterSocketError(socketException);
                if (NetEventSource.IsEnabled) NetEventSource.Error(this, socketException);
                throw socketException;
            }

            // Send the postBuffer, if any
            // This will throw on error
            if (postBuffer != null && postBuffer.Length > 0)
            {
                Send(postBuffer);
            }
        }
开发者ID:chcosta,项目名称:corefx,代码行数:41,代码来源:Socket.Unix.cs


示例6: SendFile_internal

		static bool SendFile_internal (SafeSocketHandle safeHandle, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags)
		{
			try {
				safeHandle.RegisterForBlockingSyscall ();
				return SendFile_internal (safeHandle.DangerousGetHandle (), filename, pre_buffer, post_buffer, flags);
			} finally {
				safeHandle.UnRegisterForBlockingSyscall ();
			}
		}
开发者ID:Profit0004,项目名称:mono,代码行数:9,代码来源:Socket.cs


示例7: SendFile

		public void SendFile (string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
		{
			ThrowIfDisposedAndClosed ();

			if (!is_connected)
				throw new NotSupportedException ();
			if (!is_blocking)
				throw new InvalidOperationException ();

			if (!SendFile_internal (safe_handle, fileName, preBuffer, postBuffer, flags)) {
				SocketException exc = new SocketException ();
				if (exc.ErrorCode == 2 || exc.ErrorCode == 3)
					throw new FileNotFoundException ();
				throw exc;
			}
		}
开发者ID:Profit0004,项目名称:mono,代码行数:16,代码来源:Socket.cs


示例8: BeginSendFile

		public IAsyncResult BeginSendFile (string fileName,
						   byte[] preBuffer,
						   byte[] postBuffer,
						   TransmitFileOptions flags,
						   AsyncCallback callback,
						   object state)
		{
			if (disposed && closed)
				throw new ObjectDisposedException (GetType ().ToString ());

			if (!connected)
				throw new NotSupportedException ();

			if (!File.Exists (fileName))
				throw new FileNotFoundException ();

			SendFileHandler d = new SendFileHandler (SendFile);
			return new SendFileAsyncResult (d, d.BeginInvoke (fileName, preBuffer, postBuffer, flags, ar => {
				SendFileAsyncResult sfar = new SendFileAsyncResult (d, ar);
				callback (sfar);
			}, state));
		}
开发者ID:frje,项目名称:SharpLang,代码行数:22,代码来源:Socket.cs


示例9: SetUnmanagedStructures

        } // SetUnmanagedStructures()

        internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, ref OverlappedCache overlappedCache)
        {
            SetupCache(ref overlappedCache);
            SetUnmanagedStructures(preBuffer, postBuffer, fileStream, flags, false);
        }
开发者ID:iskiselev,项目名称:JSIL.NetFramework,代码行数:7,代码来源:_TransmitFileOverlappedAsyncResult.cs


示例10: DoBeginSendFile

        private void DoBeginSendFile(
            string fileName,
            byte[] preBuffer,
            byte[] postBuffer,
            TransmitFileOptions flags,
            TransmitFileOverlappedAsyncResult asyncResult)
        {
            if(s_LoggingEnabled)Logging.Enter(Logging.Sockets, this, "BeginSendFile", "");

            if (CleanedUp) {
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            if (CleanedUp) {
                throw new ObjectDisposedException(this.GetType().FullName);
            }

#if FEATURE_PAL
            throw new PlatformNotSupportedException(SR.GetString(SR.WinNTRequired));
#endif // FEATURE_PAL


            if (!Connected) {
                throw new NotSupportedException(SR.GetString(SR.net_notconnected));
            }

            GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginSendFile() SRC:" + ValidationHelper.ToString(LocalEndPoint) + " DST:" + ValidationHelper.ToString(RemoteEndPoint) + " fileName:" + fileName);

            FileStream fileStream = null;
            if (fileName != null && fileName.Length>0) {
                fileStream = new FileStream(fileName,FileMode.Open,FileAccess.Read,FileShare.Read);
            }

            SafeHandle fileHandle = null;

            if (fileStream != null) {
                ExceptionHelper.UnmanagedPermission.Assert();
                try {
                    fileHandle = fileStream.SafeFileHandle;
                }
                finally {
                    SecurityPermission.RevertAssert();
                }
            }

