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C# Thickness类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Thickness的典型用法代码示例。如果您正苦于以下问题:C# Thickness类的具体用法?C# Thickness怎么用?C# Thickness使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Thickness类属于命名空间,在下文中一共展示了Thickness类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Button

        public Button()
        {
            DrawLayerNumber += 1; // (button design image)
            Padding = new Thickness(10, 5, 10, 7);

            MouseOverStateChanged += (sender, args) => InvalidateButtonImage();
        }
开发者ID:Kryptos-FR,项目名称:xenko-reloaded,代码行数:7,代码来源:Button.cs


示例2: StackLayoutGallery

		public StackLayoutGallery ()
		{
			Device.OnPlatform (iOS: () => {
				if (Device.Idiom == TargetIdiom.Tablet) {
					Padding = new Thickness (0, 0, 0, 60);
				}
			});

			var stack = new StackLayout { Orientation = StackOrientation.Vertical };
			Button b1 = new Button { Text = "Boring", HeightRequest = 500, MinimumHeightRequest = 50 };
			Button b2 = new Button {
				Text = "Exciting!",
				VerticalOptions = LayoutOptions.FillAndExpand,
				HorizontalOptions = LayoutOptions.CenterAndExpand
			};
			Button b3 = new Button { Text = "Amazing!", VerticalOptions = LayoutOptions.FillAndExpand };
			Button b4 = new Button { Text = "Meh", HeightRequest = 400, MinimumHeightRequest = 50 };
			b1.Clicked += (sender, e) => {
				b1.Text = "clicked1";
			};
			b2.Clicked += (sender, e) => {
				b2.Text = "clicked2";
			};
			b3.Clicked += (sender, e) => {
				b3.Text = "clicked3";
			};
			b4.Clicked += (sender, e) => {
				b4.Text = "clicked4";
			};
			stack.Children.Add (b1);
			stack.Children.Add (b2);
			stack.Children.Add (b3);
			stack.Children.Add (b4);
			Content = stack;
		}
开发者ID:Costo,项目名称:Xamarin.Forms,代码行数:35,代码来源:StackLayoutGallery.cs


示例3: PopUpPanel

        /// <summary>
        /// Extension of the Panel which has Button to close itself and Label with title.
        /// Position is calculate from given width and height (1/4 of the width and 1/5 of the height).
        /// Also panel width and height is calculate as 1/2 of the width and 4/7 of the hight.
        /// </summary>
        /// <param name="screenWidth">The width od screen.</param>
        /// <param name="screenHeight">The height od screen.</param>
        /// <param name="text">The title text.</param>
        /// <param name="name">The name of the panel.</param>
        /// <param name="rowHeight">The height of the title label.</param>
        /// <param name="panelSkin">The skin of the creating panel.</param>
        /// <param name="buttonSkin">The skin of the the closing button.</param>
        public PopUpPanel(int screenWidth, int screenHeight, string text, string name, int rowHeight, Skin panelSkin, Skin buttonSkin)
        {
            Width = screenWidth / 2;
            Height = screenHeight * 4 / 7;
            Location = new Point(screenWidth / 4, screenHeight / 5);
            Skin = panelSkin;
            ResizeMode = ResizeModes.None;
            Padding = new Thickness(5, 10, 0, 0);
            Name = name;

            // Title label
            var label = new Label() {
                Size = new Size(Width / 2, rowHeight),
                Text = text,
                Location = new Point(Width / 4, 0),
                TextStyle = {
                    Alignment = Miyagi.Common.Alignment.TopCenter
                }
            };

            Controls.Add(label);
            Button closeButton = new CloseButton(name) {
                Size = new Size(Width / 3, Height / 12),
                Location = new Point(Width * 5 / 8, Height * 7 / 8),
                Skin = buttonSkin,
                Text = "Cancel",
                TextStyle = new TextStyle {
                    Alignment = Alignment.MiddleCenter
                }
            };

            Controls.Add(closeButton);
        }
开发者ID:vavrekmichal,项目名称:StrategyGame,代码行数:45,代码来源:PopUpPanel.cs


