本文整理汇总了C#中RoomEvent类的典型用法代码示例。如果您正苦于以下问题:C# RoomEvent类的具体用法?C# RoomEvent怎么用?C# RoomEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
RoomEvent类属于命名空间,在下文中一共展示了RoomEvent类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: onUnSubscribeRoomDone
public void onUnSubscribeRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
// _page.showresult("Yay! UnSubscribe room :)");
}
}
开发者ID:susheels,项目名称:Know-your-movie,代码行数:7,代码来源:RoomReqListener.cs
示例2: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
//WarpClient.GetInstance().SendChat("hello");
}
}
开发者ID:Katry4,项目名称:WinRepo,代码行数:7,代码来源:RoomsListener(не+треба).cs
示例3: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult () == WarpResponseResultCode.SUCCESS) {
StartActivity(typeof(ChatActivity));
this.Finish();
}
}
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:7,代码来源:JoinActivity.cs
示例4: onLeaveRoomDone
public void onLeaveRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
_page.showResult("Yay! Leave room :)");
}
}
开发者ID:AtulSBiet,项目名称:Tutorials_WP_7_8,代码行数:7,代码来源:RoomReqListener.cs
示例5: JoinRoom
async public Task<JoinRoomResponse> JoinRoom(JoinRoomS2S request)
{
if (_roomMembers.Count >= MaxRoomSize)
return new JoinRoomResponse { RetCode = JoinRoomRetCode.RoomIsFull };
else
{
if (_roomMembers.Any(x => x.UserName == request.UserName))
return new JoinRoomResponse { RetCode = JoinRoomRetCode.NameIsTaken };
try
{
var joinNotification = new RoomEvent { Text = "User joined", UserName = request.UserName };
_callbackChannel.OnRoomEvent(joinNotification);
_roomMembers.Add(new RoomMember { UserName = request.UserName });
return new JoinRoomResponse { RetCode = JoinRoomRetCode.Ok };
}
catch (Exception)
{
return new JoinRoomResponse() { RetCode = JoinRoomRetCode.Retry };
}
}
}
开发者ID:Rurouni,项目名称:MassiveOnlineUniversalServerEngine,代码行数:25,代码来源:SFRoomActor.cs
示例6: onCreateRoomDone
public void onCreateRoomDone(RoomEvent eventObj)
{
Log ("onCreateRoomDone : " + eventObj.getResult());
if (eventObj.getResult () == 0) {
WarpClient.GetInstance().JoinRoom(eventObj.getData().getId());
}
}
开发者ID:shephertz,项目名称:AppWarpUnitySamples,代码行数:8,代码来源:Listener.cs
示例7: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
WarpClient.GetInstance().GetLiveRoomInfo(GlobalContext.GameRoomId);
}
}
开发者ID:AtulSBiet,项目名称:Tutorials_WP_7_8,代码行数:8,代码来源:RoomReqListener.cs
示例8: onJoinRoomDone
public void onJoinRoomDone(RoomEvent eventObj)
{
Console.WriteLine("onJoinRoomDone as "+eventObj.getResult());
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
Console.WriteLine("Subscribing Room "+Constants.CHAT_ROOM_ID);
WarpClient.GetInstance().SubscribeRoom(Constants.CHAT_ROOM_ID);
}
}
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:9,代码来源:JoinController.cs
示例9: OnCreateRoomDone
public void OnCreateRoomDone(RoomEvent eventObj)
{
Debug.Log("OnCreateRoomDone " + eventObj.getResult() + " room Owner " + eventObj.getData().getRoomOwner() + " " + eventObj.getData().getRoomOwner());
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
roomId = eventObj.getData().getId();
SC_AppWarpKit.JoinToRoom(eventObj.getData().getId());
}
}
开发者ID:DFaiz,项目名称:BattleShipGame,代码行数:9,代码来源:SC_Logic.cs
示例10: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
System.Diagnostics.Debug.WriteLine("subscribe room");
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
Global.warpClient.GetLiveRoomInfo(Global.DynRoomId);
}
}
开发者ID:susheels,项目名称:Know-your-movie,代码行数:9,代码来源:RoomReqListener.cs
示例11: OnCreateRoomDone
public void OnCreateRoomDone(RoomEvent eventObj)
{
Debug.Log("OnCreateRoomDone " + eventObj.getResult() + " room Owner " + eventObj.getData().getRoomOwner() + " " + eventObj.getData().getRoomOwner());
if(eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
roomId = eventObj.getData ().getId ();
guiText.text += "Room created! " + eventObj.getData ().getId () + System.Environment.NewLine;
