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C# Promise类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Promise的典型用法代码示例。如果您正苦于以下问题:C# Promise类的具体用法?C# Promise怎么用?C# Promise使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Promise类属于命名空间,在下文中一共展示了Promise类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: TestFailure

        public void TestFailure()
        {
            Promise<long> p = new Promise<long>(cb => cb("uh oh", default(long)));

            bool test = false;

            p.Success(x => test = true);

            Assert.IsFalse(test);

            p.Fail(s => test = true);

            Assert.IsTrue(test);

            var p2 = p.FlatMap(l => new Promise<int>(cb => cb(null, 3)));

            test = false;

            p2.Success(x => test = true);

            Assert.IsFalse(test);

            p2.Fail(s => test = true);

            Assert.IsTrue(test);
        }
开发者ID:duncanchen,项目名称:CSharpPromises,代码行数:26,代码来源:PromiseTests.cs


示例2: UIRenderPlane

        public UIRenderPlane(UISpriteBatch batch, Promise<Texture2D> texture)
        {
            this.GD = batch.GraphicsDevice;
            this.Target = batch.GetBuffer();
            this.Texture = texture;
            this.Batch = batch;

            //GD.PresentationParameters.RenderTargetUsage = RenderTargetUsage.PreserveContents;

            /** Switch the render target **/
            Batch.Pause();
            GD.SetRenderTarget(0, Target);
            GD.Clear(Color.TransparentBlack);
            Batch.Resume();

            /**
                batch.Pause();
                var buffer = batch.GetBuffer();
                var gd = GameFacade.GraphicsDevice;

                var renderTarget = gd.GetRenderTarget(0);
                gd.SetRenderTarget(0, buffer);
                batch.Resume();
                gd.render
                //gd.Clear(Color.TransparentBlack);**/
        }
开发者ID:nicefunfungirl,项目名称:Project-Dollhouse,代码行数:26,代码来源:UISpriteBatch.cs


示例3: ShouldAssociateGodfather

    public void ShouldAssociateGodfather(Cloud cloud)
    {
        Login2NewUsers(cloud, (gamer1, gamer2) => {
            // Expects godchild event
            Promise restOfTheTestCompleted = new Promise();
            gamer1.StartEventLoop();
            gamer1.Godfather.OnGotGodchild += (GotGodchildEvent e) => {
                Assert(e.Gamer.GamerId == gamer2.GamerId, "Should come from player2");
                Assert((object)e.Reward == (object)Bundle.Empty, "No reward should be associated");
                restOfTheTestCompleted.Done(CompleteTest);
            };

            // P1 generates a code and associates P2 with it
            gamer1.Godfather.GenerateCode()
            // Use code
            .ExpectSuccess(genCode => gamer2.Godfather.UseCode(genCode))
            .ExpectSuccess(dummy => gamer2.Godfather.GetGodfather())
            .ExpectSuccess(result => {
                Assert(result.GamerId == gamer1.GamerId, "P1 should be godfather");
                Assert(result.AsBundle().Root.Has("godfather"), "Underlying structure should be accessible");
                return gamer1.Godfather.GetGodchildren();
            })
            .ExpectSuccess(result => {
                Assert(result.Count == 1, "Should have only one godchildren");
                Assert(result[0].GamerId == gamer2.GamerId, "P2 should be godchildren");
                restOfTheTestCompleted.Resolve();
            });
        });
    }
开发者ID:StudioJD,项目名称:unity-sdk,代码行数:29,代码来源:GodfatherTests.cs


示例4: ShouldAddFriend

    public void ShouldAddFriend(Cloud cloud)
    {
        // Use two test accounts
        Login2NewUsers(cloud, (gamer1, gamer2) => {
            // Expects friend status change event
            Promise restOfTheTestCompleted = new Promise();
            gamer1.StartEventLoop();
            gamer1.Community.OnFriendStatusChange += (FriendStatusChangeEvent e) => {
                Assert(e.FriendId == gamer2.GamerId, "Should come from P2");
                Assert(e.NewStatus == FriendRelationshipStatus.Add, "Should have added me");
                restOfTheTestCompleted.Done(CompleteTest);
            };