            // Guarantee to call CheckAsyncCallOverlappedResult if we call SetUnamangedStructures with a cache in order to
            // avoid a Socket leak in case of error.
            SocketError errorCode = SocketError.SocketError;
            try
            {
                asyncResult.SetUnmanagedStructures(preBuffer, postBuffer, fileStream, flags, ref Caches.SendOverlappedCache);
                bool result = false;

                // This can throw ObjectDisposedException.
                if (fileHandle != null){
                    result = UnsafeNclNativeMethods.OSSOCK.TransmitFile(m_Handle,fileHandle,0,0,asyncResult.OverlappedHandle,asyncResult.TransmitFileBuffers,flags);
                }
                else{
                    result = UnsafeNclNativeMethods.OSSOCK.TransmitFile2(m_Handle,IntPtr.Zero,0,0,asyncResult.OverlappedHandle,asyncResult.TransmitFileBuffers,flags);
                }
                if(!result)
                {
                    errorCode =  (SocketError)Marshal.GetLastWin32Error();
                }
                else
                {
                    errorCode = SocketError.Success;
                }
            }
            finally
            {
                errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);
            }

            //
            // if the native call fails we'll throw a SocketException
            //
            if (errorCode!=SocketError.Success) {
                //
                // update our internal state after this socket error and throw
                //
                asyncResult.ExtractCache(ref Caches.SendOverlappedCache);
                SocketException socketException = new SocketException(errorCode);
                UpdateStatusAfterSocketError(socketException);

                if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "BeginSendFile", socketException);
                throw socketException;
            }

            GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::DoBeginSendFile() UnsafeNclNativeMethods.OSSOCK.send returns:" + errorCode.ToString());

            if(s_LoggingEnabled)Logging.Exit(Logging.Sockets, this, "BeginSendFile", errorCode);
        }
开发者ID:REALTOBIZ,项目名称:mono,代码行数:93,代码来源:Socket.cs


示例11: SendFile

        public void SendFile(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags) {
            if(s_LoggingEnabled)Logging.Enter(Logging.Sockets, this, "SendFile", "");

            if (CleanedUp) {
                throw new ObjectDisposedException(this.GetType().FullName);
            }

            if (!Connected) {
                throw new NotSupportedException(SR.GetString(SR.net_notconnected));
            }

            ValidateBlockingMode();
            GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::SendFile() SRC:" + ValidationHelper.ToString(LocalEndPoint) + " DST:" + ValidationHelper.ToString(RemoteEndPoint) + " fileName:" + fileName);

            TransmitFileOverlappedAsyncResult asyncResult = new TransmitFileOverlappedAsyncResult(this);

            FileStream fileStream = null;
            if (fileName != null && fileName.Length>0) {
                fileStream = new FileStream(fileName,FileMode.Open,FileAccess.Read,FileShare.Read);
            }

            SafeHandle fileHandle = null;

            if (fileStream != null) {
                ExceptionHelper.UnmanagedPermission.Assert();
                try {
                    fileHandle = fileStream.SafeFileHandle;
                }
                finally {
                    SecurityPermission.RevertAssert();
                }
            }

            SocketError errorCode = SocketError.Success;
            try {
                asyncResult.SetUnmanagedStructures(preBuffer, postBuffer, fileStream, 0, true);

                // This can throw ObjectDisposedException.
                if (fileHandle != null ?
                    !UnsafeNclNativeMethods.OSSOCK.TransmitFile_Blocking(m_Handle.DangerousGetHandle(), fileHandle, 0, 0, SafeNativeOverlapped.Zero, asyncResult.TransmitFileBuffers, flags) :
                    !UnsafeNclNativeMethods.OSSOCK.TransmitFile_Blocking2(m_Handle.DangerousGetHandle(), IntPtr.Zero, 0, 0, SafeNativeOverlapped.Zero, asyncResult.TransmitFileBuffers, flags))
                {
                    errorCode = (SocketError) Marshal.GetLastWin32Error();
                }
            }
            finally {
                asyncResult.SyncReleaseUnmanagedStructures();
            }

#if TRAVE
            try
            {
                GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::SendFile() SRC:" + ValidationHelper.ToString(LocalEndPoint) + " DST:" + ValidationHelper.ToString(RemoteEndPoint) + " UnsafeNclNativeMethods.OSSOCK.TransmitFile returns errorCode:" + errorCode);
            }
            catch (ObjectDisposedException) { }
#endif