SC_AppWarpKit.JoinToRoom(eventObj.getData().getId());
}
}
开发者ID:ohadsas,项目名称:Unity_Ice_Flakes_Project,代码行数:10,代码来源:SC_Logic.cs
示例12: onJoinRoomDone
public void onJoinRoomDone(RoomEvent eventObj)
{
if(eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
WarpClient.GetInstance().SubscribeRoom(AppWarp.roomid);
}
else {
Debug.Log("There are alredy 2 user wait for some time");
}
Log ("onJoinRoomDone : " + eventObj.getResult());
}
开发者ID:4ONSports,项目名称:Prototype_2,代码行数:11,代码来源:RoomListener.cs
示例13: onJoinRoomDone
public void onJoinRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
_page.showResult("joined room!");
//WarpClient.GetInstance().SubscribeRoom(eventObj.getData().getId());
}
else
{
_page.showResult("failed to join room!");
}
}
开发者ID:Katry4,项目名称:WinRepo,代码行数:12,代码来源:RoomsListener(не+треба).cs
示例14: onJoinRoomDone
public void onJoinRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
Global.roomJoined = true;
System.Diagnostics.Debug.WriteLine("joined room");
Global.DynRoomId = eventObj.getData().getId();
Global.warpClient.SubscribeRoom(Global.DynRoomId);
if(!Global.PlayerIsFirst)
Global.opponentUsername = eventObj.getData().getRoomOwner();
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
_page.ready.Text = Global.localUsername + " \nvs\n" + Global.opponentUsername;
});
}
else if (eventObj.getResult() == WarpResponseResultCode.RESOURCE_NOT_FOUND)
{
System.Diagnostics.Debug.WriteLine("room not found .. hence creating");
Global.PlayerIsFirst = true;
Global.dictionary = new Dictionary<string,object>();
Global.dictionary.Add("category", Global.itemName[(int)settings["trigger"]]);
Global.dictionary.Add("availUsers", 0);
Global.dictionary.Add("score0", 0);
Global.dictionary.Add("score1", 0);
Global.dictionary.Add("status", "notyetstarted");
Global.dictionary.Add("ready0", false);
Global.dictionary.Add("ready1", false);
// first for buffering - later per question
Global.dictionary.Add("endgame0", false);
Global.dictionary.Add("endgame1", false);
int[] temp = randomize(Global.maxClips[(int)settings["trigger"]]);
for (int i = 0; i < 5; i++ )
{
Global.dictionary.Add("q" + (i+1), temp[i]);
}
Global.warpClient.CreateRoom(Global.localUsername, Global.localUsername, 2, Global.dictionary);
System.Diagnostics.Debug.WriteLine("request to create room");
}
// Global.warpClient.LeaveRoom(eventObj.getData().getId());
}
开发者ID:susheels,项目名称:Know-your-movie,代码行数:53,代码来源:RoomReqListener.cs
示例15: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
Console.WriteLine("onSubscribeRoomDone as "+eventObj.getResult());
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
InvokeOnMainThread (delegate {
nameTextField.ResignFirstResponder();
ChatController cc = new ChatController();
this.NavigationController.PushViewController(cc, true);
});
}
}
开发者ID:shephertz,项目名称:AppWarpMono,代码行数:12,代码来源:JoinController.cs
示例16: onJoinRoomDone
public void onJoinRoomDone(RoomEvent eventObj)
{
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
WarpClient.GetInstance().SubscribeRoom(GlobalContext.GameRoomId);
}
else
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
MessageBox.Show("There are alredy 2 user wait for some time");
});
}
}
开发者ID:AtulSBiet,项目名称:Tutorials_WP_7_8,代码行数:14,代码来源:RoomReqListener.cs
示例17: onSubscribeRoomDone
public void onSubscribeRoomDone(RoomEvent eventObj)
{
if(eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
/*string json = "{\"start\":\""+id+"\"}";
WarpClient.GetInstance().SendChat(json);
state = 1;*/
// WarpClient.GetInstance().JoinRoom(AppWarp.roomid);
AppWarp.isConnected = true;
WarpClient.GetInstance().GetLiveRoomInfo(AppWarp.roomid);
}
Log ("onSubscribeRoomDone : " + eventObj.getResult());
}
开发者ID:4ONSports,项目名称:Prototype_2,代码行数:14,代码来源:RoomListener.cs
示例18: onDeleteRoomDone
/// Invoked when a response for DeleteRoom request is receieved.
