• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

C# PropertyEventArgs类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中PropertyEventArgs的典型用法代码示例。如果您正苦于以下问题:C# PropertyEventArgs类的具体用法?C# PropertyEventArgs怎么用?C# PropertyEventArgs使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



PropertyEventArgs类属于命名空间,在下文中一共展示了PropertyEventArgs类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: onRoleChange

 /// <summary>
 /// 
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 /// Notice that we want to be careful about how groups are removed and added.  If we remove a group, even if
 /// we intend to add it back immediately, we can miss network transmissions to that group in the window
 /// of our non-membership.  To avoid this, we should only add/remove groups when necessary, never remove
 /// 'All Participants' (eg. never do Groups.Clear), and do adds before removes.  
 /// Another solution to this would be to merge all group changes into one atomic GroupUpdate message.
 private void onRoleChange(object sender, PropertyEventArgs e)
 {
     RoleModel role = null;
     using (Synchronizer.Lock(this.m_Participant.SyncRoot)) {
         if (m_Participant.Role == null)
         {
             return;
         }
         role = m_Participant.Role;
     }
     using(Synchronizer.Lock(this.m_SlideViewer.SlideDisplay.SyncRoot)) {
         this.m_SlideViewer.SlideDisplay.SheetDisposition = Model.Presentation.SheetDisposition.All | Model.Presentation.SheetDisposition.Background;
         if (role is Model.Network.InstructorModel) {
             addGroup(Group.AllInstructor);
             addGroup(Group.Submissions);
             removeGroup(Group.AllPublic);
             removeGroup(Group.AllStudent);
             this.m_SlideViewer.SlideDisplay.SheetDisposition ^= Model.Presentation.SheetDisposition.Instructor;
         } else if (role is Model.Network.StudentModel) {
             addGroup(Group.AllStudent);
             removeGroup(Group.AllPublic);
             removeGroup(Group.AllInstructor);
             removeGroup(Group.Submissions);
             this.m_SlideViewer.SlideDisplay.SheetDisposition ^= Model.Presentation.SheetDisposition.Student;
         } else if (role is Model.Network.PublicModel) {
             addGroup(Group.AllPublic);
             addGroup(Group.Submissions);
             removeGroup(Group.AllInstructor);
             removeGroup(Group.AllStudent);
             this.m_SlideViewer.SlideDisplay.SheetDisposition ^= Model.Presentation.SheetDisposition.Public;
         }
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:43,代码来源:RoleSynchronizer.cs


示例2: HandleRoleChanged

 protected void HandleRoleChanged(object sender, PropertyEventArgs e)
 {
     // Bug 988: Completely disable the role menu for the Instructor role.
     using (Synchronizer.Lock(this.m_Model.Participant.SyncRoot)) {
         this.Enabled = this.Visible = !(this.m_Model.Participant.Role is InstructorModel);
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:7,代码来源:RoleMenu.cs


示例3: HandleQuickPollChanged

        private void HandleQuickPollChanged( object sender, PropertyEventArgs args )
        {
            Group receivers = Group.AllParticipant;
            this.SendQuickPollChanged( receivers );

            if( this.m_QuickPollNetworkService != null ) {
                this.m_QuickPollNetworkService.Dispose();
            }

            this.m_QuickPollNetworkService = new QuickPollNetworkService( this.m_Sender, this.m_Presentation );
        }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:11,代码来源:PresentationNetworkService.cs


示例4: InstructorSendStatus

 /// <summary>
 /// Message from instructor to student.
 /// </summary>
 /// <param name="o"></param>
 /// <param name="args"></param>
 private void InstructorSendStatus(object o, PropertyEventArgs args)
 {
     PropertyChangeEventArgs pcea = (PropertyChangeEventArgs)args;
     //The Id is actually the student Participant ID.
     Guid StudentId = (Guid)pcea.NewValue;
     if (!StudentId.Equals(Guid.Empty)) {
         Group studentGroup = new SingletonGroup(new ParticipantModel(StudentId));
         sender_.Post(delegate() {
             this.SendStatusHelper(studentGroup);
         });
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:17,代码来源:SubmissionStatusNetworkService.cs