            // Add gamer1 as a friend of gamer2
            gamer2.Community.AddFriend(gamer1.GamerId)
            .ExpectSuccess(addResult => {
                // Then list the friends of gamer1, gamer2 should be in it
                return gamer1.Community.ListFriends();
            })
            .ExpectSuccess(friends => {
                Assert(friends.Count == 1, "Expects one friend");
                Assert(friends[0].GamerId == gamer2.GamerId, "Wrong friend ID");
                restOfTheTestCompleted.Resolve();
            });
        });
    }
开发者ID:StudioJD,项目名称:unity-sdk,代码行数:26,代码来源:CommunityTests.cs


示例5: BuidlListHal

        private object BuidlListHal(Promise<int> total, IEnumerable<Place> places, SearchPlacesParameters parameters)
        {
            var totalPages = total/parameters.PageSize;

            var builder = new HalBuilder(Request.Url.ToString())
                .AddProperty("pages", totalPages)
                .AddProperty("page", parameters.Page)
                .EmbedListResourceWithProperties(
                    "places",
                    places,
                    place => Settings.ToAbsolute(string.Format("/places/{0}", place.Id)),
                    place => place.Id,
                    place => place.EnglishName,
                    place => place.CornishName,
                    place => place.Type,
                    place => place.Parish);

            if (parameters.Page < totalPages)
                builder.AddLink("next", new SearchUrlBuilder(parameters).NextPage().Build());

            if (parameters.Page > 1)
                builder.AddLink("prev", new SearchUrlBuilder(parameters).PreviousPage().Build());

            return builder.Build();
        }
开发者ID:ChristopherMeek,项目名称:CornishPlaceNames,代码行数:25,代码来源:PlaceModule.cs


示例6: SignIn

		public Promise SignIn(string domain, string username, string password)
		{
			Promise promise = new Promise();

			try
			{
				Uri serverUri = new Uri(appSettings.ServerURI, UriKind.RelativeOrAbsolute);
				Uri restUri = new Uri(serverUri, "rest/");

				StudentRepository repo = new StudentRepository(restUri);
				if (repo == null)
				{
					throw new Exception("StudentRepository is not initialized.");
				}
				
				repo.SignIn(domain, username, password, (StudentRepository.Response response) =>
				{
					if (response.Success)
					{
						Token = Guid.NewGuid().ToString();
						promise.Resolve(response.Item);
					}
					else
					{
						promise.Reject(new Exception(response.Error));
					}
				});                   
			}
			catch (Exception e)
			{
				promise.Reject(e);
			}

			return promise;
		}
开发者ID:rtaylornc,项目名称:IntelliMediaCore,代码行数:35,代码来源:AuthenticationService.cs


示例7: LoadSettings

		public Promise LoadSettings(string studentId)
		{
			Promise promise = new Promise();

			try
			{
				Uri serverUri = new Uri(appSettings.ServerURI, UriKind.RelativeOrAbsolute);
				Uri restUri = new Uri(serverUri, "rest/");

				CourseSettingsRepository repo = new CourseSettingsRepository(restUri);
				if (repo == null)
				{
					throw new Exception("CourseSettingsRepository is not initialized.");
				}

				repo.GetByKey("studentid/", studentId, (CourseSettingsRepository.Response response) =>
				{
					if (response.Success)
					{
						promise.Resolve(response.Item);
					}
					else
					{
						promise.Reject(new Exception(response.Error));
					}
				});                  
			}
			catch (Exception e)
			{
				promise.Reject(e);
			}

			return promise;
		}
开发者ID:rtaylornc,项目名称:IntelliMediaCore,代码行数:34,代码来源:CourseSettingsService.cs


示例8: Download

        /// <summary>
        /// Download text from a URL.
        /// A promise is returned that is resolved when the download has completed.
        /// The promise is rejected if an error occurs during download.
        /// </summary>
        static IPromise<string> Download(string url)
        {
            Console.WriteLine("Downloading " + url + " ...");

            var promise = new Promise<string>();
            using (var client = new WebClient())
            {
                client.DownloadStringCompleted +=
                    (s, ev) =>
                    {
                        if (ev.Error != null)
                        {
                            Console.WriteLine("An error occurred... rejecting the promise.");

                            // Error during download, reject the promise.
                            promise.Reject(ev.Error);
                        }
                        else
                        {
                            Console.WriteLine("... Download completed.");