示例4: ImageLoadingGallery

		public ImageLoadingGallery ()
		{
			Padding = new Thickness (20);

			var source = new UriImageSource {
				Uri = new Uri ("http://www.nasa.gov/sites/default/files/styles/1600x1200_autoletterbox/public/images/298773main_EC02-0282-3_full.jpg"),
				CachingEnabled = false
			};

			var image = new Image {
				Source = source,
				WidthRequest = 200,
				HeightRequest = 200,
			};

			var indicator = new ActivityIndicator {Color = new Color (.5),};
			indicator.SetBinding (ActivityIndicator.IsRunningProperty, "IsLoading");
			indicator.BindingContext = image;

			var grid = new Grid();
			grid.RowDefinitions.Add (new RowDefinition());
			grid.RowDefinitions.Add (new RowDefinition());

			grid.Children.Add (image);
			grid.Children.Add (indicator);

			var cancel = new Button { Text = "Cancel" };
			cancel.Clicked += (s, e) => source.Cancel();
			Grid.SetRow (cancel, 1);
			grid.Children.Add (cancel);

			Content = grid;
		}
开发者ID:Costo,项目名称:Xamarin.Forms,代码行数:33,代码来源:ImageLoadingGallery.cs


示例5: BoxSetupWizardDialog

        public BoxSetupWizardDialog(Screen screen)
            : base(screen)
        {
            viewModel = new BoxSetupViewModel(screen.Game);
            DataContext = viewModel;

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);
            Overlay.Opacity = 0.5f;

            tabControl = new TabControl(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            Content = tabControl;

            attentionTabItem = new AttentionTabItem(Screen);
            attentionTabItem.FocusToDefault();
            attentionTabItem.AgreeSelected += OnAttentionTabItemAgreeSelected;
            attentionTabItem.CancelSelected += OnAttentionTabItemCancelSelected;
            tabControl.Items.Add(attentionTabItem);
            tabControl.SelectedIndex = 0;

            authorizationTabItem = new AuthorizationTabItem(Screen);
            authorizationTabItem.NextSelected += OnAuthorizationTabItemNextSelected;
            authorizationTabItem.BackSelected += OnAuthorizationTabItemBackSelected;
            tabControl.Items.Add(authorizationTabItem);

            accessTabItem = new AccessTabItem(Screen);
            accessTabItem.NextSelected += OnAccessTabItemNextSelected;
            accessTabItem.BackSelected += OnAccessTabItemBackSelected;
            tabControl.Items.Add(accessTabItem);

            prepareFolderTreeTabItem = new PrepareFolderTreeTabItem(Screen);
            prepareFolderTreeTabItem.CreateSelected += OnPrepareFolderTreeTabItemCreateSelected;
            prepareFolderTreeTabItem.CancelSelected += OnPrepareFolderTreeTabItemCancelSelected;
            tabControl.Items.Add(prepareFolderTreeTabItem);

            saveSettingsTabItem = new SaveSettingsTabItem(Screen);
            saveSettingsTabItem.YesSelected += OnSaveSettingsTabItemYesSelected;
            saveSettingsTabItem.NoSelected += OnSaveSettingsTabItemNoSelected;
            tabControl.Items.Add(saveSettingsTabItem);

            finishTabItem = new FinishTabItem(Screen);
            finishTabItem.UploadSelected += OnFinishTabItemUploadSelected;
            finishTabItem.CancelSelected += OnFinishTabItemCancelSelected;
            tabControl.Items.Add(finishTabItem);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 480,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);
        }
开发者ID:willcraftia,项目名称:Blocks,代码行数:60,代码来源:BoxSetupWizardDialog.cs


示例6: ConfirmationDialog

        public ConfirmationDialog(Screen screen)
            : base(screen)
        {
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            messageContainer = new DialogMessageContainer(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            stackPanel.Children.Add(messageContainer);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            var okButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.OKButton);
            stackPanel.Children.Add(okButton);
            RegisterOKButton(okButton);

            cancelButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.CancelButton);
            stackPanel.Children.Add(cancelButton);
            RegisterCancelButton(cancelButton);
        }
开发者ID:willcraftia,项目名称:Blocks,代码行数:31,代码来源:ConfirmationDialog.cs


示例7: CMSearchTextBox

 public CMSearchTextBox() : base()
 {
     BorderThickness = new Thickness(0, 0, 0, 0);
     Padding = new Thickness(10, 5, 5, 0);
     var valueTip = Custom_UC.UC_AddressBook.ResourcesStringLoader.GetString("STATIC-Textbox-Search-Tooltip-Value");
     ToolTipService.SetToolTip(this, valueTip);
 }
开发者ID:thongvo,项目名称:myfiles,代码行数:7,代码来源:CMSearchTextBox.cs


示例8: MARGINS

 public MARGINS(Thickness t)
 {
     Left = (int)t.Left;
     Right = (int)t.Right;
     Top = (int)t.Top;
     Bottom = (int)t.Bottom;
 }
开发者ID:raven-ie,项目名称:MASGAU,代码行数:7,代码来源:GlassHelper.cs


示例9: MaterialEditWindow

        public MaterialEditWindow(Screen screen)
            : base(screen)
        {
            DataContext = new MaterialEdit();

            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);
            HorizontalAlignment = HorizontalAlignment.Left;
            VerticalAlignment = VerticalAlignment.Top;

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            diffuseColorButton = new LightColorButton(screen);
            diffuseColorButton.NameTextBlock.Text = "Diffuse color";
            diffuseColorButton.Click += OnDiffuseColorButtonClick;
            stackPanel.Children.Add(diffuseColorButton);

            specularColorButton = new LightColorButton(screen);
            specularColorButton.NameTextBlock.Text = "Specular color";
            specularColorButton.Click += OnSpecularColorButtonClick;
            stackPanel.Children.Add(specularColorButton);
        }
开发者ID:willcraftia,项目名称:Blocks,代码行数:27,代码来源:MaterialEditWindow.cs


示例10: EasingThicknessKeyFrame

 /// <summary>
 /// Creates a new EasingThicknessKeyFrame.
 /// </summary>
 public EasingThicknessKeyFrame(Thickness value, KeyTime keyTime, IEasingFunction easingFunction)
     : this()
 {
     Value = value;
     KeyTime = keyTime;
     EasingFunction = easingFunction;
 }
开发者ID:nlh774,项目名称:DotNetReferenceSource,代码行数:10,代码来源:EasingKeyFrames.cs


示例11: DrawFullRectangle

        public static ShapeDescription DrawFullRectangle(Vector3 position, Size size, IGradientShader linearShader, Color4 fillColor, Thickness borderSize, BorderStyle borderStyle, Color4 borderColor)
        {
            Color4[] shadedColors = linearShader.Method(linearShader, 4,Shape.Rectangle);
            Color4[] borderColors;

            switch (borderStyle)
            {
                case BorderStyle.None:
                    borderColors = LinearShader.FillColorArray(new Color4(0), 4);
                    break;
                case BorderStyle.Flat:
                    borderColors = LinearShader.FillColorArray(borderColor, 4);
                    break;
                case BorderStyle.Raised:
                    borderColors = LinearShader.BorderRaised(borderColor, 4);
                    break;
                case BorderStyle.Sunken:
                    borderColors = LinearShader.BorderSunken(borderColor, 4);
                    break;
                default:
                    throw new ArgumentOutOfRangeException("borderStyle");
            }
            ShapeDescription inside = DrawRectangle(position, size, shadedColors);
            ShapeDescription outline = DrawRectangularOutline(position, size, borderSize.All, borderColors, borderStyle, Borders.All);

            ShapeDescription result = ShapeDescription.Join(inside, outline);
            result.Shape = Shape.RectangleWithOutline;
            return result;
        }
开发者ID:yong-ja,项目名称:starodyssey,代码行数:29,代码来源:ShapeCreator.Rectangle.cs


示例12: DefaultValues

        protected override void DefaultValues()
        {
            base.DefaultValues();

            velocity = new Vector2(0.3f, FALLSPEED);
            MARGIN = new Thickness(200, -40, 200, 40);
        }
开发者ID:WaveEngine,项目名称:Samples,代码行数:7,代码来源:MeteorBehavior.cs


示例13: Render

        public override void Render (ConsoleBuffer buffer)
        {
            if (buffer == null)
                throw new ArgumentNullException(nameof(buffer));

            Rect renderRectWithoutShadow = new Rect(RenderSize).Deflate(Thickness.Max(Shadow, 0));

            //base.Render(buffer);
            if (Background != null)
                buffer.FillBackgroundRectangle(renderRectWithoutShadow, Background.Value);
            buffer.FillForegroundRectangle(new Rect(RenderSize), EffectiveColor);

            if (!Shadow.IsEmpty) {
                // 3 2 2 1:     -1 -1 2 3:
                // ▄▄▄▄▄▄▄▄▄    oooo▄▄
                // █████████    oooo██
                // ███oooo██     █████
                // ███oooo██     █████
                // ▀▀▀▀▀▀▀▀▀     ▀▀▀▀▀
                Thickness shadowLineDelta = new Thickness(0, 1);
                Thickness shadowOffset = Thickness.Max(-Shadow - shadowLineDelta, 0);
                Rect shadowRect = new Rect(RenderSize).Deflate(shadowOffset);

                if (Shadow.Top != 0)
                    buffer.FillForegroundLine(shadowRect.TopLine, ShadowColor, Chars.LowerHalfBlock);
                if (Shadow.Bottom != 0)
                    buffer.FillForegroundLine(shadowRect.BottomLine, ShadowColor, Chars.UpperHalfBlock);
                buffer.FillForegroundRectangle(shadowRect.Deflate(shadowLineDelta), ShadowColor, Chars.FullBlock);
                if (ShadowColor == null && ShadowColorMap != null)
                    buffer.ApplyColorMap(shadowRect, ShadowColorMap,
                        (ref ConsoleChar c) => c.ForegroundColor = ShadowColorMap[(int)c.BackgroundColor]);
            }
            buffer.FillForegroundRectangle(renderRectWithoutShadow, EffectiveColor);
            buffer.DrawRectangle(renderRectWithoutShadow, EffectiveColor, Stroke);
        }
开发者ID:jhorv,项目名称:CsConsoleFormat,代码行数:35,代码来源:Border.cs


示例14: SelectLanguageDialog

        public SelectLanguageDialog(Screen screen)
            : base(screen)
        {
            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            Overlay.Opacity = 0.5f;

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            var title = new TextBlock(screen)
            {
                Text = Strings.SelectLanguageTitle,
                Padding = new Thickness(4),
                ForegroundColor = Color.Yellow,
                BackgroundColor = Color.Black,
                HorizontalAlignment = HorizontalAlignment.Stretch,
                TextHorizontalAlignment = HorizontalAlignment.Left,
                ShadowOffset = new Vector2(2)
            };
            stackPanel.Children.Add(title);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            var jaButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.JaButton);
            jaButton.Click += OnJaButtonClick;
            stackPanel.Children.Add(jaButton);

            var enButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.EnButton);
            enButton.Click += OnEnButtonClick;
            stackPanel.Children.Add(enButton);

            var defaultButton = ControlUtil.CreateDefaultMenuButton(screen, Strings.DefaultButton);
            defaultButton.Click += OnDefaultButtonClick;
            stackPanel.Children.Add(defaultButton);

            var cancelButon = ControlUtil.CreateDefaultMenuButton(screen, Strings.CancelButton);
            cancelButon.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButon);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 240,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            cancelButon.Focus();
        }
开发者ID:willcraftia,项目名称:Blocks,代码行数:59,代码来源:SelectLanguageDialog.cs


示例15: ImageGallery

		public ImageGallery ()
		{

			Padding = new Thickness (20);

			var normal = new Image { Source = ImageSource.FromFile ("cover1.jpg") };
			var disabled = new Image { Source = ImageSource.FromFile ("cover1.jpg") };
			var rotate = new Image { Source = ImageSource.FromFile ("cover1.jpg") };
			var transparent = new Image { Source = ImageSource.FromFile ("cover1.jpg") };
			var embedded = new Image { Source = ImageSource.FromResource ("Xamarin.Forms.Controls.ControlGalleryPages.crimson.jpg", typeof (ImageGallery)) };

			// let the stack shrink the images
			normal.MinimumHeightRequest = normal.MinimumHeightRequest = 10;
			disabled.MinimumHeightRequest = disabled.MinimumHeightRequest = 10;
			rotate.MinimumHeightRequest = rotate.MinimumHeightRequest = 10;
			transparent.MinimumHeightRequest = transparent.MinimumHeightRequest = 10;
			embedded.MinimumHeightRequest = 10;

			disabled.IsEnabled = false;
			rotate.GestureRecognizers.Add (new TapGestureRecognizer { Command = new Command (o => rotate.RelRotateTo (180))});
			transparent.Opacity = .5;

			Content = new StackLayout {
				Orientation = StackOrientation.Horizontal,
				Children = {
					new StackLayout {
						//MinimumWidthRequest = 20,
						HorizontalOptions = LayoutOptions.FillAndExpand,
						Children = {
							normal,
							disabled,
							transparent,
							rotate,
							embedded,
							new StackLayout {
								HeightRequest = 30,
								Orientation = StackOrientation.Horizontal,
								Children = {
									new Image {Source = "cover1.jpg"},
									new Image {Source = "cover1.jpg"},
									new Image {Source = "cover1.jpg"},
									new Image {Source = "cover1.jpg"}
								}
							}
						}
					},
					new StackLayout {
						WidthRequest = 30,
						Children = {
							new Image {Source = "cover1.jpg"},
							new Image {Source = "cover1.jpg"},
							new Image {Source = "cover1.jpg"},
							new Image {Source = "cover1.jpg"}
						}
					}