示例5: OnParticipantNameChanged

 private void OnParticipantNameChanged(object sender, PropertyEventArgs args)
 {
     if (args is PropertyChangeEventArgs) {
         PropertyChangeEventArgs pcargs = (PropertyChangeEventArgs)args;
         this.m_ParticipantName = "Anonymous Instructor";
         if (pcargs.NewValue != null)
             this.m_ParticipantName = (string)pcargs.NewValue;
     }
     UpdateMessage();
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:10,代码来源:BroadcastSender.cs


示例6: HandleSlideChanged

        private void HandleSlideChanged(object sender, PropertyEventArgs args)
        {
            using(Synchronizer.Lock(this)) {
                SlideModel slide;
                using(Synchronizer.Lock(this.m_SlideDisplay.SyncRoot)) {
                    slide = this.m_SlideDisplay.Slide;
                    // Release the reader lock immediately, because it is not possible (or at least easy)
                    // to guarantee consistent locking order between the SlideDisplayModel and the SlideModel.
                    // Most of the SheetRenderer classes will obtain a lock on the SlideModel *first*
                    // and the SlideDisplayModel *second* because they react to changes in the slide;
                    // but that order is not possible here.
                }

                if(slide == null) {
                    this.m_Adaptee.InkSheetModel = null;
                    this.m_Adaptee.RealTimeInkSheetModel = null;
                }

                else {
                    using(Synchronizer.Lock(slide.SyncRoot)) {
                        try {
                            InkSheetModel inks = null;
                            RealTimeInkSheetModel rti = null;

                            // TODO: This code is duplicated in SlideToolBarButtons.ClearInkSheetToolBarButton.  Extract to a "ActiveInkAnnotationSheet" property of the SlideModel.
                            // Find the *top-most* InkSheetModel and RealTimeInkSheetModel in the annotation layer.
                            foreach(SheetModel sheet in slide.AnnotationSheets) {
                                // Only consider local sheets.
                                if((sheet.Disposition & SheetDisposition.Remote) != 0) {
                                    continue;

                                // RealTimeInkSheetModels get priority.
                                } else if(sheet is RealTimeInkSheetModel) {
                                    inks = rti = ((RealTimeInkSheetModel) sheet);

                                // Regular InkSheetModels are our second choice.
                                } else if(sheet is InkSheetModel) {
                                    inks = ((InkSheetModel) sheet);
                                    rti = null;

                                // Only consider the *top-most* non-remote sheet (the last one in the collection).
                                } else {
                                    continue;
                                }
                            }

                            if(inks == null && rti == null) {
                                // If the slide does not have an ink annotation sheet, create one.
                                inks = rti = new RealTimeInkSheetModel(Guid.NewGuid(), SheetDisposition.All, Rectangle.Empty);

                                // Add it to the slide.
                                slide.AnnotationSheets.Add(rti);
                            }

                            // Start collecting ink into the InkSheetModel's Ink object
                            // (after the sheet is added to the slide, so renderers don't get out of sync).
                            // Also start sending events to InkSheetModel.RealTimeInk.
                            this.m_Adaptee.InkSheetModel = rti == null ? inks : rti;
                            this.m_Adaptee.RealTimeInkSheetModel = rti;
                        }

                        catch {
                            // We were unable to get an Ink annotation sheet, so disable inking.
                            this.m_Adaptee.InkSheetModel = null;
                            this.m_Adaptee.RealTimeInkSheetModel = null;
                            throw;
                        }
                    }
                }
            }
        }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:71,代码来源:InkSheetAdapter.cs


示例7: OnBroadcastDisabledChanged

 private void OnBroadcastDisabledChanged(object sender, PropertyEventArgs args)
 {
     if (args is PropertyChangeEventArgs) {
         PropertyChangeEventArgs pcargs = (PropertyChangeEventArgs)args;
         m_BroadcastDisabled = (bool)pcargs.NewValue;
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:7,代码来源:BroadcastSender.cs