            //
            // if the native call fails we'll throw a SocketException
            //
            if (errorCode!=SocketError.Success) {
                //
                // update our internal state after this socket error and throw
                //
                SocketException socketException = new SocketException(errorCode);
                UpdateStatusAfterSocketError(socketException);
                if(s_LoggingEnabled)Logging.Exception(Logging.Sockets, this, "SendFile", socketException);
                throw socketException;
            }

            if ((asyncResult.Flags & (TransmitFileOptions.Disconnect | TransmitFileOptions.ReuseSocket) )!=0) {
                SetToDisconnected();
                m_RemoteEndPoint = null;
            }

            if(s_LoggingEnabled)Logging.Exit(Logging.Sockets, this, "SendFile", errorCode);
            return;
        }
开发者ID:REALTOBIZ,项目名称:mono,代码行数:78,代码来源:Socket.cs


示例12: SendFileObservable

		public static IObservable<Unit> SendFileObservable(this Socket socket, string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
		{
			Contract.Requires(socket != null);
			Contract.Ensures(Contract.Result<IObservable<Unit>>() != null);

			return Task.Factory.FromAsync<string, Tuple<byte[], byte[]>, TransmitFileOptions>(
				(fn, buffers, fg, callback, state) => socket.BeginSendFile(fn, buffers.Item1, buffers.Item2, fg, callback, state),
				socket.EndSendFile,
				fileName,
				Tuple.Create(preBuffer, postBuffer),
				flags,
				state: null)
				.ToObservable();
		}
开发者ID:Gohla,项目名称:ReactiveIRC,代码行数:14,代码来源:SocketExtensions+-+Send.cs


示例13: BeginSendFile

        /// <summary>
        /// Extends BeginSendFile so that when a state object is not needed, null does not need to be passed.
        /// <example>
        /// socket.BeginSendFile(fileName, preBuffer, postBuffer, flags, callback);
        /// </example>
        /// </summary>
        public static IAsyncResult BeginSendFile(this Socket socket, String fileName, Byte[] preBuffer, Byte[] postBuffer, TransmitFileOptions flags, AsyncCallback callback)
        {
            if(socket == null) throw new ArgumentNullException("socket");

            return socket.BeginSendFile(fileName, preBuffer, postBuffer, flags, callback, null);
        }
开发者ID:peteraritchie,项目名称:ProductivityExtensions,代码行数:12,代码来源:Socketable.g.cs


示例14: BeginSendFileInternal

        private IAsyncResult BeginSendFileInternal(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, AsyncCallback callback, object state)
        {
            FileStream fileStream = OpenFile(fileName);

            TransmitFileAsyncResult asyncResult = new TransmitFileAsyncResult(this, state, callback);
            asyncResult.StartPostingAsyncOp(false);

            SocketError errorCode = SocketPal.SendFileAsync(_handle, fileStream, preBuffer, postBuffer, flags, asyncResult);

            // Check for synchronous exception
            if (errorCode != SocketError.Success)
            {
                SocketException socketException = new SocketException((int)errorCode);
                UpdateStatusAfterSocketError(socketException);
                if (NetEventSource.IsEnabled) NetEventSource.Error(this, socketException);
                throw socketException;
            }

            asyncResult.FinishPostingAsyncOp(ref Caches.SendClosureCache);

            return asyncResult;
        }
开发者ID:chcosta,项目名称:corefx,代码行数:22,代码来源:Socket.Windows.cs


示例15: SendFileInternal

        private void SendFileInternal(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags)
        {
            // Open the file, if any
            FileStream fileStream = OpenFile(fileName);

            SocketError errorCode;
            using (fileStream)
            {
                SafeFileHandle fileHandle = fileStream?.SafeFileHandle;

                // This can throw ObjectDisposedException.
                errorCode = SocketPal.SendFile(_handle, fileHandle, preBuffer, postBuffer, flags);
            }

            if (errorCode != SocketError.Success)
            {
                SocketException socketException = new SocketException((int)errorCode);
                UpdateStatusAfterSocketError(socketException);
                if (NetEventSource.IsEnabled) NetEventSource.Error(this, socketException);
                throw socketException;
            }

            // If the user passed the Disconnect and/or ReuseSocket flags, then TransmitFile disconnected the socket.
            // Update our state to reflect this.
            if ((flags & (TransmitFileOptions.Disconnect | TransmitFileOptions.ReuseSocket)) != 0)
            {
                SetToDisconnected();
                _remoteEndPoint = null;
            }
        }
开发者ID:chcosta,项目名称:corefx,代码行数:30,代码来源:Socket.Windows.cs


