本文整理汇总了C#中SharedString类的典型用法代码示例。如果您正苦于以下问题:C# SharedString类的具体用法?C# SharedString怎么用?C# SharedString使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
SharedString类属于命名空间,在下文中一共展示了SharedString类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: OnReset
public override void OnReset()
{
targetGameObject = null;
componentName = null;
propertyName = null;
propertyValue = null;
}
开发者ID:DevDanSTL,项目名称:ggj2016,代码行数:7,代码来源:GetPropertyValue.cs
示例2: OnReset
public override void OnReset()
{
targetGameObject = null;
componentName = null;
fieldName = null;
fieldValue = null;
}
开发者ID:DevDanSTL,项目名称:ggj2016,代码行数:7,代码来源:GetFieldValue.cs
示例3: OnReset
public override void OnReset()
{
targetString = "";
startIndex = 0;
length = -1;
storeResult = "";
}
开发者ID:dev-celvin,项目名称:DK,代码行数:7,代码来源:GetSubstring.cs
示例4: OnReset
public override void OnReset()
{
targetGameObject = null;
animationName = "";
targetWeight = 1;
fadeLength = 0.3f;
}
开发者ID:wishes2018,项目名称:UnityGame,代码行数:7,代码来源:Blend.cs
示例5: OnReset
public override void OnReset()
{
targetGameObject = null;
stateName = "";
layer = -1;
normalizedTime = float.NegativeInfinity;
}
开发者ID:dev-celvin,项目名称:DK,代码行数:7,代码来源:Play.cs
示例6: OnReset
public override void OnReset()
{
targetString = "";
oldString = "";
newString = "";
storeResult = "";
}
开发者ID:wishes2018,项目名称:UnityGame,代码行数:7,代码来源:Replace.cs
示例7: OnReset
public override void OnReset()
{
title = "";
message = "";
color = Color.black;
duration = NoticeDuration.Medium;
item = null;
}
开发者ID:predominant,项目名称:Treasure_Chest,代码行数:8,代码来源:UIShowNoticeMessage.cs
示例8: MainController
public MainController()
{
Formula = "M|W|0:1(3),0|1:1(2),1(3),0";
UiView.DefaultShowTime = 0;
UiView.DefaultHideTime = 0;
DisplayGrid.Value = _currentGrid;
_currentGrid.Resize(25, 25);
}
开发者ID:ebatiano,项目名称:CellularAutomata,代码行数:9,代码来源:MainController.cs
示例9: OnReset
public override void OnReset()
{
// Reset the properties back to their original values
textFormat = string.Empty;
logError = false;
arg0 = null;
arg1 = null;
arg2 = null;
arg3 = null;
}
开发者ID:LawsonLamb,项目名称:HeartAttack1.1a,代码行数:10,代码来源:LogFormat.cs
示例10: OnReset
public override void OnReset()
{
targetGameObject = null;
componentName = null;
methodName = null;
parameter1 = null;
parameter2 = null;
parameter3 = null;
parameter4 = null;
storeResult = null;
}
开发者ID:HaoYunSun,项目名称:TEMPORAIRE,代码行数:11,代码来源:InvokeMethod.cs
示例11: OnReset
public override void OnReset()
{
source = null;
storeResult = null;
}
开发者ID:dev-celvin,项目名称:DK,代码行数:5,代码来源:GetRandomString.cs
示例12: OnReset
public override void OnReset()
{
// Reset the properties back to their original values
text = "";
logError = false;
}
开发者ID:dev-celvin,项目名称:DK,代码行数:6,代码来源:Log.cs
示例13: OnReset
public override void OnReset()
{
targetGameObject = null;
storeValue = "";
}
开发者ID:dev-celvin,项目名称:DK,代码行数:5,代码来源:GetTag.cs
示例14: OnReset
public override void OnReset()
{
targetGameObject = null;
tag = "";
collidedGameObject = null;
}
开发者ID:dev-celvin,项目名称:DK,代码行数:6,代码来源:HasColliderHit.cs
示例15: OnReset
public override void OnReset()
{
buttonName = "Fire1";
}
开发者ID:DevDanSTL,项目名称:ggj2016,代码行数:4,代码来源:IsButtonUp.cs
示例16: OnReset
public override void OnReset()
{
axisName = "";
multiplier = 1.0f;
storeResult = 0;
}
开发者ID:wishes2018,项目名称:UnityGame,代码行数:6,代码来源:GetAxis.cs
示例17: OnReset
public override void OnReset()
{
key = "";
}
开发者ID:dev-celvin,项目名称:DK,代码行数:4,代码来源:HasKey.cs
示例18: OnReset
public override void OnReset()
{
gameObjectName = null;
storeValue = null;
}
开发者ID:dev-celvin,项目名称:DK,代码行数:5,代码来源:Find.cs
示例19: OnReset
public override void OnReset()
{
targetValue = "";
targetVariable = "";
}
开发者ID:dev-celvin,项目名称:DK,代码行数:5,代码来源:SetSharedString.cs
示例20: OnReset
public override void OnReset()
{
// Reset the properties back to their original values
targetGameObject = null;
eventName = "";
}
开发者ID:wishes2018,项目名称:UnityGame,代码行数:6,代码来源:SendEvent.cs
注:本文中的SharedString类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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