示例8: OnLightColorChanged

        private void OnLightColorChanged(object sender, PropertyEventArgs args)
        {
            bool lightcolor = false;

            using (Synchronizer.Lock(((PresentItBox)(this.Parent)).viewer_.presenter_model_.ViewerState.SyncRoot)) {
                lightcolor = ((PresentItBox)(this.Parent)).viewer_.presenter_model_.ViewerState.UseLightColorSet;
            }

            if (lightcolor == false) {
                this.BackColor = Color.White;
                this.Parent.BackColor = Color.White;
            }
            else {
                this.BackColor = Color.DarkGray;
                this.Parent.BackColor = Color.DarkGray;
            }
        }
开发者ID:kevinbrink,项目名称:CP3_Enhancement,代码行数:17,代码来源:TextItText.cs


示例9: ResolutionWidthTextbox_TextChanged

        private void ResolutionWidthTextbox_TextChanged(Control sender, PropertyEventArgs<string> args)
        {
            settings.Set("Width", args.NewValue);

            optionsScreen.NeedRestart();
        }
开发者ID:BlackOrca,项目名称:octoawesome,代码行数:6,代码来源:OptionsOptionControl.cs


示例10: TextOnRoleChange

 public void TextOnRoleChange(object sender, PropertyEventArgs args)
 {
     using (Synchronizer.Lock(this.m_Model.ViewerState)) {
         if (this.m_Model.ViewerState.iRole == 0 || //disconnected
             this.m_Model.ViewerState.iRole == 2) { //instructor
             this.Text = text1;
             }
         else {
             this.Text = text2;
             }
         }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:12,代码来源:StartJoinButton2.cs


示例11: HandleSlidePreviewSizeChanged

 /// <summary>
 /// Event handler for checking the properties the control if the size of preview window changed or not
 /// </summary>
 /// <param name="sender">the object invoking us</param>
 /// <param name="args">the arguments to our event</param>
 private void HandleSlidePreviewSizeChanged(object sender, PropertyEventArgs args)
 {
     Size newsize = new Size(400, 300);
     using (Synchronizer.Lock(this.m_Model.ViewerState.SyncRoot))
     {
         newsize = new Size(this.m_Model.ViewerState.SlidePreviewWidth, this.m_Model.ViewerState.SlidePreviewHeight);
     }
     this.Size = newsize;
     this.OnLinkedControlSizeChanged(sender, args);
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:15,代码来源:SlidePreview.cs


示例12: OnSlot2Changed

 protected virtual void OnSlot2Changed(PropertyEventArgs<Control> args)
 {
 }
开发者ID:punker76,项目名称:monogameui,代码行数:3,代码来源:Splitter.cs


示例13: OnSplitterPositionChanged

 protected virtual void OnSplitterPositionChanged(PropertyEventArgs<int> args)
 {
 }
开发者ID:punker76,项目名称:monogameui,代码行数:3,代码来源:Splitter.cs


示例14: HandleRoleChanged

 private void HandleRoleChanged(object sender, PropertyEventArgs args_)
 {
     using(Synchronizer.Lock(this)) {
         if(this.m_Association != null) {
             using(Synchronizer.Lock(this.m_Association.SyncRoot)) {
                 this.Instructor = this.m_Association.Role as InstructorModel;
             }
         } else {
             this.Instructor = null;
         }
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:12,代码来源:NetworkAssociationService.cs


示例15: HandleCurrentPresentationChanged

        private void HandleCurrentPresentationChanged(object sender, PropertyEventArgs args_)
        {
            using(Synchronizer.Lock(this)) {
                if(this.m_Instructor == null) {
                    this.CurrentPresentation = null;
                } else {
                    using(Synchronizer.Lock(this.m_Instructor.SyncRoot)) {
                        this.CurrentPresentation = this.m_Instructor.CurrentPresentation;
                        // Release the lock before proceeding because there is no "natural" parent/child locking order.
                    }
                }

                using(this.m_Model.Workspace.Lock()) {
                    this.m_Model.Workspace.CurrentPresentation.Value = this.CurrentPresentation;
                }
            }
        }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:17,代码来源:NetworkAssociationService.cs