示例16: SendFileAsync

        public static unsafe SocketError SendFileAsync(SafeCloseSocket handle, FileStream fileStream, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, TransmitFileAsyncResult asyncResult)
        {
            asyncResult.SetUnmanagedStructures(fileStream, preBuffer, postBuffer, (flags & (TransmitFileOptions.Disconnect | TransmitFileOptions.ReuseSocket)) != 0);

            SocketError errorCode = TransmitFileHelper(handle, fileStream?.SafeFileHandle, asyncResult.OverlappedHandle, preBuffer, postBuffer, flags);

            // This will release resources if necessary
            errorCode = asyncResult.CheckAsyncCallOverlappedResult(errorCode);

            return errorCode;
        }
开发者ID:chcosta,项目名称:corefx,代码行数:11,代码来源:SocketPal.Windows.cs


示例17: SendPackets

        private void SendPackets(SocketImplementationType type, SendPacketsElement element, TransmitFileOptions flags, int bytesExpected)
        {
            Assert.True(Capability.IPv6Support());

            EventWaitHandle completed = new ManualResetEvent(false);

            int port;
            using (SocketTestServer.SocketTestServerFactory(type, _serverAddress, out port))
            {
                using (Socket sock = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp))
                {
                    sock.Connect(new IPEndPoint(_serverAddress, port));
                    using (SocketAsyncEventArgs args = new SocketAsyncEventArgs())
                    {
                        args.Completed += OnCompleted;
                        args.UserToken = completed;
                        args.SendPacketsElements = new[] { element };
                        args.SendPacketsFlags = flags;

                        if (sock.SendPacketsAsync(args))
                        {
                            Assert.True(completed.WaitOne(TestSettings.PassingTestTimeout), "Timed out");
                        }
                        Assert.Equal(SocketError.Success, args.SocketError);
                        Assert.Equal(bytesExpected, args.BytesTransferred);
                    }

                    switch (flags)
                    {
                        case TransmitFileOptions.Disconnect:
                            // Sending data again throws with socket shut down error.
                            Assert.Throws<SocketException>(() => { sock.Send(new byte[1] { 01 }); });
                            break;
                        case TransmitFileOptions.ReuseSocket & TransmitFileOptions.Disconnect:
                            // Able to send data again with reuse socket flag set.
                            Assert.Equal(1, sock.Send(new byte[1] { 01 }));
                            break;
                    }
                }
            }
        }
开发者ID:chcosta,项目名称:corefx,代码行数:41,代码来源:SendPacketsAsync.cs


示例18: SendFile

		private static bool SendFile (IntPtr sock, string filename, byte [] pre_buffer, byte [] post_buffer, TransmitFileOptions flags)
		{
			throw new System.NotImplementedException();
		}
开发者ID:calumjiao,项目名称:Mono-Class-Libraries,代码行数:4,代码来源:Socket.Mosa.cs


示例19: BeginSendFile

        public IAsyncResult BeginSendFile(
            string fileName,
            byte[] preBuffer,
            byte[] postBuffer,
            TransmitFileOptions flags,
            AsyncCallback callback,
            object state)
        {

            // Start the context flowing.  No lock necessary.
            TransmitFileOverlappedAsyncResult asyncResult = new TransmitFileOverlappedAsyncResult(this,state,callback);
            asyncResult.StartPostingAsyncOp(false);

            // Start the operation.
            DoBeginSendFile(fileName, preBuffer, postBuffer, flags, asyncResult);

            // Finish the op, collect the context or maybe call the callback.
            asyncResult.FinishPostingAsyncOp(ref Caches.SendClosureCache);
            return asyncResult;
        }
开发者ID:REALTOBIZ,项目名称:mono,代码行数:20,代码来源:Socket.cs


示例20: BeginSendFile

 public IAsyncResult BeginSendFile(string fileName, byte[] preBuffer, byte[] postBuffer, TransmitFileOptions flags, AsyncCallback callback, object state)
 {
     TransmitFileOverlappedAsyncResult asyncResult = new TransmitFileOverlappedAsyncResult(this, state, callback);
       asyncResult.StartPostingAsyncOp(false);
       this.DoBeginSendFile(fileName, preBuffer, postBuffer, flags, asyncResult);
       asyncResult.FinishPostingAsyncOp(ref this.Caches.SendClosureCache);
       return (IAsyncResult) asyncResult;
 }
开发者ID:korifey,项目名称:hackathon-Ideaphone,代码行数:8,代码来源:Socket.cs



注:本文中的TransmitFileOptions类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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