				}
			};
		}
开发者ID:Costo,项目名称:Xamarin.Forms,代码行数:59,代码来源:ImageGallery.cs


示例16: UnevenListGallery

		public UnevenListGallery ()
		{
			Padding = new Thickness (0, 20, 0, 0);

			var list = new ListView {
				HasUnevenRows = true
			};

			bool next = true;
			list.ItemTemplate = new DataTemplate (() => {
				bool tall = next;
				next = !next;
				
				var cell = new TextCell {
					Height = (tall) ? 88 : 44
				};

				cell.SetBinding (TextCell.TextProperty, ".");
				return cell;
			});

			list.ItemsSource = new[] { "Tall", "Short", "Tall", "Short" };

			var listViewCellDynamicHeight = new ListView {
				HasUnevenRows = true,
				AutomationId= "unevenCellListGalleryDynamic"
			};

			listViewCellDynamicHeight.ItemsSource = new [] { 
				@"That Flesh is heir to? 'Tis a consummation
Devoutly to be wished. To die, to sleep,
To sleep, perchance to Dream; Aye, there's the rub,
For in that sleep of death, what dreams may come,That Flesh is heir to? 'Tis a consummation
Devoutly to be wished. To die, to sleep,
To sleep, perchance to Dream; Aye, there's the rub,
For in that sleep of death, what dreams may come",
			};

			listViewCellDynamicHeight.ItemTemplate = new DataTemplate (typeof(UnevenRowsCell));

			listViewCellDynamicHeight.ItemTapped += (sender, e) => {
				if (e == null)
					return; // has been set to null, do not 'process' tapped event
				((ListView)sender).SelectedItem = null; // de-select the row
			};

			var grd = new Grid ();

			grd.RowDefinitions.Add (new RowDefinition ());
			grd.RowDefinitions.Add (new RowDefinition ());
		
			grd.Children.Add (listViewCellDynamicHeight);
			grd.Children.Add (list);
		
			Grid.SetRow (list, 1);
		
			Content =  grd;
		}
开发者ID:Costo,项目名称:Xamarin.Forms,代码行数:58,代码来源:UnevenListGallery.cs


示例17: Desktop

 /// <summary>
 /// インスタンスを生成します。
 /// </summary>
 /// <param name="screen">Screen。</param>
 internal Desktop(Screen screen)
     : base(screen)
 {
     var viewportBounds = screen.GraphicsDevice.Viewport.TitleSafeArea;
     BackgroundColor = Color.CornflowerBlue;
     Margin = new Thickness(viewportBounds.Left, viewportBounds.Top, 0, 0);
     Width = viewportBounds.Width;
     Height = viewportBounds.Height;
 }
开发者ID:willcraftia,项目名称:Blocks,代码行数:13,代码来源:Desktop.cs


示例18: DipsToPixels

        /// <summary>
        /// Converts a <see cref="Thickness"/> value with dimensions in display independent pixels to a <see cref="Thickness"/>
        /// value with dimensions in display pixels.
        /// </summary>
        /// <param name="this">The <see cref="IUltravioletDisplay"/> with which to perform the conversion.</param>
        /// <param name="dips">The <see cref="Thickness"/> in display independent pixels to convert.</param>
        /// <returns>The converted <see cref="Thickness"/> in display pixels.</returns>
        public static Thickness DipsToPixels(this IUltravioletDisplay @this, Thickness dips)
        {
            Contract.Require(@this, "this");

            var left   = @this.DipsToPixels(dips.Left);
            var top    = @this.DipsToPixels(dips.Top);
            var right  = @this.DipsToPixels(dips.Right);
            var bottom = @this.DipsToPixels(dips.Bottom);

            return new Thickness(left, top, right, bottom);
        }
开发者ID:RUSshy,项目名称:ultraviolet,代码行数:18,代码来源:IUltravioletDisplayExtensions.cs


示例19: TextBlock

 public TextBlock()
     : base()
 {
     Border = new Border() {WidthAll = 0, Color = new Color(0,0,0)};
     FontName = "Helvetica";
     FontColor = new Color(0,0,0);
     FontSize = 12;
     FieldName = String.Empty;
     Padding = new Thickness(1,1,1,1);
     CanGrow = true;
 }
开发者ID:modesto,项目名称:monoreports,代码行数:11,代码来源:TextBlock.cs


示例20: TextBlock

 public TextBlock()
     : base()
 {
     Border = new Border( 0, new Color(0,0,0));
     FontName = "Tahoma";
     FontColor = new Color(0,0,0);
     FontSize = 11;
     FieldName = String.Empty;
     Padding = new Thickness(2,2,0,0);
     CanGrow = true;
     Size = new Size(20.mm(),11.pt() + 4);
 }
开发者ID:elsupergomez,项目名称:monoreports,代码行数:12,代码来源:TextBlock.cs



注:本文中的Thickness类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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