                            // Downloaded completed successfully, resolve the promise.
                            promise.Resolve(ev.Result);
                        }
                    };

                client.DownloadStringAsync(new Uri(url), null);
            }
            return promise;
        }
开发者ID:avenema,项目名称:C-Sharp-Promise,代码行数:35,代码来源:Program.cs


示例9: LoadActivityStates

		public Promise LoadActivityStates(string studentId, IEnumerable<string> activityIds)
		{
			Promise promise = new Promise();
			
			try
			{
				Uri serverUri = new Uri(appSettings.ServerURI, UriKind.RelativeOrAbsolute);
				Uri restUri = new Uri(serverUri, "rest/");
				
				ActivityStateRepository repo = new ActivityStateRepository(restUri);
				if (repo == null)
				{
					throw new Exception("ActivityStateRepository is not initialized.");
				}
				
				repo.GetActivityStates(studentId, activityIds, (ActivityStateRepository.Response response) =>
				{
					if (response.Success)
					{
						promise.Resolve(response.Items);
					}
					else
					{
						promise.Reject(new Exception(response.Error));
					}
				});                   
			}
			catch (Exception e)
			{
				promise.Reject(e);
			}
			
			return promise;
		}
开发者ID:rtaylornc,项目名称:IntelliMediaCore,代码行数:34,代码来源:ActivityService.cs


示例10: _if_onRejected_is_not_a_function_it_must_be_ignored_1

            public void _if_onRejected_is_not_a_function_it_must_be_ignored_1()
            {
                var promise = new Promise<object>();

                var resultPromise = promise
                    .Then(
                        v => Promise.Resolved(),
                        null
                    );

                var resolved = 0;
                var errors = 0;
                var e = new Exception();
                resultPromise.Then(() => ++resolved);
                resultPromise.Catch(ex =>
                {
                    Assert.Equal(e, ex);
                    ++errors;
                });

                promise.Reject(e);

                Assert.Equal(0, resolved);
                Assert.Equal(1, errors);
            }
开发者ID:avenema,项目名称:C-Sharp-Promise,代码行数:25,代码来源:2.2.cs


示例11: Promise_Reject_UserInfo

        public void Promise_Reject_UserInfo()
        {
            var args = default(object[]);
            var are = new AutoResetEvent(false);
            var resolve = new MockCallback(_ => { });
            var reject = new MockCallback(a =>
            {
                args = a;
                are.Set();
            });
            var promise = new Promise(resolve, reject);

            var code = "42";
            var message = "foo";
            var e = new Exception();
            e.Data.Add("qux", "baz");
            promise.Reject(code, message, e);
            are.WaitOne();

            Assert.IsNotNull(args);
            Assert.AreEqual(1, args.Length);
            var json = args[0] as JObject;
            Assert.IsNotNull(json);
            var userInfo = json["userInfo"] as JObject;
            Assert.IsNotNull(userInfo);
            Assert.AreEqual("baz", userInfo["qux"]);
        }
开发者ID:chukcha-wtf,项目名称:react-native-windows,代码行数:27,代码来源:PromiseTests.cs


示例12: lock

        // Callback from native code
        void IStore.GetInformationAboutProducts_Done(string message)
        {
            // Extract promise and allow again
            Promise<List<ProductInfo>> promise;
            lock (this) {
                promise = LastGetInformationAboutProductsPromise;
                LastGetInformationAboutProductsPromise = null;
            }

            if (promise == null) {
                Debug.LogWarning("Responding to GetInformationAboutProducts without having promise set");
            }

            Bundle json = Bundle.FromJson(message);
            // Error
            if (json.Has("error")) {
                promise.Reject(ParseError(json));
                return;
            }

            List<ProductInfo> result = new List<ProductInfo>();
            foreach (Bundle obj in json["products"].AsArray()) {
                result.Add(new ProductInfo(obj));
            }
            promise.Resolve(result);
        }
开发者ID:StudioJD,项目名称:unity-sdk,代码行数:27,代码来源:AppStoreImpl.cs


示例13: AsyncStreamWriter

 public AsyncStreamWriter(Stream stream, Action onComplete, Action<Exception> onError)
 {
   _stream = stream;
   _promise = new Promise<bool>();
   if (onComplete != null) _promise.Done(r => onComplete());
   if (onError != null) _promise.Fail(onError);
 }
开发者ID:rneuber1,项目名称:InnovatorAdmin,代码行数:7,代码来源:AsyncStreamWriter.cs


示例14: GetJsonString

        public IPromise<string> GetJsonString()
        {
            var promise = new Promise<string> ();

            using (var client = new WebClient())
            {

                if (this.headers != null) {
                    foreach(KeyValuePair<string, string> h in this.headers){
                        client.Headers.Add(h.Key, h.Value);
                    }
                }

                client.DownloadStringCompleted +=
                    (s, ev) =>
                {
                    if (ev.Error != null){
                        promise.Reject(ev.Error);
                    } else {
                        promise.Resolve(ev.Result);
                    }
                };

                client.DownloadStringAsync(new Uri(this.url), null);
            }
            return promise;
        }
开发者ID:cadrogui,项目名称:Promised-C-Sharp-HTTP-Requests,代码行数:27,代码来源:PomisedRequest.cs


示例15: GET

        public IPromise<string> GET(Dictionary<string, string> parameters)
        {
            if (parameters == null) {
                throw new ArgumentNullException ();
            }

            var promise = new Promise<string> ();

            using(var client = new WebClient()){

                if (this.headers != null) {
                    foreach(KeyValuePair<string, string> h in this.headers){
                        client.Headers.Add(h.Key, h.Value);
                    }
                }

                client.DownloadStringCompleted +=
                    (s, ev) =>
                {
                    if (ev.Error != null){
                        promise.Reject(ev.Error);
                    } else {
                        promise.Resolve(ev.Result);
                    }
                };

                client.DownloadStringAsync(new Uri(this.url + "?" + PromisedRequest.Helpers.GenerateQueryString(parameters)), null);

            }
            return promise;
        }
开发者ID:cadrogui,项目名称:Promised-C-Sharp-HTTP-Requests,代码行数:31,代码来源:PomisedRequest.cs


示例16: Signalled_Promise_throws_exception_on_Signal

 public void Signalled_Promise_throws_exception_on_Signal(object value)
 {
     var p = new Promise<object>();
     p.Signal(value);
     Assert.Throws<InvalidOperationException>(
         () => p.Signal(value),
         "Cannot signal fulfilled Promise.");
 }
开发者ID:jedahu,项目名称:Jib,代码行数:8,代码来源:PromiseTest.cs


示例17: TestBasicPromise

 public void TestBasicPromise()
 {
     Promise<int> p1 = new Promise<int>(cb => cb(null, 5));
     bool test = false;
     p1.Success(s => test = true);
     p1.Success(s => Assert.AreEqual(s, 5));
     Assert.IsTrue(test);
 }
开发者ID:duncanchen,项目名称:CSharpPromises,代码行数:8,代码来源:PromiseTests.cs


示例18: Ready

 public IPromise Ready() {
     if (started) {
         return Promise.Resolved();
     }
     var result = new Promise();
     onStart += result.Resolve;
     return result.WithName(string.Format("Inventory slot ready: {0}", name));
 }
开发者ID:craus,项目名称:UnityTest,代码行数:8,代码来源:InventorySlot.cs


示例19: _must_not_transition_to_any_other_state

            public void _must_not_transition_to_any_other_state()
            {
                var rejectedPromise = new Promise<object>();
                rejectedPromise.Reject(new Exception());

                Assert.Throws<ApplicationException>(() => rejectedPromise.Resolve(new object()));

                Assert.Equal(PromiseState.Rejected, rejectedPromise.CurState);
            }
开发者ID:avenema,项目名称:C-Sharp-Promise,代码行数:9,代码来源:2.1.cs


示例20: exception_is_thrown_for_resolve_after_reject

		public void exception_is_thrown_for_resolve_after_reject() {
			var promise = new Promise<int>();

			promise.Reject(new ApplicationException());

			Assert.Throws<ApplicationException>(() =>
				promise.Resolve(5)
			);
		}
开发者ID:zon,项目名称:cardinal,代码行数:9,代码来源:PromiseTests.cs



注:本文中的Promise类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Prop类代码示例发布时间:2022-05-24
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