/// <param name="eventObj"></param>
public void onDeleteRoomDone(RoomEvent eventObj)
{
Global.deleteSuccess = true;
if (eventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
System.Diagnostics.Debug.WriteLine("zone listener - room deleted");
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
MessageBox.Show("Yay! Deleted room :)");
});
}
}
开发者ID:susheels,项目名称:Know-your-movie,代码行数:17,代码来源:ZoneRequestListener.cs
示例19: Process
async public Task<JoinRoomResponse> Process(JoinRoomS2S request, IOperationContext context)
{
if (_roomMembers.Count >= MaxRoomSize)
return new JoinRoomResponse { RetCode = JoinRoomRetCode.RoomIsFull };
else
{
if (_roomMembers.Any(x => x.UserName == request.UserName))
return new JoinRoomResponse { RetCode = JoinRoomRetCode.NameIsTaken };
_state = await _stateManager.GetOrAddAsync<IReliableDictionary<string, DateTime>>(ActorRef.Key.Id);
try
{
var callbackChannel = await _node.ConnectToCallbackChannel(request.CallbackChannelRef);
callbackChannel.DisconnectedEvent
.Subscribe(_ =>
Fiber.Process(() =>
{
_roomMembers.RemoveAll(x => x.UserName == request.UserName);
var leaveNotification = new RoomEvent { Text = "User left", UserName = request.UserName };
foreach (var roomMember in _roomMembers)
{
roomMember.CallbackChannel.Send(leaveNotification);
}
if (_roomMembers.Count == 0)
Dispose();
}));
var joinNotification = new RoomEvent { Text = "User joined", UserName = request.UserName };
foreach (var roomMember in _roomMembers)
{
roomMember.CallbackChannel.Send(joinNotification);
}
_roomMembers.Add(new RoomMember { UserName = request.UserName, CallbackChannel = callbackChannel });
return new JoinRoomResponse { RetCode = JoinRoomRetCode.Ok };
}
catch (Exception)
{
return new JoinRoomResponse() { RetCode = JoinRoomRetCode.Retry };
}
}
}
开发者ID:Rurouni,项目名称:MassiveOnlineUniversalServerEngine,代码行数:48,代码来源:RoomActor.cs
示例20: onJoinRoomDone
public void onJoinRoomDone(RoomEvent roomEventObj)
{
if (roomEventObj.getResult() == WarpResponseResultCode.SUCCESS)
{
// reset the local global properties as we are starting a new game play session
GlobalContext.GameRoomId = roomEventObj.getData().getId();
Debug.WriteLine("Room Joined !!");
WarpClient.GetInstance().SubscribeRoom(GlobalContext.GameRoomId);
// get live information to fetch the name of the opponent if already inside
WarpClient.GetInstance().GetLiveRoomInfo(GlobalContext.GameRoomId);
Deployment.Current.Dispatcher.BeginInvoke(delegate()
{
Debug.WriteLine("On Joined Room");
if (GlobalContext.tableProperties["IsPrivateRoom"].Equals("true")&&GlobalContext.AmIOwner)
{
GlobalContext.AmIOwner = false;
Debug.WriteLine("Send Invitation");
MoveMessage.SendInvitation();
}
else
{
App.g_HomePageListener.StartQuiz();
}
});
}
else
{
try
{
Deployment.Current.Dispatcher.BeginInvoke(delegate() {
Debug.WriteLine("Room Joined Failed " + roomEventObj);
WarpClient.GetInstance().CreateRoom("QuizRoom","QuizRoom", GlobalContext.MaxUsersInRoom, GlobalContext.tableProperties);
});
}
catch (Exception e)
{
MessageBox.Show(e.Message);
}
}
}
开发者ID:rahulpshephertz,项目名称:QuizUp-AppWarpS2,代码行数:41,代码来源:RoomReqListener.cs
注:本文中的RoomEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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