示例16: HandleCurrentDeckTraversalChanged

        private void HandleCurrentDeckTraversalChanged(object sender, PropertyEventArgs args_)
        {
            using (Synchronizer.Lock(this)) {
                DeckTraversalModel current;
                if (this.m_Instructor == null) {
                    current = null;
                }
                else {
                    using (Synchronizer.Lock(this.m_Instructor.SyncRoot)) {
                        current = this.m_Instructor.CurrentDeckTraversal;
                    }
                }

                using (this.m_Model.Workspace.Lock()) {
                    if (current != null) {
                        // Check the workspace to see if there exists a linkedDeckTraversal for this ID
                        foreach (DeckTraversalModel model in this.m_Model.Workspace.DeckTraversals) {
                            if (model.Id == current.Id) {
                                current = model;
                                break;
                            }
                        }
                    }
                }

                // TODO: Only set the current deck traversal if navigation is unlinked.
                bool isInstructor = false;
                using (Synchronizer.Lock(this.m_Model.Participant.SyncRoot)) {
                    if (this.m_Model.Participant.Role is InstructorModel) {
                        isInstructor = true;
                    }
                }

                DeckTraversalModel dtm = null;
                if ((current is LinkedDeckTraversalModel) || (isInstructor) || (current == null)) {
                    dtm = current;
                }
                else {
                    dtm = new LinkedDeckTraversalModel(this.m_EventQueue, current.Id, this.m_Model, current);
                }

                using (this.m_Model.Workspace.Lock()) {
                    this.m_Model.Workspace.CurrentDeckTraversal.Value = dtm;
                }
            }
        }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:46,代码来源:NetworkAssociationService.cs


示例17: HandleAssociationChanged

 private void HandleAssociationChanged(object sender, PropertyEventArgs args_)
 {
     using(Synchronizer.Lock(this)) {
         using(Synchronizer.Lock(this.m_Model.Network.SyncRoot)) {
             this.Association = this.m_Model.Network.Association;
         }
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:8,代码来源:NetworkAssociationService.cs


示例18: OnPresentationNameChanged

        private void OnPresentationNameChanged(object sender, PropertyEventArgs args)
        {
            if (args is PropertyChangeEventArgs) {
                PropertyChangeEventArgs pcargs = (PropertyChangeEventArgs)args;
                this.m_PresentationName = "Untitled Presentation";
                if (pcargs.NewValue != null)
                    this.m_PresentationName = (string)pcargs.NewValue;
            }

            //Update the broadcast message
            UpdateMessage();
        }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:12,代码来源:BroadcastSender.cs


示例19: OnNetworkStatusChanged

 private void OnNetworkStatusChanged(object sender, PropertyEventArgs args)
 {
     using (Synchronizer.Lock(this.m_NetworkStatusProviders)) {
         NetworkStatus newStatus = ((NetworkStatus)((PropertyChangeEventArgs)args).NewValue).Clone();
         m_NetworkStatusProviders[sender] = newStatus;
         if (m_NetworkStatusProviders.Count != 1) {
             newStatus = new NetworkStatus();
         }
         if (m_NetworkStatus.StatusChanged(newStatus)) {
             using (Synchronizer.Lock(this.SyncRoot)) {
                 this.SetPublishedProperty("NetworkStatus", ref this.m_NetworkStatus, newStatus);
             }
         }
     }
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:15,代码来源:NetworkModel.cs


示例20: OnShowIPChanged

 private void OnShowIPChanged(object sender, PropertyEventArgs args)
 {
     using (Synchronizer.Lock(m_Model.ViewerState.SyncRoot)) {
         this.m_showIP = m_Model.ViewerState.ShowIP;
     }
     UpdateMessage();
 }
开发者ID:ClassroomPresenter,项目名称:CP3,代码行数:7,代码来源:BroadcastSender.cs



注:本文中的PropertyEventArgs类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C# PropertyGetterEventArgs类代码示例发布时间:2022-05-24
下一篇:
C# PropertyDictionary类代码示例发布时间:2022-05-24
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap